The Inflation Problem

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4thVariety
Krytan Explorer
#1
Inflation occurs when too much money is around, which is absolutely the case in GW at the moment.
Money isn't limited, huge amounts of it get generated each day by means of itemdrops. Thus is looses its value.
The prices of items like Runes are adjusted according to demmand. The problem is that there is a type of player that can pay any moeny. On this top end of the money chain people farm for money and acquire it in huge amounts. on the lower end people might not want to farm five hours in order to purchase something. this was fine one month ago, but now prices have run amok. If you were to start the game today you're likely never to be able to buy some of the high price items EVER. Inflation is simply too fast. When I started 2 months ago the price of black dye was 3P. too much. now I got 178h of gameplay and the price of Black Dye is still too much.
while some of you certainly smirk and think of me as a noob, I must ask you to consider this from a game designing point of view. Do you really want to disenchant players by making most purchaseable Items unpurchaseable by regular players. Roleplaying is not about monotonous farming after all. Right now the chances of buying anything of value are very slim.
Dyes are meant to be an easy way for customizing your charakter so that not everybody looks the same. They are, imho, not supposed to be a high power vanity item only available to those with loads of moeny. If that was the intention their price had been 3P from the start.

As much as I like the fact that the game has some sort of economy simulation, we have to admit that prices on real world markets stay constant because the neither the amount of money nor the amount of merchandise increases. thus increased demand for oil will soar prices (like in GW now). thus simply printig more dollar bills will soar prices (like moneydrops in GW do). these two important factors for inflation are present. but not a single factor that could decrease inflation is in place. normally a market would start putting out more items (like black dye) because huge profits are to be made. increased competition would make prices drop again. or the national bank would stop putting out money. (Stopping itemdrops in GW to increase the value of money would be a bit harsh).

Think once again about the life of the game, not of your account. Is a game in which players starting today most likely will never have the chance to really buy anything coll likely to draw more audience?
No, and as soon as the totally new players stay away, the game is to decrease with each expansion and over time.
Hyperinflation is the best way to ruin the roleplaying experience because all it does is to confront the player with a fantasy world of fantasy prices rather than a jolly game of buying something for a change.

Therefore self adjusting prices have to be droped as a design element. Let them farm all the moeny they want it will have no meaning for them. then farming will stop again.
A
Andy of Glacieria
Frost Gate Guardian
#2
Right so whats up with the rune prices? Whats with globs and shards? They prolly werent even meant to be that expensive! Whats with the leet weaponry?
Come on, post your opinin on this? Haven't Anet just gone a bit TOO far on this?
Rayea
Rayea
Wilds Pathfinder
#3
please restate the question, with more information.

how can we tell you if we have no idea exaclty what you are upset about...?

Need more Data for a better understanding and reply, please.
L
Louis Ste Colombe
Academy Page
#4
Given it's supply and demand on a free market... If anything players are stupid

Louis,
Makkert
Makkert
Black Beast of Aarrrrgghh
#5
1) the point of a strike is taht it would have to affect someone.
2) its players who are to blame. My best guess botters, some kind of sick guild or UW farmers. or a combination.
S
Shadow_Avenger
Krytan Explorer
#6
Hmm, don't care as you can easily find everything you need ingame without having to buy stuff, only the few Powergamers (tm) got to have it all are the ones bothered about l33t weapons and FoW novelty armours.
The vast majority,
A, Don't bother with the forums at all.
B, Couldn't care less, whats the diffference between the Traders selling at high prices or the players trying their hardest to screw over their fellow player.
c, Those that have played since release know that there wasn't any traders to buy the rares on release so even if you have to pay huge sums of plat it is quite probably easier than it was before anyway.
V
Vorkronor
Academy Page
#7
face it ... this game's economy is in ruins!

The traders scam you even more than the fellow players do! Selling dyes/runesfor 10x the price (and more) you buy them? Shame! I don't want to sell to players, takes TOO MUCH TIME!

I hate the shops in this game - they give me the feeling I am sucked dry. Fair trade? Where?
T
Theus
Jungle Guide
#8
Theres definately a guild or group of people that are doing this.

Dye prices don't just sky rocket out of nowhere.

Example, Yellow Dye is now over a platnum.
RTSFirebat
RTSFirebat
The Humanoid Typhoon
#9
The problem lays in fact you sell a rune for 25g to the trader, only for the trader to turn around and sells it for a shocking 10X increase in price. Traders need to give players more money for their goods!
A
Andy of Glacieria
Frost Gate Guardian
#10
Anet says the economy is gonna sort itself out... News bulletin: It isn't! Some Divine Intervention would be nice, shouldn't take too much time to downtune the prices now would it?
A
Akimb0
Lion's Arch Merchant
#11
Quote:
Originally Posted by Andy of Glacieria
Right so whats up with the rune prices? Whats with globs and shards? They prolly werent even meant to be that expensive! Whats with the leet weaponry?
Come on, post your opinin on this? Haven't Anet just gone a bit TOO far on this?
Guild wars has an elitest trade economy where thepeople with much time on their hands have everything and so can sell at whatever price they like, and its strangely commonly accepted that because a stormbow is rare for example that its price is over 100k, most players I know dont have 10k let alone 100k. Its bullshit basically.
.
.
.
Id also like to qoute the Guild wars own box where it says: "Skill, not hours played decides your fate" Id just like to say that is the most misleading pile of trash I have EVER read, its all about how much time you can spend farming in this game.
RTSFirebat
RTSFirebat
The Humanoid Typhoon
#12
Considering that Storm bows are rubbish anyhow, makes you wondering how people could possible pay 100K+ for one. But somewhere out there, people are!

And that's why they do it.
A
Akimb0
Lion's Arch Merchant
#13
Quote:
Originally Posted by RTSFirebat
Considering that Storm bows are rubbish anyhow, makes you wondering how people could possible pay 100K+ for one. But somewhere out there, people are!

And that's why they do it.
That my point exactly they bump up the price by over 1000% because it "looks cool" my perfect example is here: http://www.guildwarsguru.com/forum/s...ad.php?t=41310

Look at the price he even dared to ask for it! its a really crap bow to! ahahahahahahahahahaha oh it makes me laugh.
D
Darksci
Frost Gate Guardian
#14
Quote:
Originally Posted by Akimb0
Guild wars has an elitest trade economy where thepeople with much time on their hands have everything and so can sell at whatever price they like, and its strangely commonly accepted that because a stormbow is rare for example that its price is over 100k, most players I know dont have 10k let alone 100k. Its bullshit basically.
.
.
.
Id also like to qoute the Guild wars own box where it says: "Skill, not hours played decides your fate" Id just like to say that is the most misleading pile of trash I have EVER read, its all about how much time you can spend farming in this game.
YOU DONT NEED a stormbow or chaos axe or fellblade to play this game.
They ONLY look good. When it comes down to it, i'd rather stick to my max shortbow ebon dmg, 13% always dmg, +4 armor than buy a stormbow costing 100K with the same stats.

WHEN PEOPLE SAY LEET weapons they mean the oohhh Shiny weapons.
OF course its going to cost a hell lot, they are the 'bling' weapons.

BUT THEY ARE NOT NEEDED to play this game.

I'm really sick and tired of people whining and complaining about not being able to buy these bling weapons/armors. Hello.. They are meant to cost alot.
And in NO way at all will they effect your playability of the game.

And when you said its hours of farming, not skill. THATS BS.
BECAUSE you can complete this game, without having to farm.
This can be done without all the Bling weapons or armors.
A
Akimb0
Lion's Arch Merchant
#15
Quote:
Originally Posted by Darksci
YOU DONT NEED a stormbow or chaos axe or fellblade to play this game.
They ONLY look good. When it comes down to it, i'd rather stick to my max shortbow ebon dmg, 13% always dmg, +4 armor than buy a stormbow costing 100K with the same stats.

WHEN PEOPLE SAY LEET weapons they mean the oohhh Shiny weapons.
OF course its going to cost a hell lot, they are the 'bling' weapons.

BUT THEY ARE NOT NEEDED to play this game.

I'm really sick and tired of people whining and complaining about not being able to buy these bling weapons/armors. Hello.. They are meant to cost alot.
And in NO way at all will they effect your playability of the game.

And when you said its hours of farming, not skill. THATS BS.
BECAUSE you can complete this game, without having to farm.
This can be done without all the Bling weapons or armors.

Dont be stupid - there is no reason for the weapons to cost a lot, theyre not even rare anymore. its just the elitest community. Your avoiding the point of they cost a lot yet suck. But let me guess, you have a few 100k gold yes? and a lvl 20 farming character....oh and once youve completed the game, then what? theres only items left to collect, which requires hours of farming.
RTSFirebat
RTSFirebat
The Humanoid Typhoon
#16
I found plenty of Storm Bows in the UW, I sell them off for 20K mostly. Which seems a much more fitting price for what their worth.
k
kalaris
Frost Gate Guardian
#17
A.) You don't need stormbows, chaos Axes, felblades, Flaming dargon (spelled that way on purpose) to be an effective player:

http://users.on.net/~telarin/Desert.htm
http://users.on.net/~telarin/SShiverpeak.htm

Those 2 links give you every collector weapon in the game, the same weapons that pvp only characters start with...

Next: you don't NEED FoW, 15k armor, cause... its the same stats as Draknor's forge...

Next: You don't NEED dye cause its purely cosmetic

though you do kinda need runes =/

SO since you don't NEED all of these things to play the game and be just as good as everyone else, the only reason to get them is status symbol, wanting to show off, and digital vanity...

Perhaps you should pay out the rear for these luxury things?
Charrbane
Charrbane
Lion's Arch Merchant
#18
Quote:
Originally Posted by RTSFirebat
The problem lays in fact you sell a rune for 25g to the trader, only for the trader to turn around and sells it for a shocking 10X increase in price. Traders need to give players more money for their goods!
Exactly. I would rather give my runes away than sell them for 25g. Meh.
Mr. Matt
Mr. Matt
Krytan Explorer
#19
I've never 'bought' much. Most of the time I go out and find stuff for myself. Monsters are the best merchants in the game -- all they want is a little attention, and they'll give you all sorts as a reward!
g
gabby2600
Frost Gate Guardian
#20
Quote:
Originally Posted by Theus
Theres definately a guild or group of people that are doing this.

Dye prices don't just sky rocket out of nowhere.

Example, Yellow Dye is now over a platnum.
I have to agree with you on that one.

What might be happening, is a guild is buying all the stock of one item, the sale price goes up massivly. so does the buy back price, they sell it all back, then the buy back price drops as stock increases.

However because the demand for say 5000 yellow dyes was their thr rpice stays high. But once the 5000 yellow dyes are sold back the suppy is their so the buy back price drops.

I personally think a guild who has everything, they ever want and billiosn of gold is f*cking over the economy, buy introducing massive demand then giving back massive supply. Which Puches the differant between buying and selling further apart.

What the need a a system to stop violent fluctuations, maybe have it adust by no more than 10 gp a day. And have the buy back price fixed at 75% of the sale price.