Quote:
Originally Posted by Red Locust
People are still missing the point. It's not about rangers being too powerful, they can easily be controlled by playing it smart; using the terrain, kiting, using enchantments and stances, these will all "own" rangers.
The problem lies in the fact that making a ranger build degenerates into taking those 8 skills stated earlier. You want an interrupt ranger? Take that interrupt spammer. You want a damage ranger? Take that interrupt spammer yet again. Generally speaking, that one build offers the best of anything a ranger can offer (there are of course specific skills needed in specific builds, but for the most part, this is true). If you don't see the problem with having one build that is the best in its class, you need to look harder.
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Unfortunately, I think you are right. The majority of posters who tried to participate to this thread missed the point, or worse, they didn't even take the time to understand it. It's obvious many of the recent posters didn't take the time to read the thread entirely, or worse that they are unable to read and to think before posting.
If something must be done about ranger interrupts, it is because there is a "potential" balance concern. Be it justified or not. Many posters gave facts that showed these interrupts are potentially too powerful when compared with similar skills. I invite you to reread this thread if you actually want to know why.
Skill balance or unbalance, is an intrinsic feature. It is not related to the skill's popularity nor to its degrees of success. So, in a few words:
- We don't care if it is widely used or not. This is irrelevant. ANet is known to issue global balance fixes, including on skills which were not yet abused.
- We don't care if interrupt ranger becomes the next FotW. We're talking the intrisic balance of a skill, not about colour and fashion.
- We don't care if a ranger can be countered or not. If you still haven't understood why by now, you need to read more and to post less.
- We don't care if there is a counter to the counter to the counter. See above why.
- We don't care if these skills will be overnerfed. The best way to avoid that is to actually propose a reasonnable fix. You can't achieve that if you close your eyes and ignore the potential abuse.
- We don't care if you like nerfs or not, if you like rangers or not. An intelligent discussion is based on facts and arguments, not on opinions.
Now if you're concerned about the build's popularity, if your only argument is the fact that rangers can be countered, if you don't know what balance is about, or even worse if you don't think we need a balanced environment to have more viable options, I invite you to refrain from posting.