IWAY Rant
SirGanksAlot
These IWAY builds are becoming absurd. I am posting about it because I heard that ArenaNet does browse the popular forums for suggestions and input. Im just going to give some personal reasons why I dont like IWAY builds and why they should be nerfed.
Subject: Nerf IWAY, The Flavor of the Year.
First off, There is no strategy to an IWAY build. Most people wont even spam chat looking for a group. This is mostly what attracts people to an IWAY build because its an easy way to find a fast group and actually win. People dont have to use teamspeak and dont have to discuss much of anything. You go in, do your thing, and thats that. People will form IWAY groups and most of them will simply join randomly (Aka Blind Invites). Just about every single build I get into, like rangers or spikers or whatever... youll see some idiot IWAY warrior wanting to randomly join the group... because this is all that person knows and there is no strategy to this build. Im repeating myself now so Ill stop... but I know there are vets who know what im talking about and agree!! We need to speak our minds and let ArenaNet know that we dont approve of the IWAY Builds! Theyre for the noobiest of all noobs who dont speak dont talk and dont plan or strategize. The whole concept behind the IWAY Build is 1 thing and 1 thing only: Rush. IWAY = Zerg Rush. Most didnt tolerate it in StarCraft... and we Shouldnt tolerate it here in GuildWars either. Voice your opinion!!
I vote IWAY be nerfed forever as soon as possible. If only because 75% of everyone in tombs is running an IWAY Setup.
Subject: Nerf IWAY, The Flavor of the Year.
First off, There is no strategy to an IWAY build. Most people wont even spam chat looking for a group. This is mostly what attracts people to an IWAY build because its an easy way to find a fast group and actually win. People dont have to use teamspeak and dont have to discuss much of anything. You go in, do your thing, and thats that. People will form IWAY groups and most of them will simply join randomly (Aka Blind Invites). Just about every single build I get into, like rangers or spikers or whatever... youll see some idiot IWAY warrior wanting to randomly join the group... because this is all that person knows and there is no strategy to this build. Im repeating myself now so Ill stop... but I know there are vets who know what im talking about and agree!! We need to speak our minds and let ArenaNet know that we dont approve of the IWAY Builds! Theyre for the noobiest of all noobs who dont speak dont talk and dont plan or strategize. The whole concept behind the IWAY Build is 1 thing and 1 thing only: Rush. IWAY = Zerg Rush. Most didnt tolerate it in StarCraft... and we Shouldnt tolerate it here in GuildWars either. Voice your opinion!!
I vote IWAY be nerfed forever as soon as possible. If only because 75% of everyone in tombs is running an IWAY Setup.
rii
Its fun for a start. As has been mentioned, its an easy way for people to 'smash face'. However, you, with your unlimited knowledge and skill, will have realised that a basic anti warrior and a smattering of teamwork is needed to rip iway up. Unfortuneatly, this seems to be 'i cant beat it... nerf it' Iway works often, but only against idiots who dont know what theyre doing or are unorganised. There are just a lot of them, so iway wins a lot.
Get soothing images, shadow of fear, and maybe spirit shackles.
Not hard.
Get soothing images, shadow of fear, and maybe spirit shackles.
Not hard.
SirGanksAlot
This isnt a flame thread. I didnt say my knowledge was unlimited, although it seems that you seem to think yours is. In any case, The IWAY Rush is based on rushing the monks, which easily shuts them down. Sure, I can tank as a monk, but then I cant heal my comrades. Sure, I can put up walls with spirits, but considering that most people in GuildWars are as stupid as you are, that doesnt always work out.
In a game where it takes 30 minutes to 2 hours to form a decent build, there is no room for a build which has no thought and no strategy put into it. Period.
Step away from your PC rii. You are obviously spending too much time on it.
My Final Thoughts: If you want skill involved in this game... if you want rank 3 to actually mean something... where people showing their deer actually have skill... then IWAY should be nerfed. It would be so easy for me to ignore the other 3 characters, create an IWAY Warrior, and get Rank3 in 2 days... So easy indeed.
In a game where it takes 30 minutes to 2 hours to form a decent build, there is no room for a build which has no thought and no strategy put into it. Period.
Step away from your PC rii. You are obviously spending too much time on it.
My Final Thoughts: If you want skill involved in this game... if you want rank 3 to actually mean something... where people showing their deer actually have skill... then IWAY should be nerfed. It would be so easy for me to ignore the other 3 characters, create an IWAY Warrior, and get Rank3 in 2 days... So easy indeed.
lilith000
What a great idea, nerf a subpar build so that it is even worse. IWAY is great for low rank players to gain fame, and that is why I recommand the topic creator to player IWAY for the immedite future.
SirGanksAlot
Quote:
Originally Posted by lilith000
What a great idea, nerf a subpar build so that it is even worse. IWAY is great for low rank players to gain fame, and that is why I recommand the topic creator to player IWAY for the immedite future.
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Thats the problem. This game is 75% noobs and 25% common sense. That last 25% is quickly dwindling away. If You consider my solution to be to create an IWAY... then not only are you a noob... but you didnt read or understand a word Ive said thus far.
New Rule to my thread: Spell correctly or dont speak because it shows your stupidity fluently.
Stayfrosty
Rank isnt a measure if skill.. its a measure of time spent playing which doesnt always equate to a good player. IWAY is fine how it is.. your team should have more than 1 monk.. so if they are all attacking you, your teams other monks should be fine. Again IWAY is so easily countered we wont even go there, stop making thread saying that it should be nerfed
SirGanksAlot
Quote:
Originally Posted by Stayfrosty
Rank isnt a measure if skill..
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Lag Hell
theres nothing wrong with iway, it is beaten by certain teams just as all other builds are
Guizzy
While I don't like IWAY either, I get the feeling you hate it for the wrong reasons.
You could have read the "IWAY" thread, where I relentlessly explained my reasons to hate it (basically, that since most random PUGs get killed by IWAY teams, the IWAY players farm rank while not getting any better while players that try to make good builds and experiment don't get any rank so they can't try their builds in decent groups). All in all, IWAY is very easy to beat; it's simply that weak build > no build (for PUGs, anyway). It's weak, but it's not nearly as cheap as Ranger interrupt spikes and Spirit spam were.
But I agree that 95% of IWAY teams have absolutely no strategy. If you ever have the chance to get on a decent group; and have the time to observe how they play, you'll see it's quite laughable: they run around the place like ants, then they start hitting targets in the most disorganised fashion. When they notice it's not working; they try to bunch up on the same person; only they were so obvious that this person is fully prepared. They then get nuked, conditionned or hexed (heeeeelllo, Blurred Vision!) before they die.
You could have read the "IWAY" thread, where I relentlessly explained my reasons to hate it (basically, that since most random PUGs get killed by IWAY teams, the IWAY players farm rank while not getting any better while players that try to make good builds and experiment don't get any rank so they can't try their builds in decent groups). All in all, IWAY is very easy to beat; it's simply that weak build > no build (for PUGs, anyway). It's weak, but it's not nearly as cheap as Ranger interrupt spikes and Spirit spam were.
But I agree that 95% of IWAY teams have absolutely no strategy. If you ever have the chance to get on a decent group; and have the time to observe how they play, you'll see it's quite laughable: they run around the place like ants, then they start hitting targets in the most disorganised fashion. When they notice it's not working; they try to bunch up on the same person; only they were so obvious that this person is fully prepared. They then get nuked, conditionned or hexed (heeeeelllo, Blurred Vision!) before they die.
Effigy
FYI, personal attacks aren't going to convince anyone that you're right.
rii replied about your "unlimited knowledge and skill" because you started off the thread by claiming people who use IWAY are all the "noobiest of the noobs". It may have been a little inflamatory, but the same is true of the original post.
The bottom line is, if a build can be effectively countered, why nerf it? If you end up fighting a lot of warriors, bring warrior counters and you should win. If the enemy is as incompetent as you claim, winning should not be that difficult if your team is organized and brings the goods to shut them down. On the other hand, if victory were not reasonably possible even by bringing appropriate counters, then I could understand asking for a nerf. This doesn't seem to be the case with IWAY though, from what I'm hearing.
rii replied about your "unlimited knowledge and skill" because you started off the thread by claiming people who use IWAY are all the "noobiest of the noobs". It may have been a little inflamatory, but the same is true of the original post.
The bottom line is, if a build can be effectively countered, why nerf it? If you end up fighting a lot of warriors, bring warrior counters and you should win. If the enemy is as incompetent as you claim, winning should not be that difficult if your team is organized and brings the goods to shut them down. On the other hand, if victory were not reasonably possible even by bringing appropriate counters, then I could understand asking for a nerf. This doesn't seem to be the case with IWAY though, from what I'm hearing.
Lag Hell
Quote:
Originally Posted by SirGanksAlot
I vote IWAY be nerfed forever as soon as possible. If only because 75% of everyone in tombs is running an IWAY Setup.
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SirGanksAlot
Quote:
Originally Posted by Guizzy
While I don't like IWAY either, I get the feeling you hate it for the wrong reasons.
You could have read the "IWAY" thread, where I relentlessly explained my reasons to hate it (basically, that since most random PUGs get killed by IWAY teams, the IWAY players farm rank while not getting any better while players that try to make good builds and experiment don't get any rank so they can't try their builds in decent groups). All in all, IWAY is very easy to beat; it's simply that weak build > no build (for PUGs, anyway). It's weak, but it's not nearly as cheap as Ranger interrupt spikes and Spirit spam were. But I agree that 95% of IWAY teams have absolutely no strategy. If you ever have the chance to get on a decent group; and have the time to observe how they play, you'll see it's quite laughable: they run around the place like ants, then they start hitting targets in the most disorganised fashion. When they notice it's not working; they try to bunch up on the same person; only they were so obvious that this person is fully prepared. They then get nuked, conditionned or hexed (heeeeelllo, Blurred Vision!) before they die. |
Soooo why dont we just go back to the days where we take 1 or 2 of each class and remove strategy from the game entirely, this way we can have 2 builds.... Iway... and everything else. Sounds like a great plan to me. Hope you caught the sarcasm.
Knight of Eternal Darknes
Quote:
Originally Posted by lilith000
What a great idea, nerf a subpar build so that it is even worse. IWAY is great for low rank players to gain fame, and that is why I recommand the topic creator to player IWAY for the immedite future.
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I agree
I see nothing wrong with it, it's not to overpowered and it gives anyone a chance to get fame and start pvping, maybe if you keep getting owned by crappy iway groups and your complaining about it go find a build to counter it, doesn't it matter if 75%of the people in tombs are playing it, if your so serious about having iway nerfed then maybe you should be just as serious as finding a good group to win hoh, just because it seems like when you said 75%of the people are running iway probably says you have a hard time finding groups for yourself
SirGanksAlot
And people running iway builds ARE the noobiest of all noobs. It has nothing to do with my personal opinion... but anyone running a build requiring no strategy, which itself THRIVES on blind invites... and basicly spits at everything veteran oriented about the game.. is infact.. the Noobiest of all Noobiest things. This is simply common sense.
Lag Hell
Quote:
Originally Posted by SirGanksAlot
And people running iway builds ARE the noobiest of all noobs. It has nothing to do with my personal opinion... but anyone running a build requiring no strategy, which itself THRIVES on blind invites... and basicly spits at everything veteran oriented about the game.. is infact.. the Noobiest of all Noobiest things. This is simply common sense.
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SirGanksAlot
Quote:
Originally Posted by Lag Hell
well noobs also wana hoh u no
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and everyone else desperately wants to remain sane.
smurfhunter
iway is the noobs way of killing other noobs. if you object to the smashing of noobs, you are either one yourself or an over excited fanboy.
Knight of Eternal Darknes
[QUOTE=SirGanksAlot]Thats the problem. This game is 75% noobs and 25% common sense. That last 25% is quickly dwindling away. If You consider my solution to be to create an IWAY... then not only are you a noob... but you didnt read or understand a word Ive said thus far.
QUOTE]
You should learn to add percentages before you start calling people noobs, if your so into rangers then you would be able to use strategy for it to beat iway, rangers don't take much strategy either except the beginning of each battle, yeah most groups don't use strategy for iway, but those who do who have good groups usually make it to hoh unlike your lack of ranger experience which is mostly likely 80% from arenas because your complaining about iway being noobish because there isn't much strategy to it and you can't find groups for your ranger to be in
QUOTE]
You should learn to add percentages before you start calling people noobs, if your so into rangers then you would be able to use strategy for it to beat iway, rangers don't take much strategy either except the beginning of each battle, yeah most groups don't use strategy for iway, but those who do who have good groups usually make it to hoh unlike your lack of ranger experience which is mostly likely 80% from arenas because your complaining about iway being noobish because there isn't much strategy to it and you can't find groups for your ranger to be in
Guizzy
Quote:
Originally Posted by Knight of Eternal Darknes
if your so serious about having iway nerfed then maybe you should be just as serious as finding a good group to win hoh, just because it seems like when you said 75%of the people are running iway probably says you have a hard time finding groups for yourself
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I say don't nerf IWAY, Anet: REMOVE RANK AND FAME!
These "noobs" will find no more use in "farming" rank with IWAY. There will be a sharp decrease in popularity of FotM and people will start experimenting again.
No; rank has never been a criteria for anything. I've created the best PUG I've ever seen (we beat 2 other PUG, one being a ranger spike and another balanced, along with one balanced Guild group; lost quite narrowly to a ranked 220-ish Guild Group) without even asking anyone's rank. The best measure of skill is the understanding the player has of his build (always ask a few question before invite; even if you have no idea what a good answer would be. The way he answers is a good indicator). The best way to know a player is NOT a good asset is if he can't even manage to tell you what Elite skill he is packing. Rank is useless. It discriminates, it stratifies and pushes the community into mindless sheeping of FotM builds.
SirGanksAlot
Quote:
Originally Posted by Knight of Eternal Darknes
You should learn to add percentages before you start calling people noobs, if your so into rangers then you would be able to use strategy for it to beat iway, rangers don't take much strategy either except the beginning of each battle, yeah most groups don't use strategy for iway, but those who do who have good groups usually make it to hoh unlike your lack of ranger experience which is mostly likely 80% from arenas because your complaining about iway being noobish because there isn't much strategy to it and you can't find groups for your ranger to be in |
????
You lost me there.
In any case, Im on my monk more than my ranger. Its easier to find groups (as a monk) because, considering how many IWAY idiots there are, its very difficult to find a group and actually win. I dont plan on spending hours and hours and hours just to find a group and get 0 or 2 morale and lose the first battle to some stupid IWAY group that formed in 30 seconds. It is an insult to my intelligence.
I have a Necro/Mesmer, a Monk, A Ranger AND an elementalist. I play EVERY class except those stupid IWAY warriors... so you can kiss it where the good lord split it.
"If youre gonna come at me kid, your @$$ better come correct."
NightOwl
I run Iway in HoH from time to time. I do this because:
1. I can get a group in a reasonable amount of time, regardless of my rank. I don't care to spend hours hoping for a decent group, I don't play to just sit there and do nothing.
2. Iway can win the HoH. With a little coordination and teamwork, it's a competative build. Sure, people can run Iway without strategy, but with a little (strategy) then you can get some good wins.
Know that you'll be facing iway at some point, bring some good counters, and enjoy the fame you'll get from the win...right?
PS. Rush is not always the plan for iway, ya know? I don't think I've seen an iway group rush into a smite ball yet...have you?
1. I can get a group in a reasonable amount of time, regardless of my rank. I don't care to spend hours hoping for a decent group, I don't play to just sit there and do nothing.
2. Iway can win the HoH. With a little coordination and teamwork, it's a competative build. Sure, people can run Iway without strategy, but with a little (strategy) then you can get some good wins.
Know that you'll be facing iway at some point, bring some good counters, and enjoy the fame you'll get from the win...right?
PS. Rush is not always the plan for iway, ya know? I don't think I've seen an iway group rush into a smite ball yet...have you?
Ashkarian Faststaff
Well to be honest I enjoy playing IWAY. On the other hand I am sympathetic to those who get tired of seeing 6 w/r whomping on them.
But lets be totally honest, an IWAY team of "noobs" is only going to get so far, time after time after time.
A team of good players who play an IWAY hybrid, has as good a chance as any other team of winning and keeping the hall.
In the course of playing IWAY in a hybrid team, we have won the hall a few times, beaten more than a few *very* good guild teams, yet also been on the end of a big ass whopping too on more than one occasion.
Ultimately, IWAY is no better/worse than any other flavour of the month build that has gone before, including air spikes, ranger spikes etc etc.
I honestly don't think that nerfing will in any way shape or form add any balance. The balance is already there, as there are many teams out there able to beat IWAY effectively.
Give it time, as history over the past months has proved, someone else will come up with a smart build and that will be the next big thing.
But lets be totally honest, an IWAY team of "noobs" is only going to get so far, time after time after time.
A team of good players who play an IWAY hybrid, has as good a chance as any other team of winning and keeping the hall.
In the course of playing IWAY in a hybrid team, we have won the hall a few times, beaten more than a few *very* good guild teams, yet also been on the end of a big ass whopping too on more than one occasion.
Ultimately, IWAY is no better/worse than any other flavour of the month build that has gone before, including air spikes, ranger spikes etc etc.
I honestly don't think that nerfing will in any way shape or form add any balance. The balance is already there, as there are many teams out there able to beat IWAY effectively.
Give it time, as history over the past months has proved, someone else will come up with a smart build and that will be the next big thing.
Knight of Eternal Darknes
You have no pvp slot, faction is pointless for you, if your having trouble finding a group maybe you should leave US districts and go to Int districts not many people run iway there recently, with your lack of experience you probably won't get into those groups unless you have all the skills unlocked for the skilll setup there wanted and you need the ranking to back it up, you shouldn't have trouble finding the veriety of groups there.
Knight of Eternal Darknes
It seems like your the noob here gank, because noobs complain about this short shit
Guizzy
Little tip that does wonders: make your own groups.
Have standards (not rank, but knowledge)
Be broad in your GLF (don't ask for Ranger spike; ask for Spike Damage. You might get a wicked Air Ele instead)
Take lead and explain everyone's role (for instance; the damages should hit called target, the mesmer should go for juiciest caster, monks should stay back; that kind of stuff. It may seem obvious, but else there is a lot of confusion.)
NEVER say "All attack called target", because NO ONE will feel concerned by it. Hell, I don't feel concerned by it either when someone ask this of a group. Why? Because except damage warriors and air eles; no one is at his best hitting every target there is. Example? The Mesmer. If the shutdown mesmer is busy hitting the target everyone is spiking, he's being useless; as the target is going down anyway. Another example; the AoE Fire Ele. If the called target is away from other people; his AoEs are a terrible waste. Everyone should do what he's good at against who he's good against. Just make sure he knows who he's good against.
Also, be careful while taking lead not to become despotic. If someone of your team is able to justify something; you can usually accept it safely.
Bottom line is that you should just do as Jean-Claude Van Damme once said: Be AWARE!
Have standards (not rank, but knowledge)
Be broad in your GLF (don't ask for Ranger spike; ask for Spike Damage. You might get a wicked Air Ele instead)
Take lead and explain everyone's role (for instance; the damages should hit called target, the mesmer should go for juiciest caster, monks should stay back; that kind of stuff. It may seem obvious, but else there is a lot of confusion.)
NEVER say "All attack called target", because NO ONE will feel concerned by it. Hell, I don't feel concerned by it either when someone ask this of a group. Why? Because except damage warriors and air eles; no one is at his best hitting every target there is. Example? The Mesmer. If the shutdown mesmer is busy hitting the target everyone is spiking, he's being useless; as the target is going down anyway. Another example; the AoE Fire Ele. If the called target is away from other people; his AoEs are a terrible waste. Everyone should do what he's good at against who he's good against. Just make sure he knows who he's good against.
Also, be careful while taking lead not to become despotic. If someone of your team is able to justify something; you can usually accept it safely.
Bottom line is that you should just do as Jean-Claude Van Damme once said: Be AWARE!
rii
since the ias was maxed at 133%, then basically:
iway is a weak healing breeze (which sucks)
iway does the same as frenzy (except you dont take double damage)
iway buffs warriors with orders
since the attack speed cap, iway is basically lots of buffed warriors running round the place. Except they have very very sub par ingrained healing (if you kill the pets) and ias.... which all warriors have anyway. Its just the special mod that they DONT TAKE DOUBLE DAMAGE. O the lordy -.-
My knowledege certainly isnt unlimited, but I know how to shutdown some warriors.
iway is a weak healing breeze (which sucks)
iway does the same as frenzy (except you dont take double damage)
iway buffs warriors with orders
since the attack speed cap, iway is basically lots of buffed warriors running round the place. Except they have very very sub par ingrained healing (if you kill the pets) and ias.... which all warriors have anyway. Its just the special mod that they DONT TAKE DOUBLE DAMAGE. O the lordy -.-
My knowledege certainly isnt unlimited, but I know how to shutdown some warriors.
Sister Rosette
Shield of Judgement.......
Fain
Theres no need to get pissy because a guy used 1 skill and kicked your ass with it man, thats your fault. Period.
Knight of Eternal Darknes
Quote:
Originally Posted by Fain
Theres no need to get pissy because a guy used 1 skill and kicked your ass with it man, thats your fault. Period.
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yeah.
Reiden Argrock
Firstly, your name, SirGanksAlot... and your complaining about IWAY rushing..
secondly, your guild, Shut the Fock Up.. Immature
thirdly, you began the flaming
your op, holds no merit, even if parts are true. IWAY may not require any skill or strategy, but it is also very easy to counter if 'you' do have skill or strategy. There are so many ways to counter a warrior, even IWAY, its rediculous... my suggestion is to spend a little less time, trying to change the game so your not as bad at it, and spend a little more time learning the game.
flame on
secondly, your guild, Shut the Fock Up.. Immature
thirdly, you began the flaming
your op, holds no merit, even if parts are true. IWAY may not require any skill or strategy, but it is also very easy to counter if 'you' do have skill or strategy. There are so many ways to counter a warrior, even IWAY, its rediculous... my suggestion is to spend a little less time, trying to change the game so your not as bad at it, and spend a little more time learning the game.
flame on
TheEPIC
This concept of nerfing IWAY makes no sense to me. Everyone raves about how retarded it is and how "noobish" the people playing it are. If that is so true then why does it need a nerf? Because you got beat by some noob? Oh no, your uber l337n355 got beat by a noob, suck it up man and stop posting these retarded flames that, in the end, serve no purpose other than to stir up the people. If you have so much trouble finding a PUG now then get some decent, experienced, friends and play with them.
Personally, I think IWAY isn't all that bad. It was how I broke into playing PvP. I didn't do it to get the high ranks or anything, I just wanted to see what it was like playing in ToPK. I think if you ask most of the IWAY players out there you will find that they are noobs when it comes to PvP. IWAY helped me to be a productive member of my guild since I now had PvP experience. My experiences in IWAY groups helped me to be familiar with other builds that we faced, gave me a good look at the maps in ToPK, and it really got me interested in PvP. And if you think about it, interest in PvP from people who don't do it that often is a good thing. The more interest that is taken in PvP, the more build ideas we will see sprout up. And in the end, that just makes the game more fun because there is more challenge.
Personally, I think IWAY isn't all that bad. It was how I broke into playing PvP. I didn't do it to get the high ranks or anything, I just wanted to see what it was like playing in ToPK. I think if you ask most of the IWAY players out there you will find that they are noobs when it comes to PvP. IWAY helped me to be a productive member of my guild since I now had PvP experience. My experiences in IWAY groups helped me to be familiar with other builds that we faced, gave me a good look at the maps in ToPK, and it really got me interested in PvP. And if you think about it, interest in PvP from people who don't do it that often is a good thing. The more interest that is taken in PvP, the more build ideas we will see sprout up. And in the end, that just makes the game more fun because there is more challenge.
Aetherfox
wow SirGanksAlot you have a lot of anger issues. take a deep breath. this is a game.
IWAY is a valid strategy just like any other strategy out there right now. the skill of the players determines the success of the build : no build is inherently "professional" or "noobish" in itself. if you ask any top 20 guild group to plan out and form an IWAY team and go to tombs, you'll get a very decent performance as far as strategy is concerned.
i've played in an IWAY group that has defeated guild rank 10 and below groups in tombs, and held HoH for the better part of an hour. i've played in almost every conceivable team composition against IWAY. sometimes we win, sometimes we lose. nowhere do i see an imbalance. if you're good, you'll win. if you're bad, you'll lose, and then whine on the forums.
look at it this way. if you say IWAY has no strategy, treat them as another ghostly team challenge along the way to HoH, except that you get faction and fame for beating them. underestimating IWAY and saying that they have no strategy will cause you to lose against the occasional good IWAY team.
your post honestly doesn't make sense. i've been "blind invited" into random "balanced" groups that consist of 2 warriors, 1 ranger, 3 monks, 1 mesmer, 1 necro. we've played in halls with absolutely no strategy and communication, and randomly beat another "balanced" group that was worse than us. according to your logic we should nerf "balanced" team as well.
if a new player to guild wars asked me how to start in tombs i would tell him to play IWAY. seriously. there's no easier way to learn the layout of the maps, the way the relic runs and altar holding functions, getting the feel and flow of the game, and most importantly, facing all the different builds out there (ViM, spike, degen, etc) and realising the weakness that an all warrior build comes with -> playing in IWAY you'll TRULY realise the need for hex removal, condition removal, healing, strategy, target calling, enchantment stripping... i would say that if you want to learn how GW works, go play IWAY and you'll gain a sharpened insight as to why an all warrior team does not work.
IWAY is a valid strategy just like any other strategy out there right now. the skill of the players determines the success of the build : no build is inherently "professional" or "noobish" in itself. if you ask any top 20 guild group to plan out and form an IWAY team and go to tombs, you'll get a very decent performance as far as strategy is concerned.
i've played in an IWAY group that has defeated guild rank 10 and below groups in tombs, and held HoH for the better part of an hour. i've played in almost every conceivable team composition against IWAY. sometimes we win, sometimes we lose. nowhere do i see an imbalance. if you're good, you'll win. if you're bad, you'll lose, and then whine on the forums.
look at it this way. if you say IWAY has no strategy, treat them as another ghostly team challenge along the way to HoH, except that you get faction and fame for beating them. underestimating IWAY and saying that they have no strategy will cause you to lose against the occasional good IWAY team.
your post honestly doesn't make sense. i've been "blind invited" into random "balanced" groups that consist of 2 warriors, 1 ranger, 3 monks, 1 mesmer, 1 necro. we've played in halls with absolutely no strategy and communication, and randomly beat another "balanced" group that was worse than us. according to your logic we should nerf "balanced" team as well.
if a new player to guild wars asked me how to start in tombs i would tell him to play IWAY. seriously. there's no easier way to learn the layout of the maps, the way the relic runs and altar holding functions, getting the feel and flow of the game, and most importantly, facing all the different builds out there (ViM, spike, degen, etc) and realising the weakness that an all warrior build comes with -> playing in IWAY you'll TRULY realise the need for hex removal, condition removal, healing, strategy, target calling, enchantment stripping... i would say that if you want to learn how GW works, go play IWAY and you'll gain a sharpened insight as to why an all warrior team does not work.
a_scrawny_gnoll01
I agree with people who want some annoying things nerfed, yet you need to look at what you are asking.
I have said it countless times, and I will say it again, do not ask what you think should be nerfed. I put emphathis on the word think, as that is what most people complain about. They think a build is annoying, and has no strategy other than /call /assist /next target.
Builds are being nerfed like no tomorrow, zones are being nerfed because people don't like to solo, the Droknars run has been made harder time and time again, all because people become upset and rant about what they "think" needs fixed.
Now, don't get me wrong, I agree with the fact that IWAY is annoying, yet complaining to A-net because you can't build a sufficient counter for iway; and because you can't have this counter be effective toward more spiking builds is in no way going to benefit the game.
Sure, A-net nerfs a lot of stuff, yet they listen to rants far too much. They give in to the fact that someone is upset about a build that pisses them off, therefore establishing credibility by reffering to the numbers of people who complain about anything and everything.
If anything, A-net needs to stop listening to these rants, and play the game themselves. Somewhere, I'm sure they do, yet from my experience they do not seem to understand how the community works; as all of their updates have been solely based on player complaints.
Is that a good thing? Perhaps, yet it makes the players think that they have too much control, and that all they have to do is whine and complain about something they don't like to get it nerfed.
The purpose for writing this? Acknowledging the fact that IWAY is annoying, yet it does not need nerfed. Look at the situation more clearly, rather than egotistical views because someone is using less 'effort' than you in an effective build. That is, as I understand, the point of pvp, is it not? To defeat the opponent with as little effort as needed?
I'll let you decide...
I have said it countless times, and I will say it again, do not ask what you think should be nerfed. I put emphathis on the word think, as that is what most people complain about. They think a build is annoying, and has no strategy other than /call /assist /next target.
Builds are being nerfed like no tomorrow, zones are being nerfed because people don't like to solo, the Droknars run has been made harder time and time again, all because people become upset and rant about what they "think" needs fixed.
Now, don't get me wrong, I agree with the fact that IWAY is annoying, yet complaining to A-net because you can't build a sufficient counter for iway; and because you can't have this counter be effective toward more spiking builds is in no way going to benefit the game.
Sure, A-net nerfs a lot of stuff, yet they listen to rants far too much. They give in to the fact that someone is upset about a build that pisses them off, therefore establishing credibility by reffering to the numbers of people who complain about anything and everything.
If anything, A-net needs to stop listening to these rants, and play the game themselves. Somewhere, I'm sure they do, yet from my experience they do not seem to understand how the community works; as all of their updates have been solely based on player complaints.
Is that a good thing? Perhaps, yet it makes the players think that they have too much control, and that all they have to do is whine and complain about something they don't like to get it nerfed.
The purpose for writing this? Acknowledging the fact that IWAY is annoying, yet it does not need nerfed. Look at the situation more clearly, rather than egotistical views because someone is using less 'effort' than you in an effective build. That is, as I understand, the point of pvp, is it not? To defeat the opponent with as little effort as needed?
I'll let you decide...
Yukito Kunisaki
Actually, he had his wish for a while already. IWAY no longer pumps your attack speed super high. It's only 133%, just like frenzy. Big freakin' deal...
The only reason IWAY was great before updates was cause your aspd jumped to 150% [HOLY MOTHER OF GOD...]
But now that it's just a measly non penalized frenzy with a tiny smattering of healing breeze, it's been nerfed.
Let's just close this thread because anet fixed this "problem" a while ago...
I for one never cared much for it since Warrior with IWAY and Spiteful Spirit {E} meant a bunch of dead warriors.
The only reason IWAY was great before updates was cause your aspd jumped to 150% [HOLY MOTHER OF GOD...]
But now that it's just a measly non penalized frenzy with a tiny smattering of healing breeze, it's been nerfed.
Let's just close this thread because anet fixed this "problem" a while ago...
I for one never cared much for it since Warrior with IWAY and Spiteful Spirit {E} meant a bunch of dead warriors.
a_scrawny_gnoll01
Quote:
Originally Posted by Yukito Kunisaki
I for one never cared much for it since Warrior with IWAY and Spiteful Spirit {E} meant a bunch of dead warriors. |
Spiteful Spirit + Arcane Echo = Dead IWAY, as you at the very least stop two from attacking, and can drop the whole team if they don't know what that ~40damage from some skills is coming from...
BiggDunc
If arena was so into balance...
all they needed to do, was make the spell IWAY not count towards pets...
thats it
i agree this build is over done, and getting very old.
tombs used to be a place to work on strategy, a team build, and working together to accomplish it...
IWAY could be ran by monkeys... and im so sick of seeing it
sure, i've beat it plenty of times... usually with smite... or degen...
but they nerfed smite for balance... so now i have to go with degen and hexes.... or aoe dmg, which is all good and everything,
but damn it... im just sick of seeing those wolves named ghostly hero
just plz make it not effect pets... then it would go away
all they needed to do, was make the spell IWAY not count towards pets...
thats it
i agree this build is over done, and getting very old.
tombs used to be a place to work on strategy, a team build, and working together to accomplish it...
IWAY could be ran by monkeys... and im so sick of seeing it
sure, i've beat it plenty of times... usually with smite... or degen...
but they nerfed smite for balance... so now i have to go with degen and hexes.... or aoe dmg, which is all good and everything,
but damn it... im just sick of seeing those wolves named ghostly hero
just plz make it not effect pets... then it would go away
wsmcasey
Well, I have over 800 hours played in PvE and just started playing PvP. It's very difficult to find a decent group that will take someone thats new to PvP. I hate it when I bring a build into PvP only to realize that nobody will take you in there group unless your a interupt/spike/ w/r or what ever.
My example for the day:
Last night I tried my hand at PvP as a trapper, which is something that I'm really good at in PvE. Found 1 trapper group, but they sucked really bad and couldn't get past the ghosts. I switched districts a few times looking for another group saying "trapper lf good group". A group of 7 saw my message and invited me. Then they asked me to play interupt instead. I said that I'm not that great at interupt and said I would be more help to them as a trapper or conditions ranger since I'm really good at both. Before we could even have a discussion about this, they kicked me and found someone else. I pm'd the leader and said that was rude man, he said "no offense but we dont want a trapper".
Of course, with IWAY, I don't have these problems and I can gain rank and fame super fast, even though I'm not really great at playing warrior.
It just seems that most people can't think outside the box, and the groups that can think outside the box don't want me because my rank is only at a 1. It seem like they're not thinking outside the box either because rank doesnt equal a good player.
A-net could at least throw a new PvP'r a bone and give me a Rank 1 bunny rabbit emote
My example for the day:
Last night I tried my hand at PvP as a trapper, which is something that I'm really good at in PvE. Found 1 trapper group, but they sucked really bad and couldn't get past the ghosts. I switched districts a few times looking for another group saying "trapper lf good group". A group of 7 saw my message and invited me. Then they asked me to play interupt instead. I said that I'm not that great at interupt and said I would be more help to them as a trapper or conditions ranger since I'm really good at both. Before we could even have a discussion about this, they kicked me and found someone else. I pm'd the leader and said that was rude man, he said "no offense but we dont want a trapper".
Of course, with IWAY, I don't have these problems and I can gain rank and fame super fast, even though I'm not really great at playing warrior.
It just seems that most people can't think outside the box, and the groups that can think outside the box don't want me because my rank is only at a 1. It seem like they're not thinking outside the box either because rank doesnt equal a good player.
A-net could at least throw a new PvP'r a bone and give me a Rank 1 bunny rabbit emote
Guizzy
Quote:
Originally Posted by wsmcasey
Well, I have over 800 hours played in PvE and just started playing PvP. It's very difficult to find a decent group that will take someone thats new to PvP. I hate it when I bring a build into PvP only to realize that nobody will take you in there group unless your a interupt/spike/ w/r or what ever.
|
wsmcasey
Quote:
Originally Posted by Guizzy
*Poke* *Poke* I understand perfectly. But as I said; IWAY's not the problem here, it's rank.
|
smurfhunter
what i do hate about iway teams is it cheapens the rank system. if you consistently play with an iway team, you will get your rank 3 alot sooner than if you slaved your way through the crappy teams, and then when you go to find a rank 3 pug it turns out your just a noob that only knows how to call his opposite number and blindly attack it.
a bunch of people already said that... but its horribly annoying. because now anyone thats not rank 6 is like a total noob. give it another month... and its gonna be only rank 9+. and then... i give up.
you should have to wear like a sticker on your back if the majority of your fame was earned in an iway team. it pollutes the system
a bunch of people already said that... but its horribly annoying. because now anyone thats not rank 6 is like a total noob. give it another month... and its gonna be only rank 9+. and then... i give up.
you should have to wear like a sticker on your back if the majority of your fame was earned in an iway team. it pollutes the system