Any Predictions about GW's Future?
Theos
The need to grind is an opinion, not a fact. People have a right to believe what they wish. Saying that this game forces you to grind is also an opinion, one that I do not believe is true.
When I first started the new GW, following the beta (which was fun), I did one character, a ranger/mesmer, I finished the game and explored all of tyria, and while enjoying the game unlocked everyskill for those two profesions. Grind? None that I noted.
By the time I was done with PvE (which I still enjoy to play with new prof combinations), the faction system was out. Sure it wasn't all that rewarding but I used it to my advantage. I took my R/Me skills and used them in the preset builds, and slowly gained faction and unlocked more skills, today I have nearly every skill. Did I grind? Not in my opinion. Did I enjoy both PvP and PvE?
Yes. I think the only possible grind in this game is that of having to do PvE once, which I doubt many care to do once. Its just that with what faction is/was its probably quicker to "grind" or enjoy new professions through PvE. With the fix to faction, which I expect to be large much of the grind will be gone. Heck I was able to unlock the rest of the skills during PvPX.
Take my way of looking at the game and multiply the faction by some large variable and what I did people will do in weeks not the two months it took me. Two months of enjoyment though
When I first started the new GW, following the beta (which was fun), I did one character, a ranger/mesmer, I finished the game and explored all of tyria, and while enjoying the game unlocked everyskill for those two profesions. Grind? None that I noted.
By the time I was done with PvE (which I still enjoy to play with new prof combinations), the faction system was out. Sure it wasn't all that rewarding but I used it to my advantage. I took my R/Me skills and used them in the preset builds, and slowly gained faction and unlocked more skills, today I have nearly every skill. Did I grind? Not in my opinion. Did I enjoy both PvP and PvE?
Yes. I think the only possible grind in this game is that of having to do PvE once, which I doubt many care to do once. Its just that with what faction is/was its probably quicker to "grind" or enjoy new professions through PvE. With the fix to faction, which I expect to be large much of the grind will be gone. Heck I was able to unlock the rest of the skills during PvPX.
Take my way of looking at the game and multiply the faction by some large variable and what I did people will do in weeks not the two months it took me. Two months of enjoyment though
jdwoody
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Let's look at Diablo I/II. they have all the disadvantages you've mentioned, and non of the advantages of GW, and they were incrediably successful. |
Still if we want to compare the two consider the following:
Diablo allows you to have any number of characters. I'm currently max'd out, I have 3 pve characters I don't want to delete and a pvp slot. Many of my guildmates have 4 pve characters so they make do in pvp but at a disadvantage. I could buy another copy if the accounts could be merged, but they can't so it's either pvp, help guildies, farm.
You don't have to get other people organized to play diablo, you just go. I'm not saying that it's a bad thing to get organized, but I only have a couple hours a night to play GW, spending 30-45 minutes getting ready for tombs isn't really an option, so I tend to play random arenas. Not a bad thing, just very different from diablo.
Diablo doesn't block any of it's content, especially allowing experienced players to block and/or take advantage of new players. Imagine if you didn't participate in any of the BWE's and bought GW the first day, met people in game and were having a blast. Then you and your new friends decide to get a guild hall. Oops, you have two options, get into an international tournament with the best players in the world, or farm for 10 hours and give all your gold and magic items to the best players as ransom. There is nothing like that in diablo or any other game for that matter.
I still enjoy playing GW so I hope others will come back and/or they make it more friendly for new people. (I've been giving stuff in ascalon city and trying to help newbies, but the people that are helpful are outnumbered by the spammers/scammers/runners 10 to 1... )
Age
That all depends on how you look at it.If you are MMO player then you are used to it power leveling but if you are just a RTS or FPS player then there is grind,grind and grind.I am RTS player and the games I play there is no grind.This game was not meant to be a grinding game mostly competive by playing PVP.I will say this that GW will have short life if all ithe inherit problems aren't dealt with that the community keeps talking about and I don't mean having it harder a little easier would be nice for unlocks this not an MMO.Then is the PVE and PVP fix isn't taken care of it won't last long and faction no good really only a band aid.
asdar
I don't think you have any proof of disapointment in Sales for GW. There's one negative article about sales in Korea, there are dozens about how well it sold in the US and Europe. Check out the PC game sales charts in Europe and the U.S. for the past four months.
I'm not making up stories, check them out for yourselves and then decide.
Diablo was a medium sized fish in a small pond, GW is in a Lake.
When EQ came out it was huge because there was no competition in the MMORPG world. I wouldn't compare a game today with EQ for that reason. A better game than EQ might fail in today's market.
This game is a success and was a success and the sequel will be a success.
Just because you didn't get what you wanted doesn't mean the game will fail no matter how much you want it to.
I'm not making up stories, check them out for yourselves and then decide.
Diablo was a medium sized fish in a small pond, GW is in a Lake.
When EQ came out it was huge because there was no competition in the MMORPG world. I wouldn't compare a game today with EQ for that reason. A better game than EQ might fail in today's market.
This game is a success and was a success and the sequel will be a success.
Just because you didn't get what you wanted doesn't mean the game will fail no matter how much you want it to.
Theos
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Originally Posted by Age
That all depends on how you look at it.If you are MMO player then you are used to it power leveling but if you are just a RTS or FPS player then there is grind,grind and grind.I am RTS player and the games I play there is no grind.This game was not meant to be a grinding game mostly competive by playing PVP.I will say this that GW will have short life if all ithe inherit problems aren't dealt with that the community keeps talking about and I don't mean having it harder a little easier would be nice for unlocks this not an MMO.Then is the PVE and PVP fix isn't taken care of it won't last long and faction no good really only a band aid.
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Once I unlocked all of tyria and the R/Me skills I was ready for competition, and thats what I did. I had limited skills and unlocks, big woop, the weapons were there and in one PvE go I got alot of good upgrades, and so I played disrupt, as that was a good thing to run as a R/Me. So competed and had fun while unlocking things and broadening my horizons. Do I care if it took me a while to unlock everything? No I enjoyed killing people and when I got a little bored in PvP I went and made a new PvE char to enjoy the story again and even notice new things.
But you are right when I first came to the game I thought, "Hey a fantasy FPS!" or so I was showed by beta. When the game was released I went and made a new account and started to make a character, I saw Standard Option and PvP Only Option, well I tried pVp only, and the bad templates made me mad. Did I quit? No, I looked at the standard option and said "Hey this must be here for a reason" and made my char. Enjoyed the game in PvE and unlocked enough skills for PvP. So I was ticked off for a little, but heck I still enjoyed it.
GW will not die easily, I see a promising future, but I do agree (again) that some flaws need to be fixed. I personally do not want UAS anymore, I did at one point, but no longer, not because I have everything unlocked, but because I think UAS would ruin the idea of an integrated game. I like running my R/Me into PvP, with all the time on him I can never really be at a disadvantage as I have the best of everything, but others will be at disadvantages.
jdwoody
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I don't think you have any proof of disapointment in Sales for GW. |
Xonic
good review Theos.
"The thread is about the future though, it had a great launch but are people still playing it and getting their friends to buy it and play it..." - jdwoody
4 months on top of sales chart... hard to have a failure future with such a strong start. no?
"The thread is about the future though, it had a great launch but are people still playing it and getting their friends to buy it and play it..." - jdwoody
4 months on top of sales chart... hard to have a failure future with such a strong start. no?
Mordakai
I'll buy any expansion. Those that don't want to, won't.
I'm betting there are plenty of people who will buy the expansion.
And as it gets harder and harder to get into WoW, because of the insane levels people are at (and just because of the already horrible graphics/interface), I predict more people will jump on the Guild Wars bandwagon.
I'm betting there are plenty of people who will buy the expansion.
And as it gets harder and harder to get into WoW, because of the insane levels people are at (and just because of the already horrible graphics/interface), I predict more people will jump on the Guild Wars bandwagon.
Numa Pompilius
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Originally Posted by Xonic
To be honest, if developers listen to more than 10% of the players' suggestions, any game will turn into a failure.
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Anyway - were you guys expecting to play this game for ever?
Just wondering.
When I bought GW, I was hoping to get a decent cRPG to tie me over until Oblivion and STALKER were released. I got that, in spades. For $50 I've got four months worth of gaming, and counting. Easily the best value for money I've ever had from an rpg, including Everquest2 (and it was free).
It isn't the best rpg I've ever played, but it's a real good one.
Apparently some here, like the idiots, wanted Diablo3, and were disappointed. Me, I sortof liked Diablo2, but it wasn't a religion to me and I didn't expect GW to be Diablo3. And I wasn't disappointed.
Will GW be around for ever?
No, of course not. Battlefield2 is stealing the PvP crowd as we speak, Dungeons & Dragons Online and Oblivion will steal the PvE crowd shortly. The expansion (and the fact that all games get boring after a while) will draw some back, but I'm guessing the commercial longevity of GW is probably in the region of one to two years. Anet's most likely planned that way too, unless they're a lot dumber than I think.
Does it really matter?
Did not you get your money's worth, in spades?
Would you rather have paid $110 to play World of Warcraft from when GW was released in April to today?
Me, I'm happy I bought GW. I'll play it till I get bored or something better comes along.
Theos
Quote:
Originally Posted by Mordakai
I'll buy any expansion. Those that don't want to, won't.
I'm betting there are plenty of people who will buy the expansion. And as it gets harder and harder to get into WoW, because of the insane levels people are at (and just because of the already horrible graphics/interface), I predict more people will jump on the Guild Wars bandwagon. |
nailz
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Originally Posted by Theos
Then we have different experiences, I remember some harsh critiques of myself when I first started. Also from what I have noticed in GW when someone does bad/loses they recieve the "You got pwned!Hax!@!!one!!". So why not avoid it? True you will lose here and there but you don't have to force yourself to lose inorder to learn, which I like about GW. I can go into PvE and get "pwned" by the mobs, do they shout at me? No. They sit there and allow me to chage my strategy to beat them. Its a good way to learn and enjoy learning.
EDIT: I have told friends about GW, they now enjoy GW, and others I know also now enjoy GW. Some came from FPS like me, heck I would play them in Unreal nearly daily... during school. Today they have fun enjoying the game we call Guild wars. Is it dieing? In my opinion no. |
ya. if you picked up CS more than like 4 or 5 months after it's release date you certainly got the "You got pwned!Hax!@!!one!!". comments....hell I still get them every time I go back to play CS and my twitch or aim is a little off....it's still clearly evident that I'm better than most people judging by the way I play the game. It's a good thing twitch and aim come back real quick
Theos
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Originally Posted by nailz
ya. if you picked up CS more than like 4 or 5 months after it's release date you certainly got the "You got pwned!Hax!@!!one!!". comments....hell I still get them every time I go back to play CS and my twitch or aim is a little off....it's still clearly evident that I'm better than most people judging by the way I play the game. It's a good thing twitch and aim come back real quick
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As for unreal I became one of the best in my area. So I was truly happy there No need for sniping people from the top of Facing Worlds... Now... I just run into their base with the redeemer and blow them up and allow my ally to take the flag. LoL.
Xonic
I used to play hard to keep me on the top spot.
I now play hard to keep my score close to, or on a good day above 1:1 ratio.
I now play hard to keep my score close to, or on a good day above 1:1 ratio.
Sol_Vie
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Originally Posted by nailz
b) thank you for pointing out that he game isn't free...I'm tired of listening to people argue that we should "take what we got because the game is free"...last I checked I spent 50 bucks on it.
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So let's go over what we've learned from this thread. What was the question?
I believe it was, essentially, what's the future for GW and will there be a GW2 (expansions, etc.). (Thread title: Any Predictions about GW's Future?) The answers we've gotten?
GW sucks.
GW is great.
GW is great but has flaws.
We're stupid.
Harrumph. Seems like the topic got slightly skewed. 'Course so is my post, up to this point.
Personally, I think GW has a future just as DII did. There are a lot of things that make GW better than DII, meanwhile there are a lot of things that make DII better than GW. However, GW is a relatively new game and has a lot more room for expansion and improvement. Maybe right now, they're not doing so well. Maybe players aren't as happy as they could be with it. But that's to be expected. As Aracos said, it can't make everyone happy all the time.
I think GW has done well enough so far to at least have a chapter in the future of online gaming. At the very least a chapter. It is hardly a failure. Some areas may be lacking, yes, but that's what expansions are for. I can't wait for expansions, new weapons and new missions. The storyline, graphics, and game in general are great in my opinion.
sino-soviet
The fundamental problem with Guild wars in its current state,is not as complex as many of you are claming it is. Most complaints are geared toward a lack of pve content, and that these problems did not exist while pve was still fresh and new. Guild Wars does not have enough long term playability for pve'ers in terms of content in between expansions, and unfortunately for Arenanet, they have a fanbase which is predominately pve, much more than they anticipated. Nontheless, I predict that Guidl wars will shift to a dominantly pvp and dominantly pve outlook in the future. They just don't have the time and resources to sustain both for long.
jdwoody
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4 months on top of sales chart... hard to have a failure future with such a strong start. no? |
While it is an amazing value for us, we just have to hope they have enough money to keep the thing going...
Loviatar
since this is just the foundation so to speak and they are doing serious modifications and repairs to it as we speak AND it has only been out 4 months...............i predict enough stuff will happen in the next 6-8 months to make many people more happy.
i think chapter 2 will build on this foundation and be much better overall from lessons learned
and no i dont think it is perfect by a long shot but i am still having fun.
and i am putting together a better pc for OBLIVION when it comes out (please dont have it be DAGGERFALL buggy)
i think chapter 2 will build on this foundation and be much better overall from lessons learned
and no i dont think it is perfect by a long shot but i am still having fun.
and i am putting together a better pc for OBLIVION when it comes out (please dont have it be DAGGERFALL buggy)
Yamat
Quote:
Originally Posted by Xonic
To be honest, if developers listen to more than 10% of the players' suggestions, any game will turn into a failure.
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The Pwnographer
Personally I see a pretty slim and grim future. Reasons being are there will always be the next new thing that will draw people away. Another being that this game doesn't offer the "mmo" experience very well. Alot of the game's "mmo" aspect is to prepare you for PvP. This turns off some people. Another is that constant economic changes discourages and angers some player causing players to leave.
Sai of Winter
If they're making a GW2 in the future, it should be an expansion so we can tranfer our characters from GW1 to the new one. But still have new professions, weapons, upgrades, etc. in GW2 if anyone wants to create a new account and bring in new people to GW.
xlarisux
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Originally Posted by Tuna
Arenas:GvG is kinda like minigolf:real gofl except arenas aren't that much fun. (neither is real golf :/ ) It only half the show and filled with elementary school kids.
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Quote:
Originally Posted by Tuna
You can go back, all of the 'offensive' people got banned and now the place is void of all usefull conversation. GG.
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Quote:
Originally Posted by Tuna
There are a couple of issues that create this negativity, elitism, arrogance, or whatever. First, there have been in depth discussions about GW since its release. These discussions covered pretty much exactly the same things that are being covered today. The lines have already been drawn, the people who have read or participated in these discussions are by now very set in their way of thinking. In some cases people are coming into this conversation at the end brining up the same ideas that were passed around about a year ago. Now this isn't all that bad, but the way that bring up the topics is. Its pretty evident that many people don't actually think before they go crazy with their keyboard. They just slurge ideas all over the place and never back them up. It is very understandable that this behaviour is not well tolerated by several members of this forum.
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Quote:
Originally Posted by Tuna
However, I can garuntee you that if someone writes a coherent idea and sufficiently backs it up nobody is going to be throwing around 'you're a moron' quotes. Write a stupid post and get called an idiot. Its just how things work.
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Look guys, I'm not trying to somehow claim that I'm a better person than anyone else. I'm just trying to be courteous and encouraging others to be the same. There's enough hate in the world, no need to add to it over something so small as a game.
IlikeGW
Nobody can see the future.
Based on the behavior they've shown so far I'll venture my best guess...
PVP remains an underground thing with only a few people really taking it seriously, and Anet never making it a popular competitive net game again like beta. The new chapters will further reinforce Guild Wars as a huge (albiet softcore) PVE game, by throwing a ton of pve content to grind on, much like the original. After the first expansion I think they'll lose a lot of PVEers as they realize there's nothing that can be done about the weak depth of PVE and they've had their fill. PVPers will be long gone by then or a small amount will stick around to rule the game. The main thing that will consistantly keep people interested for long periods, say 6 months after they get it, is promises by Anet. It strings people along. Eventually it blows up of course, and they lose that customer. So overtime they are setting up a playerbase that disappears... they may be able to do alright, but nothing like as well if they focused honestly on good gameplay and not continually making promises and marketing show off events.
Based on the behavior they've shown so far I'll venture my best guess...
PVP remains an underground thing with only a few people really taking it seriously, and Anet never making it a popular competitive net game again like beta. The new chapters will further reinforce Guild Wars as a huge (albiet softcore) PVE game, by throwing a ton of pve content to grind on, much like the original. After the first expansion I think they'll lose a lot of PVEers as they realize there's nothing that can be done about the weak depth of PVE and they've had their fill. PVPers will be long gone by then or a small amount will stick around to rule the game. The main thing that will consistantly keep people interested for long periods, say 6 months after they get it, is promises by Anet. It strings people along. Eventually it blows up of course, and they lose that customer. So overtime they are setting up a playerbase that disappears... they may be able to do alright, but nothing like as well if they focused honestly on good gameplay and not continually making promises and marketing show off events.
Jaythen Tyradel
To clarify maybe others reasoning on this point:
GW is and is not free.
Not free: Have to buy the game in order to play. unless you are one of the idiots that feel that buying an account from an ebayer who has a bunch of key codes is better/cheaper.
Free : as in comparison to monthly charges, yes. Not paying Anet to keep playing like other MMO games:WOW, EQ2, L2.
ALthough, this game will never be truly "free". There is an average cost of buying the game and expansions in comparison to the time amount you play. Those who play longer (whether hours per day/week or continuing for many months) are more likely to get thier money's worth out of the game than someone who plays sporadically.
So the bare nuts and bolts of it is: if you like GW and play a reasonable amount of time, you are getting your money's worth. IF you like it somewhat or not at all, and dont feel like playing much, GW may not be worthg it to you. Consider alternatives.
GW is and is not free.
Not free: Have to buy the game in order to play. unless you are one of the idiots that feel that buying an account from an ebayer who has a bunch of key codes is better/cheaper.
Free : as in comparison to monthly charges, yes. Not paying Anet to keep playing like other MMO games:WOW, EQ2, L2.
ALthough, this game will never be truly "free". There is an average cost of buying the game and expansions in comparison to the time amount you play. Those who play longer (whether hours per day/week or continuing for many months) are more likely to get thier money's worth out of the game than someone who plays sporadically.
So the bare nuts and bolts of it is: if you like GW and play a reasonable amount of time, you are getting your money's worth. IF you like it somewhat or not at all, and dont feel like playing much, GW may not be worthg it to you. Consider alternatives.
Xonic
On average, I would say a good single player game gives somewhere around 40 - 80 hrs of total game play.
So, if you've gotten at least 40 hours of somewhat enjoyable game play from GW, you've already gotten your money's worth.
it's like what, little bit over $1 / hour entertainment. it's cheaper than renting movies to watch at home.
So, if you've gotten at least 40 hours of somewhat enjoyable game play from GW, you've already gotten your money's worth.
it's like what, little bit over $1 / hour entertainment. it's cheaper than renting movies to watch at home.
Kenect
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Originally Posted by Xonic
it's like what, little bit over $1 / hour entertainment. it's cheaper than renting movies to watch at home.
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Weezer_Blue
The next chapter will be released somewhere round next spring.
You want my prediction for the entire lifetime of the game and company? Guild Wars will crash and burn for screwing over the PvP playerbase while providing nothing related to content for the PvE player base. Because of this huge downfall, and it being their first game, A.Net will have extreme trouble trying to sell and produce any other games, and will eventually go out of business or be renamed and become just another pawn of NC Soft (if that hasn't happened already).
... They could fix it, but I really doubt it. They've already lost the most loyal fans that stuck with the game since it was announced.
You want my prediction for the entire lifetime of the game and company? Guild Wars will crash and burn for screwing over the PvP playerbase while providing nothing related to content for the PvE player base. Because of this huge downfall, and it being their first game, A.Net will have extreme trouble trying to sell and produce any other games, and will eventually go out of business or be renamed and become just another pawn of NC Soft (if that hasn't happened already).
... They could fix it, but I really doubt it. They've already lost the most loyal fans that stuck with the game since it was announced.
Loviatar
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Originally Posted by Weezer_Blue
... They could fix it, but I really doubt it. They've already lost the most loyal fans that stuck with the game since it was announced. |
MOST LOYAL FANS (pvp)
(i was one of the first to quit when Anet didnt change their whole core game plan to please me)
THEY ARE NOT LISTENING TO US (affects both pvp/pve)
(they didnt change the game with my great ideas so that proves they are not listening )
GW/ANET/GAILE GRAY FLAMER
(a LOYAL FAN...see above.....who is only making constructive criticism for the good of the game)
the game is just getting started and will do fine with the target buyer which is the casual gamer and not the hardcore of either extreme
Rieselle
Can we imagine the possibility that GW will not be a roaring success, but won't be a dismal failure?
That it will potter along smoothly, with the people that enjoy it for what it is, at a reasonable level of popularity for a reasonable duration, after which a small group of diehards will keep it going for a little longer? (possibly on a fan-run server or something similar).
Some PvPer's will move on to other pvp games, some pvers will move on to other pve games, some people will leave and come back, and new people will buy the game and stay, or leave after a while.
In other words, it might be a decent game that performs average-ly on the market.
I know there's some fans or fanboys who desperately want GW to be the Next Big Thing, and there's some stubborn people who are so bitter about their desires for the game being thwarted that they are loudly wishing that the game will fail. But both are rather extreme views and therefore unlikely to be true.
So in summary, everyone is stupid, including me.
That it will potter along smoothly, with the people that enjoy it for what it is, at a reasonable level of popularity for a reasonable duration, after which a small group of diehards will keep it going for a little longer? (possibly on a fan-run server or something similar).
Some PvPer's will move on to other pvp games, some pvers will move on to other pve games, some people will leave and come back, and new people will buy the game and stay, or leave after a while.
In other words, it might be a decent game that performs average-ly on the market.
I know there's some fans or fanboys who desperately want GW to be the Next Big Thing, and there's some stubborn people who are so bitter about their desires for the game being thwarted that they are loudly wishing that the game will fail. But both are rather extreme views and therefore unlikely to be true.
So in summary, everyone is stupid, including me.
Zubrowka
What I see in Guild Wars' future is a generine MMORPG component. A steady revenue stream is something that every game publisher wants. Arena.Net would be stupid to not pursue that route. They have the ground work set already: hundreds of thousands of people have the GW software installed on their computers. How many current users would be willing to pay a monthly fee for an enchaned experince? Likely a significant number. (Don't reply and say you will quit if there's a monthly fee if you make less than $50 an hour. There are many people who do, myself included.) I can see an interesting setup where you have people who pay and those who do not. The members of the "Guild Wars plus," for example, could have access to missions with more than 16 players. And maybe they can set up up shops, housing, crafting, and other feautres unavailable to non-paying members. This way, they end up with the best of both worlds: on one hand, you have a well populated world, on the other they make a good profit from month fee and, simutaneously, make good money from those unwilling to sign up. A.Net has shown that they can manage two seperate worlds--that of PvE and PvP. I think they can navigation a game with paying and non-paying members as well.
neoteo
This thread illustrates exactly why some of us are leaving the GWG forums in the near future
you took my words ... i mean , is this a fan site ? wth ... this people hate the game , and dont have a life so keep posting here , the mods cant delete 90% of the posts , so this forum is mostly trash ... jesus crist ... sad to realize , i was enjoying some of it ...
my conclusion is , most of this people are wow players , and come here to flame the game , just like in mmorpg forums , kids with no life , and above all , no brains
my search for a new fan site starts now ...
jesus f***ing crist
( mods , open your eyes , and delete some people here )
i just realize the real fans are busy in trade forums ... massive posting there , they dont even lose time making questions like , is guildwars a good game , daaahhhhhhhh
ahhh , and no guilt to the mods , we have ignore function ... now i can go on topic ...
predictions :
this game will be famous for a very long time
comparisations : i sometimes play HL2DM and steam have a server list with all the games mixed up : guess what ... the old CS 1.6 as about 10 000 servers
all the new games ( condition zero , source code , HL2DM , HL2CTF , etc etc ) all together have about 5 000 ...
so ...
as long as not everyone in the world is rich to have new computer grafics , updated hardware ... new fresh game from the store ...
this game is so new , it is still a baby
you took my words ... i mean , is this a fan site ? wth ... this people hate the game , and dont have a life so keep posting here , the mods cant delete 90% of the posts , so this forum is mostly trash ... jesus crist ... sad to realize , i was enjoying some of it ...
my conclusion is , most of this people are wow players , and come here to flame the game , just like in mmorpg forums , kids with no life , and above all , no brains
my search for a new fan site starts now ...
jesus f***ing crist
( mods , open your eyes , and delete some people here )
i just realize the real fans are busy in trade forums ... massive posting there , they dont even lose time making questions like , is guildwars a good game , daaahhhhhhhh
ahhh , and no guilt to the mods , we have ignore function ... now i can go on topic ...
predictions :
this game will be famous for a very long time
comparisations : i sometimes play HL2DM and steam have a server list with all the games mixed up : guess what ... the old CS 1.6 as about 10 000 servers
all the new games ( condition zero , source code , HL2DM , HL2CTF , etc etc ) all together have about 5 000 ...
so ...
as long as not everyone in the world is rich to have new computer grafics , updated hardware ... new fresh game from the store ...
this game is so new , it is still a baby
Prince_Ayreon
As an RPG'er at heart, this game doesn't cut the mustard from what I've been offered thus far. Like some, I'll wait until the 2nd Chapter before I decide if this game *really* has or hasn't any future for me.
I don't hate the game, nor do I particulaly like it at the moment. I'm a player in limbo
My personal conclusion on the future of the game: Wait until the 2nd Chapter.
I don't hate the game, nor do I particulaly like it at the moment. I'm a player in limbo
My personal conclusion on the future of the game: Wait until the 2nd Chapter.
HowardJones
people post so fast here I wonder if anyone even reads the thread. Stop complaining about people complaining- certain elements ARE frustrating. I agree this game isnt meant to be the next WoW, but instead meant for a few hours of fun after the initial obsession wears thin. I got my moneys worth so who cares? Ive paid the same for games I played a lot less.
Man With No Name
I think we should all just step back for a second... this isn't about fanboi's or hate mongers...
Is Guild Wars a MMORPG..?? Answer == No
Let's face it -- the PvE people will never be satisfied, they'll always seek new content, weapons, armor, mobs, etc -- simply because the content gets boring after time -- that's just human nature...
Guild Wars isn't a MMORPG hence the dissapearance of monthly fees and other game features like Crafting and an explorable persistant world rather than an instanced one...
The complaining in the thread is likely more about people that've spotted problems or possible problems in the PvP side, months ago that still haven't been fixed. They simply wish to make the PvP side more balanced and appealing... Seeing as almost every patch has been a PvE fix and this game is called "Guild Wars" -- they're probably wondering what's happening...
I'll be honest -- I'd never even heard of Guild Wars, before the release date and I'll admit to being sold on the "free PvE content". Luckily for me -- I like to play PvP more >)
Is the "real-game" the GvG and PvP content..?? Answer == Yes
As I said, there's only so many times you can kill the same crap over and over and complete the same quest with a different name...
I find playing against other people to be a far more interesting venture -- after all -- isn't that the point of online gaming..??
Did A-Net make a huge mistake by merging the PvE and PvP OR even by making a PvE side to the game..?? Answer == Yes
Why should we even have to unlock stuff for PvP characters..?? It should be pick up and go with everything unlocked ( except elites -- if you really want to prolong the life of the game -- and that's what this move was all about... )
Also who balanced the PvP..?? The fact we get FoTM teams with a skillset that consists of hundreds of skills obviously shows that the effort to produce the PvE side has hindered the PvP side... ( and no I'm not asking for perfect balance )
I think people need to watch the Developer Interviews found HERE -- and specifically listen to some of the promises that were made...
With all that said and done -- am I happy..??
They've kinda got me over a barrel..... I don't pay monthy fees so who cares if I stay or leave..?? Who cares if anyone sticks around or leaves..??
I've put hundreds of hours into my characters over a few months -- so something must be good. PvP is enjoyable for the most part -- although I've really got no incentive to play though the PvE again.....
We'll see what this update brings -- I'm hoping for more balances + some new PvP maps + gametypes
Is Guild Wars a MMORPG..?? Answer == No
Let's face it -- the PvE people will never be satisfied, they'll always seek new content, weapons, armor, mobs, etc -- simply because the content gets boring after time -- that's just human nature...
Guild Wars isn't a MMORPG hence the dissapearance of monthly fees and other game features like Crafting and an explorable persistant world rather than an instanced one...
The complaining in the thread is likely more about people that've spotted problems or possible problems in the PvP side, months ago that still haven't been fixed. They simply wish to make the PvP side more balanced and appealing... Seeing as almost every patch has been a PvE fix and this game is called "Guild Wars" -- they're probably wondering what's happening...
I'll be honest -- I'd never even heard of Guild Wars, before the release date and I'll admit to being sold on the "free PvE content". Luckily for me -- I like to play PvP more >)
Is the "real-game" the GvG and PvP content..?? Answer == Yes
As I said, there's only so many times you can kill the same crap over and over and complete the same quest with a different name...
I find playing against other people to be a far more interesting venture -- after all -- isn't that the point of online gaming..??
Did A-Net make a huge mistake by merging the PvE and PvP OR even by making a PvE side to the game..?? Answer == Yes
Why should we even have to unlock stuff for PvP characters..?? It should be pick up and go with everything unlocked ( except elites -- if you really want to prolong the life of the game -- and that's what this move was all about... )
Also who balanced the PvP..?? The fact we get FoTM teams with a skillset that consists of hundreds of skills obviously shows that the effort to produce the PvE side has hindered the PvP side... ( and no I'm not asking for perfect balance )
I think people need to watch the Developer Interviews found HERE -- and specifically listen to some of the promises that were made...
With all that said and done -- am I happy..??
They've kinda got me over a barrel..... I don't pay monthy fees so who cares if I stay or leave..?? Who cares if anyone sticks around or leaves..??
I've put hundreds of hours into my characters over a few months -- so something must be good. PvP is enjoyable for the most part -- although I've really got no incentive to play though the PvE again.....
We'll see what this update brings -- I'm hoping for more balances + some new PvP maps + gametypes
IlikeGW
Quote:
Originally Posted by neoteo
blah blah blah
you took my words ... i mean , is this a fan site ? wth ... |
Algren Cole
Quote:
Originally Posted by Man With No Name
Is the "real-game" the GvG and PvP content..?? Answer == Yes
As I said, there's only so many times you can kill the same crap over and over and complete the same quest with a different name... I find playing against other people to be a far more interesting venture -- after all -- isn't that the point of online gaming..?? |
ya...because going up against the same smite build team over and over again isn't killing the same crap time and time again.....
terrordactyl
I love this game, it's just perfect for me. I can be competitive, even though my busy life means I only have 1-2 hours every couple of days to play. The graphics are beautiful, and I love the skill system in place. I used to play Wow, I got to level 55 and gave up, got sick of ganking and instance grinding...and that game is very ugly visually.
I will definately buy the expansions. Criticisms? well, I think there needs to be more to do in towns, mini games, gambling that sort of thing. There are a lot of warriors that just rush in during missions as well and get everyone killed - that annoys me a lot.
Great game overall though, so many perfect things for the casual player...and it makes WoW look very silly at pvp.
I will definately buy the expansions. Criticisms? well, I think there needs to be more to do in towns, mini games, gambling that sort of thing. There are a lot of warriors that just rush in during missions as well and get everyone killed - that annoys me a lot.
Great game overall though, so many perfect things for the casual player...and it makes WoW look very silly at pvp.
Numa Pompilius
Quote:
Originally Posted by Man With No Name
Is Guild Wars a MMORPG..?? Answer == No
|
Quote:
Let's face it -- the PvE people will never be satisfied, they'll always seek new content, weapons, armor, mobs, etc -- simply because the content gets boring after time -- that's just human nature... |
Quote:
The complaining in the thread is likely more about people that've spotted problems or possible problems in the PvP side, months ago that still haven't been fixed. |
Not the PvE'ers. We're happy. We just want MORE of everything.
Quote:
They simply wish to make the PvP side more balanced and appealing |
Quote:
Is the "real-game" the GvG and PvP content..?? Answer == Yes |
Quote:
Did A-Net make a huge mistake by merging the PvE and PvP OR even by making a PvE side to the game..?? Answer == Yes |
That said, I wholly agree that the PvE and PvP should be completely separate. I don't want whiny PvP'ers around screaming about grind and how boring the game is. I say give them their UAS and give them a completely separate PvP ladder which PvE characters and PvE items can not access. Everyone's happy. Right?
The PvP-only ladder will be dead in under a month, but who cares, at least we in the PvE crowd don't have to sit through all this endless bitching and moaning.
Quote:
Why should we even have to unlock stuff for PvP characters..?? |
The PvE'ers can continue like it is now, with unlocks but without whiny PvP'ers.
Numa Pompilius
Quote:
Originally Posted by neoteo
This thread illustrates exactly why some of us are leaving the GWG forums in the near future
|
They find the game boring. Or at least they say they do. They hate the PvE. Or at least they say they do. And they find the PvP completely broken. Or at least they say they do.
Clearly they hate the game. Yet they play. Isn't that strange?
I hated Magic: the gathering. I considered it a completely broken game. I didn't endlessly bitch & moan about it, I just didn't play.
OK, some of the haters, like Weezer_blue, have stated that they actually no longer play, but why do the others keep playing? Sell the account and buy WoW. Problem solved.
skull
Hi,
As creator of this thread, I wasn't expecting to see so much debate and heated emotions as to if ANet is crap or why people don't like the game. I was only trying to get some feedback on how you guys view the future of GW and its upcoming chapters and also what would happen to it in the case GW2 comes out. I really love this game and I am just hoping that GW will be around for a long time, but I am worried about how it will be possible if the fan base isn't increased or if ANet would start on another project like GW2.
I personally agree with some of the others who have answered this thread and have stated that they enjoy the game. I really do think it has been the best game by far that I have purchased and I love to play it.
Up until this point I've not played or purchased any other MMOG so I cannot compare it to other similar games. What I do know is that I had never even heard of the game...only that there wouldn't be a monthly fee charged for playing. That was enough to get me to purchase this game and I am extremely happy I did. Yes it did cost me $50, but in my opinion it has been well worth my initial investment. I have 250hrs. of playtime and I still have a BIG long list of things I want to do with Chapter 1.
The game is not perfect but it still has provided me with a lot of fun. I would think that most of you here in the forums would feel the same way.
BTW. If I purchase I game I don't like or one that I don't think has any potential...I don't even bother to visit or post in their forums. So I am guessing even those who have stated they don't like the game, are still hooked or at least care about the game for some reason...otherwise you are just utterly wasting your time posting about something that has no meaning to you. If it was me I would just go buy another game and completely forget GW forever...(coming from an owner of dozens of crap games).
I take it you all have something to say because you do care about the game. So we are all in the same boat...hoping for a successful Chaper2 and long GW future!!!
skull
As creator of this thread, I wasn't expecting to see so much debate and heated emotions as to if ANet is crap or why people don't like the game. I was only trying to get some feedback on how you guys view the future of GW and its upcoming chapters and also what would happen to it in the case GW2 comes out. I really love this game and I am just hoping that GW will be around for a long time, but I am worried about how it will be possible if the fan base isn't increased or if ANet would start on another project like GW2.
I personally agree with some of the others who have answered this thread and have stated that they enjoy the game. I really do think it has been the best game by far that I have purchased and I love to play it.
Up until this point I've not played or purchased any other MMOG so I cannot compare it to other similar games. What I do know is that I had never even heard of the game...only that there wouldn't be a monthly fee charged for playing. That was enough to get me to purchase this game and I am extremely happy I did. Yes it did cost me $50, but in my opinion it has been well worth my initial investment. I have 250hrs. of playtime and I still have a BIG long list of things I want to do with Chapter 1.
The game is not perfect but it still has provided me with a lot of fun. I would think that most of you here in the forums would feel the same way.
BTW. If I purchase I game I don't like or one that I don't think has any potential...I don't even bother to visit or post in their forums. So I am guessing even those who have stated they don't like the game, are still hooked or at least care about the game for some reason...otherwise you are just utterly wasting your time posting about something that has no meaning to you. If it was me I would just go buy another game and completely forget GW forever...(coming from an owner of dozens of crap games).
I take it you all have something to say because you do care about the game. So we are all in the same boat...hoping for a successful Chaper2 and long GW future!!!
skull
Dreamcatcher X
WOW! Some of you guys want the moon on a stick! This is my first experince in MMOrpg games and i have to say i'm an addict! I once had a life and actually done some work at work! Now i post on this site during the day and play when i get home!
Some of your comments have really made me laugh! You hate the game so much that you take time to write crap in here? Do us all a favour and go quitely. You won't be missed =) Idiot savants by name and by nature... Why so much negativity? I LOVE this game! Yes it has flaws but why not post with helpful constructive comments? (love the idea of a gambling area!)
I've booked the 8th of sept of so i can have a full day & nights play in Grenths footprint & Sorrows Furnace! I dont know about US servers but if you stand in Pre-searing ascalon in Euro, you just watch how many new players spawn unguilded like little giddy baby dear as they enter the lands of Tyria
As for the 'grind' isn't that actually playing the game? What about PvP/collectors weapons? My hale air staff is 20% 20% +30hp +28hp and cost 5 griffth wings and a few salvages for the hp mods. Not gold but who cares? you dont get any better....
As for not enough PvP or PvE content? WTF>? I haven't finished UW or FOW entirely and i've only won HoH twice since mid June!
The futures bright for GW IMO, roll on the updates
Some of your comments have really made me laugh! You hate the game so much that you take time to write crap in here? Do us all a favour and go quitely. You won't be missed =) Idiot savants by name and by nature... Why so much negativity? I LOVE this game! Yes it has flaws but why not post with helpful constructive comments? (love the idea of a gambling area!)
I've booked the 8th of sept of so i can have a full day & nights play in Grenths footprint & Sorrows Furnace! I dont know about US servers but if you stand in Pre-searing ascalon in Euro, you just watch how many new players spawn unguilded like little giddy baby dear as they enter the lands of Tyria
As for the 'grind' isn't that actually playing the game? What about PvP/collectors weapons? My hale air staff is 20% 20% +30hp +28hp and cost 5 griffth wings and a few salvages for the hp mods. Not gold but who cares? you dont get any better....
As for not enough PvP or PvE content? WTF>? I haven't finished UW or FOW entirely and i've only won HoH twice since mid June!
The futures bright for GW IMO, roll on the updates