Single player farming is faaaar from over.
There where builds before this monk stuff and there are still a couple more builds out there.
Im general not one to say something not nice but, some of yall are cry babies. And I feel sorry for you if youve invested this much emotion into this game.
Other than that....some of the changes that got my attention.
Glyph of Sacriface was actually a nice skill with a killer penality. Now its not as killer. Good change.
Healing Seed!...I didnt see that coming. I actually like it. Very intersting.
I dont think the changes to putrid, draw conditions and boon will stop the abuse of corspe denail and zealot spamming. I think it will slow it down, but only marginally.
Thats just my prediction. Hopefully, Im wrong.
Pets get some love. Goooood. I dont play with pet but Im glad its getting some love.
I hope they continue to work with pets in forms of commanding them and such.
Every change to spirits is good, imo.
Place your spirit in a stratigic spot if you know whats good.
I like the new Crippling Shot. Looks like it would work well with pet rangers that dont have any points in marksmanship. Keep a lot of folks at bay with it now.
Savage shot got a God send. It will be worth looking out for.
Over all, Im happy. I like how these folks balancing skills think.
gg
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Now its even harder, since the update all monks in TOA are charging 5K to heal or on strike, gj dumb s*** anet
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Are you blaming Anet because other people are acting like bitches?
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They'll quit, they're just angry.
Of course, they'll use Protective Spirit, and you won't hear from them.
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Yeah, its just growing pains. That crap will end soon enough.