Skills - Choking Gas
Guild Wars Guru
You can view this database entry at: http://www.guildwarsguru.com/skill/408-choking-gas/.
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You may add your comments in this thread.
ParaJiM
Can also be obtained from a bog scale boss in the swamps directly north of Lion's Arch. Name of Cella the Hooded.
Lirael Abhorsen
really useful skill for interrupt rangers, couple that with incendiary arrows, and you have an almost non-stop interrupt
Timoz
Pretty useful when taking on groups bulked together, a nice skill for at least one to carry.
justinkim
This is an essential part to a interrpution ranger. A very good spell to invest in. Great of monks that use healing ball or ranger teams that like to spam healing springs
evox the evil
so what does it really do? i dont really get the point of this skill. well i kinda do... it seems like a good prep for interrupters but otherwise pointless imho
Keure
If you're looking for DPS, this is not the prep you should be using.
But its perpetual interrupt on a player means that spells with non-negligible cast times are shut down. Instantly taking a caster out of the match for 10 seconds is very valuable.
But its perpetual interrupt on a player means that spells with non-negligible cast times are shut down. Instantly taking a caster out of the match for 10 seconds is very valuable.
Glasswalker
You can pick it up as a quest reward from Temple of the Ages. False Gods quest.
The Iliad Destroyer
or the balthazar priest at drakons forge
zigzag
Also get from a Bone Dragon in Sanctom Cay
Anamii45
Very useful fact to know about this skill : it hits no matter what (unless they dodge your arror). You can be blind, they can have evasion up, no diference, its gonna interupt. This is prolly my favorite pvp skill atm.
projectnavi
Quote:
Originally Posted by Anamii45
Very useful fact to know about this skill : it hits no matter what (unless they dodge your arror). You can be blind, they can have evasion up, no diference, its gonna interupt. This is prolly my favorite pvp skill atm.
wow, even if you are blind ? isnt that a bit dumb ?
gotta try that.
gotta try that.
Former Ruling
Quote:
Originally Posted by The Iliad Destroyer
or the balthazar priest at drakons forge
Balt Priests are for unlocking it for PvP - you dont actually get the skill.
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Anyway - Choking Gas + Practiced Stance {E} makes for a Choking gas that doesn't have any downtime.
It can get annoying applying a prep every 12 or so secs though.
In PvE the caster types just stand there dumbfounded at the sight of being choking gas'ed.
Hydras? Pfft...Hydras' are the easiest to take down of the game with cohking gas cover.
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Anyway - Choking Gas + Practiced Stance {E} makes for a Choking gas that doesn't have any downtime.
It can get annoying applying a prep every 12 or so secs though.
In PvE the caster types just stand there dumbfounded at the sight of being choking gas'ed.
Hydras? Pfft...Hydras' are the easiest to take down of the game with cohking gas cover.
Lou
It works really nice but I don't see many people carrying it.
Former Ruling
Quote:
Originally Posted by Azeroths Hammer
It works really nice but I don't see many people carrying it.
Cuase most interupter rangers have moved to spamming interupter skills. Like Savage, then Laying down a Concussion Shot when they start something big - thus taking them basically outta the game for Dazed's duration.
Arcador
This is good for healing ball monks or similar bunched casters. You will need a fast attack thou, since the monk can slide spells between the shots but if you use arcane condum it can be really bad preparation.
Good thing - this is preparation, so you can ALSO use some attack skills while interupting.
Good thing - this is preparation, so you can ALSO use some attack skills while interupting.
Former Ruling
Quote:
Originally Posted by Arcador
This is good for healing ball monks or similar bunched casters. You will need a fast attack thou, since the monk can slide spells between the shots but if you use arcane condum it can be really bad preparation.
Good thing - this is preparation, so you can ALSO use some attack skills while interupting. QuickShot FTW!
Not really though :\ If you are going for Choking Shutdown - YOu'll have Practiced Stance - So no Quickshot , CAn't rely on Tiger's Fury..cause it'll take off Practiced Stance..
Good thing - this is preparation, so you can ALSO use some attack skills while interupting. QuickShot FTW!
Not really though :\ If you are going for Choking Shutdown - YOu'll have Practiced Stance - So no Quickshot , CAn't rely on Tiger's Fury..cause it'll take off Practiced Stance..
Lasher Dragon
Does anyone else think this skill needs to be reworded? It only seems to interrupt spells with cast times over 1 second. Damn cheating AI LOL.
Former Ruling
Quote:
Originally Posted by Lasher Dragon
Does anyone else think this skill needs to be reworded? It only seems to interrupt spells with cast times over 1 second. Damn cheating AI LOL.
Because you have to time it exactly right to interupt spells that take less than a second to cast- and that normally isn't going to happen.
Lasher Dragon
Quote:
Originally Posted by Former Ruling
Because you have to time it exactly right to interupt spells that take less than a second to cast- and that normally isn't going to happen.
Seems to me like it just won't interrupt those short-cast spells, timing or no. The wording would have you believe that while they are under the effect of the gas that they will be interrupted if they attempt to cast a spell, but I have found that to be untrue. For the short-cast spells, I end up having to rely on Distracting Shot. I just think that if it isn't going to do as the wording says, perhaps the wording should be revised.
Eilana Sakage
Does anybody know the HP degeneration of this skill? I am just guessing, but I think it's -4.
So when I read this skill to me it says all enemies hit by choking gas recieve -4 hp degeneration
So when I read this skill to me it says all enemies hit by choking gas recieve -4 hp degeneration
Schorny
Quote:
Originally Posted by Eilana Sakage
Does anybody know the HP degeneration of this skill? I am just guessing, but I think it's -4.
So when I read this skill to me it says all enemies hit by choking gas recieve -4 hp degeneration It says _nothing_ about health degeneration. It deals a little bit damage but the reason why you want to run it is the AoE interrupt.
So when I read this skill to me it says all enemies hit by choking gas recieve -4 hp degeneration It says _nothing_ about health degeneration. It deals a little bit damage but the reason why you want to run it is the AoE interrupt.
NatalieD
Quote:
Originally Posted by Lasher Dragon
Seems to me like it just won't interrupt those short-cast spells, timing or no. The wording would have you believe that while they are under the effect of the gas that they will be interrupted if they attempt to cast a spell, but I have found that to be untrue. For the short-cast spells, I end up having to rely on Distracting Shot. I just think that if it isn't going to do as the wording says, perhaps the wording should be revised.
They're only "under the effect of the gas" at the instant the arrow hits. What in the skill description made you think it's a lasting debuff?
Renegade ++RIP++
Quote:
NatalieD
I still don't see how y'all are interpreting it that way, but if enough people are misunderstanding then I guess it does need to be reworded.
Renegade ++RIP++
well it might be because i'm not a native englishspeaker that I/we misunderstood this.
But if you look closely to the animation then the gas remains for a decent long time (green cloud), and seeing that it precisely states that choking gas interrupts people who cast a spell it seems kinda logical that we misunderstood its working.
But if you look closely to the animation then the gas remains for a decent long time (green cloud), and seeing that it precisely states that choking gas interrupts people who cast a spell it seems kinda logical that we misunderstood its working.
Poison Ivy
The recharge time is way to long to even consider it unless stacked with Incendairy Arrows{E} .
Premium Unleaded
I believe the interruption effect is similar to that of maelstrom - every second or so (or about 2-3 secs) after it lands.
Renegade ++RIP++
I don't consider the recharge time to be annoying, just the time it lasts. Still though i never bothered using incendiary arrows because of the same reason, sinc eif I'd use it i'd be doing nothing but applicating it and wasting precsious seconds before it is usuable again. Heck i wouldn't even be able to use practiced stance with it to make it a bit more valid because of them both being elite .
And premium, it could be but i hav enoticed that whenever my arrows hit it interrupted people, but maybe that could be because of the reaplication of choking gas and thus resetting its timer. The question however remains what is the duration of the effect. And what is the correct interruption now, is it the arrow or is it an effect like maelstrom.
And wasting an elite just to lengthen its recharge is so annoying .
And premium, it could be but i hav enoticed that whenever my arrows hit it interrupted people, but maybe that could be because of the reaplication of choking gas and thus resetting its timer. The question however remains what is the duration of the effect. And what is the correct interruption now, is it the arrow or is it an effect like maelstrom.
And wasting an elite just to lengthen its recharge is so annoying .
NatalieD
Quote:
Originally Posted by Premium Unleaded
I believe the interruption effect is similar to that of maelstrom - every second or so (or about 2-3 secs) after it lands.
No. Each arrow causes an AOE interrupt when it lands. There is no lasting effect.
Lasher Dragon
Quote:
Originally Posted by NatalieD
No. Each arrow causes an AOE interrupt when it lands. There is no lasting effect.
Are you sure about that? I will have to do some testing, but in my experience, it seems the gas spreads and stays on the enemy as long as the prep is on your arrows. It seems that once shot with the gas, enemies are auto-interrupted while casting many spells, but rarely to never interrupted while casting short-cast spells.
NatalieD
I've never used the skill myself, but I've had it used on me many times, and I never got the impression it worked like you describe. I was quite regularly able to sneak quick spells through by timing them between arrows. (But those same spells would be interrupted if I got careless or unlucky.)
QuixotesGhost
Quote:
Originally Posted by Lasher Dragon
Are you sure about that? I will have to do some testing, but in my experience, it seems the gas spreads and stays on the enemy as long as the prep is on your arrows. It seems that once shot with the gas, enemies are auto-interrupted while casting many spells, but rarely to never interrupted while casting short-cast spells.
It's my favorite PvE preperation. I can tell you that although the cloud of gas graphic persists to show who exactly was in the AoE of the last shot it only interupts on the hit. Just pretend that every arrow you fire is a Cry of Frustration.
Btw, another way to drop the down time on this is with Oath Shot.
Choking Gas lasts for 10-11 seconds. After it runs down flicker Serpent's Quickness and fire an Oath Shot. Oath Shot now recharges in 13 seconds. Rinse and Repeat. Plus this allows you to use Lightning Reflexes instead of Tiger's Fury, which lasts longer, doesn't require points into BM, and gives you a 75% evade chance to boot. Main drawback of doing this is that it can get expensive energy wise.
Btw, another way to drop the down time on this is with Oath Shot.
Choking Gas lasts for 10-11 seconds. After it runs down flicker Serpent's Quickness and fire an Oath Shot. Oath Shot now recharges in 13 seconds. Rinse and Repeat. Plus this allows you to use Lightning Reflexes instead of Tiger's Fury, which lasts longer, doesn't require points into BM, and gives you a 75% evade chance to boot. Main drawback of doing this is that it can get expensive energy wise.
Lasher Dragon
Well, as far as I am concerned, if you have to physically shoot the enemy to interrupt them (and those shoulder-to-shoulder with them) with choking gas, then choking gas isn't nearly as potent as I had thought. In fact, if that is indeed the case, then I highly doubt I would ever equip this skill again. Give me Apply Poison, Distracting Shot and Oath Shot any day over this. My opinion anyway.
LordMahal
Ive been an interupter for a long time now, and choking gas only interupts on impact. I too thought, wow cool a lasting interupt, but I was really let down. Unless you pack oath shot or quickness, its not worth it. Even then its not as good as DS, CS, SS, or IA. Its just a skill that doesnt do what it sounds like it should. I mean choking gas shouldnt vanish in an instant now should it? Hell no. It should hang around for 1-3 seconds, depending on level. Too bad it doesnt work that way.
Murder In China
You have to use Practiced Stance with this to make it practical.
Rajamic
Practiced Stance or Oath Shot would let you keep it up pretty much constantly.
The big advantage of this has been touched on already: It interrupts the target even if your arrow misses for pretty much any reason.
The big advantage of this has been touched on already: It interrupts the target even if your arrow misses for pretty much any reason.
LordMahal
So that increases the duration of the prep by... 4 seconds? Wow, thatll change the entire face of the game right there. Come on, 15 seconds or 11 makes no difference the skill still doesnt do what it sounds like it should. Id never bring Practiced stance just to boost choking gas. A previous post talked about not wasting an elite, that would be a good example. If you want to interupt, choking gas is the last thing you should be using.
Murder In China
Quote:
Originally Posted by LordMahal
Quote:
Originally Posted by Guild Wars
Practiced Stance (Elite)
Elite Stance. For (Min: 20 - Max: 35) seconds, your Preparations are ready 50% faster and last (Min: 24% - Max: 50%) longer. LordMahal
Ive got practiced stance, and its not 50%. Sorry. Maybe at 16 expertise it is, but at 12 its 45%. And unless youve used it with choking gas, you would know what im talking about. Last time I checked.. hmm let me see... Funny you pulled that elite skill info from this site... and the skills listing says something totally different.. lol. Anyway 45% of 10 seconds is how much.. anybody...? OMG!!!! 4.5 seconds..... HOLY CRAP! Now thats the only skill Ill ever need... give me a break.
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