Quote:
Originally Posted by Phades
Sorry, but there is no way ill end up playing any game that sanctions the direct benefit of who has the deepest pockets while playing a game. Quite frankly it stops being a game at that point. I know people coin phrases like playing the market and what not, but stock trading is hardly a game. Introducing elements that promote not playing the game detracts from the game. Trying to have a competitive environment where just spending more real life currency will swing the favor of who is on top doesnt work, it just leads to corruption.
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Actually, it's ME that's sorry, because, quite frankly, *I* am sick of people with "deep pockets" time-wise. The fact of the matter is that for every person that can "afford" to "spend" 2-7 (or more) hours per day playing a MMO, farming items, levelling, etc. there's literally dozens of pelple like me who are "poor" time-wise and who get frustrated when you're forced to endure some level of grind to get good gear, travel to good quest areas or obtain other "advanced" gameplay materials. In this context and within the artificial space of a game universe,
money and
time are both finite resources and both have real "worth" in the game space. The difference is that some people (and it sounds like you're one of them, Phades) are "wealthy" in one respect and you're jealous and scared as crap of anyone that can compete on a different axis.
Here's the bottom line at least as how *I* see it, given my experience with marketing and sales...
SOE has thrown down the gauntlet and created a system where they can make a small profit on every transaction that they know are being made on eBay anyway (read that again:
...on every transaction that they know is being made on eBay anyway) by creating an official auction house. Right now MMO developers and publishers have to actually SPEND money to catch people selling in-game items, money that could otherwise go to paying developers and artists to make updates faster, BTW. What SOE will offer is
convenience (do the transaction right in-game without having to go to an outside site) and
security (they will guarantee the transaction will go through and will give you a recourse if you get scammed).
If devs like ArenaNet don't step up and folow suit, then they are 100% aware, I guarantee it, that people like me (with the occasional $5-$10 extra bucks in my wallet and the occasional desire to save myself a few dozen hours of play to farm gold or items- I have a job and a family- sue me for being "poor" time-wise) will go to a developer's game that will make this easy and guaranteed.
Might as not whine about it- just accept it because by this time next year I predict that EVERY MMO will offer in-game auction spaces and in 3 years we'll be having forum posts that read like "Remember the horrible old days when you had to go to eBay to buy something as simple as an in-game item or gold, and everywhere you went there were people endlessly spamming, spamming, SPAMMING about what they were trying to sell you? Isn't is so much nicer now, where people can choose whether to "spend" either time OR money to get the same thing, everyone can go to an auction space (or not) to buy things (or not) and developers can pay attention to more important things like getting updates out faster?"