Maybe no one else has this problem, but I have been thwarted multipel times by a single Mursaat boss. Demitrios is simply invincible; focus fire from two eles and four warriors doesnt even scratch him. It is ridiculous that you have to go through an entire mission just to get close to the end and then die because you meet a single boss. Please ArenaNet, take the thing out of Thunderhead. It makes an already difficult mission even more annoying. |
I sort of like that idea better myself. This game has so much room for flexible builds and intelligent strategy. Sadly, you really only get to romp with that in PvP. Sure, sometimes I'll try and get fiddle with solo builds or doing something fun like taking all necro groups out in PvE, but I'd personally like to see more bosses like demitros that require some planning ahead of time. That way before a mission the group will have to plan things out rather than: "Okay, can someone take diversion?" "gogogogo" "I'm a prot monk, hey XXXX are you a healing monk?" "gogogogog".
Although I'll grant you, as this game is marketed towards casual players, those mobs could be saved for optional explorable areas. I can only hope that sorrow's furnace and greneth's footprint will be zones with nothing but monks
-Diomedes