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Aria
Mormegil, catacomb-ish areas? I recall a rather extensive area in Pre-searing called the catacombs that are rather.. well.. catacombish. Complete with candles, zombies, and spiders!
Nizzim, please stop trolling. You've been repeating the same thing over and over for the last 20 posts. This is your first and last warning.. Now, let's please get back to the topic.
Nizzim, please stop trolling. You've been repeating the same thing over and over for the last 20 posts. This is your first and last warning.. Now, let's please get back to the topic.
Mormegil
Quote:
Originally Posted by Aria
Nizzim, please stop trolling. You've been repeating the same thing over and over for the last 20 posts. This is your first and last warning.. Now, let's please get back to the topic.
As for Mormegil, catacomb-ish areas? I recall a rather extensive area in Pre-searing called the catacombs that are rather.. well.. catacombish. Complete with candles, zombies, and spiders! |
I'm a fanboy of dungeons, but whenever you see corridors with enough space for 14 big men shoulder to shoulder, we're not really talking about a dungeon anymore. Even though SF doesn't look like a typical "open area", it doesn't look like a dungeon either. Judging by the limited scrshots we have, of course.
sidepocket13
I am excited about the new updates, they are free and they are coming soon. I will buy the expansion! i dont think there is ANYTHING this or any game can offer me to convince me to pay them almost $200 a year to play them
as far as dungeons and catacomb go? i dont need them, the camera angels get all freaky when you are in there! (remember the catacombs pre-sear???)
as far as dungeons and catacomb go? i dont need them, the camera angels get all freaky when you are in there! (remember the catacombs pre-sear???)
Phades
Quote:
Originally Posted by Owen
I just don't understand why you'd subject yourself to this 'horrible' game if you're done with it. I would simply redirect your own advice at you, I think if you're tired of looking at (playing) this game then please redirect your eyes and mouth somewhere else. That's just my opinion on what course you thould take... life's too short, experience things you enjoy.
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Quote:
Originally Posted by Charcoal Ann
i second that.....
NOW can we PLEASE get back on topic?? |
Charcoal Ann
hmmm.
However after reading the entire thread i have not read one single piece of constructive criticism on Nizzims part. i could say that it could do with a bit less linearity of storyline or more options in both PvP and PvE but nothing like this has come from Nizzim. As a Philosophy Student i can say that he should post the Premises of his argument (not just a conclusion) for me to take him seriously.
However after reading the entire thread i have not read one single piece of constructive criticism on Nizzims part. i could say that it could do with a bit less linearity of storyline or more options in both PvP and PvE but nothing like this has come from Nizzim. As a Philosophy Student i can say that he should post the Premises of his argument (not just a conclusion) for me to take him seriously.
Xellos
Quote:
Originally Posted by Blackace
Screw that shit. Play Starcraft. Atleast in the "PvE" mode for Brood War you can mind control BattleCruisers. Talk about streaming tech omgz!
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Phades
How many times should it be repeated in every thread? Im sure most of us could just copy and paste the highlights from every thread that brought up any good point, but then every topic would be overly bogged down. His presence here has become a touch excessive, but he does represent the underlying sentiment.
Mormegil
Quote:
Originally Posted by Xellos
People still QQ over Boxer's SCV/Rine rush though and the 10 minutes In-Your-Face Nuke rush.
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This is a forum after all, and there are so many other places to have pleasants tete à tete.
Alas, I was dragged into the lame Off-topic spiral, the temptation was too strong.
Phades
They are using abbrivated descriptions of tactics employed within the game. Im sure they could write several pages depicting how to perform and the purpose of each function within the tactics and approximatly what time each action should be taken in a linear fashion. Seriously though, can you honestly say you would have read through all of that, or just posted to please return to the original topic after reading the first few lines?
Never mind, you beat me to it....
Quote:
Alas, I was dragged into the lame Off-topic spiral, the temptation was too strong. |
Mormegil
Okay, now I will be a sarcastic badass no more, for a little while. Thanks.
Really. No irony intended. And those links are interesting.
Really. No irony intended. And those links are interesting.
Nikita Firestorm
When I played the GW beta, I saw this big wall with a closed door, and I could not see a way to get past it. So I thought, maybe I will get a quest to blow up that wall, so I could move to the next part of the world.
I thought that from the moment I would have completed that quest, that part would stay blown up every time i went there.
This seems logical, because you play in an instance, and the makers could take advantage of that and adjust the world to your personal storyline.
I also heard that Arenanet would use some system to "combine" the stories of the different people in a party, and they would do that in a very smart way.
=======
Then I played WoW, which sucked because I simply dont like MMORPG's, also known as "lag, gank and item farm"-games to me.
=======
So i bought Guild Wars, but it turned out less good as I had expected.
I now finished all the mission with my character, and sadly I was just sent back to Droknar's Forge after the last mission, nothing more. And when I return to some area, everything is just like I achieved nothing...
And whats left now? I guess winning the Hall of Heroes?
Why didn't some guy after the last mission just give me a quest to do that?
Then I could go into UW of FOW, and do the repeatable quests there...
If I look at the name of the game, then competing in guild wars would be a good idea.
But why, nowhere in the story this is mentioned...
I thought that from the moment I would have completed that quest, that part would stay blown up every time i went there.
This seems logical, because you play in an instance, and the makers could take advantage of that and adjust the world to your personal storyline.
I also heard that Arenanet would use some system to "combine" the stories of the different people in a party, and they would do that in a very smart way.
=======
Then I played WoW, which sucked because I simply dont like MMORPG's, also known as "lag, gank and item farm"-games to me.
=======
So i bought Guild Wars, but it turned out less good as I had expected.
I now finished all the mission with my character, and sadly I was just sent back to Droknar's Forge after the last mission, nothing more. And when I return to some area, everything is just like I achieved nothing...
And whats left now? I guess winning the Hall of Heroes?
Why didn't some guy after the last mission just give me a quest to do that?
Then I could go into UW of FOW, and do the repeatable quests there...
If I look at the name of the game, then competing in guild wars would be a good idea.
But why, nowhere in the story this is mentioned...
Phades
Quote:
Originally Posted by Nikita Firestorm
If I look at the name of the game, then competing in guild wars would be a good idea.
But why, nowhere in the story this is mentioned... |
Ninna
Quote:
Originally Posted by Nizzim
i would honestly play WoW if i had the money and computer
im not bashing GW, imjust saying, games shouldnt be released half-ass |
WoW shipped *without* Battlegrounds or the PvP Honor system
(both are in the WoW retail manual)
WoW patched them into the game 6 months later ...
if you are going to mention something in your game manual,
its sloppy to release the game without intended functionality
Aria
Ok, since this thread seems doomed to failure.. I'm going to close it.