Classic stich up

Sandman Uk

Sandman Uk

Banned

Join Date: May 2005

Uk Leicester

N/R

Had to laugh yesterday and just want to make you all aware.

Europe had favor and America was winning in the Halls. I quickly went to Temple of Ages and started building a trapping team for UW.

I have a Necro/Ranger build for the Energy storage. I can also carry Well of Profane maxed Death and then all other attributes into Wilderness survival. This gives me 71 energy with all the traps and a few wells.

Ok I spends the next 15 mins recruiting trapper rangers. Experienced trappers ect (5 Rangers recruited) and then im offered to join my team (5) with another ranger team (3) together to make 8 trappers. With time running out (America two more wins) I accept and the new leader then kicks me immediatley without warning because possibly my build wasnt a primary ranger thus keeping all my trappers I had recruited he then ignored me whilst he recruited another (1)

LOL classic stich up beware.

Im not going to name him he knows who he is I just want you to be aware.

Has anything happened like this to you

Lost

Lost

Krytan Explorer

Join Date: Jun 2005

Hell's Precipice

Never give up leadership.

Shinsei

Lion's Arch Merchant

Join Date: Feb 2005

Denmark

Quote:
Originally Posted by Sandman Uk
I have a Necro/Ranger build for the Energy storage.
Laughing out loud.

super dooper

super dooper

Krytan Explorer

Join Date: May 2005

W/

I'm pretty sure he doesn't mean the attribute.. -.- (laughing out loud..)

.. I then realize that you could be referring to him not having 13+ Wilderness Survival, either way you get the squinty eyes -.-

Tactical-Dillusions

Tactical-Dillusions

Desert Nomad

Join Date: May 2005

Grimsby, UK

R/

I was paired with my brother in thunderhead waiting to do the mission. I was a monk and he was a warrior.
We joined another group and the new leader kicked my brother, who wasn't amused to say the least.
He took it quite personally too.

Mo/W and W/Mo, LFG for mission (kick my bro and i will leave too)

Morganas

Wilds Pathfinder

Join Date: May 2005

Quote:
Originally Posted by super dooper
I'm pretty sure he doesn't mean the attribute.. -.- (laughing out loud..)

.. I then realize that you could be referring to him not having 13+ Wilderness Survival, either way you get the squinty eyes -.-
He said he has 71 energy though...
joke of some sort?

Ignoring the oddities of the post, of course they kicked you. You need oath shot and whirling or lightening reflexes to be on an all trapper team. A non-ranger primary can't get that.

Asplode

Asplode

Desert Nomad

Join Date: May 2005

Chicago, IL

Rebel Rising [rawr]

I suppose you could have a semi-reasonable recast of traps with serpent's quickness, but what use is all that energy if it takes you more energy to set traps, because you don't have expertise?

Kamatsu

Kamatsu

Moderator

Join Date: May 2005

Australia

Quote:
Originally Posted by Morganas
He said he has 71 energy though...
joke of some sort?

Ignoring the oddities of the post, of course they kicked you. You need oath shot and whirling or lightening reflexes to be on an all trapper team. A non-ranger primary can't get that.
Well, non-ranger primaries *can* use those skills, they just won't be as effective as a Ranger with expertise - especially considering the 50% chance of failure with Oath Shot... And the Whirling or Lightening will still work, just for not as long... but remember, just because someone doesn't have an attribute doesn't mean they can't use skills tied with that attribute... it's just that they get used at the base level.

Now i'm not commenting on whether or not base level skills are any good in a ranger trapper group/build, I'm just commenting on the statement "A non-ranger primary can't get that." They can get them, just not very effective *shrugs*

now for the 71 energy.. Lets analyze..

20 base energy
+17 energy from scar armor
+15 energy from wand
+15 energy from focii

= 67 energy

Hmm.. I'm 4 short from what he claimed. Maybe he had a moral boost when he counted his energy? (37+10%)+30 = 71! Bingo! He had counted his energy when he had +10% moral.. unless of course I've missed some other way for him to have gotten 4 energy.

Edit - I feel like such an idiot. I forgot 1 thing from my equation.. the fact that focii's have energy over whatever their bonus is.. so that explains the 4 energy I was short. It wasn't moral, it was the base energy from the focii *bang's head on desk* I feel like a right idiot..

Quote:
Originally Posted by Sandman Uk
Why Joke on 71 If I push I can get it to 79
He's correct..

20 energy base
+17 from scar armor
+12 from focii
+15 from focii bonus
+15 from wand bonus

= 79 energy

Deadbeat

Pre-Searing Cadet

Join Date: Jul 2005

Belgium

UDI

N/Mo

euh....i've never seen someone going into UW with a moral boost.Or is it just me?

Shinsei

Lion's Arch Merchant

Join Date: Feb 2005

Denmark

Starting out with +15/+15 is reason enough to boot someone.

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Quote:
Originally Posted by Shinsei
Starting out with +15/+15 is reason enough to boot someone.
Maybe but the matter remains that he was the leader of the group, and was kicked out by another guy!

This is the reason I make sure to reject invites from other parties and then invite them back, so I can remain the leader.

Divinitys Creature

Divinitys Creature

Krytan Explorer

Join Date: Apr 2005

Somewhere between the Real World and Tyria ;P

The Gothic Embrace [Goth]

LMAO

10 chars

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Quote:
Originally Posted by Divinitys Creature
LMAO

10 chars
??? What does that mean?

GreatLich

Lion's Arch Merchant

Join Date: Aug 2005

Quote:
Originally Posted by Morganas
Ignoring the oddities of the post, of course they kicked you. You need oath shot and whirling or lightening reflexes to be on an all trapper team. A non-ranger primary can't get that.
LOL, oath shot and lightning reflexes to get on a trapper party? try taking barbed trap and dust trap, works a lot better when you're trapping

Seriously now, if you're shooting at things while trapping the UW, something went wrong with pulling aggro...
And for an elite if anything get barrage, makes getting past the behemoths so much easier

Sandman Uk

Sandman Uk

Banned

Join Date: May 2005

Uk Leicester

N/R

Quote:
Originally Posted by Morganas
He said he has 71 energy though...
joke of some sort?

Ignoring the oddities of the post, of course they kicked you. You need oath shot and whirling or lightening reflexes to be on an all trapper team. A non-ranger primary can't get that.
Why Joke on 71 If I push I can get it to 79 Go work it out MOFO

Why should I be kicked without warning because I cant use Oat or Whirling. The point is its wasnt polite to do. Ive done every quest in the Underworld. Not just done them all in one go. Reason dropp outs cause it takes so long. Ive never had Oath or Whirling used. Traps and Spirits and let them do the damage.

Lesson Learned


Oh yeah the screenie

chaos dragoon

chaos dragoon

Krytan Explorer

Join Date: Jun 2005

The Warrior Nation[WN]

R/

Quote:
Originally Posted by Morganas
You need oath shot
and what exactly is there to shoot oath shot at?those friendly attack aaxes?anyway the elite to use down there is spike trap.thats what most people use.

and to the op that is just rediculus what he did.

Sandman Uk

Sandman Uk

Banned

Join Date: May 2005

Uk Leicester

N/R

I beg to differ on spike trap. Unless its placed at the back. Tends to knock them over and makes other traps inefective. Dust,Barbed,Flame,QZ,ER,MT

Enougth down BOOM BOOM PWNED, groups of smites dissapear before my eyes.

trelloskilos

Lion's Arch Merchant

Join Date: Jul 2005

Guitarring Adventurers Society

R/N

Quote:
Originally Posted by Morganas
He said he has 71 energy though...
joke of some sort?

Ignoring the oddities of the post, of course they kicked you. You need oath shot and whirling or lightening reflexes to be on an all trapper team. A non-ranger primary can't get that.
No you don't!

In fact, using oath shot is pretty suicidal if you intend to trap UW. Can you imagine? Lay 3 traps (You'll only have 3 cos oath shot is your elite), then, to reset the recharge times, you shoot an ataxe. Not even whirling and lightning will help!

I go on 3-4 man trap parties (sometimes even 2), and I never have oath shot with me - just 4 traps, 1 spirit, serpent's quickness, troll unguent and rebirth. Sometimes, the puller is packing WD, but that's about it.

And as for the energy, my ranger primary can get a healthy en boost by using Drok's Druid armour along with a staff, raising it from 25 to 43 (and would probably be higher if I met the attribute requirement on the staff!)

Also, on a final note, I've been on trap parties with secondary rangers, and some of them have been better than some primary rangers I've trapped with. Maybe they may not be able to raise their WS to 16, but their primary classes usually have a good stock of tricks to maximise their trapping potential, as well as having a higher en pool to draw on. Judging books by their covers is not a crime, but you will lose out

ElderAtronach

ElderAtronach

Wilds Pathfinder

Join Date: Jun 2005

Mo/Me

Nec/Ranger is awesome to have for UW, but... wells? You'd want offering of blood to recharge the other rangers who brought 4 traps. Bah, if you wanted healing, bring healing spring... it kicks well's ass.

EDIT: nvm, he said well of profane, which would be great vs smites. Still, you'd need a body to work from, and they don't last that long... I dunno, I've never had trouble trapping smites as long as the puller didn't horribly botch the pull.

Sandman Uk

Sandman Uk

Banned

Join Date: May 2005

Uk Leicester

N/R

Yeah so next time MOFO leave a necro/Ranger in the team they can be an asset

nailz

Banned

Join Date: Aug 2005

1) bringing oath shot into the UW is the worst idea ever unless you are soloing
2) necro/rangers make really really good trappers. Especially if they are willing to play a support trapper and bring BiP to regen the other rangers
3) bringing oth shot into the UW is the worst idea ever unless you are soloing
4) You don't need 8 trappers for UW runs...you need 3, maybe 4 tops
5) bringing oath shot into the UW is the worst idea ever unless you are soloing

Elena

Elena

Desert Nomad

Join Date: May 2005

Belgium

*Ding* Quickening Zephyr + Energizing wind is what we used for quick trap recharge *Ding*

Morganas

Wilds Pathfinder

Join Date: May 2005

Oath shot is the only way you can do a 3 man trapper team in UW. There's no reason to do an 8 man if you can get along with 3, so oathshot is required for trapper teams.

salja Wachi

Banned

Join Date: Jun 2005

Chicago

the Bleeding Edge

N/Mo

Quote:
Originally Posted by Morganas
He said he has 71 energy though...
joke of some sort?

Ignoring the oddities of the post, of course they kicked you. You need oath shot and whirling or lightening reflexes to be on an all trapper team. A non-ranger primary can't get that.


?????? do you even know what a trapping team does in UW?

they trap. no "oath" shot needed. nor whirling defense. all you need is 12 in WS for effective traps etc.

why is it tht people who have no clue think they need to post as if they do?

Theos

Theos

Wilds Pathfinder

Join Date: Jul 2005

River Dancing

Eternal Treachery [TimE]

Me/E

Quote:
Originally Posted by Morganas
Oath shot is the only way you can do a 3 man trapper team in UW. There's no reason to do an 8 man if you can get along with 3, so oathshot is required for trapper teams.
Damn I must have been doing my three/two man teams very very poorly. I mean we clear the whole thing but don't bring oath shot, wow we must be super lucky bastards. /sarcasm off

What the heck are you talking about? All you need is traps and some skill to not stand next to the aatxe without WD or such. Oath Shot is the worst idea for a skill to use in UW trapping I have ever heard.

Divinitys Creature

Divinitys Creature

Krytan Explorer

Join Date: Apr 2005

Somewhere between the Real World and Tyria ;P

The Gothic Embrace [Goth]

Quote:
Originally Posted by RTSFirebat
??? What does that mean?
LMAO = Laugh My Ass Off

10 chars = 10 characters, to get over the minimum number of characters limit to make a post FYI.

FYI = For Your Information.

salja Wachi

Banned

Join Date: Jun 2005

Chicago

the Bleeding Edge

N/Mo

Quote:
Originally Posted by Morganas
Oath shot is the only way you can do a 3 man trapper team in UW. There's no reason to do an 8 man if you can get along with 3, so oathshot is required for trapper teams.

OK it is more than obvious you have no clue wtf you are talking about so it is time to ignore your ignorant posts.

i do 2-3 man trapping teams all the time and not one of us ever brings oath shot lmao.

if trapping is done right the only time you will ever need to even shoot your bow is to pull mobs, and even that is done most of the time by runing by then and not shooting.

please do us all a favor andlearn how to play before you post nonsensicle ideas here

nailz

Banned

Join Date: Aug 2005

Quote:
Originally Posted by Morganas
Oath shot is the only way you can do a 3 man trapper team in UW. There's no reason to do an 8 man if you can get along with 3, so oathshot is required for trapper teams.
I've done three and two man teams without oathshot. Like Elena said you need QZ and EW..bringing oath shot would be about the stupidest thing you could possibly do.

ElderAtronach

ElderAtronach

Wilds Pathfinder

Join Date: Jun 2005

Mo/Me

Quote:
10 chars = 10 characters, to get over the minimum number of characters limit to make a post FYI.
It's 5 chars. The error msg is:

Quote:
The message you have entered is too short. Please lengthen your message to at least 5 characters.

Shinsei

Lion's Arch Merchant

Join Date: Feb 2005

Denmark

Oath Shot might be dumb, but anything's smarter than his energy storage Necro primary

salja Wachi

Banned

Join Date: Jun 2005

Chicago

the Bleeding Edge

N/Mo

Quote:
Originally Posted by Shinsei
Oath Shot might be dumb, but anything's smarter than his energy storage Necro primary

why is anything smarter tahn that? a ranger secondary is just fine in UW trapping runs.

and if he uses BiP as his elite everyone can lay down many more traps in a shorter amount of time.

i do not understand why you are all so closed minded and ifnorant of things

nailz

Banned

Join Date: Aug 2005

Quote:
Originally Posted by Shinsei
Oath Shot might be dumb, but anything's smarter than his energy storage Necro primary

expertise works great for rangers because they have a smaller energy pool than caster classes. The necro doesn't need expertise with almost 80 energy. Couple that with BiP and the necro primary makes a GREAT addition to a trapping team. His primary role is to energize the trappers but can add to the primary focus of the group by laying down traps himself. Open your eyes.

nailz

Banned

Join Date: Aug 2005

Quote:
Originally Posted by Blackace
He's saying Oath Shot because OS+anything except Spike Trap is better than trying to do it with QZ. Even worse is stacking QZ and EW which leads me to believe your not really trying hard anyway.



Where are you getting 80 energy from? And also, why does it have to be a primary necro? A secondary necro with Ranger primary expertise and a 5 pip Bip on Rangers who also have high expertise is better than a necro primary running 13 blood...

also, Expertise works great because it's a straight linear reduction on anything except spells, not because Rangers have a smaller energy pool than casters.

he claimed he had 79 energy(or atleast I read that somewhere on the first page)...Ranger/necro would obviously make a better combination because of the added benefit of expertise. But a necro can make due with trapping on his high energy pool just fine.

Oath Shot is going to aggro...what would be the purpose of aggroign before you get the traps down? My Ranger UW Solo build uses Oath Shot...but for obvious reasons. I can't see the benefit of Oath Shot with a trapping team.

nailz

Banned

Join Date: Aug 2005

Quote:
Originally Posted by Blackace
Oh ok, I see what your saying now. I thought this was a team that like, once they engaged just used WD/Traps and oath shot would be better. But if you dont wanna pull I see where the QZ comes in, but no reason for EW.

ya. I use a combination of Oath Shot + Whirling Defense + Throw Dirt for my solo build and Oath Shot is SUPER important in that build.

Energizing Winds offsets the price you have to pay to use Quickening Zephyr. QZ increases the energy cost by 30% for every skill.

salja Wachi

Banned

Join Date: Jun 2005

Chicago

the Bleeding Edge

N/Mo

Quote:
Originally Posted by Blackace
Oh ok, I see what your saying now. I thought this was a team that like, once they engaged just used WD/Traps and oath shot would be better. But if you dont wanna pull I see where the QZ comes in, but no reason for EW.


exactly the last thing you want to do is have to fight the mobs. you trap first then if you are good and aggro coprrectly there will be no need to use your bow at all.

trelloskilos

Lion's Arch Merchant

Join Date: Jul 2005

Guitarring Adventurers Society

R/N

Quote:
Originally Posted by Morganas
Oath shot is the only way you can do a 3 man trapper team in UW. There's no reason to do an 8 man if you can get along with 3, so oathshot is required for trapper teams.
I know about 50 UW trappers who would STRONGLY disagree with you there.

http://www.guildwarsguru.com/forum/s...ad.php?t=48719

Shinsei

Lion's Arch Merchant

Join Date: Feb 2005

Denmark

Quote:
Originally Posted by salja Wachi
why is anything smarter tahn that? a ranger secondary is just fine in UW trapping runs.

and if he uses BiP as his elite everyone can lay down many more traps in a shorter amount of time.

i do not understand why you are all so closed minded and ifnorant of things
Quote:
Originally Posted by nailz
expertise works great for rangers because they have a smaller energy pool than caster classes. The necro doesn't need expertise with almost 80 energy. Couple that with BiP and the necro primary makes a GREAT addition to a trapping team. His primary role is to energize the trappers but can add to the primary focus of the group by laying down traps himself. Open your eyes.
Keyword here people: Energy Storage

i do not understand why you are all so close minded and ifnorant of things. Open your eyes.

Sandman Uk

Sandman Uk

Banned

Join Date: May 2005

Uk Leicester

N/R

LoL I was just trying to point out what had happened regarding being kicked (See origanal post). I think it was funny.

Builds Builds Builds, Im very happy with my build and for a necro/Ranger to be able to take on two Atax's on his own and come out on top is a good build for me. Never had a complaint from any teams ive been it.

Better keep quiet before they nerf my build

nailz

Banned

Join Date: Aug 2005

Quote:
Originally Posted by Shinsei
Keyword here people: Energy Storage

i do not understand why you are all so close minded and ifnorant of things. Open your eyes.
roflmao...I quickly read over his "energy storage" bit and dismissed it figuring he was misinformed or confused as to what "energy storage" was. I didn't figure he meant Energy Storage as in the attribute only Elementalists have.

GreatLich

Lion's Arch Merchant

Join Date: Aug 2005

Actually, sometimes you get a lot of flak from clueless rangers, who are "OMG QZ Screwing over my energy, NO QZ" when you drop QZ. In fact it's a must in combination with EW.
EW is there to manage the high energy cost of dust trap, and lop a little off the other traps' cost due to QZ. The skills synergize really well. All other spirits are just bonus...
I do not recommend Spike Trap, as was already stated, the knockdown effect apparently screws with the triggering of the other traps. I've already stated my choice for an elite, when trapping, but just one or two rangers need to bring that ( Barrage, btw)