Originally Posted by Numa Pompilius
Sell the account and buy WoW. Problem solved.
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Any Predictions about GW's Future?
IlikeGW
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Tuna
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Originally Posted by Numa Pompilius
No, it's just a Massively Multiplayer Online Role-Playing Game. Not a MMORPG at all (as people apparently have problems noticing: I'm being sarcastic again). Yeah, I know Anet calls it a CORP, I don't give a sh!t, if it looks like a duck...
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Clearly they want Diablo3. Probably including the hax & duping. |
Apperently you read it when I first wrote it but it addresses the exact same things that you are talking about now.
edit: it also showcases BlackAce being civil
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Without the PvE, GW would be dead by now. Simple as that. The PvE is what keeps the game going. The PvP isn't nearly interesting enough to compete with Counterstrike or Battlefield2 on its own. |
Xonic
So, you've played the game for a while, had eough of it, only thing left to do is bash the game on forums...
Age
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Originally Posted by neoteo
This thread illustrates exactly why some of us are leaving the GWG forums in the near future
you took my words ... i mean , is this a fan site ? wth ... this people hate the game , and dont have a life so keep posting here , the mods cant delete 90% of the posts , so this forum is mostly trash ... jesus crist ... sad to realize , i was enjoying some of it ... my conclusion is , most of this people are wow players , and come here to flame the game , just like in mmorpg forums , kids with no life , and above all , no brains my search for a new fan site starts now ... jesus f***ing crist ( mods , open your eyes , and delete some people here ) i just realize the real fans are busy in trade forums ... massive posting there , they dont even lose time making questions like , is guildwars a good game , daaahhhhhhhh ahhh , and no guilt to the mods , we have ignore function ... now i can go on topic ... predictions : this game will be famous for a very long time comparisations : i sometimes play HL2DM and steam have a server list with all the games mixed up : guess what ... the old CS 1.6 as about 10 000 servers all the new games ( condition zero , source code , HL2DM , HL2CTF , etc etc ) all together have about 5 000 ... so ... as long as not everyone in the world is rich to have new computer grafics , updated hardware ... new fresh game from the store ... this game is so new , it is still a baby |
Numa Pompilius
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Originally Posted by IlikeGW
Exactly why you don't know what you're talking about when it comes to PVP. The majority of PVPers would rather get cancer than play WoW.
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We're team/action/strategy gamers, an aspect Guild Wars DID have for a couple years before it was released. If you don't know about that it's because you are new to GW, another word for that is ignorant. |
Then I like the game and that fact alone makes me a n00b anyway, so I'm a double n00b. Actually, as I mainly play PvE, I'm a TRIPLE n00b.
Right?
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Discussing something with someone who is ignorant isn't easy, so I'll stop at this point. Let's just say Anet crammed 2 games that do not fit into the same genre/playerbase together, and the results are destined to destroy one side or the other of that playerbase because of their bad decision to combine them. |
Which isn't going to happen.
Me, I got the game I got. I didn't expect diablo3, I didn't WANT diablo3, I wanted a decent cRPG - and I'm happy. Actually I'm ecstatic. GW is a great game, it's just a bit sad that so many are so blinded by what they thought GW would be, that they can't appreciate what it actually is.
However: like I said before, I wish ANet would completely separate PvE from PvP, enable UAS for PvP avatars, and a PvP-only ladder, which PvE avatars and items could not enter. Not so much because there's two incompatible games in GW, as that there's two incompatible crowds.
Red Sonya
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Originally Posted by Xonic
To be honest, if developers listen to more than 10% of the players' suggestions, any game will turn into a failure.
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There are emails we never see, phone calls we never hear, 1000's upon 1000's of other people using other avenues to submit their likes and dislikes about a game besides mere forums.
This forum just like all is just really another insignificant few though it appears to be many, but, even so a few thousand and there's not that many that post that often even with that much of a population, we're just a very small percentage of the whole community. And no one can truthfully say that what we say represents the "majority" of anything about this game.
Hell Shadowbane is still active with 20,000 or less active players, so, it's very hardly likely GW's will fold anytime soon just because someone doesn't like it or it didn't meet their expectations or appear to be as descibed on the box. How you interpret something is not necessarily how it is meant btw.
Don't forget they have access to the data base, the player base, they know how many are playing and how many are leaving and how many more are joining, no one else here has a clue. They also have alllllllll that money they made off the sale of this one game. They made a fortune and if the game folded tomorrow they would still be well off.
So in a nutshell, don't worry be happy!
Numa Pompilius
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Originally Posted by Blackace
Numa stfu please. Were leaving this forum because of people like you.
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johnnylange
If you compare this game to say EQ for example. EQ has much more content to offer hands down considering it has over 5 years of expanision packs and a monthy price tag of now $15.00 (143.88 for 12 Months). So it's not surprising that at least some are turning to other games with more content. But like i've always said, I think GW's has great potential.
jdwoody
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Hell Shadowbane is still active with 20,000 or less active players |
You also can't compare it to a game like NWN, where people can play locally or put up their own servers.
You have to compare it to games that are not playable without a server and don't have a monthly fee...
Xonic
we are back to Diablo discussion again?
Numa Pompilius
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Originally Posted by Tuna
Both 'massively' and RPG are argueable in this situation. At the very least, they are weak examples. This is really 2 games mashed into one and quite frankly, the PvP shines brighter.
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Err.. how about you just read this: http://www.guildwarsguru.com/forum/s...light=thoughts Apperently you read it when I first wrote it but it addresses the exact same things that you are talking about now. |
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edit: it also showcases BlackAce being civil |
<PvP on its own>
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No, it would certainly not be dead. If the game lacked a PvE section there would be no unlocking system to speak of. All the effort put into the PvE missions would have gone into extra PvP modes. In fact, a change such as this could have possibly improved the well being of the game. |
Sure, I'll drink to that.
Cut off competitive PvP from PvE + "amateur" PvP today, however, and I doubt the competitive PvP would survive.
Numa Pompilius
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Originally Posted by Blackace
I can see the ban stick in the distance
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Theos
People need to realise that this game is more centered on appeasing the middle man, not either of the extremes. Sure PvP could be better, sure I would like it to be better, sure I would like to have everything, sure I have realized this game wasn't made to meet MY needs.
In reality the only people who post things about how much the game could have been different, or how much better it could have done, are all those who did not like what turned out of the game. They are upset it isn't THEIR game.
Some would like more, and some only, PvP of this game.
- Upset because the game focuses on two zones and not one. They feel jipped, and lied to (honestly no box ever tells the truth, its all marketing).
I was upset at first, but I learned to love the game, heck it gave me a ratio of over 10 hours to the dollar.
Also look at the posts, you will not those who say the game will live shortly are mostly those who came from the PvP or RPS/FPS backrounds that in some way probably wanted CS: Fantasy. All those who say the game will live on are those who are intermidiates or new to the gaming world. In my opinion there are far more middle ground people than either extreme. Did Anet succeed in gaining a large backing? Yes.
In reality the only people who post things about how much the game could have been different, or how much better it could have done, are all those who did not like what turned out of the game. They are upset it isn't THEIR game.
Some would like more, and some only, PvP of this game.
- Upset because the game focuses on two zones and not one. They feel jipped, and lied to (honestly no box ever tells the truth, its all marketing).
I was upset at first, but I learned to love the game, heck it gave me a ratio of over 10 hours to the dollar.
Also look at the posts, you will not those who say the game will live shortly are mostly those who came from the PvP or RPS/FPS backrounds that in some way probably wanted CS: Fantasy. All those who say the game will live on are those who are intermidiates or new to the gaming world. In my opinion there are far more middle ground people than either extreme. Did Anet succeed in gaining a large backing? Yes.
Mister Overhill
"Different strokes for different folks"
I bought two copies of GW the day it came out for my youngest daughter's 18th birthday, so we could have another father/daughter thing to do together. And we were able to team up even when she was in Scotland for the summer. Got my $100 worth right there. Now her fiancee has a copy of the game as well.
Another daughter bought a copy for my grandson's 15th birthday, and they both play, plus she let my five year old grandson make a character and run around banging on stuff in pre-searing (naturally, she keeps him out of the "towns", where all of the juvenile crap is going on). An almost 13 year old granddaughter wants to play, but from the BS I've witnessed in the "towns", I've told her mom that I would not recommend it at this point.
All of the above is PVE. It's the first time since the older girl was a kid, and we all (two more kids) used to pencil and paper, that we have been able to get together and enjoy something like that.
When I go it alone I run with henchmen, and the only character that I have brought to level 20 is stuck in Elona Reach. Kind of discouraged about that after 20+ tries (yes, I've read all of the advice. Always hated timed missions. Maybe just a bad build, or more likely just old-age bogging down my neurons). That kind of leaves me out of the summer updates, or the expansion, at least until the rest of the family gets to that point and we can work some strategy.
GW works for me, and the rest of the crew seems happy with it. Sure, it could use some fine tuning. I'd like to see an offline, modable version released, but doubt if that will happen. Looking forward to Oblivion, and if I spend anywhere near the time with that as I spent on Morrowind, that will pretty well cut me off of playing GW solo.
I bought two copies of GW the day it came out for my youngest daughter's 18th birthday, so we could have another father/daughter thing to do together. And we were able to team up even when she was in Scotland for the summer. Got my $100 worth right there. Now her fiancee has a copy of the game as well.
Another daughter bought a copy for my grandson's 15th birthday, and they both play, plus she let my five year old grandson make a character and run around banging on stuff in pre-searing (naturally, she keeps him out of the "towns", where all of the juvenile crap is going on). An almost 13 year old granddaughter wants to play, but from the BS I've witnessed in the "towns", I've told her mom that I would not recommend it at this point.
All of the above is PVE. It's the first time since the older girl was a kid, and we all (two more kids) used to pencil and paper, that we have been able to get together and enjoy something like that.
When I go it alone I run with henchmen, and the only character that I have brought to level 20 is stuck in Elona Reach. Kind of discouraged about that after 20+ tries (yes, I've read all of the advice. Always hated timed missions. Maybe just a bad build, or more likely just old-age bogging down my neurons). That kind of leaves me out of the summer updates, or the expansion, at least until the rest of the family gets to that point and we can work some strategy.
GW works for me, and the rest of the crew seems happy with it. Sure, it could use some fine tuning. I'd like to see an offline, modable version released, but doubt if that will happen. Looking forward to Oblivion, and if I spend anywhere near the time with that as I spent on Morrowind, that will pretty well cut me off of playing GW solo.
xlarisux
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Originally Posted by Blackace
Numa stfu please. Were leaving this forum because of people like you. Gurus was once a respected, intelligent forum and now its turning into trash because of morons that dont know how to read.
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If you ask me, it's not the game that's going downhill; it's the game's community that has taken a turn for the worse.
On topic: I think Guild Wars has a good future ahead of it, but only as long as new content continues to come out. This can mean new PvE chapters, PvP events like PvPX, or maybe just skill changes every now and again.
For many people, including myself, PvE gets stale after the first, second, third times. The solution? New content. This can include new content within the original game.
For some people, PvP is boring or "unbalanced." The solution? Skill changes, and new content. I'm almost willing to bet that the same people who gripe about PvP's problems will be among the first to be playing whenever there is a significant skill change or new PvP content added.
I like the game. I've spent hundreds of hours on it, and that's as a "casual" player; the vast majority of that time was spent a few hours at a time on weeknights and more on weekends. And all for a one-time purchase fee. A great bargain, if you ask me.
What I don't like is the direction that the community is turning in. Where is the love??
Weezer_Blue
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Originally Posted by Loviatar
it is time for the GW daffynitions
MOST LOYAL FANS (pvp) (i was one of the first to quit when Anet didnt change their whole core game plan to please me) |
Most Loyal Fans: Both, Majority PvP:
Started following the game since it was announced, through both E3's, and through every beta, obtaining a preorder package or an access key through any means necissary. Left the game when A.Net changed the game completely and never fullfilled promises.
...We didn't want to entire game to be changed for us. We wanted the game that was promised. The game changed to unsuit us... Which I suppose would make us naked.
PS: I hope your finger slipped writing "definitions", or else daffynitions is some stupid web lingo I've never heard of before.
Aniewiel
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Originally Posted by IlikeGW
The majority of PVPers would rather get cancer than play WoW.
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Totally off topic but must be said:
Bad analogy. Clearly you've never known anyone who has had cancer or had it yourself. Believe me, 1 year ago yesterday, I might have said something inane like that. Two surgeries, chemotherapy and radiation later, I wouldn't say it in a million years. My child will probably be an orphan long before I'd like her to be (she's 3) and I can't tell you the anguish that this disease has brought to both our lives.
Think before you post such heartless things.
On topic:
The game will be just fine, at least through the next couple of chapters. Hopefully enough of the "suggestions" that people have made will be implemented to bring on a third and fourth installment. If not, I'll have gotten my money's worth.
Numa Pompilius
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Originally Posted by Mister Overhill
When I go it alone I run with henchmen, and the only character that I have brought to level 20 is stuck in Elona Reach.
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Looking forward to Oblivion, and if I spend anywhere near the time with that as I spent on Morrowind, that will pretty well cut me off of playing GW solo. |
Aniewiel
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Originally Posted by Numa Pompilius
Heh... The reason I got GW was actually to tie me over until Oblivion was released. Who knows, perhaps the PvP'ers get their wish, and PvE dies when Oblivion is released?
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With regard to Oblivion, I read this on Gamespot's site lately and it doesn't bode well that the release date still just says "2005" and nothing more specific:
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The next chapter in the Elder Scrolls role-playing game series has been in development since 2002. |
Xonic
NWN... some good memories
same as baldur's gate 2. oh man... I played 30 some hours each seating at times. good college life, haa
same as baldur's gate 2. oh man... I played 30 some hours each seating at times. good college life, haa
Loviatar
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Originally Posted by Aniewiel
Oblivion? Pfftt....it'll die when NWNII is released! That's what I'm waiting for with baited breath.
With regard to Oblivion, I read this on Gamespot's site lately and it doesn't bode well that the release date still just says "2005" and nothing more specific: |
here it is from the official site...........rejoice all
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What's the release date? Holidays 2005. |
Scaphism
Congratulations to the trolls, you win this thread.
Blackace and Nuna, kindly do not address each other at all if you can't do so without fighting.
In case anyone's curious, it became more work than it's worth after deleting roughly the 10th post after another mod has already been through it, and the fires are still raging. References to deleted posts get deleted too, for future reference.
Blackace and Nuna, kindly do not address each other at all if you can't do so without fighting.
In case anyone's curious, it became more work than it's worth after deleting roughly the 10th post after another mod has already been through it, and the fires are still raging. References to deleted posts get deleted too, for future reference.