UnderWorld 100% Cleared........

toon-a-loon

toon-a-loon

Frost Gate Guardian

Join Date: Jun 2005

Belton, Missouri

W/R

My guild 100% completed UnderWorld and right now they are kinda pissed because there isn't no big surprize or anything. They did all the quests and now they are killing every monster to make sure. I'll make a reply once they keep searching for something new or something. LoL

Oh the big door doesn't open, and gwen isn't anywhere to be found.

6 hours in.

lg5000

lg5000

Jungle Guide

Join Date: Jul 2005

Australia

I'm jealous! The closes I've been was finishing the first quest.... stupid team, all died.

Admitedly, I can't say much for my guild it's too small to even form a team. But yeah, I wanna explore the place.

Aracos79

Aracos79

Krytan Explorer

Join Date: Jun 2005

The Great Southwest

Shadowstorm Mercenaries

E/

Ditto... but trying to put togther an exploration group admit all the mindless "omg noobz, i want smite run!!1!" spam is practically impossible.

Synxernal

Frost Gate Guardian

Join Date: Jun 2005

What big door? There's a big door? =\

I never made it that far ...any details?

toon-a-loon

toon-a-loon

Frost Gate Guardian

Join Date: Jun 2005

Belton, Missouri

W/R

The big glowing door is past the smite area.

D.E.V.i.A.N.C.E

D.E.V.i.A.N.C.E

Jungle Guide

Join Date: Aug 2005

Mo/

I thought it was a non working door connecting the smite/cold fire area to where the terror webs are.

I just went there with my ranger to do a trapper run type deal; 1st smite group a gold eternal sheild; next group a purple eternal shield...
then i had too much dp to be ressurected.
well setting over 18-19 traps solo outside i thought was good, doesnt look like anyone is up to par with me expt guild mate; I think I may have to make a video.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

/clap

Agreed, it's too hard to find a group that doesn't just do smites or the spider... or just drops after a while.

myword

Krytan Explorer

Join Date: Aug 2005

Korea

Quote:
Originally Posted by toon-a-loon
Oh the big door doesn't open, and gwen isn't anywhere to be found.
i think someone posted that before, maybe not on this forums though, don't remember

Kampfkeks

Krytan Explorer

Join Date: Aug 2005

Completed it too. We went even as far as to kill EVERY mob there is. Nothing. You net in all your questrewards. No Gwen thingie, no uberboss at the end of it all.
I'd atleast appreciate a global message, something like: xyz's team has completely cleared the underwold.

The PVE Version of the PVP Spam.

Snowman

Snowman

Jungle Guide

Join Date: Apr 2005

Wales, UK

Devils Scorpions

W/E

Quote:
Originally Posted by toon-a-loon
My guild 100% completed UnderWorld and right now they are kinda pissed because there isn't no big surprize or anything. They did all the quests and now they are killing every monster to make sure. I'll make a reply once they keep searching for something new or something. LoL

Oh the big door doesn't open, and gwen isn't anywhere to be found.

6 hours in.
what kind of big suprise where they expecting?.. there are no big suprises in guildwars anywhere.

No big suprise for ascending..

No big suprise for killing glint..

No big suprise for completing the game..

No big suprise for winning Hall of Heroes even.

Not even a big suprise for killing 4 bone dragons..

The only suprise is the complete lack of suprises ... and those doors are probably for a later chapter.

Rikus Talon

Ascalonian Squire

Join Date: Sep 2005

PHX/Phoenixorder

E/Mo

the only way this game will get more interesting is by the ppl playing it coming up with ways to excelerate the game play.for instance,there are ppl in my clan who are currently posting that they require a second account so they can have more then 4 chars.possibly so they can store more items.my idea would be to allow the guild hall to be a storage point.when you have a guild battle if u lose,some of your booty goes to the winners.Now that would be fun!being able to pick through the pile and take 1 item for winning.At least then there would be a point to pvp.

smurfhunter

smurfhunter

Banned

Join Date: Aug 2005

my w/mo uses mending, orison, and healing breeze. you cant kill him.

Sand Scorpions [SS]

W/Mo

Quote:
Originally Posted by Rikus Talon
the only way this game will get more interesting is by the ppl playing it coming up with ways to excelerate the game play.for instance,there are ppl in my clan who are currently posting that they require a second account so they can have more then 4 chars.possibly so they can store more items.my idea would be to allow the guild hall to be a storage point.when you have a guild battle if u lose,some of your booty goes to the winners.Now that would be fun!being able to pick through the pile and take 1 item for winning.At least then there would be a point to pvp.
if that were true, id fill my guilds storage with hilarious weapons that have retarded mods (like +5 armor to charr), and then intentionally lose to everyone.

Midnight Slayer

Ascalonian Squire

Join Date: May 2005

this game got boring...fast.

i suggest they add more stuff to keep people busy or more people will leave. Guildwars was ranked 4th in xfire's top 10 and now they have dropped to 7th. world of warcraft is 1st. that tells me people would rather pay to play WoW instead of playing GW for free. ANet needs to add more depth to their game if they wanna have any chance of turning this around; and by depth i dont mean adding a pretty pink bow for the female archers.

Rikus Talon

Ascalonian Squire

Join Date: Sep 2005

PHX/Phoenixorder

E/Mo

i think ANet is on the right track. The updates should add some extras to the game on a regular basis.it would be nice if there was a info window after an upgrade that explained any changes.i know u can find the update page on the web but it would be nice if it was ingame.

Beqxter

Beqxter

Lion's Arch Merchant

Join Date: Apr 2005

Berkeley, CA

Way to hijack a thread, folks.

I too get tired of dinky little UW and FoW runs. I like to go for the long haul.

Next time you're setting up for such a thing with your guild, if you need to fill in an extra slot let me know.

IGN: Beqxter Rawls

R/x 20
E/Me 20
Mo/N 20

Amused Observer

Frost Gate Guardian

Join Date: Aug 2005

A hearty toast to your guild for finishing UW. now how about completng fow for an encore?

One and Two

One and Two

Jungle Guide

Join Date: Aug 2005

Anet should at least have the last mob drop like 5*x(party members) dwarven ale, or perhaps ghostly vodka or something.

saphir

Lion's Arch Merchant

Join Date: Jun 2005

doa

Mo/

hehe,

another disappointed group of uw adventurers.
back in may, after we cleared all uw quests, we killed every mob.. including all spider pets, even the chained spirits that keep respawning.

zilch.
nothing.
nada.

it was 5 memorable hours wasted.. well, not really.. but not exactly fulfilling either

we all got bored and left.

i say ghostly gwen should pop up and kill everyone for their insolence in clearing uw =)

avoll

avoll

Krytan Explorer

Join Date: Jun 2005

Iowa

Alpha HivE

W/R

I would like sign up for the fow clear out
IGN = The Rock

Caelus The Fallen

Krytan Explorer

Join Date: May 2005

Glasgow

Voice of the Darkness

E/Mo

I'd like to sign up for some Ghostly Vodka

Snowman

Snowman

Jungle Guide

Join Date: Apr 2005

Wales, UK

Devils Scorpions

W/E

Quote:
Originally Posted by Midnight Slayer
this game got boring...fast.

i suggest they add more stuff to keep people busy or more people will leave. Guildwars was ranked 4th in xfire's top 10 and now they have dropped to 7th. world of warcraft is 1st. that tells me people would rather pay to play WoW instead of playing GW for free. ANet needs to add more depth to their game if they wanna have any chance of turning this around; and by depth i dont mean adding a pretty pink bow for the female archers.
your so far from the truth you've obviously missed the whole point of guildwars! so I must retort and apolagise for continuing the off topic.

If you insist on ONLY playing the RPG in Guildwars, yes, it does get boring! however, to me.. the rpg is just a nice side game anyway..its a bonus, its something to enjoy away from the adrenaline pumping competition of pvp... Its likeable to playing a few relaxing games of pool in the pub after being involved in a serious snooker competition.

Probably the most sucessfull multi-player game ever is Counter-strike, that doesnt have many maps really.. you dont hear people complaining of CS being boring do you?... no.. because PVP never gets boring.

When you look at the differences in Guildwars PvP to WoW, its no wonder WoW players go back to wow... Guildwars PvP is mentally challenging, WoW is less serious, less competative and requires much less brain activity which often translates into more fun for people who dont want to think too much.

The video game market is made up of mainly young people ( a statistical fact )... young people dont like to think too much.. especially not after a day at college or school, so of course wow will be more popular, nothing to do with the monthly fee, its simply down to there being more young players who prefer fun over competition.

as for X-fire... X-fire stats prove NOTHING. why? X-fire stats ONLY reflects the stats of x-fire users!!!

... my guild is nearly 50 strong, not one of them use x-fire.. in fact I dont know anyone who uses x-fire in the UK or europe if they play GW or not.

so those stats only reflect the trends of people who use it. and Im pretty sure they dont have a korean version of x-fire :P and there is no Korean versions of WoW either.

If you put the true figure together I think you will find that mainly americans use it.. Americans dont represent worlds gaming trends in anyway what so ever! (even tho they think they do).. the japanese chinese and koreans spend far more hours playing games than Americans and Europeans put together! it was THEM who started the whole video game thing in the first place. So again, X-fire Stats do not reflect Guildwars stats at all.

For those who have completed every aspect of the RPG in Guildwars and refuse to get involved in the PvP Scene and continue to cry about being bored... I suggest, put the game away, go back to your easy, fun, pay-monthly games and wait until the next chapter of Guildwars.... rinse, repeat and try not to cry too much on the forums in the mean while.

Warlock Superstar

Ascalonian Squire

Join Date: Sep 2005

[BoR]

If your gonna do a FoW clearout in EU servers im up for it.
Most of the time the team stops after clearing the forgemaster missions, and occasionally we get as far to clear the beach area then its just drops and bed time for the little kids.

Sol_Vie

Sol_Vie

Desert Nomad

Join Date: Aug 2005

Boston, MA

Blood Of Orr [BoO]

Grats on your guild completing the UW! I like the idea of dropping some Ghostly Ales.

Bored with the game? Make new builds.

I wouldn't mind tagging along for a group to clear UW or FoW (preferably the latter). IGN: Sol Vie (E/Me). I can also use my ranger (R/Mo- trapper, disrupt).

relaxed

Frost Gate Guardian

Join Date: Aug 2005

so....
which area or quest had the most ecto drops?

NekoZ

Krytan Explorer

Join Date: Aug 2005

Long Island

So Goth We Crap [Bats]

Ugh I always wanted to beat the entire UW but Err=7 usually gets me a few hours in >_<

The door-

Image 1
Image 2
Image 3

Navaros

Forge Runner

Join Date: Apr 2005

Mo/Me

Quote:
Originally Posted by Racthoh
/clap

Agreed, it's too hard to find a group that doesn't just do smites or the spider... or just drops after a while.

Yes that is very hard to find, but after reading this thread the question now is: does that really matter?

Apparently it does not, since there is no point whatsoever to beating all of the Underworld as opposed to just doing a few quests relatively close to the start of it and/or farming.

Mysterial

Mysterial

Wilds Pathfinder

Join Date: Aug 2005

Servants of Fortuna

E/Me

Quote:
Originally Posted by Navaros
Apparently it does not, since there is no point whatsoever to beating all of the Underworld as opposed to just doing a few quests relatively close to the start of it and/or farming.
Yeah, that sucks. There should be some reward. Actually, the lack of a good reward/incentive to finish is a recurring theme in the PvE and is one of the worst things about it. A lot of the "normal" quests have weak XP rewards and weaker item rewards, all the bonuses are a measly 1,000 XP (still think they should give skill points), Hell's Precipice and the two veteran areas give you absolutely nothing whatsoever for completing them all the way, etc. Actually with the wide range of mission rewards I have to wonder if there's two guys fighting at Arenanet, one who wants everything to give 500 XP and one who wants everything to give 50,000 XP. Because that's how the quests usually seem - a gigantic reward that's overkill, or a tiny one that isn't worth it.

Beqxter

Beqxter

Lion's Arch Merchant

Join Date: Apr 2005

Berkeley, CA

It WOULD be nice, certainly, if something happened when you accomplished something monumental like clearing the UW, but I suppose the theory is that the adventure is its own reward. Plus, at the end of the run, presumably you have a few more skill points and some rather nice drops to take home with you.

But even just an acknowledgement that you'd done it would give you, I dunno, a screenshot to post here. It'd be better than nothing. Actually, on second thought, I'm not sure a message "Underworld Cleared" after something so huge would create any less of a controversy on the boards.

Hanuman li Tosh

Hanuman li Tosh

Lion's Arch Merchant

Join Date: Sep 2005

garden of the gods, CO

Over Powered

N/

Quote:
Originally Posted by Midnight Slayer
this game got boring...fast.

i suggest they add more stuff to keep people busy or more people will leave. Guildwars was ranked 4th in xfire's top 10 and now they have dropped to 7th. world of warcraft is 1st. that tells me people would rather pay to play WoW instead of playing GW for free. ANet needs to add more depth to their game if they wanna have any chance of turning this around; and by depth i dont mean adding a pretty pink bow for the female archers.
yeah, and eminem is usually higher up on the top 40 than tool, so i'd rather listen to eminem than tool as his rank shows he is much more talented.
/sarcasm
grind is not content. if you would rather play a game that has servers down for more than a day at a time and a free in game virus be my guest. its all about personal opinion/preference.

GW is in no financial danger whatsoever, although its not the best selling MMO, its not going anywhere either.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Quote:
Originally Posted by Navaros
Yes that is very hard to find, but after reading this thread the question now is: does that really matter?
I set a few goals for myself, as I'm sure some did in this game. Get some Fissure of Woe armour, clear the Underworld/Fissure of Woe completely, and get every skill on my warrior. Until I do that, I will be unfulfilled and it gives me a reason to open the game everyday.

What's the point in tombing once you've held the hall once before? You've achieved the pinacle of the PvP world. Yet you go back with a tweaked build everyday knowing the greatest outcome you can expect will be no different than the first time you did it.

Navaros

Forge Runner

Join Date: Apr 2005

Mo/Me

Quote:
Originally Posted by Racthoh

What's the point in tombing once you've held the hall once before? You've achieved the pinacle of the PvP world. Yet you go back with a tweaked build everyday knowing the greatest outcome you can expect will be no different than the first time you did it.
I agree with you. Really, Tombs has no point at all since the "rewards" for winning/holding the Hall are a joke that are definitely nowhere close to being worth the effort, skill and energy used to accomplish that goal. In fact, I've even made two very detailed separate threads about that exact issue on the suggestions board.

Seems the devs are drastically undervaluing the need to fairly reward players for being successful at hard parts of the game, both PVE and PVP.

If they want to retain & bring players back who have already left for this exact reason, then they need to fix rewards for winning/holding HoH and Underworld/Fissure.

zehly

zehly

Sunshine

Join Date: Jul 2005

The Wired

Daughters of Ananke

Mo/E

My guild and I cleared the entire Underworld (as well as Fissure) and to no avail did we find any hidden secrets. The Underworld took 8 hours to do, with a 10 minute smoke/eat/pee break between each hour. It was like we planned everything, like a car trip.

Sir Krohan

Banned

Join Date: Oct 2005

The Shattered Hand

W/Mo

Quote:
Originally Posted by deolmstead
Way to hijack a thread, folks.

I too get tired of dinky little UW and FoW runs. I like to go for the long haul.

Next time you're setting up for such a thing with your guild, if you need to fill in an extra slot let me know.

IGN: Beqxter Rawls

R/x 20
E/Me 20
Mo/N 20
I agree with you...Let me know too
W/ 20
Mo/ 20

XaiXo

XaiXo

Academy Page

Join Date: Dec 2005

South Wales.

The Reclaimers of Drascir [TROD]

W/

Yeah, never really cared to complete FoW myself, but to be honest, Ive never even got far in either. Got to the Forgemaster in FoW, and in UW, I think just past the Terrorweb boss guys...Id like to finally meet up with a team that doesnt just get bored or randomly leave after 25 mins. Id like to go UW than FoW, FoW is kinda boring, UW seems a bit more....I dont know, stylish I suppose :P

Xai Xo W/Mo20
Itridia Edithindor Mo/W20
Death Monarchist N/Me20

Those are my PvE chars that can get to them atm, give me a shout if youre on the Euro servers and want an extra guy.

Turbo Wombat

Turbo Wombat

Lion's Arch Merchant

Join Date: Nov 2005

Centeral Texas

Heros of Titans Realm

Me/

In my opinion, when you clear the Underworld or FoW, the god of that domain should appear and get mad at you for killing all his minions. Then you'd get to fight a pissed off lvl 50 Grenth or Balthazar or something like that. That's just me though

Y.T.

Y.T.

Jungle Guide

Join Date: Sep 2005

Mo/

we did quite a few uw monuments runs, but somehow we always had 3ppl disconnected be4 last 2 monuments... i'd love to join big uw run, i can bring necro, monk, elem or mesmer.
ign: chevette washington

I pwnd U

I pwnd U

God of Spammers

Join Date: Oct 2005

in the middle of a burning cornfield...

Scars Meadows [SMS] (Officer)

ya most people leave after a couple monuments, or once they die. and wombat that would be sweet if that happened. also i heard a rumor that there is a quest that gives someone 10 ectos. i think its false but has anyone heard antying esle a/b it?

Kurald Galain

Frost Gate Guardian

Join Date: Oct 2005

Fishermans Haven

[DVDF]

Mo/

The ecto for quest reward is definately false.

ecirbaf

ecirbaf

Frost Gate Guardian

Join Date: Nov 2005

Mo/Me

Quote:
Originally Posted by Snowman

The video game market is made up of mainly young people ( a statistical fact )... young people dont like to think too much.. especially not after a day at college or school, so of course wow will be more popular, nothing to do with the monthly fee, its simply down to there being more young players who prefer fun over competition.
You haven't played many MMO's have you?

Wow is in fact one of the first large-scale MMO's that invite so much newbies around. People who play MMO's like roleplaying and/or like the high end stuff, which requires a lot of planning and coordination. You would have a taste of that if you joined any of the serious guilds in EverQuest.

EverQuest was hardcore. You'd take a boattrip for 30 minutes only to move to another continent, and play for another hour, then die, and then you would have to spend another hour and a halfd trying to get back to your corpse and retrieve your items, what with the heavy experience loss on top of it!

WoW made MMO's a panacea due to the dev's gameplay background. It's not a bad thing, but it's also the reason why there's so many kids playing WoW.

I dont see any 'kids' getting anywhere into high end MMO's unless they have a little bit of maturity communication wise.

To say that MMO's dont require thinking is entirely false.

GUild Wars is simply more arcade oriented. MMO's such as EQ or WoW have a much deeper PvE side, meaning you grind to gain the knowledge and gear required to beat the high end. More so in pre-Wow MMO. In GuildWars.. well you knwo.. that's what you like about it. No grind, immediate action. But nowehere near as the same feeling of depth in PvE.

...

So to get back to subject... the 'high end' of Guild Wars PvE if you can call it like that is a bit disappointing. All these quests in UW just give you experience, and at that point I find the extra skill points are useless unless you want to collect all the skills.

But congratulations on clearing the UW. At least for a reward you get that sense of accomplishment, to put together a good team and manage to clear the place.

EagleEye33

EagleEye33

Krytan Explorer

Join Date: Nov 2005

In a House...duh

Untouchable Heroes

R/E

The Problem for is that my group doesnt wanna go. Ther capable of going the distance they've all been far and there good, there just to lazy to go try anymore