recent intense lag issues
smurfhunter
ive lately been having this intense lag in gw. and its definetly not just me.
last night, half our team was lagging so badly they couldnt move/use spells. then this morning i made a group which had like 2 people lag out per map, until we got owned with like 3 people and 5 hench.
then i joined a group, and i lagged out.
the kind of lag you get is like this: extremely slow loading time, you use a skill and you just see it pulsating the image, and once i joined a map so late i saw the death of my entire team in fastforward while it was loading up to the present. i didnt get to see too much because i error 10ned before :x
anyone else having this? i heard gw was having problems with their servers...anyway its horribly annoying.
last night, half our team was lagging so badly they couldnt move/use spells. then this morning i made a group which had like 2 people lag out per map, until we got owned with like 3 people and 5 hench.
then i joined a group, and i lagged out.
the kind of lag you get is like this: extremely slow loading time, you use a skill and you just see it pulsating the image, and once i joined a map so late i saw the death of my entire team in fastforward while it was loading up to the present. i didnt get to see too much because i error 10ned before :x
anyone else having this? i heard gw was having problems with their servers...anyway its horribly annoying.
relaxed
i had the same issue last night. it seemed to happen all of a sudden and then, little to no responsiveness. i tried restarting the game, then tested my connection and firewall and finally rebooted only to have the same "connecting" screen and terrible lag.
Celdor Nailo
me too. same problem last night. very bad. luckily i just finished a mission so i simply logged off.
smurfhunter
whats cool about the lag is that some battles were like survival of the best modem with people dropping out en mass on both teams. memorable fight ill tell ya
AncientPC
Last night it was servers.
If you ever want to test this in the future go to Start -> Run and enter:
ping www.yahoo.com -t
Keep it running in the background. Basically what this does is constantly monitor your latency with Yahoo. If you ever see it spiking or timing out you know the connection is related your ISP, otherwise it's the server's fault.
If you ever want to test this in the future go to Start -> Run and enter:
ping www.yahoo.com -t
Keep it running in the background. Basically what this does is constantly monitor your latency with Yahoo. If you ever see it spiking or timing out you know the connection is related your ISP, otherwise it's the server's fault.
Orchid
Well not had any issues up until a couple of hours ago...
Checked around by asking others if they had the same problem... as I have been having some ISP problems recently... checked the usual connection fine rebooted machine logged in and out of GW.
What I get:
20 second or more lag spikes, both in outposts and when fighting - click on a skill it just flashed and then 10-15 seconds later activates... Highly irritating.
On the plus at least it isn't my connection by the sounds of things. Just wish ANET would sort it out.
Checked around by asking others if they had the same problem... as I have been having some ISP problems recently... checked the usual connection fine rebooted machine logged in and out of GW.
What I get:
20 second or more lag spikes, both in outposts and when fighting - click on a skill it just flashed and then 10-15 seconds later activates... Highly irritating.
On the plus at least it isn't my connection by the sounds of things. Just wish ANET would sort it out.
smurfhunter
its definetly not my connection, im running aim, loading this page and others just fine.
this is what you get for free servers :x
this is what you get for free servers :x
Tactical-Dillusions
Quote:
Originally Posted by smurfhunter
this is what you get for free servers :x
|
After a while you get to distinguish between the lag types and you learn when it's the servers being tinkered with.
smurfhunter
Quote:
Originally Posted by Tactical-Dillusions
What you get from ArenaNet is a first class service...an update has been applied which explains the latency.
After a while you get to distinguish between the lag types and you learn when it's the servers being tinkered with. |
i dont call this 'first class service' if you know what i mean...
stoop14
i just started getting lag about 45min ago
X-Bomb
Got the lag just now, says connecting for a while @ login, says connecting after character set, loading tombs takes 2mins with the loading screen saying 100% and 0 files remaining, changing to international districts to play with guildies takes years as well, same thing. Once i actually load i can move for about 2 seconds before running into a halt.
The exact same thing is happening to a guildy of mine and its not a ISP problem, we are different ISPS and we can talk freely over vent while this "lag" is happening.
Having said that, the problem seems to have been fixed now, i can now load and move around as normal.
It happened twice like this since the latest patch.
The exact same thing is happening to a guildy of mine and its not a ISP problem, we are different ISPS and we can talk freely over vent while this "lag" is happening.
Having said that, the problem seems to have been fixed now, i can now load and move around as normal.
It happened twice like this since the latest patch.
Zaklex
The update had nothing to do with the lag issues, those are network related.
Zexion
Well, I started lagging 2 hours ago but now... It stopped!
Though I only have 200 Bytes/Sec with -perf...
EDIT: Damn, it just returned
_Zexion
Though I only have 200 Bytes/Sec with -perf...
EDIT: Damn, it just returned
_Zexion
Hakira
Quote:
Originally Posted by Zaklex
The update had nothing to do with the lag issues, those are network related.
|
On a side-note, what's up with the blue henchies? Why blue?
smurfhunter
yeap right as the update finished i stoped lagging completely. its back now :x
Tactical-Dillusions
Apart from the few bits of rubber banding before the update...i have now just had the most spectacular latency ever. My PC almost had a burn out
Looks like they're tinkering again IMO.
Looks like they're tinkering again IMO.
Tak-Hunter
Same here, yerterday I played with no lag at all, just fine as always and today, got in the game, did one quest, they released the new build, so I got it and done, lagged as hell, no way to play.
And I got a 800kbps connection...
I hope they fix it, I wanna play really bad this weekend.
see ya
And I got a 800kbps connection...
I hope they fix it, I wanna play really bad this weekend.
see ya
Diablo???
oh thank god, i thought it was just me...
been worried that my GW gots the h4x0red!
been worried that my GW gots the h4x0red!
smurfhunter
seriously, anet, fix this. i cant play gw
ronnietsunami
I have had the same problem as well, for the first time too I might add. All I seem to get is the loading screen 100% - 0 files
Please hurry and repair!
Please hurry and repair!
party1
i also suffer from this horrible lag lately
HOXMAN
it;s still lagging..even after update
Signet of Humility
Quote:
Originally Posted by HOXMAN
it;s still lagging..even after update
|
i was lagging bad and spiked several too before my router got changed..
for real now i dont lag and definitely not lag spike...
HOXMAN
i can surf the net perfectly fine... but laggs in gw... so its not my router..anyone else have this problem?
the drizzle
i think everyone has this problem.
ronnietsunami
Quote:
Originally Posted by HOXMAN
i can surf the net perfectly fine... but laggs in gw... so its not my router..anyone else have this problem?
|
Diablo???
while you're at it Anet, can you fix my bowel movements too? I've been getting some spike lags there too. lol
smurfhunter
not everyone, and it went away for me. for now. ugggh
MaglorD
Quote:
Originally Posted by smurfhunter
its definetly not my connection, im running aim, loading this page and others just fine.
this is what you get for free servers :x |
For the record, I've not experienced any lag with GW for a long time...
tuperwho
This all started for me yesterday, so before I would think it could be update issues. I got the ingame delay's yesterday, and today can't get past the loading (at 100% of course), then got a NetErr=7. The thing I want to ask though involves the character select screen. The last time I tried to log in, I noticed my character I selected (ele in green dyed pyromancer armor) wearing some other ele armor dyed purple. Anyone else noticed this? I wasn't able to get into the game to confirm if it just hadn't loaded, or if my items got lost (or hopefully not hacked, as I just got a sup. vigor last night )
smurfhunter
Quote:
Originally Posted by tuperwho
This all started for me yesterday, so before I would think it could be update issues. I got the ingame delay's yesterday, and today can't get past the loading (at 100% of course), then got a NetErr=7. The thing I want to ask though involves the character select screen. The last time I tried to log in, I noticed my character I selected (ele in green dyed pyromancer armor) wearing some other ele armor dyed purple. Anyone else noticed this? I wasn't able to get into the game to confirm if it just hadn't loaded, or if my items got lost (or hopefully not hacked, as I just got a sup. vigor last night )
|
it all ended and hopefully will stay that way....
Lews
my team gets to HoH. 2 people crash.
We win though ( noob team against us )
Next match. Koreans loose no one, we loose no more people. Other American team has 3 Er 7's as well.
wtf....
We win though ( noob team against us )
Next match. Koreans loose no one, we loose no more people. Other American team has 3 Er 7's as well.
wtf....
Dundur
My observations suggest strongly that this problem is not specifically an aNet network or server lag issue. Of my two PC's, my main gaming system is suffering from this, while my other is not lagging at all. I noticed my main system has auto-updates from Microsoft, but I haven't checked the install log for recent activity. Please note my specs below and respond with your similarities and differences. Here is my situation:
Problem started on Main gaming system 10/19 ~20:00 EDT during play and was not resolved by log-out/in, PC reboot, LAN & DSL router reset. Problem disappeared during play after ~30 min.
Problem reappeared on Main gaming system 10/20 ~19:00 EDT during play (after new exe d/l). Immediately switched to Laptop and problem never appeared. Laptop has never had this problem.
1) Main gaming system; P4 HT 3GHz/533 1G/RAM; Nvidia 5900/128 1600x1200 aa-off; on-board LAN 10/100 CAT5
2) Laptop; pentiumM 1.8GHz 1G/RAM; ATI ?/32 1024x768 aa-off; PCMCIA WiFi-G
* Both systems share the same DSL 1.5/128 connection. Both use the same aNet account.
Problem started on Main gaming system 10/19 ~20:00 EDT during play and was not resolved by log-out/in, PC reboot, LAN & DSL router reset. Problem disappeared during play after ~30 min.
Problem reappeared on Main gaming system 10/20 ~19:00 EDT during play (after new exe d/l). Immediately switched to Laptop and problem never appeared. Laptop has never had this problem.
1) Main gaming system; P4 HT 3GHz/533 1G/RAM; Nvidia 5900/128 1600x1200 aa-off; on-board LAN 10/100 CAT5
2) Laptop; pentiumM 1.8GHz 1G/RAM; ATI ?/32 1024x768 aa-off; PCMCIA WiFi-G
* Both systems share the same DSL 1.5/128 connection. Both use the same aNet account.
CKaz
2 days ago at night lag got horrific, called it a nite
last night lag was horrific
restarting GW didnt help
rebooting DID
today? we'll see
I've been playing for 5 months and never experienced anything like this
CKaz
last night lag was horrific
restarting GW didnt help
rebooting DID
today? we'll see
I've been playing for 5 months and never experienced anything like this
CKaz
Ghozer
Ok, I Only Quickly Scanned this thread, and couldnt see any explination..
So here goes. I will start with an example..
Say, you have 100 servers, which serve 100,000 People (1000 per server)
You have to update these servers, You take 50 Off line,.. So there is then only 50 servers, serving 100,000 people (2,000 Per server) - This will put Extream load (much more than normal) on the servers.
This is how Anet does it, When there is an update available.. They take down a percentage of thier servers, and update them... They then Send the message out to all clients "Theres a new build available" - The clients then disconnect from the old versions, and update, and connect to the new versions - There is still lag because not all servers aer in use again (yet)
Once all clients are updated and connected, they update the other servers (as they become empty)
ALSO, During this time, They have the LiveUpDate happening.. all clients are downloading the update, which will put even greater strain on some of the severs...
I Hope this made sence, and should hopefully explain why lag issues are at thier peak when theres an update available..
So here goes. I will start with an example..
Say, you have 100 servers, which serve 100,000 People (1000 per server)
You have to update these servers, You take 50 Off line,.. So there is then only 50 servers, serving 100,000 people (2,000 Per server) - This will put Extream load (much more than normal) on the servers.
This is how Anet does it, When there is an update available.. They take down a percentage of thier servers, and update them... They then Send the message out to all clients "Theres a new build available" - The clients then disconnect from the old versions, and update, and connect to the new versions - There is still lag because not all servers aer in use again (yet)
Once all clients are updated and connected, they update the other servers (as they become empty)
ALSO, During this time, They have the LiveUpDate happening.. all clients are downloading the update, which will put even greater strain on some of the severs...
I Hope this made sence, and should hopefully explain why lag issues are at thier peak when theres an update available..
Texas Flood
ya ancientpc's deal about seein your ping with the yahoo deal actualy kind helps me know if i need to reset my connection or reboot my computer or if its the servers fault
Trisped
I doubt that it is ANet on any account. I logged on Wednesday and grouped up some guild mates. They all complained about lag, but I never saw any. We then started a mission together and one of them dropped out (comp crashed). When he came back he was still experiencing lag which resulted in him being kicked out again 30min latter with an NetError 7 or something (not sure what the exact error was, didn't seem important at the time.) Since then I have played a few times and never experienced lag.
Currently I am running Win XP sp2, last updated Friday of last week. I have 1GB Ram, Intel 3.0GHz (HT) with 800MHz FSB on the 775 chip, and ATI 9800Pro AIW.
My friend is using a 1.2GHz AMD socket A and an ATI x700
Is anyone lagging with similar specs or has not updated windows since last week? It could be a windows thing too…
Currently I am running Win XP sp2, last updated Friday of last week. I have 1GB Ram, Intel 3.0GHz (HT) with 800MHz FSB on the 775 chip, and ATI 9800Pro AIW.
My friend is using a 1.2GHz AMD socket A and an ATI x700
Is anyone lagging with similar specs or has not updated windows since last week? It could be a windows thing too…
Kampfkeks
Not having the slightest bit of lag problem. But i now laugh at everyone who laughed about the lag problems Europe did have with a big grin on their faces and a self confident "Not our problem european PUNK!".
Farin
I've been lagging as well. My computer is pretty much ok for the game, I never experience lag or anything like it. Since the update, as everyone, I've been lagging a lot and even disconnecting from the game. I know it is not my connection because I can still use any other program related to it. Guess all there is to do is wait.
Riva
I think some of the lagging issues may have something to do with a "tier one" ISP backbone going down: http://www.betanews.com/article/Leve...ght/1129915712.
I played that night and had horrible lag issues, as well. Next day, it was gone, so I figure the ISP fixed their problem.
I played that night and had horrible lag issues, as well. Next day, it was gone, so I figure the ISP fixed their problem.