lack of PvE strategies on the forums?

Wyldchild777

Wyldchild777

Academy Page

Join Date: Sep 2005

State of Confusion

Lords Of The Dragons Dine [LORD]

Mo/Me

Dear Sirs & Madams of the forums,

I have noticed a continuing theme throughout the threads on this board. It seems that most all the threads here (I’d rate it at around 80%) are being discussed from a PvP and GvG standpoint. I have to ask why this is.

I currently have 4 roleplay characters and I am far from being completed with them. Note, however, that I have certain requirements for being considered “complete”:

1. I must have all the quests and missions complete.
2. I must be in either 15k armour (grotto’s/citadels or FoW).
3. I must have found all the skills for my primary/secondary profession combination.
4. I must have appropriate weapons/offhand items for my builds.

Now, that list is not just for myself. I also have guild mates that I wish to help complete the checklist as well.

So, needless to say, I will be busy in PvE for quite a while, which brings me back to my point (sorry for the scenic route).

Whenever I need to reference some strategies for areas/skills/builds, Guild Wars Guru, and specifically these forums, is my first stop. However, most of the time I start researching, I keep finding information about how skills and builds are used in PvP (random, team, GvG, and HoH builds and strategies). I have to spend so much time filtering out the PvE strategies from the rest that most of the time I give up before finding what I’m looking for.

Am I missing the boat here? Is the PvE game just a stepping stone to PvP and not a game in itself like I believe? Am I just not researching correctly? (yes, I’ve tried, with limited success, the search function)

If anyone chooses to reply to this thread, please keep in mind: I am an avid PvE player. Pretty much exclusively. At this time, I really have no plans on doing PvP. If I wanted to do that, I’d be playing Counterstrike or such. Thank you in advance.

Merry meet, merry met, merry meet again,
Wyldchild777

Sarus

Sarus

Ministry of Technology

Join Date: Feb 2005

Washington D.C.

Idiot Savants

Mo/

If it works in PvP it'll work in PvE. People don't bother posting PvE builds unless it's for

A) Farming
B) Running

The reason being that there is no need for it. I mean, when's the last time you got owned by some PvE mob and were like "Sheesh, I have no idea how to beat that AI."?

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

This is the primary forum for PvE...

http://www.guildwarsguru.com/forum/f...splay.php?f=31

You are correct in that many of the builds discussed are for PvP, but that is primarily due to the fact that PvE builds generally change based on the situation/mission you are encountering.

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Quote:
Originally Posted by Sarus
If it works in PvP it'll work in PvE. Oooh...I absolutely, positively disagree with this.

smurfhunter

smurfhunter

Banned

Join Date: Aug 2005

my w/mo uses mending, orison, and healing breeze. you cant kill him.

Sand Scorpions [SS]

W/Mo

Quote:
Originally Posted by Jetdoc
Oooh...I absolutely, positively disagree with this. i absolutely, positively dont see why you disagree with that

Mavrik

Mavrik

Forge Runner

Join Date: May 2005

Alaska

No one cares about PvE but us select few lol...

all those who complain and get their wishes (which we call nerfs) are the PvP and GvG people. I'm all for PvE and want to get all the quests and missions complete including bonus as well. I'm a long way to go myself.

Sanji

Sanji

Wilds Pathfinder

Join Date: Jun 2005

Mo/

I agree with Sarus, just about any half-way competent build will "work" for PvE.

However, PvE gives you the luxury of constructing your build to play against the biggest weaknesses of the area you're in. This applies to running, soloing, or fighting in a party.

Really, all you need to know is how basic skills interact with each other to make a decent PvE build.

Shyft the Pyro

Shyft the Pyro

Wilds Pathfinder

Join Date: Sep 2005

NYC, USA

E/Mo

The greatest problem, IMO, is that most people with the dedication to visit online forums are also the people who immerse themselves in PvP. PvE players either of the "casual" or the "self-sufficient" variety rarely seek advice online, especially since it's fairly easy to amble along the storyline and through the missions with a randomly chanced build (or, in the case of a noob W/Mo, without one).

That contributes to the second aspect of the above problem: PvE is too easy for it to warrant advice. I did not arrive at these forums until I needed information about PvP builds, runners to the Forge, elite skill locations, and miscellaneous other things that actually require effort to accomplish. And after finding the requisite information, rather than comment on it or add to it, I often slinked away and utilized it to my own benefit, or at the broadest the benefit of my guildmates.

In short, it all comes down to your target audience. Writing a PvE guide is a thankless job, because few people will see it - either due to lack of interest or lack of need. With PvP your audience are people who continually return to the game, which facilitates constant need for improvement. Added to that is the fact that PvP tests player skills against the human element, which is inherently dynamic and is able to provide for a much greater challenge, and thus warrants greater need for advice.

Hanuman li Tosh

Hanuman li Tosh

Lion's Arch Merchant

Join Date: Sep 2005

garden of the gods, CO

Over Powered

N/

basically Guru is the pvp forum and 'the other one' is pve.

the thing about pve threads is this: there are a few sites with every elite listed and every skill trainer etc... it really eliminates the need for threads about specific things like that.

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

You can pretty much take any build in and it'll own it up if your team can work together. Take one two warriors, three fire eles and three healing monks into Hell's Precipice, if you work together you'll beat it easy.

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

Quote:
Originally Posted by Hanuman li Tosh
basically Guru is the pvp forum and 'the other one' is pve.

the thing about pve threads is this: there are a few sites with every elite listed and every skill trainer etc... it really eliminates the need for threads about specific things like that. I was under the impression that TGH was the pvp forum and this was more centralised around pve.

Sanji

Sanji

Wilds Pathfinder

Join Date: Jun 2005

Mo/

Quote:
Originally Posted by Sekkira
I was under the impression that TGH was the pvp forum and this was more centralised around pve. I think he was talking about GWOnline.net.

chaos dragoon

chaos dragoon

Krytan Explorer

Join Date: Jun 2005

The Warrior Nation[WN]

R/

Quote:
Originally Posted by smurfhunter
i absolutely, positively dont see why you disagree with that for example,edge bombing wont work

neoflame

neoflame

Krytan Explorer

Join Date: Feb 2005

Quote:
Originally Posted by Sanji
I think he was talking about GWOnline.net. Sekkira's still right.

Makkert

Makkert

Black Beast of Aarrrrgghh

Join Date: May 2005

The Netherlands

The Biggyverse [PLEB] // Servants of Fortuna [SoF]

Quote:
Originally Posted by Hanuman li Tosh
basically Guru is the pvp forum and 'the other one' is pve.

the thing about pve threads is this: there are a few sites with every elite listed and every skill trainer etc... it really eliminates the need for threads about specific things like that. strange...I always considered it a forum mostly populated with PvE loving persons. I go to a different forum these days for PvP talk....and use guru for PvE....

~ greetings Makkert

Sanji

Sanji

Wilds Pathfinder

Join Date: Jun 2005

Mo/

:P I wasn't questioning that this forum is focused more on PvE or not compared to TGH, I was questioning what forum was "the other one".

Arathorn5000

Arathorn5000

Lion's Arch Merchant

Join Date: Aug 2005

Xen of Onslaught Ladder [XoO]

Quote:
Originally Posted by Mavrik
all those who complain and get their wishes (which we call nerfs) are the PvP and GvG people. Man I'm getting tired of reading this filth. A-net nerfs things that are unbalanced. People complain when things are unbalanced as well. That means A-net nerfs everything that people complain about right? No one complains about things in PvE, because it's easier to just follow along and abuse whatever is out of balance. No one is hurt (except the economy) so no one complains, until a-net fixes whatever was being exploited.

NightOwl

Lion's Arch Merchant

Join Date: Aug 2005

1. I must have all the quests and missions complete.
Not a personal priority, all my skill quests, and all missions are done.

2. I must be in either 15k armour (grotto’s/citadels or FoW).
Droks armor is fine for me, I have yet to hear of any reason beyond aesthetics for 15k armor.

3. I must have found all the skills for my primary/secondary profession combination.
Piece of cake, after you've found all the cities (especially ember light camp).

4. I must have appropriate weapons/offhand items for my builds.
Good enough is good enough. My pve monk just uses a 12 energy white offhand, and a purple wand with +2 energy when hexed, max damage. Nothing special. I wouldn't even really care if the wand did 1-2 damage, to be honest, just stuff that I've found.

I'm far more interested in pvp than pve. PvE is pretty simple, pvp is the challange for me.

smurfhunter

smurfhunter

Banned

Join Date: Aug 2005

my w/mo uses mending, orison, and healing breeze. you cant kill him.

Sand Scorpions [SS]

W/Mo

Quote:
Originally Posted by chaos dragoon
for example,edge bombing wont work actually, if you ran the one with dark aura, and didnt focus on dying as much as the real one you could probably setup an eoe chain among the monsters... i wouldnt dismiss it that fast

but hey thats one very odd exception..... find me another

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Quote:
Originally Posted by smurfhunter
but hey thats one very odd exception..... find me another As a warrior, I can tell you that I would never ever ever equip axe rake or hamstring in PvE. How many casters run away from you in PvE? Not many.

The exact opposite can be said for Cyclone Axe - an absolutely worthless skill in PvP but quite valuable in PvE. Many healing spells that have good benefits in PvE (e.g. Live Vicariously, Vigorous Spirit) are also relatively worthless in PvP.

In PvE, there is also much more use for stance-based skills than in PvP. As a general rule of thumb, carrying more than one stance isn't too wise in PvP because, in most cases, the warriors are targeted last by well coordinated groups. In PvE, you're generally targeted early because you're one of the first ones in the frey. That's where carrying a few defensive stances can really pay off.

You HAVE to acknowledge that strategies in PvP vary from those in PvE...

smurfhunter

smurfhunter

Banned

Join Date: Aug 2005

my w/mo uses mending, orison, and healing breeze. you cant kill him.

Sand Scorpions [SS]

W/Mo

Quote:
Originally Posted by Jetdoc
You HAVE to acknowledge that strategies in PvP vary from those in PvE... ofcourse they vary, its just that an awesome hall winning tombs team will own seriously any pve map, while you cant say that an awesome pve group will own in tombs

thats the important distinction. and sure some skills arent that great for pve. like ranger spike would take forEVER in pve. but it would still work, unlike the pve heavy strategies which dont work in pvp

Sanji

Sanji

Wilds Pathfinder

Join Date: Jun 2005

Mo/

Quote:
Originally Posted by Jetdoc
You HAVE to acknowledge that strategies in PvP vary from those in PvE... :P We do, however that doesn't discredit Sarus' statement. Consider that Henchmen only carry 6 skills, some that are pretty mediocre. Then consider that an overwhelming majority of PvE can do be done just fine with them.

There are not many awesome in PvP but awful in PvE skills that immediately come to mind. Even then, PvE is a simple matter even if your build isn't all that good.

A build that works does not mean that it's the most effecient way to go. You do not need the level of efficiency in a PvE build as you do in PvP.

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

I think that you guys are missing the point - the OP was asking for ideas for better PvE builds, not just what would "work". Yes, you can cruise through PvE with henchmen for most of the game and in a PuG for the rest. But if you really enjoy the PvE game, like I do, you will tend to do things more solo or in smaller groups. Then the composition of your build does matter.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Best bet is to probably join a PvE based guild with a forum if you're looking for a place to explore your creative juices.

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

Quote:
Originally Posted by Jetdoc
I think that you guys are missing the point - the OP was asking for ideas for better PvE builds, not just what would "work". Yes, you can cruise through PvE with henchmen for most of the game and in a PuG for the rest. But if you really enjoy the PvE game, like I do, you will tend to do things more solo or in smaller groups. Then the composition of your build does matter. No, not really.

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Quote:
Originally Posted by Sekkira
No, not really. Very well thought out.

smurfhunter

smurfhunter

Banned

Join Date: Aug 2005

my w/mo uses mending, orison, and healing breeze. you cant kill him.

Sand Scorpions [SS]

W/Mo

Quote:
Originally Posted by Jetdoc
Very well thought out. he is right tho. when choosing a group for a mission you never, ever, use ts/vent (unless its some kind of hardcore fow run)... right there another indication pve is more unorganized/random

jules

Lion's Arch Merchant

Join Date: Jul 2005

Xen of Sigils [XoO]

Going slightly off topic here... is it just me or has PvE been made easier in subsequent updates since GW was first released. I've done the tough missions ie TK and ROF both then and now and they seem easier now. Anyone else notice this?

(I realise I *may* have gotten a bit better at this game after 500+ hours of my life wasted in it)

neoteo

neoteo

Banned

Join Date: Jun 2005

Macau

www.exilesofdarksteel.com

E/

some parts are easyer , some parts are harder ...
i play since 10 of may .. a tip i can leave for pve lovers like me is

let warriors take full agro , w8 as long as he needs to run a litle and get all mobs atention , when they are all on warrior , there goes damage..nuking and all
so if you think something is roung with a party build , try doing it with only one warrior ... o lot easyer to control , all casters stay far away before he takes agro

imo , people dont talk about pve cose its easy .. but not just that

i think the trip from ascalon to hells percepice , is the pve school ...
so if you havent done it yet , you are a noob jk , playing the game is the school , if people start telling everything in forums , just ruins the game

and another thing is that , each team is diferent , diferent humans , diferent skills , so its hard to make general tips ... only very especific , witch can be most of times useless , cose noobs might not have that skills yet

people that jump in pvp without the pve school , are meat for the sharks ...
i think the pvp char creator should only open when we did hells percepice at least with one rpg char ... but anet must have their reasons ... ok ill shut up for now :S

Aracos79

Aracos79

Krytan Explorer

Join Date: Jun 2005

The Great Southwest

Shadowstorm Mercenaries

E/

I have to strongly disagree with neoteo that PvE is a sort of "training ground" for PvP. Nothing in PvE can really prepare you for fighting against other humans. You can't send a warrior in to "tank" an enemy team in PvP. They'll run right by your warrior and go right after your squishies... unless for some reason it suits their strategy to bash your "tank" as they go by.

You can't "nuke" an enemy team in PvP by simply dropping a Firestorm on their heads and expect them to sit there and take the damage. You can't put Empathy and Spiteful Spirit on a warrior and expect him to mindlessly kill himself by continuing to attack, or Backfire a caster and watch him kill himself. These things don't work in PvP.

Sure PvE can teach you some teamwork and coordination... but from what I've seen in most PUG's, you don't even learn THAT much in your average PvE run-through. So don't expect PvE to teach you much about battling other players. The tactics just don't cross-over much at all.

One and Two

One and Two

Jungle Guide

Join Date: Aug 2005

Firestorm and other AOE's work like a charm on stupid IWAY groups.
But generally yeah, tactics don't cross over.

PvE isn't discussed cus most of us think it's very easy. PvE is only discussed:
1. Farming Builds
2. Sorrow's Furnace thread
3. Easy missions such as Thunderhead Keep and Elona Reach

Keep in mind you can always ask questions:
1. If its legitimate, a quick response.
2. Always use the search button before making a thread.

Dax

Wilds Pathfinder

Join Date: May 2005

As a PvE type of guy, seems to me most of the forum posting here is on a personal level rather than a game level... as this thread demonstrates.
Probaly why it has more PvP stuff on it.

Game wise the PvE side doesn't really have enough depth IMO, and most people do use it as a springboard for PvP play. I'm not saying it is, but thats the way alot of people that I run across play. Seems like most people would rather figure out a way to get through quick and dirty than discuss earnestly the finer points of mobs, quests, ect......

but there there all always exceptions

neoteo

neoteo

Banned

Join Date: Jun 2005

Macau

www.exilesofdarksteel.com

E/

Quote:
Originally Posted by Aracos79
I have to strongly disagree with neoteo that PvE is a sort of "training ground" for PvP. Nothing in PvE can really prepare you for fighting against other humans. You can't send a warrior in to "tank" an enemy team in PvP. They'll run right by your warrior and go right after your squishies... unless for some reason it suits their strategy to bash your "tank" as they go by.

You can't "nuke" an enemy team in PvP by simply dropping a Firestorm on their heads and expect them to sit there and take the damage. You can't put Empathy and Spiteful Spirit on a warrior and expect him to mindlessly kill himself by continuing to attack, or Backfire a caster and watch him kill himself. These things don't work in PvP.

Sure PvE can teach you some teamwork and coordination... but from what I've seen in most PUG's, you don't even learn THAT much in your average PvE run-through. So don't expect PvE to teach you much about battling other players. The tactics just don't cross-over much at all.
ok let me say that again ...

pve makes you familiar with the Grafics user interface

pve makes you familiar with all professions

pve makes you realize you suck

im not saying that if you have finished pve that you will be good at pvp ... thats a diferent ball game ... but you had to pick on someone to post , so its cool

neoteo

neoteo

Banned

Join Date: Jun 2005

Macau

www.exilesofdarksteel.com

E/

Quote:
Originally Posted by Dax
As a PvE type of guy, seems to me most of the forum posting here is on a personal level rather than a game level... as this thread demonstrates.
Probaly why it has more PvP stuff on it.

Game wise the PvE side doesn't really have enough depth IMO, and most people do use it as a springboard for PvP play. I'm not saying it is, but thats the way alot of people that I run across play. Seems like most people would rather figure out a way to get through quick and dirty than discuss earnestly the finer points of mobs, quests, ect......

but there there all always exceptions
totaly agree , most people hate pve , and hate to have to discuss , they just want to go fast on level ..

so they can quit playing after they finish , and come to forums flame it

lol

One and Two

One and Two

Jungle Guide

Join Date: Aug 2005

Actually people mainly come here to do three things
1. Tell people how they got scammed.
2. Get a movement to try and get a nerf.
3. Tell people that they suck. I mean brag.

Oh yeah!
4. Think about Guild Wars while they're not supposed to (work, school night, ect.)

Dax

Wilds Pathfinder

Join Date: May 2005

Quote:
Originally Posted by neoteo
totaly agree , most people hate pve , and hate to have to discuss , they just want to go fast on level ..

so they can quit playing after they finish , and come to forums flame it

lol There are exceptions, but that seems to be the usual M.O.
Is it the game or the people who play?

Aracos79

Aracos79

Krytan Explorer

Join Date: Jun 2005

The Great Southwest

Shadowstorm Mercenaries

E/

Sorry neoteo... you just happened to be the guy above me at the time. Nothin' but love for ya playa.

myword

Krytan Explorer

Join Date: Aug 2005

Korea

what is there to discuss about PvE? maybe if they made it more challenging...
it's enjoyable, good fun and all but in depth strategy discussion isn't really needed for it

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

PvE, if played properly does help in PvP. It's not really preparing you for preparing against playing against people, it's more preparing you and teaching you how to play so you can learn to play against people.

Someone who goes through PvE with a certain class will come out with a better feel and how skills work together on the build than someone who springs up, runs through and/or unlocks all skills via faction. However the person that unlocked all the skills via faction will have a better feel for how the strategy and tactics work in PvP.

Someone who plays through 25 hours of PvE is ready to start learning PvP. Someone who plays through 25 hours of PvP probably needs more work on understanding skills.

Jakerius

Jakerius

Lion's Arch Merchant

Join Date: Sep 2005

Marhan's Grotto, reminiscing about the good old days when it had more than two people.

Children of Orion [CoO]

R/Mo

If you need PvE help, buy the guide.