Positive threads.....is it possible?
Red Sonya
I made a Positive Thread also, thanking A-Net for the recent "changes" (nerf) and then it got swamped by the igmo's who are against the changes (nerf). It appears when one is happy about changes (nerf) they become a nana nana boo boo/rub it in their face type of poster; as the moderator implied (sorta biased I'd think) in the near closing of the thread, then eventually closed it anyway. I don't understand why I can't be just as excited about change (nerf) as I would a maxed out weapon with the perfect stats and rush to a forum to tell about it and thank A-Net for it?
PieXags
Well as "positive" as your thread may have been your post did make the whole thing seem like the sort of "in your face, haha we win" sort of thing. And you should've known that as well, seeing as you labeled yourself a "vocal minority" in the first post, you clearly knew that you would then be pissing off the "majority" of those other members. Besides, the thread drowned itself in the same old argument bullshit that's seen in 1,000 other threads over the exact same thing so it seemed reasonable to close it in my eyes.
This is a positive thread though, that I'm happy about. Then again, I'm always happy. So I guess I'm more-so happy than usual.
This is a positive thread though, that I'm happy about. Then again, I'm always happy. So I guess I'm more-so happy than usual.
Numa Pompilius
The big problem is that kiddies think it's cool to be negative.
I mean, just look at the idiotic replies the OP's get in this thread from morons like caz67. Their favorite exploit gets nerfed, and then the game is TEH SUX!!!!11!!one
Yeah, the game is worthless now that one can't use the cookie-cutter 55/105 build. After all, the only fun to be had in guildwars was Farming With Protective Bond, wasn't it. Morons.
The game is RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing great.
The simple fact of the matter is that it's the best mmorpg (and it is one) on the market. It's got the best graphics of any present computer game. It's got the best PvP of any present rpg, it's got a big-ass world which takes several hundred hours to explore, and, get this...
it's also the CHEAPEST of all present mmorpgs.
Although that last point is perhaps not so good. Because that's also a big reason why there's so many morons here.
Basically, to people like caz67 I can only say one thing: RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO off. Go buy WoW. You wont be missed, and you'll learn the real meaning of 'nerf' and 'grind'.
Sorry for ranting, but the stupidity of some people just gets to me.
I mean, just look at the idiotic replies the OP's get in this thread from morons like caz67. Their favorite exploit gets nerfed, and then the game is TEH SUX!!!!11!!one
Yeah, the game is worthless now that one can't use the cookie-cutter 55/105 build. After all, the only fun to be had in guildwars was Farming With Protective Bond, wasn't it. Morons.
The game is RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing great.
The simple fact of the matter is that it's the best mmorpg (and it is one) on the market. It's got the best graphics of any present computer game. It's got the best PvP of any present rpg, it's got a big-ass world which takes several hundred hours to explore, and, get this...
it's also the CHEAPEST of all present mmorpgs.
Although that last point is perhaps not so good. Because that's also a big reason why there's so many morons here.
Basically, to people like caz67 I can only say one thing: RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO off. Go buy WoW. You wont be missed, and you'll learn the real meaning of 'nerf' and 'grind'.
Sorry for ranting, but the stupidity of some people just gets to me.
Sanji
MMORPGs are defined by their persistant worlds, Guild Wars is nothing but instances and chat room hubs with an interactive graphical interface cleverly connected together. It is as much as an MMORPG as Dungeon Siege or Diablo. The only difference is that instead of creating games like in Diablo, users form a party to create their own exclusive instance or are thrown in a gladiator style Arena Death match were they are random (Or in GvG, specifically) thrown against an opposing team.
Anet took pains to establish that Guild Wars wasn't an MMORPG for reason, if you want to split hairs, fine, but that doesn't make Guild Wars a genre that it isn't. Guild Wars is truly not a free MMORPG and it shouldn't be purchased or played as such. Though I don't think ArenaNet is trying too hard to discourage FPS players seeking a pick up and play Deathmatch fest or MMORPG players looking for a month-fee free World of Warcraft from buying a game that is unsuitable for their desires.
Anet took pains to establish that Guild Wars wasn't an MMORPG for reason, if you want to split hairs, fine, but that doesn't make Guild Wars a genre that it isn't. Guild Wars is truly not a free MMORPG and it shouldn't be purchased or played as such. Though I don't think ArenaNet is trying too hard to discourage FPS players seeking a pick up and play Deathmatch fest or MMORPG players looking for a month-fee free World of Warcraft from buying a game that is unsuitable for their desires.
Numa Pompilius
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Originally Posted by Sanji
MMORPGs are defined by their persistant worlds,
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Besides, GW does have a persistent world (the towns) just like e.g. WoW has instances.
Actually even the persistent parts of WoW are regions loaded on demand - you're not actually in the same world as ALL other players, only the same as the ones in the same region on the same server.
So it's just a question of relative balance, a quantitative not a qualitative difference.
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Guild Wars is nothing but instances and chat room hubs with an interactive graphical interface cleverly connected together. |
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Anet took pains to establish that Guild Wars wasn't an MMORPG for reason, if you want to split hairs, fine, but that doesn't make Guild Wars a genre that it isn't. |
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seeking a pick up and play Deathmatch fest or MMORPG players looking for a month-fee free World of Warcraft from buying a game that is unsuitable for their desires. |
Sagius Truthbarron
I hardly ever see positive threads in the main forum area. Most of them are in the sub forums.
Do people want to be happy or positive or upbuilding? Just watch the news. Do they tell you about the new school that got built down the street? No. They want to go on and on, long sob stories about how 6 people died in a bus crash, one man drowned, pychopath on the loose, demolitions, house burned down, policemen killed, woman hit by car, lions, tigers, bears!! OH MY!
Do people want to be happy or positive or upbuilding? Just watch the news. Do they tell you about the new school that got built down the street? No. They want to go on and on, long sob stories about how 6 people died in a bus crash, one man drowned, pychopath on the loose, demolitions, house burned down, policemen killed, woman hit by car, lions, tigers, bears!! OH MY!
Red Sonya
You know it might just BE the MEDIA's fault many of us are like we are. It's true how much GOOD news is ever reported, all we ever see is the bad, the ugly, but hardly ever the good. So maybe by being brainwashed by what we've grown to know as a way of life, negative is what gets "attention" the most. It's pretty obvious just reading some of the threads. Many would make some grand politicians, many have the mudslinging down pat.
I'm sort of an eye for an eye type though, if you talk to me in a normal tone that's what you'll get back, if you call me names or flame me, that's what you'll get back as well. Of course the moderators will take care of both/all of us when it comes to that, but, it comes to that pretty often here when someone disagrees with someone elses wants or opinions. Online perception of true meaning is a large problem in a lot of conflicts, you can't "tone" your text like you can in person and many things are misunderstoond and then lead to more misunderstandings or flame wars.
Hey that's an idea for a new mmorpg FLAME WARS! To get experience you must flame as many people as you can. hehe I can hear it now, NERF people who can type faster than I can. haha
I'm sort of an eye for an eye type though, if you talk to me in a normal tone that's what you'll get back, if you call me names or flame me, that's what you'll get back as well. Of course the moderators will take care of both/all of us when it comes to that, but, it comes to that pretty often here when someone disagrees with someone elses wants or opinions. Online perception of true meaning is a large problem in a lot of conflicts, you can't "tone" your text like you can in person and many things are misunderstoond and then lead to more misunderstandings or flame wars.
Hey that's an idea for a new mmorpg FLAME WARS! To get experience you must flame as many people as you can. hehe I can hear it now, NERF people who can type faster than I can. haha
Aniewiel
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Originally Posted by Red Sonya
You know it might just BE the MEDIA's fault many of us are like we are. It's true how much GOOD news is ever reported, all we ever see is the bad, the ugly, but hardly ever the good. So maybe by being brainwashed by what we've grown to know as a way of life, negative is what gets "attention" the most.
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I'm sort of an eye for an eye type though, if you talk to me in a normal tone that's what you'll get back, if you call me names or flame me, that's what you'll get back as well. |
Sanji
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Originally Posted by Numa Pompilius
So say people who want to be able to differentiate between GW and The Rest, yeah. However, to me a game that's a Massively Multiplayer Online Role Playing Game is a MMORPG.
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Originally Posted by Numa Pompilius
Besides, GW does have a persistent world (the towns) just like e.g. WoW has instances.
Actually even the persistent parts of WoW are regions loaded on demand - you're not actually in the same world as ALL other players, only the same as the ones in the same region on the same server. So it's just a question of relative balance, a quantitative not a qualitative difference. So if there was combat in the cities of GW it'd be a MMORPG, but as there isn't, it isn't. Meaning that you're not defining MMORPG by whether the world is persistent, but by the combat. |
Anyhow, zones and instances are drastically different. You have the capacity to travel to the same zone as someone and join them to do whatever midway through. You will never be in the same instance as someone unless you start it with them. Obviously that stops exploiting Missions, but that still presents a problem.
A persistent world is interconnected and involves you with everyone on your server. When you leave a town in Guild Wars, you leave the world. The towns and the outside world are not persistent but fragmented.
Guild Wars technically has four different servers. USA, Korea, Europe and the International that allows people from different servers to play together. That's an awesome addition, but again it still presents the fragmented world syndrome.
To be honest, I really like how they did towns and town districts, it just doesn't make for a persistant world. While I agree that it's better than running/riding/flying around the world can be a hassle, it's part of the experience. Sure, respawning quest monsters may hurt immersion, but so does the etch a sketch (IE: shake it and start all over) feeling of Guild Wars' instances.
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Originally Posted by Numa Pompilius
Again, splitting hairs is exactly what you're doing: you're saying GW isn't a MMORPG because of quantitative difference on a sliding scale. That's as hair-splitting and subjective as it gets.
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Originally Posted by Numa Pompilius
PvE MMORPG player will feel right at home in GW. Well, except that they wont have to wait in line to kill the Evil Foozle.
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Anyhow, I'm just about fresh out of stamina for blow by blow posts. Destroy my arguments however you care to or agree to them, I make no promises that I'll response.
Divinitys Creature
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Originally Posted by Dax
Mornin!
I just noticed that in the last couple of days there hasn't been a positive Guild Wars thread on page one, except for the stickies. If I was a thinkin of buyin Guild Wars for the first time, I might be a bit (to put it lightly) put off by all these threads. .....just a thought |
Red Sonya
Yeah Diablo 2 gives sooooo much more loot and different types. I played Diablo 2 for 100's upon 100's of hours just to see what that next yellow drop was going to be. But, because you can unlock just about everything with faction points now, it rather dulls the pve game after seeing the few items that are actually available for upgrades. They are pretty pitiful actually compared to the 1000's upon 1000's of different types and styles of weapons and gear in Diablo 2.
And I know this isn't Diablo 2, I'm just comparing what one game has over another in the "content" department. Diablo 2 also had drops in a fair manner. If I went out into an area I was sure to find almost a full inventory of quality items while I left junk on the floor, but, GW's is like just the opposite, it's mostly all I ever see, junk, a few purple and the occassional gold drop and I do mean rare occassional gold drop.
GW's needs a LOT more equipment content, to the point of even dropping armor. Since they don't care about farming or twinking, adding more loot content would be the route to go. There's really nothing in the Pve game to keep the grind about it, really not even the botters, in fact it would seem if you uped the drop rate for everyone, what advantage would the botters have? The casual joe would find just as much quality stuff as the botters are selling on ebay and gold would become rather worthless if 15k armor became a rare drop instead of having to be purchased.
Twere it me I would just throw tons of stuff out there for the players to find. 1000's of items, not just the same thing with a handful of upgrades. More easter eggs and less "well there's another hour of farming and all I got was this paultry worthless rune armor drop".
Heh, create some sort of Horadric cube item for us to mission for and then let us figure out what to put into it in combinations of 3 to get something else neat out of it. I spent countless hours playing with the Horadric cube in Diablo 2 also.
A money sync would be like the gambler npc in Diablo 2, you put so much coin into an item you liked or at least the looks and type and once in a blue moon you got a qulaity item out of it.
And females, we need more female type mobs to kill. Scantily clad females at that like Raven in Diablo 2 or ANDARIAL the end boss of Diablo 2 Act I woohoo she was hot, lol I died the first few times taking her own from "staring" at her extremities too much.
Also I would add ring slots to the characters so we can find some of those "Rings of Jordans". And a neck slot for necklaces of energy or health or both.or pluses to attributes.
Heh, yeah I know sounds like I want a Diablo 2 mmo other than the one that is available now and in a way I do, I like the 3D world of GW's, but, I like the content of Dialbo 2 better than what GW's offers. THe loot is just pitifully boring.
And I know this isn't Diablo 2, I'm just comparing what one game has over another in the "content" department. Diablo 2 also had drops in a fair manner. If I went out into an area I was sure to find almost a full inventory of quality items while I left junk on the floor, but, GW's is like just the opposite, it's mostly all I ever see, junk, a few purple and the occassional gold drop and I do mean rare occassional gold drop.
GW's needs a LOT more equipment content, to the point of even dropping armor. Since they don't care about farming or twinking, adding more loot content would be the route to go. There's really nothing in the Pve game to keep the grind about it, really not even the botters, in fact it would seem if you uped the drop rate for everyone, what advantage would the botters have? The casual joe would find just as much quality stuff as the botters are selling on ebay and gold would become rather worthless if 15k armor became a rare drop instead of having to be purchased.
Twere it me I would just throw tons of stuff out there for the players to find. 1000's of items, not just the same thing with a handful of upgrades. More easter eggs and less "well there's another hour of farming and all I got was this paultry worthless rune armor drop".
Heh, create some sort of Horadric cube item for us to mission for and then let us figure out what to put into it in combinations of 3 to get something else neat out of it. I spent countless hours playing with the Horadric cube in Diablo 2 also.
A money sync would be like the gambler npc in Diablo 2, you put so much coin into an item you liked or at least the looks and type and once in a blue moon you got a qulaity item out of it.
And females, we need more female type mobs to kill. Scantily clad females at that like Raven in Diablo 2 or ANDARIAL the end boss of Diablo 2 Act I woohoo she was hot, lol I died the first few times taking her own from "staring" at her extremities too much.
Also I would add ring slots to the characters so we can find some of those "Rings of Jordans". And a neck slot for necklaces of energy or health or both.or pluses to attributes.
Heh, yeah I know sounds like I want a Diablo 2 mmo other than the one that is available now and in a way I do, I like the 3D world of GW's, but, I like the content of Dialbo 2 better than what GW's offers. THe loot is just pitifully boring.
Tuna
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Originally Posted by Numa Pompilius
The simple fact of the matter is that it's the best mmorpg (and it is one) on the market. It's got the best graphics of any present computer game. It's got the best PvP of any present rpg, it's got a big-ass world which takes several hundred hours to explore, and, get this...
it's also the CHEAPEST of all present mmorpgs. |
Except maybe best PvP of any present RPG.
To OP: wether or not the posts are positive, they give a good indication of many of the issues in GW. The amount of negative posts is simply an indication that there is a lot of things wrong. However, if you read them you'll notice that a lot of people believe if a few simple were changed GW would be quite a great game. Its important to analyze whats being said and why its being said.
Red Sonya
Yes, but, the problem is instead of analyzing what's been said many analize instead.
Aniewiel
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Originally Posted by Red Sonya
And females, we need more female type mobs to kill. Scantily clad females at that like Raven in Diablo 2 or ANDARIAL the end boss of Diablo 2 Act I woohoo she was hot, lol I died the first few times taking her own from "staring" at her extremities too much.
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Numa Pompilius
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Originally Posted by Tuna
Wrong on all accounts.
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Right?
Well, maybe not, since you say incredibly stupid things like:
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The amount of negative posts is simply an indication that there is a lot of things wrong. |
Weezer_Blue
Well you should be put off. People don't make negative threads just cause they like to bitch. These negative threads are a result of horrible decisions on behalf of the developers.
Tuna
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Originally Posted by Numa Pompilius
Well, if you say so that must be so.
--- The simple fact of the matter is that it's the best mmorpg (and it is one) on the market. It's got the best graphics of any present computer game. It's got the best PvP of any present rpg, it's got a big-ass world which takes several hundred hours to explore, and, get this... it's also the CHEAPEST of all present mmorpgs. |
I'm not going to find it for you but GW is officially a 'CORPG' or something. Past that it gets a little grey. I would say GW is really a PvP game with some inane PvE section but I'm not going to argue that with you. However you can argue that GW is not a corpg if you want.
2. Best Graphics
Uh... what was this 'HL2' game?
3. Best PvP in an RPG
You're probably right. However, I don't really agree that GW is centered around the RPG element.
4. several hundred hours to explore the world
I could probably start a new character w/o twinks or rushes and kill every monster in <150 hours. Less than 100 if I hit level 20 and then went back to do it.
5. Cheapest MMO
There are free ones. Crappy free ones, but still free ones.
Dac Vin
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Originally Posted by Tuna
5. Cheapest MMO
There are free ones. Crappy free ones, but still free ones. |
So damn true. I wandered around those free MMORPG before, and all I can say is: If the game itself wasn't crappy, it was either a) very poorly balanced and it would never be fixed (PvP), of b) very poorly administrated (and in some cases, the GMs were corrupted by cheating/botting/hacking assfaces who bought a lot if ingame items). Trust my word on it!
Back on topic, well, I guess nobody likes good news, and everyone likes whining
Numa Pompilius
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Originally Posted by Tuna
1. GW is a MMORPG
I'm not going to find it for you but GW is officially a 'CORPG' or something. |
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2. Best Graphics Uh... what was this 'HL2' game? |
HL2 had better physics, but the textures and models were about the same, and the lighting was worse. Doom3 *does* have better graphics, technically, but the impression isn't as good - GW simply is prettier, even though it has lower polygon count & less advanced lighting.
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3. Best PvP in an RPG You're probably right. However, I don't really agree that GW is centered around the RPG element. |
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4. several hundred hours to explore the world I could probably start a new character w/o twinks or rushes and kill every monster in <150 hours. Less than 100 if I hit level 20 and then went back to do it. |
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5. Cheapest MMO There are free ones. Crappy free ones, but still free ones. |
Tuna
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Originally Posted by Numa Pompilius
Like I said: it's a Massively Multiplayer Online Role Playing Game.
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OK, make it "prettier" graphics then. HL2 had better physics, but the textures and models were about the same, and the lighting was worse. Doom3 *does* have better graphics, technically, but the impression isn't as good - GW simply is prettier, even though it has lower polygon count & less advanced lighting. |
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Because you've done it so many times you can do it in your sleep. How long did it take for your first character to explore the world & finish the PvE? |
Arcador
Well, considering me - I don't find it usefull to post positive stuff like "Go Go Arena net - I love you" (nor the oposite). I like to discuss something, ask questions, answer other and so. Of course a bit cheering for Anet will be apreciated , but not 90% of the posts. It will be simple flood. So for the stupid critics of sort "I HATE ARENA NET".
The idea is - if posting - make it usefull.
Noone need complaining good for nothing posters (in this forum, not talking about rl).
The idea is - if posting - make it usefull.
Noone need complaining good for nothing posters (in this forum, not talking about rl).