Worst Skill in the Game

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Quote:
Originally Posted by yesitsrob
Psychic Distraction is an incredible skill in Heroes Ascent for it's ability to constantly interrupt a ghostly hero OK - I assume HA is something to do with PvP? As I don't go in for PvP, I wouldn't have known it was good for that! At least it has a use for something!!

Dinkytowner

Dinkytowner

Frost Gate Guardian

Join Date: Apr 2006

Mo/

Quote:
Originally Posted by the_jos
Don't know about the Frozen Soil though. Lively reses through frozen soil. Makes it a great skill to have around in HA. The AoE res is nice too.

On another note, I love Psychic Distraction it hasn't left my mesmer's bar since I got it, PvE or PvP. You can interupt anything and everything that the opposition tries to do... and disable it for 12 extra seconds. The advantage over diversion is they don't get the skill off at all. They have to cast through diversion to make it work.

My vote for worst skill in the game goes to Mending. Mending doesn't even do what mending is supposed to do very well. Junk, plain and simple.

Xaero Gouki Kriegor

Xaero Gouki Kriegor

Wilds Pathfinder

Join Date: Dec 2005

Leather Rebels, (LR)

W/

monk - healing breeze
warrior - endure pain
necromancer - verata's sacrifice
mesmer - blackout
elementalist - firestorm
ranger - poison arrow
assassin - golden pheonix strike
rit - dunno much about these guys, so dunno

Blade_falcon

Blade_falcon

Banned

Join Date: Apr 2006

in my house

The flaming swords

R/Me

Golden phoenix strike is pretty good if you have live vacariouly or mending on a A/MO or other enchantment also gd if you dont bother with lead attack and want go go straight to a dual. i like poison arrow as well you can spam poison around and have the monks chase ppl around de-poisoning them while other ppl kill them

i find mighty blow kinda pointless cus you spend all day building up 7 adreniline for somthing you can do for 5 nrg with power attack

Sir Mad

Sir Mad

Desert Nomad

Join Date: Apr 2006

Moe's Pub

Pigs Can Fly [Pigs]

R/

Quote:
Originally Posted by Xaero Gouki Kriegor
monk - healing breeze
warrior - endure pain
necromancer - verata's sacrifice
mesmer - blackout
elementalist - firestorm
ranger - poison arrow
assassin - golden pheonix strike
rit - dunno much about these guys, so dunno Worst post of the forum. You win the thread

KitsunE81

Frost Gate Guardian

Join Date: Nov 2005

Netherlands, The

Bambis Dont Say [Meow]

Me/

Quote:
Originally Posted by Rico Carridan
I'd like to have some opinions on what people think are the worst skills in the game for each class. These are skills, that, for whatever reason, have probably never found their way into any player's skill bar, pretty much ever. Maybe their effect just doesn't make sense. Maybe the energy cost is just too high to justify the effect. Maybe the spell is just too situation to ever be used. Whatever the case, I'd love to hear what people think about these skills. Also, if you have ever found an effective use for any of the skills that people claim to be the game's bottom of the barrel, I'd love to hear it.

Here's my 6:

Warrior: Deflect arrows. In principle this skill looks like it could be nice, except for the part that says "this skill ends if you attack"

Ranger: Otyugh's cry. There aren't enough random animals in any area that I can think of to make this spell worth using. If it worked on pets, I can see a lot of good things coming from this.

Elementalist: Rust. There are a few builds that *technically* would be gimped beyond any recovery if this skill was used. But nobody would ever bother bringing this skill on the off-chance that they will run into one of those builds.

Necromancer: Dary fury. If I'm reading the description correctly, this spell gives *one character* one strike of adrenaline. For 10 energy. Makes sense to me.

Monk: Vital Blessing. I don't know of any builds that benefit from -1 energy regeneration for a bit of extra health.

Mesmer: Signet of Humility. Disabling an elite skill is a nice idea, but let's be honest here, you're a mesmer. If you want to disable the enemy's elite skill, use diversion or something. Frankly, I don't think there are any elite skills in the game that are dangerous enough to warrant bringing something like this along. Maybe before ER was nerfed there might have been some advantage to this.

Rico I agree with Deflect arrows and Otyugh's cry and Rust a little (It has some uses), but the others are pretty good.

Dary fury is pretty good if you're running 2 or 3 warriors, they'll get adrenaline so fast if you keep using this, the opposing team will be in for alot of pain.

Vital Blessing, this one is pretty good on a Bonder, if someone is about to die slap a Vital Blessing on him and he'll be saved, also when you have alot of points in protection it'll give a player around +200 health, and let's not forget you can use this on you're Ghostly Hero too.

Signet of Humility, this one is actually really good, if you're running a condition heavy build in Heroes Ascent, it's wise to bring this, because most teams have an elite condition removal, and if you shut that down they'll have none, and they'll suffer so much from it. Also, some elites you just want to make sure they don't come up, not even once, so I wouldn't think about using Diversion, because it'll still activate the skill. Use this in combination with Mantra of Inscriptions at 11 Inspiration or more and you'll have a constant loop, and you're target will never be able to use it's elite, unless you get interrupted of course

Riotgear

Riotgear

has 3 pips of HP regen.

Join Date: Aug 2006

The Objective Is More [Cash]

W/

Quote:
Originally Posted by Robster Lobster
I never really understood the point of Iron Mist (I think, the one that slows them by 90% but makes them immune to all damage bar lightning). In my opinion there aren't enough lightning specific skills to make this worthwhile compared to the water snares.
The point is dump it on a melee to them out of play and ignore them. You can also couple it with blood magic, since health stealing and degen ignore the effect.

Quote: And I'm not a huge fan of Ice Prison either, the fact that fire damage negates it is annoying Prison is for use in places where you can count on it not being broken, I use it constantly in ABs because it's a fairly fast cast, it's cheap, and it's extremely annoying. Most of the time, it lasts the full duration.

Quote: For the 100th time in this topic Otyugh's cry adds 20 AL to all the pets around. And that's a shout, not a spell.

Blade_falcon

Blade_falcon

Banned

Join Date: Apr 2006

in my house

The flaming swords

R/Me

Anyone tried using it in the first factions mission were all the animals attack you?

Sir Mad

Sir Mad

Desert Nomad

Join Date: Apr 2006

Moe's Pub

Pigs Can Fly [Pigs]

R/

I fear they're not considered as animals. The same goes for Defend Denravi, when all the monsters run away from the jungle.

Puebert

Puebert

Desert Nomad

Join Date: Oct 2005

Mo/

Quote:
Originally Posted by Xaero Gouki Kriegor
monk - healing breeze
warrior - endure pain
necromancer - verata's sacrifice
mesmer - blackout
elementalist - firestorm
ranger - poison arrow
assassin - golden pheonix strike
rit - dunno much about these guys, so dunno Ever heard of 55s?

Pretty good Aspenwood when you lose all your minions or your enemy does.

Blackout used to be the greatest skill for IW mesmers (excluding IW of course). Its been nerfed for a reason.

I agree with you on firestorm.

Cover up cripple.

Great for skipping that first lead attack scine most assassins carry AoD anyway.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by Xaero Gouki Kriegor
monk - healing breeze
warrior - endure pain
necromancer - verata's sacrifice
mesmer - blackout
elementalist - firestorm
ranger - poison arrow
assassin - golden pheonix strike
rit - dunno much about these guys, so dunno Lol @ funny joke

Rite

Rite

Ascalonian Squire

Join Date: Jul 2006

Switzerland

R/Me

I would think that the outsanding worst mesmer skill is mantra of earth... what's the point?

Worst monk skill, probably vengeance. I can see how it would be useful in PvP but it still drives me mad to get ressed, get into a fight, and then promptly drop dead seconds later. I usually have near 50% of my skillset that is for defence or regen (energy or health) as well as a res sig and all that is wasted if you're gonna die every 30 secs (or however long it lasts) no matter how well you defend yourself.

Worst ranger skill... probably MR because though it is amazing if people actually DO use loads of hexes and/or conditions on you, more often than not, you're not going to find yourself in that situation (unless you are a monk). If you are a monk and could merge that would martyr it would be great but you can't cuz they are both elites.

Worst necro skill, plague sending. plague touch and plague signet are better in every way, I can't possibly see a use for plague sending.

Worst warrior skill, dunno.

Worst ele skill, flare. Yes it's spammable but there are better things you could do with your skill bar.

As for the factions proffessions, I don't have factions so once again, IDK.

Divineshadows

Divineshadows

No power in the verse

Join Date: Sep 2005

San Francisco, CA

So many of the skills in Guild Wars are sub-optimal, but then there are those that are downright horrible:

Warrior - Crude Swing, Belly Smash, and Power Attack
Ranger - Revive Animal, Power Shot, and the Pin Down/Poison Arrow combo
Monk - Spell Shield, Healing Burst, and Shield Guardian
Necromancer - Life Transfer, Demonic Flesh, and Chilblains
Mesmer - Chaos Storm, Mantra of Earth, and Arcane Echo
Elementalist - Mind Burn, Flare, and Smoldering Embers
Assassin - Seeping Wound, Dark Apostasy, and Shameful Fear
Ritualist - Armor of Unfeeling, Vengeful Was Khanhei, and Splinter Weapon

exiled mat

exiled mat

Krytan Explorer

Join Date: Dec 2005

The netherlands > friesland > balk

[JAMM] Justified Ancients of Moo Moo

E/Me

Signet of devotion, without maintaining enchantments

Lacerating chop:
If Lacerating Chop hits, you deal +5...17 damage. If it strikes a knocked down foe your target suffers from Bleeding for 5...17 seconds.

How many knockdowns have axe's? right none, so this is in fact a +5...17 damage move.....

Hidden in the Mist

Hidden in the Mist

Banned

Join Date: May 2006

^ You mean Blessed Signet, not Signet of Devotion.

bakabum

bakabum

Academy Page

Join Date: Aug 2006

E/Me

Quote:
Originally Posted by exiled mat
Lacerating chop:
If Lacerating Chop hits, you deal +5...17 damage. If it strikes a knocked down foe your target suffers from Bleeding for 5...17 seconds.

How many knockdowns have axe's? right none, so this is in fact a +5...17 damage move..... So... because your weapon doesnt encorporate a knockdown, it means you cant look in the tactics or strength lines for a KD? Or even your secondary?

Epinephrine

Epinephrine

Master of Beasts

Join Date: Mar 2005

Ottawa, Canada

Servants of Fortuna [SoF]

Archer's Signet? I get the idea, if it were't in expertise it might be good, but investing in a line that makes your skills cheaper to get access to a skill that makes skills cheaper seems a bit pointless.

3 second activation (ouch)
45 second recharge (ouch!)
Elite (ouch!!)
disables non-attack skills from 15..9 seconds (ouch!!!)
Allows you a set number of attack skills for no energy, in the next 30 seconds. There is 1 non-elite attack skill that costs 25 energy (concussion shot, yay!) and 1 non-elite 15 energy skill (Pin Down) - the rest are 10 and below.

I suppose that if you wanted to trade your elite skill in for the chance to do a concussion shot twice you could take 2 expertise and use concussion shot twice every 45 seconds for free, saving a ton of energy... umm... yeah, that's an elite I want.

Servant of Kali

Servant of Kali

Jungle Guide

Join Date: Jan 2006

Me/

EoE is making the list of most useless ranger skills im afraid..

Legendary Shiz

Legendary Shiz

Desert Nomad

Join Date: Apr 2006

Quote:
Originally Posted by Xaero Gouki Kriegor
monk - healing breeze
warrior - endure pain
necromancer - verata's sacrifice
mesmer - blackout
elementalist - firestorm
ranger - poison arrow
assassin - golden pheonix strike
rit - dunno much about these guys, so dunno lawl

Oh...your serious?

Legendary Shiz

Legendary Shiz

Desert Nomad

Join Date: Apr 2006

Quote:
Originally Posted by Servant of Kali
EoE is making the list of most useless ranger skills im afraid.. This thread is turning into a joke.

EoE is still a very viable option for PvP. Obviously not as much as pre-nerf, but it still can be used.

Mera Regila

Mera Regila

Krytan Explorer

Join Date: Jul 2006

In The Deep

R/A

I Hate Double Posts!!!!

Mera Regila

Mera Regila

Krytan Explorer

Join Date: Jul 2006

In The Deep

R/A

Quote:
Originally Posted by Celestial Beaver
OK, I may regret what I'm about to say but...Resurrection Signet.

*Waits for hecklers to shut up*

I mean, come on... it's a one-hit wonder. If you even manage to use everyone's signets to chain-res the team, or you can res the monk, whatever totally and utterly pawnd you WILL no doubt try again... I hate Resurrection Signet so much. It's not to say that I am against resurrecting a team... I started a second character last week as a Mesmer/Ritualist...I almost always carry Flesh of my Flesh. It's a useful skill, cause it's faster that 'Resurrection Chant' and can be used over and over...

*Waits for people to say that Resurrection Signet can recharge with a morale boost*

Yes....it can....if you if you can even find a boss to kill... I personally don't like our chances if we've already been pawnd once, if we do find a boss, he will no doubt be surrounded by kronies and will most likely own us with all our death penalties. So no...it's not a good reason to take it.

I guess some people like a safeguard - something to fall back on... it just seems like SUCH a waste of a slot on the skill bar. It means you only have 7 skills left to put on. If you choose to put on an enchantment skill, then you're down to 6 offensive skill slots.

I'd just like to point out, this thread is "Worst Skill in the Game" - NOT "Most Useless". IMO, this is my choice of the worst skill...from an elementalist point of view anyway.

Right - as you were!

*Steps back to allow stoning to commence* You must not RA much, in there, you are libel to be either interrupted, or killed in the time it takes to use a different res. 3 seconds on a res spell, plus it brings them back with 100% health, if you used Ressurect or Rebirth, you would be A: Dead at that time or B: The friend you ressed would be dead due to you only ressing him with 25% health and 0 energy.

The only thing that can beat a Res Signet in RA is Restore Life with Glyph of Sacrifice and high healing prayers. It's nowhere near the worst skill, in 4v4 PvP it is very helpful. RA and TA it is a very good res, especially in organized TA.

gasmaskman

gasmaskman

Krytan Explorer

Join Date: Jun 2006

None, I don't play anymore.

Mo/W

Quote:
Originally Posted by Artemis89
Psychich Distraction (elite):All of your other skills are disabled for 8 seconds. If target foe is using a skill, that skill is interrupted and disabled for 5-11 seconds.


Diversion: For 6 seconds, the next time target foe uses a skill, that skill takes an additional 10-47 seconds to recharge.

I dont see why you would include Psychich Distraction when Diversion is a 6 second hex, and a much longer recharge duration on the skill used....am I missing something here? The only thing I can see useful is the recharge time, where Distraction is 2 seconds, Diversion is 10 seconds, but I would much rather have and use Diversion between these two. You can spam Psychic Distraction every 2 seconds (all OTHER skills are disabled), so you can constantly (well, almost constantly) keep interrupting skills. Not just spells, skills. That's pretty damn powerful IMO.

I say Revive Animal is the most useless. Even if you have like 6 pets in your group (yeah, right) there's very little chance that one of them is going to die nearby the other. Comfort animal is much better, as you can heal and rez your animal (and rez them every 2 seconds, mind you)

Mera Regila

Mera Regila

Krytan Explorer

Join Date: Jul 2006

In The Deep

R/A

Quote:
Originally Posted by Xaero Gouki Kriegor
monk - healing breeze
I think it should work like Blurred Vision, allowing it to hit more than one enemy, setting them up for a Maelstrom nuke or something That's what deep freeze is for.


Rust has most of its use in role playing. Especially on warrior NPCs, which constantly bring healing signet. 6 seconds of -40 = dead. Try using it on the warrior packs in Aspenwood, since it'll hit ALL of them, then they start dropping like flies.

Sir Mad

Sir Mad

Desert Nomad

Join Date: Apr 2006

Moe's Pub

Pigs Can Fly [Pigs]

R/

Quote:
Ranger: Otyugh's cry. There aren't enough random animals in any area that I can think of to make this spell worth using. If it worked on pets, I can see a lot of good things coming from this.
Can power through degen caused by condition stackers and hexes, AND on 55monks it pwnz.

Quote:
Originally Posted by Xaero Gouki Kreigor warrior - endure pain Can save you from a bad situation by adding some extra heallth, and it pwns on droks runners.

Quote: Originally Posted by Xaero Gouki Kreigor necromancer - verata's sacrifice A good skill, if you have less than 3 minions it will reverse the degen. It gives 10 regen, meaning theres no need for healing for its duration time.

Quote: Originally Posted by Xaero Gouki Kreigor mesmer - blackout lol... That is a pwnage skill, you can use it on a warrior to disable skills while you hack away, doing serious dmg. On a cripshot you can disable all skills on a monk for 5 seconds, a very important 5 seconds, in which your team can slaughter the monk.

Quote:
Originally Posted by Xaero Gouki Kreigor
elementalist- firestorm Causes AoE scatter, not as good as Meteor Shower, HOWEVER, there are many ways of body blocking enemies, and there are a lot of stationary enemies which cannot move out of AoE. This skill can do some serious dmg if you know how to use it.

Quote:
Originally Posted by Xaero Gouki Kreigor
ranger - poison arrow Meh... it's not too good for an elite, but you can keep everyone on the other team constantly degenned, so it's not horrable.

Quote:
Originally Posted by Xaero Gouki Kreigor
assassin - golden pheonix strike Ooooook... An off hand attack that doesn't require a lead attack, only an enchant? It's great, even with shadow refuge, you can get in the attack, immediatly using a dual attack afterword. Enchantment+Golden Phoenix Strike+Horns of the Ox+Falling Spider+Twisting Fangs=One seriously f'ed up monk.

Mera Regila

Mera Regila

Krytan Explorer

Join Date: Jul 2006

In The Deep

R/A

Quote:
Originally Posted by gasmaskman
I say Revive Animal is the most useless. Even if you have like 6 pets in your group (yeah, right) there's very little chance that one of them is going to die nearby the other. Comfort animal is much better, as you can heal and rez your animal (and rez them every 2 seconds, mind you) You've obviously never ran an IWAY group, this can res all the pets, and kill them very quickly, so you can use IWAY again and chain it together with your last casting of IWAY. Pets have to die again before IWAY will work again, so I suppose it's a one trick pony, but it's a pretty useful trick.

lambchop9428

lambchop9428

Ascalonian Squire

Join Date: Nov 2005

Me/

Quote:
Originally Posted by Neutron Star
Dark Fury is a decent skill. It gives ALL your party Try Ignorance, that's the worst mesmer skill. Well, I'd would of agreed but lately, I've been able to solo Sskai,Dragon's Birth as my mesmer. And I couldn't do it without ignorance. So, Ignorance would be good for fighting a warrior boss. But a interrupting ranger would do just as well.

icedragon981

icedragon981

Krytan Explorer

Join Date: May 2006

At my computer

Teh Nine [lll]

N/

Quote:
Originally Posted by the drizzle
Veratas gaze isnt that bad. Someone raises a minon and you turn it against everyone, the master included. I was MMing in AB once and I had around 7 or so minions and then this assassin with Verata's Aura comes along, shadow steps to me, uses it and her and my own minions spike me down in about 3 seconds, it was horrible......

I R Chewy

I R Chewy

Ascalonian Squire

Join Date: Aug 2006

Pirate Raid [ARGH]

R/Mo

Quote:
Originally Posted by mortalis doleo
vereta's aura is an important skill for a minion master.
if the master dies, this skill restores the control over those minions that are now neutral.

i seem to be the only one with this opinion, so i may just be a noob Nope. It's a nice skill for touchers, necromancers, and any other -/N or N/- class that has good death magic. i use it for my PvP minion master at times.

Lord Sojar

Lord Sojar

The Fallen One

Join Date: Dec 2005

Oblivion

Irrelevant

Mo/Me

LOL. Ok, here is my list... These are a bit more legit.


Mesmer: Keystone Signet... uh durrr... Or Fevered Dreams... durr.... epidemic....that has a yellow square around it....

Warrior: Savage Slash (uhh..10 energy???) Flourish is a pretty horrible elite also.

Ranger: Called Shot (pointless....)

Elementalist: Second Wind (STUPIDEST SPELL EVER!!!!!!!!)

Assassin: Dark Prison (60 sec recharge, 10 energy for 6 sec duration, say wha?)

Ritualist: Guilded Weapon (whoopty doo... 10 sec max....45 recharge...10 energy... retarded)

Necromancer: Blood Bond (now this one was a toughy... oh wait....no it wasnt.... wtf, a necro that wants to be a monk and kill themselves at the same time! YIPPY! Be in my group, wait..>DONT.

Monk: Wow...where to begin... It was really between Purge Signet (provided your a monk using this) and Bane Signet... oh!, you cool! Then again, Healing Burst is about a worthless elite.....Heal area with perks? Whoopty doo...

dgb

Jungle Guide

Join Date: Sep 2005

Mo/Me

Purge Signet is very powerful - learn to focus swap. Clear all conditions and hexes for no penalty? I'll have it.

Second Wind? Well it's on par with Ether Prodigy for energy regen, it just provides it in big chunks instead of a constant flow. It sees play in GvG so it's not horrible.

Guided Weapon? It's a warrior's cunning that you can give out. Ever been spiked down in a ward? Would be extremely useful if ritualists didn't sit so far in the backline and even then still sees some play fofr when you just have to get a spike through.

Legendary Shiz

Legendary Shiz

Desert Nomad

Join Date: Apr 2006

Bane Signet is good for PvE, mainly because it involves 0 energy to cast. And smites can become very energy heavy, especially with the use of balth aura which is 25 nrg (right? always get the two mixed up).

lawl @ you naming savage slash

IMO Quick shot is a horrible skill period (Ranger, obviously)

gasmaskman

gasmaskman

Krytan Explorer

Join Date: Jun 2006

None, I don't play anymore.

Mo/W

Quote:
Originally Posted by Mera Regila
You've obviously never ran an IWAY group, this can res all the pets, and kill them very quickly, so you can use IWAY again and chain it together with your last casting of IWAY. Pets have to die again before IWAY will work again, so I suppose it's a one trick pony, but it's a pretty useful trick. I thought you didn't have to have allies die again? Because when it recharges...it still counts pets as dead.

Vladanna Ivy

Vladanna Ivy

Ascalonian Squire

Join Date: Aug 2006

Los Angeles, California, U.S.

My necromancer is still fairly new, so I haven't experienced too much of it.

I don't really like the holding ashes aspect on my Ritualist, but then again, I haven't unlocked much on her too. I'm still new to the game, but I know enough to get me by I guess. :P

The reason why I don't really like the holding ashes skills is that it seems as if every time I do one of the skills, the enemies always go after me. It's weird.

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

Quote:
Originally Posted by Legendary Shiz

IMO Quick shot is a horrible skill period (Ranger, obviously) Are you nuts? Ace skill!

Goonter

Goonter

Krytan Explorer

Join Date: Apr 2005

Quote:
Originally Posted by Celestial Beaver
...Resurrection Signet.
I'd just like to point out, this thread is "Worst Skill in the Game" - NOT "Most Useless". IMO, this is my choice of the worst skill...from an elementalist point of view anyway. I wouldn’t say just elementalist.
But yeah, im glad other people are hating this skill.
It’s the most useful skill thats one of the worst skills for the game overall as i see it.
I feel this skill would work better if there were a way use it off the limited skill bar.

Ozzy Mandias

Pre-Searing Cadet

Join Date: Aug 2006

Turtle at the Lord [Help]

I don't know why this discussion has gone on so long. There is no skill worse than Unyielding Aura, except maybe Vengeance.

Although using both of those with CoP is a pretty sweet combo.

Dragonious

Lion's Arch Merchant

Join Date: Jun 2005

Hot Springs, AR

Dei Victorae [dV]

R/W

Quote:
Originally Posted by Mera Regila
I Hate Double Posts!!!! And that's why you double-posted TWICE n the same page?


Please tell me that you were joking because otherwise you would be a hypocrite....

Dead Panda

Frost Gate Guardian

Join Date: Jul 2005

N/Me

Your forgetting that PD acually interrupts the skills, while diversion lets the person cast the skill. A smart person would use some meager skill on diversion, and get the hex off of them (if they decided to cast anything under 10 seconds), while you have to wait quite a while for the diversion to recharge.

While the PD, you can just keep interrupting every 2 seconds -and- delaying the interrupted skill by 12-ish seconds.

Dragonious

Lion's Arch Merchant

Join Date: Jun 2005

Hot Springs, AR

Dei Victorae [dV]

R/W

Quote:
Originally Posted by Celestial Beaver
NO WAIT! I may have found a skill I like less than Resurrection Signet! I started a character as mesmer, and after some time captured Psychic Distraction....

O. M. G.

This HAS to be the worst skill in the game! It disables ALL my skills, other than Psychic Distraction for EIGHT seconds and it only disables ONE of the enemy skills? How is that even remotely a good skill, let alone good enough to be worthy of 'elite'...

Is it just me or is there something more to this skill I'm missing, cause otherwise there really does seem to be no point in having it!! You obviously have no PvP experience whatsoever.