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Originally Posted by PhineasToke
And one more question; why is it MY responsibility to notify AN of this kind of conduct? Why doesn't AN have in-game moderators to protect their investment? I shouldn't have to spend MY time policing the game.
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It's a free, non-subscription fee game. They're paying for new content developement, server fees, etc. without charging you. If you wanted moderators in every district of every city of every region, well, you could imagine the extra expenses that would add up.
And even so, punishing them doesn't unsay what they've already said. No matter how hard you try, you can NOT stop people from breaking the rules, or there wouldn't be a need for them. You can only try and deter them.
Filters, for example, are attempts at prevention, and you know how successful they are; They have to be balanced to filter out things without getting rediculous (Beat me [As in, such and such beat me up], is 'cursing' in Maple Story. There're tons of phrases that get auto-censored in Maple Story that are 100% harmless. I have to pick apart them when they tell me I can't say it for cursing to figure out what I said wrong, only to find out it's hardly inappropriate), and then, they can almost always censor bypass.
Such as rearranging 2 letters, or using spaces/dashes/symbols. GR|S, ala gamefaqs, is a simple censor bypass that most filters wouldn't catch. Just replace that with your favourite obscenity, and voila.
That being said, does it really bother you that they choose to have the people offended by things submit reports, who can be in numerous places, report a wide variety of things from different cultural standpoints, and do it for free, instead of in-game moderators who would, what, wait in towns all day reading the chat?
How would they also moderate all of the arena matches filled with VERY offensive things (said generally by losers, but also by poor sportsman winners), the tombs, and guild versus guild?
How would they moderate things said in languages they don't speak?
Leaving it to the players covers far more ground and saves them money. That they even do anything at all is a blessing to count. Many MMORPG's, especially free ones, start out with policies against cursing and what-not, but then they end up being occupied with numerous hacked account cases (more often than not, the victim gave the password to a friend. Because they didn't pay for the game, they get careless, and then because of their screwup, make a big deal out of it, yell at the devs for having poor security on the game, and lie and say they got hacked.) They simply don't have the time and resources to constantly address these things.


