The Nerf Bat has Stuck Thank you A-Net
Mavrik
Well as a PvE player, this nerf has made me realise more and more just how stupid this is all getting. People in PvP whine and complain and so Anet drops the nerf bat on everyone and us happy PvE players feel the pain. I'm a ranger, and I use spirits. Now their duration of life has been shortened, their effects don't last as long or are as good. My favorite one doesn't even remove hexs anymore. WTF is up with that? Come on Anet you want to balance the game but since when did you hear someone in PvE bitching about their skills being to powerful? This is really unbalanced. PvP gets all the attention and what fixes them, nerfs the rest of us. I would hardly call Sorrow's Furnace a decent act of balancing the game and making us PvE people happy. Whats wrong with you?
Now I have to re-evaluate how I have been playing through the game with my ranger, what skills will no longer work the way I was using them and so on... I think my Ele will even have some changes I'll have to try out later to as some of those skills got changed. I think its time we PvE people rose up and started being the squeaky wheel so we can have some changes that will negetively effect PvP.
Now I have to re-evaluate how I have been playing through the game with my ranger, what skills will no longer work the way I was using them and so on... I think my Ele will even have some changes I'll have to try out later to as some of those skills got changed. I think its time we PvE people rose up and started being the squeaky wheel so we can have some changes that will negetively effect PvP.
BigTru
Quote:
Originally Posted by Red Sonya
Chain Lightning (spike teams) nerfed YAY
A-Net you are wonderful listeners to your loyal unexploiting fans. |
Wow. I didn't know I was exploiting when I tested out Chain Lighting on a Char (like I do every skill I get). I guess that means I'm a cheater... mabey I should have my account cancled because exploits are specifcaly forbiden?
dansamy
I have played with spirit spammers and as a chain spiker and as an emo smiter. From seeing all these builds in action, I can tell you for the most part they got balanced in this update, rather than nerfed. I do think they went too far with NR, but that's my opinion. I think they slammed it way too hard. There's not much point in packing it now. I also think that the spirits should be more durable, not less. I didn't solo UW, but I have guildies that did, and, of course, they're ticked. I just told them, "Moron, use PS and quit whining."
Red Sonya
Lol I can't believe some of you are blaming the sole reason for this great nerfing came because of lil ole me. Lol no sir it was because of a voice of a larger crowd than myself. It was a community action team of those that wish for balance in both the PVE and PVP game. I'm merely one of a huge "majority" it seems as opposed to a small vocal "minority" that so many seem to think we are. We will continue to call for nerfs as long as we feel there is an imbalance and if A-Net in their wisdom agrees with us (like they have this one) then they will change it, if not, then it will just dwindle off into lost space as many of your whines now do because of the nerf. Now we get to see the other side "whine" for a time just like most of you are doing and name calling because we aren't "made to play like you do" as you quite often say that we are trying to make one play as we do. Well that's just pretty much how it is, you play how others play or you don't. The nerfs hit the ones that A-Net feels necessary for them to play at least within some balanced parameters and don't think this is the last and final nerf ever, lol, there will be more and more and more just like any other game online from mmorpgs to mmo's. They are coming, might as well get used to them. I know I am.
nailz
Quote:
Originally Posted by Red Sonya
Lol I can't believe some of you are blaming the sole reason for this great nerfing came because of lil ole me. Lol no sir it was because of a voice of a larger crowd than myself. It was a community action team of those that wish for balance in both the PVE and PVP game. I'm merely one of a huge "majority" it seems as opposed to a small vocal "minority" that so many seem to think we are. We will continue to call for nerfs as long as we feel there is an imbalance and if A-Net in their wisdom agrees with us (like they have this one) then they will change it, if not, then it will just dwindle off into lost space as many of your whines now do because of the nerf. Now we get to see the other side "whine" for a time just like most of you are doing and name calling because we aren't "made to play like you do" as you quite often say that we are trying to make one play as we do. Well that's just pretty much how it is, you play how others play or you don't. The nerfs hit the ones that A-Net feels necessary for them to play at least within some balanced parameters and don't think this is the last and final nerf ever, lol, there will be more and more and more just like any other game online from mmorpgs to mmo's. They are coming, might as well get used to them. I know I am.
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you don't have many friends do ya?
Teh Azman
Ok: I do think this update needed to happen. I also think people who want game balance get a bad name because of people like Red Sonya who just feel the need to rub anything in everyones face when they get their way.
Cheers.
Cheers.
trelloskilos
Invinci-monks aren't nerfed. Like someone already said, only the cookie cutter build is nerfed.
Spirit spamming rangers are nerfed, but the 2 and 3 man smite run teams can carry on regardless, with only a top-up to QZ, and the possibility of two rangers carrying the same spirit is almost zero.
As for the changes, well, I'm glad that Anet have implemented them. If someone else comes up with an ingenious new invinci-monk build, I'd applaud them in their discovery. Same goes with any other class that develops a good build. I certainly won't gloat and start crying "Anet must NERF THIS NOW!!"
BTW, Great event, PvPX Really enjoying it. Good work Anet
Spirit spamming rangers are nerfed, but the 2 and 3 man smite run teams can carry on regardless, with only a top-up to QZ, and the possibility of two rangers carrying the same spirit is almost zero.
As for the changes, well, I'm glad that Anet have implemented them. If someone else comes up with an ingenious new invinci-monk build, I'd applaud them in their discovery. Same goes with any other class that develops a good build. I certainly won't gloat and start crying "Anet must NERF THIS NOW!!"
BTW, Great event, PvPX Really enjoying it. Good work Anet
Eet GnomeSmasher
I'm a bit disturbed that ANET decided to listen to the whining nerfers and yet left some broken buggy skills unfixed.
Balance is fine, but it seemed that they "fixed" every complaint that was screamed out to them. It's great that they listen...but it's disturbing that if you scream your head loud enough that you can get anything nerfed...
Balance is fine, but it seemed that they "fixed" every complaint that was screamed out to them. It's great that they listen...but it's disturbing that if you scream your head loud enough that you can get anything nerfed...
Koroh
Nailz,
You make some very good points but I think you're shooting yourself in the foot by insulting other posters. Personal attacks never help your argument. If anything they sabotage your efforts to persuade the other person because now they view you as an enemy.
To be honest it's pretty damn simple and you're too dumb to realize that insulting others isn't going to get your worthless point across.
I think you have a pretty keen insight so I'm sure you can see the truth in what I'm saying. I'm not saying never flame if that's what does it for you, but I think you'll get a lot more respect for your ideas if you keep from stooping to flames.
Don't poke the bear!
Koroh
You make some very good points but I think you're shooting yourself in the foot by insulting other posters. Personal attacks never help your argument. If anything they sabotage your efforts to persuade the other person because now they view you as an enemy.
To be honest it's pretty damn simple and you're too dumb to realize that insulting others isn't going to get your worthless point across.
I think you have a pretty keen insight so I'm sure you can see the truth in what I'm saying. I'm not saying never flame if that's what does it for you, but I think you'll get a lot more respect for your ideas if you keep from stooping to flames.
Quote:
Originally Posted by Nailz
you don't have many friends do ya?
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Koroh
smurfhunter
i think anet is planning to let UW nerf itself - as it already has. ecto prices are dropping, what with just about everyone knowing the build. removing prot bond was a backward step, all that does is give people about 1 week until they figure out the prot spirit build and then back to square one.
and as nailz said, im pretty sure a two man monk team can farm seriously anywhere, even with an enchant remover. all you need is echo with spellbreaker on the secondary and your monk will live hapilly ever after when they use rend or whatever.
in fact i dont see people getting fissure armor any other way, my biggest problem with the 'invinci monks' is that its a *monk* only that can do it, if every class had some build it would bring some equality back, otherwise everyone has to go make a monk toon.
i think especially when sorrows furnace come out uw will be old news completely, and i am about 97% sure anet isnt making the same mistake they made with uw
and as nailz said, im pretty sure a two man monk team can farm seriously anywhere, even with an enchant remover. all you need is echo with spellbreaker on the secondary and your monk will live hapilly ever after when they use rend or whatever.
in fact i dont see people getting fissure armor any other way, my biggest problem with the 'invinci monks' is that its a *monk* only that can do it, if every class had some build it would bring some equality back, otherwise everyone has to go make a monk toon.
i think especially when sorrows furnace come out uw will be old news completely, and i am about 97% sure anet isnt making the same mistake they made with uw
Elena
Pets: Increased pets' run speed by 20%; increased pets' armor to 80 at level 20
i was wondering why my wolf acted like he was on to much sugar when using call of haste haha he's all over the place ^^ lets see
call of haste makes pet run faster for 25% ? so thats 45% faster ? run pet run!
Elder wolf: doing forge runs 1K each
i was wondering why my wolf acted like he was on to much sugar when using call of haste haha he's all over the place ^^ lets see
call of haste makes pet run faster for 25% ? so thats 45% faster ? run pet run!
Elder wolf: doing forge runs 1K each
Syuveil
Well... a nice lil story:
I started out with 10k, bought a sup rune from the vendor, sold it for 20k repeat repeat, got 4/5 runes neaded for my UW build, now it's "nerfed', but I'm not mad, It's like I payed 10k for em all, 2.5k apiece, that's not bad imo. Now hopefully my last rune will go down so I can run a modified Mo/W and still get to farm efficiently.
And thanks for nerfing the Spirit Spammer builds, those were annoying
I started out with 10k, bought a sup rune from the vendor, sold it for 20k repeat repeat, got 4/5 runes neaded for my UW build, now it's "nerfed', but I'm not mad, It's like I payed 10k for em all, 2.5k apiece, that's not bad imo. Now hopefully my last rune will go down so I can run a modified Mo/W and still get to farm efficiently.
And thanks for nerfing the Spirit Spammer builds, those were annoying
Aniewiel
Posters like Russell.Crowe (nice name and such a good role model ) will get this thread closed if personal attacks don't stop.
Red Sonya: There is no need to be a poor sport about the whole thing. I think we all understand how happy you are. If you cannot keep from "nanny nanny boo boo-ing" everyone, Your entire thread will be deleted.
Stick to the subject of the changes in a civil and reasonable manner.
Red Sonya: There is no need to be a poor sport about the whole thing. I think we all understand how happy you are. If you cannot keep from "nanny nanny boo boo-ing" everyone, Your entire thread will be deleted.
Stick to the subject of the changes in a civil and reasonable manner.
Volarian
Jesus H. Christ, will people ever SHUT UP!?!?!?
I've not played an MMPORG type game where changes weren't made that didn't please all, it's fact of life no matter where you go. Think of the reality peeps:
A monk should NOT be able to handle the UW or most other places solo, nor should any other class. Every game after it's initial release will realize tweaks that need to be made to better capture their intended vision of the game, in way; public release is the true BETA test for the developers as it allows many different points of view and choices to be made by players as to "who/when/where/what/how".
So they changed some spells/skills - it's obvious it hasn't affected the most serious gamers intuition to continue making/using Solo builds, it's only hampered those who copied a posted cookie cutter.
The idea is to not limit the possibilities of players to form/design build or team ideas which are invalid upon creation because of imbalance with a few spells/skills (i.e. Spirit Spammers or InvinciMonk).<--I didn't mention Air Spikers there simply because the Chain Lightening spell itself isn't and wasn't overpowered....but like anything else if you multiply it times 5....what does anyone expect?? If 5 Warriors targeted the same Monk with KD's + associated skils....ummm can you saw "Down goes Monkie boy".
The point of the updates is to bring balance and enjoyabillity for all, it forces those who become complacent with a certain build or idea, to just go back a re-think another while at the same time allowing those who've had a less UBER build design...use it without fear of being blown out of the water before they even start.
....sigh w/e
I've not played an MMPORG type game where changes weren't made that didn't please all, it's fact of life no matter where you go. Think of the reality peeps:
A monk should NOT be able to handle the UW or most other places solo, nor should any other class. Every game after it's initial release will realize tweaks that need to be made to better capture their intended vision of the game, in way; public release is the true BETA test for the developers as it allows many different points of view and choices to be made by players as to "who/when/where/what/how".
So they changed some spells/skills - it's obvious it hasn't affected the most serious gamers intuition to continue making/using Solo builds, it's only hampered those who copied a posted cookie cutter.
The idea is to not limit the possibilities of players to form/design build or team ideas which are invalid upon creation because of imbalance with a few spells/skills (i.e. Spirit Spammers or InvinciMonk).<--I didn't mention Air Spikers there simply because the Chain Lightening spell itself isn't and wasn't overpowered....but like anything else if you multiply it times 5....what does anyone expect?? If 5 Warriors targeted the same Monk with KD's + associated skils....ummm can you saw "Down goes Monkie boy".
The point of the updates is to bring balance and enjoyabillity for all, it forces those who become complacent with a certain build or idea, to just go back a re-think another while at the same time allowing those who've had a less UBER build design...use it without fear of being blown out of the water before they even start.
....sigh w/e
Blight And Ruin
I haven't done a lot of pvp in this game yet so have nothing to say re: NR, but the 'ner'f to the invincimonk is hardly gonna stop 'em.
It's gonna slow some of 'em down slightly, maybe. And the nerf might stop some of the dumber practitioners. I don't know why everyone's all dejected (or excited) about this.
It's gonna slow some of 'em down slightly, maybe. And the nerf might stop some of the dumber practitioners. I don't know why everyone's all dejected (or excited) about this.
Syuveil
Stop complaining and go play PvP, faction++
Pandora's box
Quote:
Originally Posted by Volarian
The point of the updates is to bring balance and enjoyabillity for all, it forces those who become complacent with a certain build or idea, to just go back a re-think another while at the same time allowing those who've had a less UBER build design...use it without fear of being blown out of the water before they even start.
....sigh w/e |
Carinae
I am happy with the changes. The adjustment to Blood Renewal is HUGE for me as a Blood Necro. Now the spell is worth running, and is better than WoB when soloing!!
Fate
Quote:
Originally Posted by Pandora's box
The problem is: if the only thing a monk is supposed to do is healing parties, than its no fun at all to play monk! A monk has various skills to play differently, and certainly in combination with other professions. But no one seems to like it when a monk joins who wants to smite, drain life out of enemies, dispell or cast fireballs... They only want him to do ONE single thing: Heal the tanks! And THAT is the main reason why monks are desperatly seeking ways to go solo! Not UW, not farming, but the constant moaning about healing, healing, healing...
|
You need to pick your primary class with care because of the effect it has on your character. I don't make an E/W if I want to go run off with a sword and use ward against melee to protect myself. I make a W/E so that I get all those benefits PLUS additional armor.
Hookecho
Quote:
Originally Posted by Red Sonya
Yes Spanky that is probably true and you know what? They won't be able to resist bragging about it and then guess what? We get to call for another nerfing.
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What infuriates me though, makes me want to reach into the monitor and hit someone is people like you sitting there and gloating. What, were you one of those kids everyone picked on in school? Get rejected for a prom? Are basically a loser who delights in others misery? I can respect Anet taking a stand. I may not like or agree with it, but I respect the fact that they took a stand. You and your ilk on the other hand that are sitting here rubbing every solo monks nose in it represent the LOWEST form of life. I mean hell.....its a GAME....get over yourself already.
Those of us that play a lot of monk primaries used prot-bond for things other than the solo build. I used it on dumb-a**ed tanks (which, using some of your leaps of logic in the various solo monk threads, I'm sure you resemble in-game) that dont have a clue and cause myself as prime healer/protector to spend way too much mana keeping them standing. I'd use Prot-Bond and essence bond on them to keep from having to heal their sorry butts at the expense of the rest of the group. Even at -2 energy, with essence and a blessed sig, I could keep up with the energy drain and keep the team alive. Now, protective bond is pretty useless, and will now become a never used skill thanks to you and your minions. Thanks for that.
So to summerize, you won. Your l337. Now please crawl back under whatever rock you came from and dream about that missed prom or something.
Keegan
could someone explain why people are so happy that they nerfed monks? I've been playing the game since beta. pvp bores me, i've completed the PVE multiple times, i help guildies all the time. When i'm alone, i really, really enjoy farming. perfecting a build hat lets me kill 50+ things is really entertaining.
yes, thats right. i enjoy playing my monk as a farmer. you all gloat and boats your joy at taking the only remaining part of this game i like.
yes, thats right. i enjoy playing my monk as a farmer. you all gloat and boats your joy at taking the only remaining part of this game i like.
Grigori Sokolov
Well, I have to say, I am dissappointed that I, once again, can't make money. I wish it wasnt true, but thats the way it is. Thanks for nerfing Healing Seed and de-nerfing distracting shot (because thats just what we need). I am really disappointed with some of these changes--especially the monk ones, because they are so overpowered, especially smiters--but I like that they made some non-used skills like dbs better. Now Im going to make a hammer warrior and actually be useful in kd! Ty for that, and the nerfs. Those are always great.
salja Wachi
Quote:
Originally Posted by Keegan
could someone explain why people are so happy that they nerfed monks? I've been playing the game since beta. pvp bores me, i've completed the PVE multiple times, i help guildies all the time. When i'm alone, i really, really enjoy farming. perfecting a build hat lets me kill 50+ things is really entertaining.
yes, thats right. i enjoy playing my monk as a farmer. you all gloat and boats your joy at taking the only remaining part of this game i like. |
well they are mostly happy because they are immature little chilren who are jealous of others.
it amazes me how the OP actually gets joy out of taking away others fun.
just like a griefer.
Keegan
Quote:
Originally Posted by salja Wachi
well they are mostly happy because they are immature little chilren who are jealous of others.
it amazes me how the OP actually gets joy out of taking away others fun. just like a griefer. |
i wanted to avoid calling them a griefer, but i do feel like a victim. I don't consider farming an exploitation, or a cheat, or a hack, i consider the time it takes to learn and get accustomed to the requirements far beyond that.
I once saw a post quoting (i think gaile?) that said something along the lines of Anet not wanting to disrupt farmers, only botters.
I am not a botter, and i have been disrupted. why?
Storm_Chaser
Quote:
Originally Posted by Hookecho
Yay....you got what you wanted, even though the build effected you in no way. Fine, I can live with the change. Am I happy about it? No. Will I continue to farm solo? Yes.
What infuriates me though, makes me want to reach into the monitor and hit someone is people like you sitting there and gloating. What, were you one of those kids everyone picked on in school? Get rejected for a prom? Are basically a loser who delights in others misery? I can respect Anet taking a stand. I may not like or agree with it, but I respect the fact that they took a stand. You and your ilk on the other hand that are sitting here rubbing every solo monks nose in it represent the LOWEST form of life. I mean hell.....its a GAME....get over yourself already. Those of us that play a lot of monk primaries used prot-bond for things other than the solo build. I used it on dumb-a**ed tanks (which, using some of your leaps of logic in the various solo monk threads, I'm sure you resemble in-game) that dont have a clue and cause myself as prime healer/protector to spend way too much mana keeping them standing. I'd use Prot-Bond and essence bond on them to keep from having to heal their sorry butts at the expense of the rest of the group. Even at -2 energy, with essence and a blessed sig, I could keep up with the energy drain and keep the team alive. Now, protective bond is pretty useless, and will now become a never used skill thanks to you and your minions. Thanks for that. So to summerize, you won. Your l337. Now please crawl back under whatever rock you came from and dream about that missed prom or something. |
Let this be a lesson to us Monks who solo U/W! I know how u feel guys, I know that we should "share" what we learned and discovered to others. I know that sharing the idea on how to make "quick money" by farming makes us happy because we think that EVERYONE deserves to have a chance to experience how good it feels to farm and have all the cash u need whenever u need it. But look at what happened now.....we have ANET nerfing the hell out of us and we also have this Red Sonya and other peeps like him to rub it in our noses.....
My only selfish suggestion to u my fellow monks, is that WHEN (notice i said WHEN instead of IF?) we find a way around out of this nerf, I suggest we keep it to ourselves this time. I know that IT IS SELFISH but it might be the only way to AVOID ANET and peeps like Red Sonya. Lets just find a diff way to help others....
And thats all I have to say about that.
Vorlin
I just want to second what Koroh mentioned, which is that it would be great for everyone to take a deep breath and work with these changes some and -then- post what works or doesn't work about them. Just eyeballing them they look like a pretty well balanced set of changes to me, I didn't see anything jump out and scream 'Exploit me!' or 'Hi, I've just been nerfed into uselessness!'.
To the people who've had their highly-tuned builds destabilized, I do sympathize with you. It hurts when you've spent a lot of time and effort to perfect something only to have someone come along and mess it up. But let me say two things: first, the more extreme you are when it comes to min/maxxing your characters, the more likely it is that you'll experience a big disruption when an implementor makes skill/gameplay changes that effect those characters. Second, when such a change comes along be willing to accept it if it's a -good- change (i.e. makes sense) even if it does require you to rework one or more of your custom builds.
And for the ones who have been asking for these changes, be gracious in victory, no need to rub salt into the wounds of the ones that were hurt by them.
To the people who've had their highly-tuned builds destabilized, I do sympathize with you. It hurts when you've spent a lot of time and effort to perfect something only to have someone come along and mess it up. But let me say two things: first, the more extreme you are when it comes to min/maxxing your characters, the more likely it is that you'll experience a big disruption when an implementor makes skill/gameplay changes that effect those characters. Second, when such a change comes along be willing to accept it if it's a -good- change (i.e. makes sense) even if it does require you to rework one or more of your custom builds.
And for the ones who have been asking for these changes, be gracious in victory, no need to rub salt into the wounds of the ones that were hurt by them.
Sanji
Quote:
Originally Posted by Storm_Chaser
My only selfish suggestion to u my fellow monks, is that WHEN (notice i said WHEN instead of IF?) we find a way around out of this nerf, I suggest we keep it to ourselves this time. I know that IT IS SELFISH but it might be the only way to AVOID ANET and peeps like Red Sonya. Lets just find a diff way to help others....
And thats all I have to say about that. |
Soul Shaker
I've never seen so many people take their anger out on ONE PERSON. It's ONE person, yet, because you lost your solo build, you feel the need to rub it in ONE person's face. Have you thought about it? You say the solo builds DON'T screw the economy? It's all economics....more farmers=gold becomes less valuable. Soo remember seeing things like 100k +20 ectos for something you were once able to see for around 10k at tops? Oh yeah, right it doesn't screw the economy, not at all.
And for people complaining how rangers are now crappy? WHAT THE HELL ARE YOU ON? Just cos now NR can't take out a whole heap of builds...*gasp* 0H N035!!!1 you might actually have to THINK of (God forbid) a NEW, ORIGINAL build. Personally, i have been successful with things like incendiary arrows, melandru's arrows...now spirit spammers are useless, you have to think outside oath shot. CHANGE your elite. CHANGE your way of thinking. And if you don't want it nerfed, then don't post it to everyone else and say: ZOMGF UB3R 1337 B1L|)!!!11
P.S. crippling shot was nerfed beyond nerfing by the way. That was uncalled for, not many people used it, and now, no-one will.
P.S.S. Can't remember who posted that concussion shot's energy should be taken down, the ability to absolutely screw over any spellcaster for over 15 seconds? @5 energy is worth it, but you are forgetting expertise. It reduces it down passt 15 energy, so just pour 10+ points into it, and it's a VERY useful skill.
And for people complaining how rangers are now crappy? WHAT THE HELL ARE YOU ON? Just cos now NR can't take out a whole heap of builds...*gasp* 0H N035!!!1 you might actually have to THINK of (God forbid) a NEW, ORIGINAL build. Personally, i have been successful with things like incendiary arrows, melandru's arrows...now spirit spammers are useless, you have to think outside oath shot. CHANGE your elite. CHANGE your way of thinking. And if you don't want it nerfed, then don't post it to everyone else and say: ZOMGF UB3R 1337 B1L|)!!!11
P.S. crippling shot was nerfed beyond nerfing by the way. That was uncalled for, not many people used it, and now, no-one will.
P.S.S. Can't remember who posted that concussion shot's energy should be taken down, the ability to absolutely screw over any spellcaster for over 15 seconds? @5 energy is worth it, but you are forgetting expertise. It reduces it down passt 15 energy, so just pour 10+ points into it, and it's a VERY useful skill.
Aniewiel
Being that there are other less volatile threads out there that are swaying less to the personal attack side and the fact that this thread is beginning to repeat itself, it is time to move on. Please post in threads where constructive commentary (without "nanny nanny boo boo") is appreciated.