No respect for runners?
coolsti
For my 2 cents worth, I have absolutely no respect for runners. Anyone who seems to be so desperate for money in this game and therefore needs to spend hours running people (or standing around Lions selling chest drops, etc. etc.) for hours on end, should maybe find a new game to play. What you need the money for? More 15K armor that doesn't give you any better stats?
The biggest thing I have against runners is that they help corrupt the natural story line of the game, by giving people a short cut to areas of the map where they don't yet deserve to be. When I get into a party to do a quest or mission, I would like to have my party members be sort of on a par with me. Not some low level who got run through the game, and not some low level wearing super Droknars armor.
This game has some definite drawbacks, one of them being that it is too easy to transfer high level weapons and money from your first characters to your lower level characters. The sweetest part of this game for me was playing my very first character, where every new quest was a struggle, and every new weapon found (also in low level areas) was a find! Another definite drawback is that you can be run through the game.
What I think would be great for the PVE part of this game is for Anet to alter the game such that you cannot do a new mission or quest until your character has successfully completed all the previous missions and quests in the story line. Add to that a level/quest/experience limit on the use of weapons and armor. This would not block high level characters from coming to low level areas to help out (which in itself, in my opinion, is a real annoyance) but would effectively force PVE players to follow the game as it was designed. Runners, of course, would then be out of business.
The biggest thing I have against runners is that they help corrupt the natural story line of the game, by giving people a short cut to areas of the map where they don't yet deserve to be. When I get into a party to do a quest or mission, I would like to have my party members be sort of on a par with me. Not some low level who got run through the game, and not some low level wearing super Droknars armor.
This game has some definite drawbacks, one of them being that it is too easy to transfer high level weapons and money from your first characters to your lower level characters. The sweetest part of this game for me was playing my very first character, where every new quest was a struggle, and every new weapon found (also in low level areas) was a find! Another definite drawback is that you can be run through the game.
What I think would be great for the PVE part of this game is for Anet to alter the game such that you cannot do a new mission or quest until your character has successfully completed all the previous missions and quests in the story line. Add to that a level/quest/experience limit on the use of weapons and armor. This would not block high level characters from coming to low level areas to help out (which in itself, in my opinion, is a real annoyance) but would effectively force PVE players to follow the game as it was designed. Runners, of course, would then be out of business.
MaglorD
Quote:
Originally Posted by KaPe
Well, I certainly have no respect for runners. Sorry, that's how I am. Sure you can claim that you got bored with your 69th character and just want to get good stuff faster - but I still don't like people who do it, both runners and those who pay for it.
Bet I'm not the only one. |
Imagine if everyone gets run, then we might as well throw out the whole game except for droknars forge(for the armor), uw/fow(for farming and armor), sf/gf(for the green items) and pvp areas since nobody would be doing any missions. Then all you have left are the fashion police who spend all their time farming for ectos and shards to buy their fow armor and strut around in town...how boring can they get?
Why does it always boil down to materialism, ie items and money??? I guess it's all those ppl from other mmorpgs trying to import their playing style to gw.
One and Two
are you still playing the game the first time through?
Sample Attack
My success rate Forge run is 5/9 , My failure rate include not having proper skill "Charge , Mending etc......" took me 5 tries to find a skill cap group to cap "Charge" , tonite friend of mine did it in 2 min range... After I get all the skillz I need, I never fail once (Knock on the wood) ..
I ran for guildies and Allied Guild members, charge 1k or lower to non guildies (Forge) , Dessert area , I do for 200 gold, even then some people didn't pay me ...
"OFF Topic"
Early Exp PVP , 3 W/Mo (one of them is me), against 1 W/R everybody else left...
He kept runnning around the circle , and we couldn't kill him.
I did get an offer , Run Service 100 k From Becon Perch to Henge of Denravi ""
I didn't have the right skillz and not enf exp atm.... Now ! I'm ready .... : D
I ran for guildies and Allied Guild members, charge 1k or lower to non guildies (Forge) , Dessert area , I do for 200 gold, even then some people didn't pay me ...
"OFF Topic"
Early Exp PVP , 3 W/Mo (one of them is me), against 1 W/R everybody else left...
He kept runnning around the circle , and we couldn't kill him.
I did get an offer , Run Service 100 k From Becon Perch to Henge of Denravi ""
I didn't have the right skillz and not enf exp atm.... Now ! I'm ready .... : D
coolsti
I guess sort of as an answer to One and Two (if that was the question) ...
I am playing my 3rd and 4th characters now, and for all characters I have played the entire game, with no running, doing all the quests and missions, trying to avoid parties with high levels who are only there to help out. And I am still enjoying it immensely. The only thing I do (but regret) is transfer better weapons from my higher level characters.
And the reason why I still am enjoying the game this way is because each of my character classes is played so differently due to their different skills. So although the game and missions and quests are the same, the way I play the game is completely different. I also enjoy the human interaction with good party members (when they are found), and this aspect of the game can be found by doing the very same quests over and over again, if you like, with different groups.
Maybe the game is not so boring to me on the 3rd and 4th time through because I play the game tactically according to the profession of my character. I mean, I don't play my elementalist or my Monk/Necro like a warrior, like I see a lot of others do.
I am playing my 3rd and 4th characters now, and for all characters I have played the entire game, with no running, doing all the quests and missions, trying to avoid parties with high levels who are only there to help out. And I am still enjoying it immensely. The only thing I do (but regret) is transfer better weapons from my higher level characters.
And the reason why I still am enjoying the game this way is because each of my character classes is played so differently due to their different skills. So although the game and missions and quests are the same, the way I play the game is completely different. I also enjoy the human interaction with good party members (when they are found), and this aspect of the game can be found by doing the very same quests over and over again, if you like, with different groups.
Maybe the game is not so boring to me on the 3rd and 4th time through because I play the game tactically according to the profession of my character. I mean, I don't play my elementalist or my Monk/Necro like a warrior, like I see a lot of others do.
Sagius Truthbarron
The fact is, most people don't know what their aggro circle is for. They don't care about dodging past things. When they run with you they WILL bring everything that you didn't aggro with you.
Sure, they have some uses when they stop and tank the mob for the 1-5 seconds untill they die. Or if you can get them to be attacked first.
I can't say it's perticularly easy to Smite/Remove Hex the Crippling Anguish, Phantasmal, and such that just got put on you by the 3 mobs of Heritics that just got aggroed, and then sprint+charge past the wall of 5 people that are ahead of you that just absorbed your charge.
And when people start to get a bit ahead of me in the start with their ranger runner skills that they plopped on, as the runner I feel obligated to get ahead of them. I didn't ask them to run with me. Most of the time when I start a run I say "If you want to run, take the other route".
I don't see how you could call someone a bad runner becuase they have a hard time coping with a train of idiot Mo/W, R/mo, W/mo that just used their speed+ skills to get ahead of and then body-block them.
Sure, they have some uses when they stop and tank the mob for the 1-5 seconds untill they die. Or if you can get them to be attacked first.
I can't say it's perticularly easy to Smite/Remove Hex the Crippling Anguish, Phantasmal, and such that just got put on you by the 3 mobs of Heritics that just got aggroed, and then sprint+charge past the wall of 5 people that are ahead of you that just absorbed your charge.
And when people start to get a bit ahead of me in the start with their ranger runner skills that they plopped on, as the runner I feel obligated to get ahead of them. I didn't ask them to run with me. Most of the time when I start a run I say "If you want to run, take the other route".
I don't see how you could call someone a bad runner becuase they have a hard time coping with a train of idiot Mo/W, R/mo, W/mo that just used their speed+ skills to get ahead of and then body-block them.
badd
i dont get the people who give free runs ALL the time, i dont mind if ur test running or if its like a run from LA to d'ale or forge to ice or pledge, but if its like toa or beacon to kryta, it just ruins buisness.
Numa Pompilius
Quote:
Originally Posted by coolsti
I am playing my 3rd and 4th characters now, and for all characters I have played the entire game, with no running, doing all the quests and missions, trying to avoid parties with high levels who are only there to help out. And I am still enjoying it immensely. The only thing I do (but regret) is transfer better weapons from my higher level characters.
|
Quote:
Maybe the game is not so boring to me on the 3rd and 4th time through because I play the game tactically according to the profession of my character. |
People who run spoil the game for themselves, IMO. They skip all challenges and get max armor & weapons making the game extremely easy, so of course the game is boring for them!
But OK, there are some quests I will skip this time (like "Deserters" in old Ascalon), and I'm in favor of people running if they want to. As long as they then don't bitch & moan about the PvE being short or boring, that is.
KaPe
Quote:
Originally Posted by One and Two
are you still playing the game the first time through?
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Dax
Quote:
Originally Posted by Venus
*Random Off-Topic* I hate sarcasm with a passion, its so classless
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Sarcasm is a way for me to show a distaste with a point of view with out resorting to name calling and other adolescent things people do.
BTW the definition of classless is:
1. Lacking social or economic distinctions of class: a classless society.
2. Belonging to no particular social or economic class.
I'm not sure how this relates to sarcasm, but I get your drift.
And having said that I've never had any respect for runners, even if it takes skill.
See? I stayed on topic and addressed all your points, unlike your post heheh sorry I couldn't resist.
Pyrea
Personally I think that runners provide a very good service.
Here's my story.
The first character I created, I did every single quest (in pre searing and after), opened up my map fully in all areas and destroyed every single enemy in a given area before moving onto the next one. Repeated this technique until I completed the game fully (and I do mean fully) without getting run anywhere.
For all my characters after that, I again did all quests, cleared areas and opened map fully but just up to Traveller's Vale. Then of course, got a run to Beacons and from there to Droknars where I purchased my armour. Then I went back and basically carried on with my destroy creatures, open map etc technique and again finished the game.
Now all I need to do is complete all the Sorrow's Quests and the quests from Glint (other than Defend Droknars)
I think personally if you are playing the game for the first time, then go through it properly until the end. Not only do you make money on farming etc but you see some wonderful things throughout and also discover things in areas where you would not normally go (because no quests take you to that particular area)
I now run guild members when they need to and sometimes do the Droknar run for fun and take a few people with me for free.
All in all running is a useful tool later in the game as well.
Yesterday using my warrior, I realised I missed 1 quest in the Maguuma area where you have to meet the druids at the waterfall (you get the quest from Avatar of Dwayna at Druid's Overlook, but your region needs favour of course to make Dwayna appear)
I decided to be a bit adventurous and ran from Temple of Ages all the way to the Sage Lands and it was a lot of fun, so running for yourself and getting run is okay but just as long as you dont get run everywhere and miss all quests etc early on.
Most people get run to get armour (I know I do) at Droknars because dont really want to spend the money on upgrading armour in each new area.
What I usually do is at some point get run, get one set of armour from Droknars, go through the game and then once you get to Marnhan's Grotto and Granite Citadel then buy the nicer armour.
Anyway, the most important thing I think is to enjoy the game and learn as you go (which you will do) but only if you play the game.
I do agree that's its pointless getting run say from Ascalon to Yaks to Droknars to War Camp without doing any of the quests as obviously you will be very low level and also if you then want to join a group say to Sorrows then noone will have u and if they do u will be a hindrance more than an asset.
Anyway, thats my bit said.
Take care and enjoy
Pyrea
Here's my story.
The first character I created, I did every single quest (in pre searing and after), opened up my map fully in all areas and destroyed every single enemy in a given area before moving onto the next one. Repeated this technique until I completed the game fully (and I do mean fully) without getting run anywhere.
For all my characters after that, I again did all quests, cleared areas and opened map fully but just up to Traveller's Vale. Then of course, got a run to Beacons and from there to Droknars where I purchased my armour. Then I went back and basically carried on with my destroy creatures, open map etc technique and again finished the game.
Now all I need to do is complete all the Sorrow's Quests and the quests from Glint (other than Defend Droknars)
I think personally if you are playing the game for the first time, then go through it properly until the end. Not only do you make money on farming etc but you see some wonderful things throughout and also discover things in areas where you would not normally go (because no quests take you to that particular area)
I now run guild members when they need to and sometimes do the Droknar run for fun and take a few people with me for free.
All in all running is a useful tool later in the game as well.
Yesterday using my warrior, I realised I missed 1 quest in the Maguuma area where you have to meet the druids at the waterfall (you get the quest from Avatar of Dwayna at Druid's Overlook, but your region needs favour of course to make Dwayna appear)
I decided to be a bit adventurous and ran from Temple of Ages all the way to the Sage Lands and it was a lot of fun, so running for yourself and getting run is okay but just as long as you dont get run everywhere and miss all quests etc early on.
Most people get run to get armour (I know I do) at Droknars because dont really want to spend the money on upgrading armour in each new area.
What I usually do is at some point get run, get one set of armour from Droknars, go through the game and then once you get to Marnhan's Grotto and Granite Citadel then buy the nicer armour.
Anyway, the most important thing I think is to enjoy the game and learn as you go (which you will do) but only if you play the game.
I do agree that's its pointless getting run say from Ascalon to Yaks to Droknars to War Camp without doing any of the quests as obviously you will be very low level and also if you then want to join a group say to Sorrows then noone will have u and if they do u will be a hindrance more than an asset.
Anyway, thats my bit said.
Take care and enjoy
Pyrea
wsmcasey
A-net could fix the problem pretty easy with all the new players getting run to Droknars. I only have issues with first time players getting run there mostly. A-net should do something like they just did in the update with the bonus quests that you can get from Glint in Droknars where you can only take the quest if you beat the game. They could do the same thing by setting up a specific quest called "Running to Droknars" and you can only acquire the quest if you have at least ascended with 1 character. That way you still have the choice of running after you create multiple characters and bypass some of the story so you can aquire skills and armor for pvp quicker. This preserves most of the story line and game play in PvE, preserves the business for the runners, and cuts down on the newbs getting run to Droknars.
Shadowspawn X
Quote:
Originally Posted by zehly
Troll much?
Obviously if you don't see the value in the services runners provide, then you haven't been playing enough. Running is a double-edged sword. It's the way that experienced players get around = good. The way that poor newbies get around = bad. So it's a quick fix to a bigger problem. |
IMHO spending two or three weeks on storyline creates a solid toon for both newbies and experienced players.
However, I must say that running is fun I've been running lonars just to fill in the pixals on my map and had a blast doing it. So I can see how runners enjoy it.
Dax
Quote:
Originally Posted by wsmcasey
A-net could fix the problem pretty easy with all the new players getting run to Droknars. I only have issues with first time players getting run there mostly. A-net should do something like they just did in the update with the bonus quests that you can get from Glint in Droknars where you can only take the quest if you beat the game. They could do the same thing by setting up a specific quest called "Running to Droknars" and you can only acquire the quest if you have at least ascended with 1 character. That way you still have the choice of running after you create multiple characters and bypass some of the story so you can aquire skills and armor for pvp quicker. This preserves most of the story line and game play in PvE, preserves the business for the runners, and cuts down on the newbs getting run to Droknars.
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If they did that, let people run til thier hearts desire.
wsmcasey
Quote:
Originally Posted by Dax
They could also put level requirements on armor and weapons like most MMOs.
If they did that, let people run til thier hearts desire. |
MirkoTeran
Quote:
Originally Posted by KaPe
Well, I certainly have no respect for runners. Sorry, that's how I am. Sure you can claim that you got bored with your 69th character and just want to get good stuff faster - but I still don't like people who do it, both runners and those who pay for it.
Bet I'm not the only one. |
Quote:
Originally Posted by Mimi Miyagi
And it effects you HOW in game? Why do you dislike something that has no bearing on your game enjoyment?
I've used runner in the past - you can't get a PUG together at Elona Reach anymore, it's all runners now. You can spam "monk lfg" all you want, but chances are, you're alone. After enduring dozens of missions like elona's reach with PUBs and having to do them over and over and over and over because PUGs SUCK at that mission - I'll gladly hand over 1K and get it over with. And I've finished the game with six diff characters/professions. Get off your high horse. |
(I apologize to 0.1% of experienced players that use runners)
Phrozenflame
I ascended my Ele, after that I made a warrior and honestly I cant bother myself with trouble and make a huge circle around the world map to reach droks..I hired runners and thats it..I got my droks armor and ran to Kryta gates myself with henchies and now i'll do the game normally.
Also once u get a good runner, its good if u add them to ur friend lists so u can hire them again.
But I must say you do become inreasingly dumb with the aggro if u think Droks armor wil lsave you everytime, thats the only fault apart from Ascalon map exploit i see...given that warriors are already dumb with over-confidance, putting them in drok armors is just a crime against Humanity.
Also once u get a good runner, its good if u add them to ur friend lists so u can hire them again.
But I must say you do become inreasingly dumb with the aggro if u think Droks armor wil lsave you everytime, thats the only fault apart from Ascalon map exploit i see...given that warriors are already dumb with over-confidance, putting them in drok armors is just a crime against Humanity.
sybban
I'd like to add my useless opinion to this:
Runners: Don't see the problem, people have to make money
Scammers: Personally I like them because they point out who the idiots are. I don't think I've ever scammed, but I know I've been smart enough not to fall for any. Plain and simple, If you get scammed-you're stupid....get over it
Spammers: I think they reserved a circle in hell for them recently
Runners: Don't see the problem, people have to make money
Scammers: Personally I like them because they point out who the idiots are. I don't think I've ever scammed, but I know I've been smart enough not to fall for any. Plain and simple, If you get scammed-you're stupid....get over it
Spammers: I think they reserved a circle in hell for them recently
Wolvenbear
First character I created, I was a total newb and I knew it. I played through everything, getting all the quests and missions. All characters after that I generally leave Pre around level 4. I skip the Ascalon missions and simply do skill quests. Fighting/questing my way to Beacon's leaves me around level 8. Quick run to Drok's for my armor, map back to Beacon's, and continue from there. I personally enjoy the run to Drok's and appreciate every skilled runner out there. Matter of fact I'll try my best to run in front of them and aggro everything out of their way before I die.
Runners aren't the cause of noobs. Noobs simply exist. For as long as there are multiplayer games there will be noobs. I agree running new people through most of the game and not allowing them to learn the limits/boundaries of the class they are playing is a bad idea. However, newbs can be taught by good groups and further gameplay. Noobs will always plague skilled players with lack of teamwork, lack of communication, and lack of etiquette.
I don't think adding level requirements to armor will stop all running. Most toons are level 20 by the time they get to the desert missions. Map to Beacon's, run to Drok's, back to desert. It will definitely stop most of the <lvl 10's begging for gold and materials in Drok's, and probably stop most of the armor twinks.
Speaking of twinked characters: this is another ancient argument. If I am playing my max level character and find an excellent weapon for my lower level character, I still worked for it. Why shouldn't I be able to use it? (Generally I save the high level weapons in inventory until they are actually useful though.)
Runners aren't the cause of noobs. Noobs simply exist. For as long as there are multiplayer games there will be noobs. I agree running new people through most of the game and not allowing them to learn the limits/boundaries of the class they are playing is a bad idea. However, newbs can be taught by good groups and further gameplay. Noobs will always plague skilled players with lack of teamwork, lack of communication, and lack of etiquette.
I don't think adding level requirements to armor will stop all running. Most toons are level 20 by the time they get to the desert missions. Map to Beacon's, run to Drok's, back to desert. It will definitely stop most of the <lvl 10's begging for gold and materials in Drok's, and probably stop most of the armor twinks.
Speaking of twinked characters: this is another ancient argument. If I am playing my max level character and find an excellent weapon for my lower level character, I still worked for it. Why shouldn't I be able to use it? (Generally I save the high level weapons in inventory until they are actually useful though.)
sybban
A lot people say the PvE is boring.
Do the entire thing solo, not skipping missions and tell me it's boring
Do the entire thing solo, not skipping missions and tell me it's boring
trelloskilos
Quote:
Originally Posted by Shadowspawn X
I just dont see the gameplay value of running at all, the argument seems to be that if you played the storyline once you have a right to be ran which is preposterous. If you are a pvp'r needing skills unlocked in a hurry and wanting to skip storyline. Use your faction thats why it was created. And just beause you completed game with one charactor then get ran with 2nd or 50th charactor, doesnt make you fit to be in FoW/UW or SF with 2nd or 50th charactor which you havent taken the time to master. Running is just making the PvE experience wrought with bad players who dont understand their skills.
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Also, Why should anyone just unlock their skills exclusively with PvP faction? Anet did intend for GW players to play a bit of both, and the advantage of PvP and PvErs is that they can UAS quicker.
Thirdly, getting a Drok Run alone does not make a character elegible for UW/FoW. You still have to ascend, which still means that you must complete at least 4 missions, plus solo your Doppleganger. By that time, I would think most people would have an idea of their skillset. Also, there are still players out there who have played every mission from the Great Northern wall to Hells Precipice, who STILL don't understand their skillset....
...and missions mean absolute fcuk all for a pure PvPer who just wants to get skill unlocks.
Quote:
IMHO spending two or three weeks on storyline creates a solid toon for both newbies and experienced players. |
Quote:
However, I must say that running is fun I've been running lonars just to fill in the pixals on my map and had a blast doing it. So I can see how runners enjoy it. |
Dax
Quote:
Originally Posted by trelloskilos
It might do, but then again, it might mean that experienced players drop out and stop playing GW altogether at the thought of having to do the more boring missions again.
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Being that this seems to be the most common excuse for repeat players, I would think that if it's you 2nd, 3rd, .....6th time these missions would be a breeze because you know what to do where to go. It's not like it takes months and months to do all the missions to reach level 75 or anything.
If the game is so great how come it's boring?
zehly
Ok, for what it's worth.
Listen, runners. Don't feel bad. If there is one person on these forums who ADORES the work you do for her, it's me. And I to show it, I always pay well. I've paid up to 1k to get from Ascalon to Piken And for Droknar runs, because I know it takes skill, I always toss 7-10k their way.
You guys rock. Don't forget that.
~zehly
Listen, runners. Don't feel bad. If there is one person on these forums who ADORES the work you do for her, it's me. And I to show it, I always pay well. I've paid up to 1k to get from Ascalon to Piken And for Droknar runs, because I know it takes skill, I always toss 7-10k their way.
You guys rock. Don't forget that.
~zehly
Pac13man
In my opinion, runners are here to stay whether people like them or not. I personally do NOT like them but until the game makers change the game, they are here to stay. I think they do more bad than good.
I assume the game creators made the game to be fun and challenging or no one would pay for it or play it. It's obvious you are supposed to cooperate and work together to advance the story and your own character's development. That's why henchmen will help but are not as good as a group of live, experienced players who know what they are doing.
From playing the game, I've come to realize that if you work hard, work together and play the game in the order it was meant to be played, you will find all the right armor you need, have all the money you need and get more satisfaction out of reaching the highest levels and completing the game. This is obviously what the game designers had in mind. This applies to trying different characters as well. So you remember the mission? Good. You did it as a warrior last time, now you're trying it as a mesmer or a monk. It's still challenging.
Runners, in my opinion, provide a way to circumvent this learning process and provide a diservice to players. Leveling up to 20 in a day is a worthless way to play the game. Running inexperienced players to Droks just to get armor deprives them of the challenge and learning curve of the game. You bypass everything the game makers intended you to do. Yeah, it's fun to run and it feels good to earn plats helping others circumvent the game play but its a shallow way to play and it provides only instant gratification to those you are running. Instant gratification and circumventing the system seem to be the mind-set of today's society anyway and it shows in the game. It's not something I want to learn.
If you want to help people advance, offer your expertise and go on hard missions with them.
I assume the game creators made the game to be fun and challenging or no one would pay for it or play it. It's obvious you are supposed to cooperate and work together to advance the story and your own character's development. That's why henchmen will help but are not as good as a group of live, experienced players who know what they are doing.
From playing the game, I've come to realize that if you work hard, work together and play the game in the order it was meant to be played, you will find all the right armor you need, have all the money you need and get more satisfaction out of reaching the highest levels and completing the game. This is obviously what the game designers had in mind. This applies to trying different characters as well. So you remember the mission? Good. You did it as a warrior last time, now you're trying it as a mesmer or a monk. It's still challenging.
Runners, in my opinion, provide a way to circumvent this learning process and provide a diservice to players. Leveling up to 20 in a day is a worthless way to play the game. Running inexperienced players to Droks just to get armor deprives them of the challenge and learning curve of the game. You bypass everything the game makers intended you to do. Yeah, it's fun to run and it feels good to earn plats helping others circumvent the game play but its a shallow way to play and it provides only instant gratification to those you are running. Instant gratification and circumventing the system seem to be the mind-set of today's society anyway and it shows in the game. It's not something I want to learn.
If you want to help people advance, offer your expertise and go on hard missions with them.
matiasdu
Running is a fun user created minigame. I like it.
I began running for myself, mostly some areas seemed more fun to run than to fight trough.
Then I beggan running my guildies.
Then one of 'em on a particular run, offered my running services to others for a fee. I didn't mind, nor cared any, I got my share.
I run people for free whenever they are headed more or less the same way I am. I only ever asked for donations, for whatever amount they feel like paying.
In my opinion anyone is free to play the game in the way they want to. After all, I hate trading and farming, so if I'm ever in need of a lot of cash fast, running is the only choice I would enjoy doing.
BTW: don't pm me asking for a run. I only offer when I feel like it, I don't do requests.
I began running for myself, mostly some areas seemed more fun to run than to fight trough.
Then I beggan running my guildies.
Then one of 'em on a particular run, offered my running services to others for a fee. I didn't mind, nor cared any, I got my share.
I run people for free whenever they are headed more or less the same way I am. I only ever asked for donations, for whatever amount they feel like paying.
In my opinion anyone is free to play the game in the way they want to. After all, I hate trading and farming, so if I'm ever in need of a lot of cash fast, running is the only choice I would enjoy doing.
BTW: don't pm me asking for a run. I only offer when I feel like it, I don't do requests.
tomcruisejr
i used to hate runners that smuggle low levels in droks. but witnessing a run made by geo stigma [he was asking for a devourer egg for free run back then, he ran my level 17 monk], my perspective changed.
running is something that people can specialize on. not all runners can do the droknar run. skilled and less skilled runners, we can distinguish one from the other.
only bad thing is that there are wannabe runners who scam our new players. that sucks.
low levels/new players in high level maps are fine. but they're gonna experience some difficulties in getting a party (unless some bored person wanna help all low levels on that outpost/map).
respect to runners. /salute
"Droknar Forge Running is a GuildWars (PVE) Tradition"
(some/most pvp players hate the w/mo but they forgot that a w/mo ran them to droks to "skill cap" because they cant get UAS.)
running is something that people can specialize on. not all runners can do the droknar run. skilled and less skilled runners, we can distinguish one from the other.
only bad thing is that there are wannabe runners who scam our new players. that sucks.
low levels/new players in high level maps are fine. but they're gonna experience some difficulties in getting a party (unless some bored person wanna help all low levels on that outpost/map).
respect to runners. /salute
"Droknar Forge Running is a GuildWars (PVE) Tradition"
(some/most pvp players hate the w/mo but they forgot that a w/mo ran them to droks to "skill cap" because they cant get UAS.)
kawaii_bat
Being run and running someone is a free choice 2 people make.
I don't see why it should be bad or not if someone wants to make money by running someone
or if someone doesn't want to spend a few weeks patiently leveling their character
You can tell if they are new players or not by the way they talk to you and the level they have. So just *don't* play in a party of all level 20s and one level 14 if you don't want to. No one is forcing you.
I think runners are a good thing, they give older players a chance to progress faster.
So what if newer players hitch a ride? If they have the money to pay for it, then they have the right to go. They can ruin the story and their own game play if they choose to, that doesn't mean they have to ruin it for you too.
Just ignore them.
It's all our own 50$ to waste.
I don't see why it should be bad or not if someone wants to make money by running someone
or if someone doesn't want to spend a few weeks patiently leveling their character
You can tell if they are new players or not by the way they talk to you and the level they have. So just *don't* play in a party of all level 20s and one level 14 if you don't want to. No one is forcing you.
I think runners are a good thing, they give older players a chance to progress faster.
So what if newer players hitch a ride? If they have the money to pay for it, then they have the right to go. They can ruin the story and their own game play if they choose to, that doesn't mean they have to ruin it for you too.
Just ignore them.
It's all our own 50$ to waste.
AcesOverEights
I've worked my way to the Southern Shiverpeaks and never understood the whole running bit from a consumer angle, however the practice doesn't bother me in the slightest. I'm not exactly taking in any 11lvl Mesmers into the party for the Ice Caves mission either. Not heard any begging to speak of. I will say that one of the funniest things I ever was a part of was a PUG breaking in fifteen different directions in the desert to run through to the portal. I was laughing myself silly at the end. The game is fine and runner's/runnees should continue to work the trade. I doubt I'll ever use them, but I darn sure want to try and solo run my way from Beacon's to Droknar's some day. (In fact, this should be some kind of quest or something.) I agree with Kawaii Bat, if you don't like them, "ignore them."
coolsti
Why I hate the over popularity of running:
Last night, playing with a friend, first we started a conversation with a warrior looking to get to the next mission town from where we were. I said that we were doing the primary quest to get us to Ventaris refuge. So he offers to run us there. Like, to him, the entire point of the game was to be run from mission town to mission town, and the rest of the game doesn't exist. My point: it is getting hard to find party members that wish to play this game without running.
After explaining to him that we don't like to run, we joined and went out anyway. And due to some tactical blunder, we got ourselves in a bit of trouble along the way and aggro'ed too many enemy. So what did the guy do? Rather than fight, or retreat/resurrect/fight again (which would be the correct, tactical way that I wish to play the game) he just took off in a sprint to the next portal door. Good, he saved us from all dying, and he got us further in the quest, but he obviously missed the whole point: playing the game and accepting the challenge of it.
Then this happened: later on we met a really nice elementalist who is playing her first character. She went to Ventaris with us. When we got there I explained that Ventaris is a good place to upgrade armor, but she then asked why we didn't go to Droknars to get better armor. I explained that we wanted to follow the story line and get to Droknars when we get there. Now here is the killer: she replied that "running to Droknars was the only way to get there".
I find it very dissappointing that so many new players to the game have this misconception, that you can't get to Droknars if you don't get run there. I would suppose that is why a lot of new players let themselves get run there. I mean, if you think you can't reach it any other way, then might as well do it as level 8 instead of waiting til you are level 18.
Last night, playing with a friend, first we started a conversation with a warrior looking to get to the next mission town from where we were. I said that we were doing the primary quest to get us to Ventaris refuge. So he offers to run us there. Like, to him, the entire point of the game was to be run from mission town to mission town, and the rest of the game doesn't exist. My point: it is getting hard to find party members that wish to play this game without running.
After explaining to him that we don't like to run, we joined and went out anyway. And due to some tactical blunder, we got ourselves in a bit of trouble along the way and aggro'ed too many enemy. So what did the guy do? Rather than fight, or retreat/resurrect/fight again (which would be the correct, tactical way that I wish to play the game) he just took off in a sprint to the next portal door. Good, he saved us from all dying, and he got us further in the quest, but he obviously missed the whole point: playing the game and accepting the challenge of it.
Then this happened: later on we met a really nice elementalist who is playing her first character. She went to Ventaris with us. When we got there I explained that Ventaris is a good place to upgrade armor, but she then asked why we didn't go to Droknars to get better armor. I explained that we wanted to follow the story line and get to Droknars when we get there. Now here is the killer: she replied that "running to Droknars was the only way to get there".
I find it very dissappointing that so many new players to the game have this misconception, that you can't get to Droknars if you don't get run there. I would suppose that is why a lot of new players let themselves get run there. I mean, if you think you can't reach it any other way, then might as well do it as level 8 instead of waiting til you are level 18.
aron searle
Quote:
Now here is the killer: she replied that "running to Droknars was the only way to get there". |
When i got to beacons perch (the first time) i did the quests that were available there, then headed back for my rewards.
Now this being my first time i was not sure were the next area was, the story gave me no real direction, no real "go this way do this" quest (unless i completly missed it, but then should i be able to?)
I realised that going straight to drokners was not the way to go, but the story does kinda flap about here. How did i find out where to go, by looking on the net for a map.
As for the actual drokner run, i got run there on my second character this way. I though that it looked so much fun that i decided to get my w/m out and have a go with him (it was another guildee). I have to say that it was extremly challenging and fun, for this reason alone i would like it to stay in one form or anther.
Quote:
Being that this seems to be the most common excuse for repeat players, I would think that if it's you 2nd, 3rd, .....6th time these missions would be a breeze because you know what to do where to go. It's not like it takes months and months to do all the missions to reach level 75 or anything. If the game is so great how come it's boring? |
I got run as i didnt want to do them again. I was unlocking skills.
Its very simple, i dont want to do certian missions again as i find them boring. Give me ONE good reason why i should do them again?
p.s. The fact that there easy is not a reason to do them.
MrEmence
I do not aggree with runing, some say that older players should be able to run to draknar as they have already done the full storyline once or more times anyway so they can quickly get the skills that they want, but I have done all missions and all quest in 4 days, how much faster do you need? further new players that get run generaly dont know how to play there jobs and basicaly piss ppl off when they are in southern shiverpeaks at lvl 14 trying to get a party, so dont play with them, then they have to go back and do the quest and mission to get exp and more inportant skill in there job, so in my opinion running is pointless to those that do it and agrivating to those that have to deal with the low lvl noobs in high lvl areas.
aron searle
Quote:
but I have done all missions and all quest in 4 days |
Dont belive that, and if you have done it then i have to ask if you have a job or are on holiday (or at school).
And still, no-one seems to be able to give me ONE good reason as to why i should have to replay missions i find boring when i can skip them (on my second char).???
Pat The Transgender
Random and unneeded interjection:
Ranger runners ftw
Ranger runners ftw
coolsti
Quote:
Originally Posted by aron searle
And still, no-one seems to be able to give me ONE good reason as to why i should have to replay missions i find boring when i can skip them (on my second char).???
|
I have played most of the missions of this game many, many times, both in order to get my own 4 characters through them, but also to help friends that are near my level and also needing to do them (and who have not done them together with me). In the last two days I must have done the Wilds 6 or 7 times. I don't find them boring. Each party group is different, and so each time, tactics need to be altered a bit. I try new skill combinations, I use different characters with different professions. So doing the missions repeatedly is not boring to me at all (gosh, I am lucky, I am REALLY getting my money's worth out of Guild Wars )
aron searle
You misunderstand me or i didnt explain myself properly.
I have created a second charachter becasue i WANT to play the game again. I do enjoy most of the missions.
However there are some missions i would rather skip or get over and done with as i have either done them countless times (i.e ive done thirsty river more times than i can remember as i have helped people through).
This is where the drok run helps, In essence it makes it easier to play, and get through or skip those missions im bored with.
I assume you fell like this as typicly there attitude to the mission is to get it done as quick as and to rush. Unfortanatly this is just how some people want to play the game.
Whenever i get into a mission with my new 2nd charachter i will make sure that i do not do this if there are others who want to play the game your way, or if i myself wish to do it properly.
Another thing that i assume you dont like is that they typicly are a few levels lower than the rest (ignoring the extreme rushers that are lvl 2 or whatever). What you have to remember is that although they are lower level, they hopefully are more skilled (hopefully) and the extra equip will help make up for there lower level.
I have created a second charachter becasue i WANT to play the game again. I do enjoy most of the missions.
However there are some missions i would rather skip or get over and done with as i have either done them countless times (i.e ive done thirsty river more times than i can remember as i have helped people through).
This is where the drok run helps, In essence it makes it easier to play, and get through or skip those missions im bored with.
Quote:
But what I object to is getting into parties in the PVE part of this game with people that have been run or who find replaying missions boring. |
Whenever i get into a mission with my new 2nd charachter i will make sure that i do not do this if there are others who want to play the game your way, or if i myself wish to do it properly.
Another thing that i assume you dont like is that they typicly are a few levels lower than the rest (ignoring the extreme rushers that are lvl 2 or whatever). What you have to remember is that although they are lower level, they hopefully are more skilled (hopefully) and the extra equip will help make up for there lower level.
generik
Quote:
Originally Posted by sybban
A lot people say the PvE is boring.
Do the entire thing solo, not skipping missions and tell me it's boring |
Reason?
1. Most of the earlier missions are not challenging at all, more of a pain/nuisance if anything else. Case in point: Divinity Coast.. truly the most boring mission ever.
2. Apart from the special areas like UW/FoW or GF/SF.. it is quite hard to actually feel that you have "earned" something. So what if you grinded 50 hours away through.. "do the entire thing solo, not skipping missions"?
What have you got to show for it?
10 platinium?
Pfft.
GW really needs a greater variety of items, trust me on this. Better still come up with PvE only weapons and 'Arena standard issues' for the purpose of "balance".
Right now it is very boring. VERY. BORING.
Enough said.
coolsti
Consider two scenarios:
Scenario A: A party forms to go out on a mission like Divinity Coast. Everyone is very quiet, there is maybe only a little talk amongst the members. Things like "rdy?" and "gogogogogo". They start the mission. Everyone follows the one or two that take the initiative to go forward. The party does the mission with little or no communication. The mission gets done, everyone gets teleported to the next town, the group says thanks to each other, and everyone goes their separate ways.
Scenario B: A party forms to go out on a mission like Divinity Coast. There is a bit of idle chat, maybe in order to get to know one another, but mainly in order to ask who is taking what skills with them. They start the mission. But instead of just doing the mission silently, the group communicates a great deal. Not by trading with each other or by finding out who is doing PVP, etc., but by joking and just generally having a good time. The mission gets done, everyone gets teleported to the next town, and maybe the group altogether or in part continues to the next quest or mission, and maybe a few new names get added to the friend's list.
Scenario A bores the heck out of me, no matter what the mission or quest, but Scenario B is what I experience the majority of the time. Maybe because I am lucky or better at forming a group, maybe because I am a major contributor to the humor that goes on while doing a mission. At any rate, by playing the game in the manner of scenario B, even Divinity Coast is not boring to me. Its all a matter of how you play the game.
Scenario A: A party forms to go out on a mission like Divinity Coast. Everyone is very quiet, there is maybe only a little talk amongst the members. Things like "rdy?" and "gogogogogo". They start the mission. Everyone follows the one or two that take the initiative to go forward. The party does the mission with little or no communication. The mission gets done, everyone gets teleported to the next town, the group says thanks to each other, and everyone goes their separate ways.
Scenario B: A party forms to go out on a mission like Divinity Coast. There is a bit of idle chat, maybe in order to get to know one another, but mainly in order to ask who is taking what skills with them. They start the mission. But instead of just doing the mission silently, the group communicates a great deal. Not by trading with each other or by finding out who is doing PVP, etc., but by joking and just generally having a good time. The mission gets done, everyone gets teleported to the next town, and maybe the group altogether or in part continues to the next quest or mission, and maybe a few new names get added to the friend's list.
Scenario A bores the heck out of me, no matter what the mission or quest, but Scenario B is what I experience the majority of the time. Maybe because I am lucky or better at forming a group, maybe because I am a major contributor to the humor that goes on while doing a mission. At any rate, by playing the game in the manner of scenario B, even Divinity Coast is not boring to me. Its all a matter of how you play the game.
aron searle
Quote:
Scenario B: A party forms to go out on a mission like Divinity Coast. There is a bit of idle chat, maybe in order to get to know one another, but mainly in order to ask who is taking what skills with them. They start the mission. But instead of just doing the mission silently, the group communicates a great deal. Not by trading with each other or by finding out who is doing PVP, etc., but by joking and just generally having a good time. The mission gets done, everyone gets teleported to the next town, and maybe the group altogether or in part continues to the next quest or mission, and maybe a few new names get added to the friend's list. |
Like i said its just some people attitue to do this..
Quote:
Scenario A: A party forms to go out on a mission like Divinity Coast. Everyone is very quiet, there is maybe only a little talk amongst the members. Things like "rdy?" and "gogogogogo". They start the mission. Everyone follows the one or two that take the initiative to go forward. The party does the mission with little or no communication. The mission gets done, everyone gets teleported to the next town, the group says thanks to each other, and everyone goes their separate ways. |
Unless its a stupidly easy mission, i will not leave untill we have chosen a caller and chatted for abit (who does what ect). I also make it habit to not take peeps who dont responde when you talk to them.
Last night i was forming a party to help a guildee do a mission. it was just me and him, so i thought lets get some people.
As soon as i formed a team it was gogogogogog liek you described. My guildee whispered me that we should prob chuck em. But i was the mood to take people, you know be sociable.
Needless to say, he was right.
I dont think this is a symptom of rushing, but simply how some people play the game.
generik
The sad thing is I try to be chatty and friendly when in parties too, but when others fail to response in kind.. you can't help but feel very stupid.
Wonder what's becoming of the world really.
Wonder what's becoming of the world really.
MrEmence
Yes i had 4 days off from work and was playing my fourth char, so I knew exactly what to do and where to go for each quest and mission. In my opinion online games are just as much about being social as it is about the game if not more, so the gogogogogo atitude sucks becuse I find they dont say much beyond we need to go faster, and i generaly just boot them as i do not have fun playing with them.