This idea is mine! A new class that people would find TONS OF FUN!
The name is Meretic or Heretic or sumtin like that. A class which specializes in Dark Priest/Evil Magic.
Which they follow the UnderWorld Gods. They can wear Only Light Armour and have the Ability of Wielding Great and Heavy Crushing weapons.
They also have the abilities of Shouting. Some examples of their skills would be...(These are the strongest skill examples that a heretic or Meretic or Maritic can get but u guys can decide on the name)
Note: The effect is if you maxed the skill attribute. HOWEVER, They use their own life force to heal others! But Mana for Damaging Skills...And they have a constant Regen of 2 or 3! This would GREATLY Give People more strategy and FUN FUN FUN! Even may develop better pvp ideas! Oh and Please dont tell me this is a copy of a necro...Becuz its not...
MAIN ATTRIBUTES:
Chaos Energy: Same as Elementalists Energy Storage But This skill is passive that the more points you put in the more mana you get PER LEVEL.
Weapon Profficiancy: Crushing
Rejuvination Magic: The skill For Healing Skills
Fire Enchantments: Magic For enchanting and Granting Skills
Hell Summoning: The skill for Damaging Foes.
Refocillation
Health: 35
Casting Time: 1
Recasting: 5
Effect: +117 Health
Regeneracy
Health: 60
Casting Time: 2
Recasting: 15
Effect: Regen of 9 for 10 seconds
Incinerating Ambers
Mana: 12
Casting Time: 2
Recasting: 25
Effect: Pulsing of 15 Damage for 15 seconds
Fiery Stranglehold
Mana: 15
Casting Time: 1
Recasting: 20
Effect: 20 Seconds total. 5 seconds unbreakable (no movement or attack) 15 seconds speed reduced by 50%.
Elite Skill (VERY HARD TO GET ELITE SKILL)
(Gods name) Inferno
Mana: 0 + 1 for every second of damage done
Casting Time: 5
Recasting: 1 minute and 30 seconds
Effect: For 30 seconds your target suffers inferno fire of 25 Damage per second. (YES! THIS SKILL IS POWERFUL! But i hope i did not over power it)
Lava Avalanche (AOE)
Mana: 10 + 2 per second of damage
Casting Time: 3
Recasting: 1 minute
Effect: For 7 Seconds the Target Takes 15 damage and slowed down by 35%
Elite Skill (POWERFUL!)
Reanimate Corpse
Mana: 20
Casting Time: 3
Recasting: 2 minutes
Effect: Turns a Dead Corpse (ANY CORPSE) Giving him Temporary life for 1 Minute and Turns him into a horrible monster. NOTE: If that Corpse is an enemy player it forces him/her to fight for the One who Cast the spell. If that player is an ally who died He gets to come back to life as a transformed monster with spikes on the back and horrible claws and a regen of 1-2. The player who is an ally has total control over the beast but the player experiences some control loss that makes him run to the selected target and attack. (I hope i didnt over power this skill either...)
Torrential Blaze
Mana: 15+2 for every second of damage
Casting Time: 3
Recasting: 30
Effect: Cannot be Interrupted by any Ranged Attacks. The caster may not be doing anything else while casting. For 10 Seconds The target Suffers 10 Damage Per second or a degen of 4?
Destroy Movement
Mana: 18
Casting time: 3
Recasting: 30
Effect: Debuffs 1 random buff apon an enemy target and slows movement by 25%.
Buffer of Heat
Mana: 8
Casting Time: 2
Recasting: 5 Minutes
Effect: Buffs a shield of Fire around the caster that adds a factor of +50AC. (Do remember they can use only LIGHT armour means it will suck) for 5 Minutes.
Aura of Deflection (AOE and works on self as well as others first cast)
Mana: 15
Casting Time: 2
Recasting: 5 Minutes
Effect: Targets recieve a +50AC for 5 Minutes.
Damned Might (AOE)
Mana: 15
Casting Time: 2
Recasting: 3 Minutes
Effect: Targets recieve +10% To Armour Penetration and +10 To Base Damage for 2 Minutes.
Damned Coordination (On All in Party)
Mana: 10
Casting Time: 2
Recasting: 30 Seconds
Effect: For 20 Seconds The Party Gains -1 second to all Spells.
Benediction of Fortitude
Mana: 10
Casting Time: 2
Recasting: 30 Seconds
Effect: For 20 seconds the ally gains +80 to their health as an enchantment.
Diabolic Vines
Mana: 15 +1 for every second that this spell is in effect.
Casting Time: 2
Recasting: 30 Seconds
Effect: For 30 seconds Target Ally hit by An enemy takes 50% damage from its attack.
Revival
Health: 50% of total Health *If your total is 400 without damage it will take 200 and if you have 300/400 it will still take 200* (Because the Priest is not someone that should be able to resurrect since it is mostly a damage dealing character)
Casting: 4
Recasting: 30 Seconds
Effect: The target Ally is brought back to life with Full Mana and 80% Health.
Or something so its not overpowered. Also keep in mind that this Character has a regen of 2 constant. No matter what but if there is a degen of 2 it will even it out.
Please tell me what you think of this! Its truly my idea of this character and I hope you ENCOURAGE it.
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