They think the game is as is, once your done the quests your done the game.
I dont know why people are missing this. This needs to be publicized more or something.


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Originally Posted by DEATH AT THE DOOR
The bane of all games are the gamers, period.
Example: Today I was playing the Nolani Academy mission with a party We had one level 11 monk. Here is how it looked: *I click on a map spot. She advances past it and runs towards the enemy* Death At The Door: Don't Move. Death At The Door: DONT MOVE Death At The Door: D-O-N-T- M-O-V-E!!!!! *She continues running towards the enemy (6-7 level 10 ghosts) and gets killed. A party member res her. She heals herself and runs into another group of 6-7 ghosts Her: This party sucks I am out. Thanks to her, we've been stranded in the begining of the Nolani Academy with no monk. Of course, me and my new friend returned to Nolani, got two party members and the mission was lighting-fast. I made two friends and a lot of money. The point is, many players do not know that: - The levelcap will stay. - That they do not need materials to make a cape - That Pre-Searing is not the whole game. - That missions are not "OMGWTF HARD HARD HARD" if you don't rush right in. - That communication is essential. - That you do NOT need to repeat "WTB FURS WTB FURS WTB FURS WTB FURS" to buy furs in Ascalon. - That crafters/merchants have a tag by their name - That "Monk" is not a guy who wants to be Man of Steel - That the manual is not THAT hard to read - That CTRL is a key on a keyboard sorry /endrant |

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Originally Posted by INFERNO2K
Or have an announcement when they log in perhaps, if they havnt talked to him
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