I've only just started playing GW from Monday. I'm also in the over 30 crowd with family priorities on top of a grueling work day. I play *maybe* for an hour or so a night if there's time (Usually after kids are asleep and the wife is catching up with her best friend: "eBay").
The thing I notice is how much 'noise' is in the chat window and how absolutely difficult it is to find out anything valuable. I've grown so tired of the chitter chatter I've also turned off everything for some peace. Of course, the important things to mute are "Trade" and "Emote"... but I notice everyone is using "All" now for Trade info.
I've partied up with non-NPCs exactly three times. All in Pre-Searing (Pre), two were quest requirements (Lever and Res) and once was with a friend. When partied with the friend the thing that was odd was that we didn't share quest info, which made it a bit difficult to know where he was off too. Let's just say we were using the draw and ping features on the compass more than we were fighting monsters.
It would be nice if the PVP concept was carried over to PVE whereby you can just join and the system automatches for quests. But then I guess that would ultimately be wrong too because I can't tell you how many times I've been on a losing PVP team battling an enemy of Warrior/Monks while we had no healing at all.
I've just crossed over to Post-Searing (Post) with my one PVE char [War/Nec: Pimp Daddie]. While it was easy to go alone in Pre, Post offers too many damn surprises for me to survive alone. When I log in tonight I'll probably go the NPC route, just because it's easier to predict how it will end up. Regardless, if any of you see me online, please feel free to invite me along. While I could stand to learn a few things about group battles, I follow directions and know my place on the battlefield.
PS: Nice reuse of letters for your characters Epinephine
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Originally Posted by Epinephrine
...I'm around as Neal Andrei (Mo/Me), Andrea Nile (Ne/Mo) and Daniel Aren (Ra/Me)...
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