Real Weapon Customization
Ian Savage
okay, i will admit, when i bought the game and saw in the manual that you could customize weapons, i was mind-blown at the possibilities. i could make my weapon incredibly original. when i found out that it was nothing of the sort, i was a bit disapointed. but how about if you really could. go to a weapon customizer and a window opens showing your current weapon arrows or drop-down menus next to each customizeable part (for a sword, hilt, pommel, grip, blade appearance and length) let you chose different parts to build your weapon with. like now, customizing adds 20% dmg and makes it so only you can use the weapon. cost is determined by the parts you chose, and more become available as the game goes on. a nice signature touch to add to your character. you could even re-name the weapon. comments? suggestions?
viet
that would be a dream come true!!
jonnybegood
/signed for awsomness
Eldrig
it would be kind of neat, but a lot of this game is focused on looks, and this would remove the collection value of greens and collector weapons.
what would be kind of nice though is when you get a weapon crafted at a weaponsmith, you can choose at least a few basic things about it's shape, size, etc.
what would be kind of nice though is when you get a weapon crafted at a weaponsmith, you can choose at least a few basic things about it's shape, size, etc.
tuperwho
No offense, but I don't think this is likely to happen. You can do a good bit of the type of customization I think you want through upgrades to weapons. Granted, being able to buy these from merchants would be amazing, but it's not like you can't manipulate your weapon stats as it is right now.
Edit: Maybe I misunderstood... if you mean the skin/appearance, then I'm with you 100%
Edit: Maybe I misunderstood... if you mean the skin/appearance, then I'm with you 100%
Ian Savage
yes, just the skin. you can still use the upgrades to add the mods, and the damage stays as when you get the weapon. its just another chance to show individuality. plus, i can already think of quite a few awsome looking swords and hammers.
Shadowdaemon
i highly doubt they would ever do it, but that would be awesome
kendaki
I'm all for this idea. Use an interface window like what they have for capes, you can choose colors (that you must have dyes for in order to use the color), details, or even add a cool glow to it would be cool maybe wreath it in flame like the firey dragon sword.
Deadlyjunk
Quote:
Originally Posted by kendaki
I'm all for this idea. Use an interface window like what they have for capes, you can choose colors (that you must have dyes for in order to use the color), details, or even add a cool glow to it would be cool maybe wreath it in flame like the firey dragon sword.
|
/signed
Eldrig
like it or not, a big chunk of the gw economy is based on nice looking things being more expensive. if we can make our own nice looking things, what the hell are high levels with 200k going to spend their monies on?
i guess im kind of against this idea, simply because it seems very "un-guild wars"
i guess im kind of against this idea, simply because it seems very "un-guild wars"
Aeon_Xin
Quote:
Originally Posted by Eldrig
like it or not, a big chunk of the gw economy is based on nice looking things being more expensive. if we can make our own nice looking things, what the hell are high levels with 200k going to spend their monies on?
i guess im kind of against this idea, simply because it seems very "un-guild wars" |
A big chunk of the GW economy, currently, is out of whack.
If you could do this, for appearance purposes only, an npc vendor with a set price, anyone wanting to sell a specific bow(for example) just for it's looks, would have to match or undercut the NPCs.
Prices could fluctuate as they do for dye's and runes, but by weapon type/damage range.(a low level bow, customized, would be cheap, a high level would be quite expensive)
And of course, every town with one, would have to build up from the last. So ascalon noobs wouldn't have the coolest.
You would probably have to use wood planks and iron/steel ingots to change appearances, as well as appropriate dyes.
But also, you'd have to still be able to tell the difference between bow types, no matter how much you change it. Ie, you wouldn't be able to make a stormbow from any other type of bow. You'd have to be able to eye the curve of a longbow, as a further example.
In that respect, it's very guild wars, if it works like that. Just as GW as dyes and runes.
Eldrig
Quote:
Originally Posted by Aeon_Xin
A high level with 200k, is the reason that some things are so expensive, but that is a completely eifferent topic.
A big chunk of the GW economy, currently, is out of whack. If you could do this, for appearance purposes only, an npc vendor with a set price, anyone wanting to sell a specific bow(for example) just for it's looks, would have to match or undercut the NPCs. Prices could fluctuate as they do for dye's and runes, but by weapon type/damage range.(a low level bow, customized, would be cheap, a high level would be quite expensive) And of course, every town with one, would have to build up from the last. So ascalon noobs wouldn't have the coolest. You would probably have to use wood planks and iron/steel ingots to change appearances, as well as appropriate dyes. But also, you'd have to still be able to tell the difference between bow types, no matter how much you change it. Ie, you wouldn't be able to make a stormbow from any other type of bow. You'd have to be able to eye the curve of a longbow, as a further example. In that respect, it's very guild wars, if it works like that. Just as GW as dyes and runes. |
i wasn't aware that was being discussed. i though we were talking about the 10g customize.
kg_lildude1
/signed
but, make it so you have to bring the materials and money to a remote hard to get to location to see a forgeman for him to craft your weapon, and as soon as you get it, it is customized to you and cannot be used by others
would bring a nice balance to the economy as those silly "good" looking weapons wouldn't be going for so much if you could make an even better looking one for cheaper, or more expensive, depending on what components you use.
but, make it so you have to bring the materials and money to a remote hard to get to location to see a forgeman for him to craft your weapon, and as soon as you get it, it is customized to you and cannot be used by others
would bring a nice balance to the economy as those silly "good" looking weapons wouldn't be going for so much if you could make an even better looking one for cheaper, or more expensive, depending on what components you use.
Symeon
/signed, we need individuality by proper customisation options for weapons.
Don Zardeone
My sword is named Elizabeth
/signed (whatever /signed does )
/signed (whatever /signed does )
Scorpion Boy
/Singed, would be awesome...
Hope Anet does something what the most of US like now.
Hope Anet does something what the most of US like now.
Juicyfish
I would just love this.
FeuerFrei
/signed.....i would love freakin cool new skins on weapons....would be quite Xpensive though...but what wouldnt one do for a customized weapon
Monseir
'magine this.....neon orange crystalline sword named....MONSEIRS BIG SLASHER THINGY!
/signed
/signed
Raiin Maker
brilllaint ideas..
/signed
/signed
Goonter
/agreed.
This was part of my ideas to streamline GWs.
I think weapons should handle just like armor, in that - you get it soley at a crafter.
At a weapons crafter, you would craft any weapon with mods of your choosing at its max potental, instantly customized.
Also, various 15k versions of this weapons would exsist too, just like armor.
Weapons may be taken off of the market, but only to be replaced by the materals it takes to craft them.
I think the only hunt for PvE should be to have nice looking stuff and combat of any kind is simple a matter of playing how you feel when you feel like it.
This was part of my ideas to streamline GWs.
I think weapons should handle just like armor, in that - you get it soley at a crafter.
At a weapons crafter, you would craft any weapon with mods of your choosing at its max potental, instantly customized.
Also, various 15k versions of this weapons would exsist too, just like armor.
Weapons may be taken off of the market, but only to be replaced by the materals it takes to craft them.
I think the only hunt for PvE should be to have nice looking stuff and combat of any kind is simple a matter of playing how you feel when you feel like it.
Morganas
Am I missing something? You can already customize the hilt, pommel, bow string, etc..
edit: ah, woops. You meant just the skins. In that case, there's quite a bit of variety out there already in weapon appearances.
edit2: jimmy, lol. Ok /signed
edit: ah, woops. You meant just the skins. In that case, there's quite a bit of variety out there already in weapon appearances.
edit2: jimmy, lol. Ok /signed
benmanhaha
i love it!! /sword name jimmy. o the possibilities
Pevil Lihatuh
I'd love it. Perhaps do it so you simply 'reforge' an existing weapon. I.e. I have my Zealous Longsword of Fortitude. I take it to be customised (along with some materials and money). I can make it look like a dragon sword and can rename it to be "Pevil's Sword of Awesomeness"
Ian Savage
my idea really came from the fact that i have a perfectly good fiery dragon sword right now, but the fellblade looks cooler. a clean max fellblade is only 2k, but i cant find one anywhere. so, i was thinking, you bring dyes, materials, and cash to customizer, then select each component to change, and when finished, the window shows you what you owe in materials and gold. the change itself would be nothing more than a new skin for your weapons, but hey, people are willing to pay for appearance at this time, so lets just make it easier for them. like the stats on your flamberge, but cant find a brute sword with the same stats? skin it to look like a brute sword. the flames provided by the firey dragon sword i suppose you couldn't skin, unless you bring a fiery sword hilt as well. skinning it into a fellblade would probably require an advanced material, but it'd be worth it in my opinion.
Venus
Quote:
Originally Posted by Ian Savage
okay, i will admit, when i bought the game and saw in the manual that you could customize weapons, i was mind-blown at the possibilities. i could make my weapon incredibly original. when i found out that it was nothing of the sort, i was a bit disapointed. but how about if you really could. go to a weapon customizer and a window opens showing your current weapon arrows or drop-down menus next to each customizeable part (for a sword, hilt, pommel, grip, blade appearance and length) let you chose different parts to build your weapon with. like now, customizing adds 20% dmg and makes it so only you can use the weapon. cost is determined by the parts you chose, and more become available as the game goes on. a nice signature touch to add to your character. you could even re-name the weapon. comments? suggestions?
|
But guildwars makes up for its lack of real weapon custimization in so many ways.
element_101
this is such a good idea that i would like sign something to make it happen
Banebow
Quote:
Originally Posted by Ian Savage
okay, i will admit, when i bought the game and saw in the manual that you could customize weapons, i was mind-blown at the possibilities. i could make my weapon incredibly original. when i found out that it was nothing of the sort, i was a bit disapointed.
|
Quote:
Originally Posted by Venus
If anyone remebers Neverwinter Nights... now that weapon custimization system was awsome. You could change anything about your weapon, you could make it glow different colors, etc. It could have all these different effects, like frost coming off it, fire, cursed, holy, electiricity, poison, etc.
|
/signed
I would love to see it. I do not think we will. But I would very much like it just the same.
Warlix
/signed i like a uber sword with the new uber skin
Guardian of the Light
/signed Alsome IDEA
Shimus DarkRaven
Quote:
Originally Posted by Venus
If anyone remebers Neverwinter Nights... now that weapon custimization system was awsome. You could change anything about your weapon, you could make it glow different colors, etc. It could have all these different effects, like frost coming off it, fire, cursed, holy, electiricity, poison, etc.
But guildwars makes up for its lack of real weapon custimization in so many ways. |
I still would like to name my Flamberge something like, "A White-hilted Black Runeblade called, "The Stormbringer" or some such. Make it with an RP-ish tone.
PLEASE God, for my wishlist for xmas, make this come true. I would love to make different weapon skins with names. I mean a large axe with a name "Limbmangler" or some such.
///Signed <--TRIPLE Signed!
--The Shim
RedHorn
/signed
I think this is a good idea but just like armor i think you should be able to do more at certain places. Like 15k skins could be customized but dont look totally godly because not all of the people playing guild wars are rich. Then also have the best options availabe in FoW or UW or place that only experienced people can get to. To help show they are elite.
I think this is a good idea but just like armor i think you should be able to do more at certain places. Like 15k skins could be customized but dont look totally godly because not all of the people playing guild wars are rich. Then also have the best options availabe in FoW or UW or place that only experienced people can get to. To help show they are elite.
Sillygoose
Wow... nice.
This idea is just... ftw lol.
/signed
This idea is just... ftw lol.
/signed
A User Name
/signed
I love the idea of true weapon compostion. Would really help weapon differsity. Just you can get different skins as you progress through the game and in order to make certain skins you need certain materials. great idea.
I love the idea of true weapon compostion. Would really help weapon differsity. Just you can get different skins as you progress through the game and in order to make certain skins you need certain materials. great idea.
darkdragon99
/signed x100000
i so love this idea i can picture it now a purple glowing wingblade can't really think of a good name though
i so love this idea i can picture it now a purple glowing wingblade can't really think of a good name though
Ian Savage
Quote:
Originally Posted by darkdragon99
/signed x100000
i so love this idea i can picture it now a purple glowing wingblade can't really think of a good name though |
That'd be mine, but im crazy.
Thunderbolt300
How about a sword named, "Balthazar's Middle Finger," and it has an on-hit death effect? :P
/signed
/signed
DeanBB
/signed
I think we could keep the original weapons value though by limiting the modifications you can make to keep the basic theme of the weapon - after all you are changing a weapon, not re-forging it. So if it is a fellblade it will retain fellblade properties and you can't change it to a fiery dragon sword. Short bows remain short bows, not changable to an ascalon bow. Battle picks not changable to double-bladed axes. Get the idea?
This way the original weapon is still desireable to obtain and then customize it as desired. There should be a ton of customization options available within each type of weapon though so you can still have a unique look.
Shields and other off-hand artifacts should be included in this as well with the same type of restrictions: your plain ol' buckler does not all of a sudden become an aegis.
Naming the weapon concerns me a bit. Right now people get banned for poor name choices for their characters, now we're going to throw item names into the mix? And who wants to be slain in PvP by "Ogre The Leet's Wet Noodle" uber sword? Perhaps there are a lot of prefixes and suffixes to choose from, I don't know? And not just the names of the mods, like fiery and fortitude: smiting, striking, hacking, harpooning, of death, of bashing, of noob-slaying...
I also like the idea of increasingly cool customizations available as you progress through the game in each major town. I would not put these crafters in only out of the way places like FoW or deep in Sorrows - the point is to make personal expression available to people. You get a new axe type, you want to go make it unique, not have to venture into some dungeon or 3 zones deep into the wilderness before doing so.
And when an item is customized it is still set to be solely used by the one doing the customizing, just like now. That keeps the market values on the "raw goods" not the customized products.
Good ideas!
I think we could keep the original weapons value though by limiting the modifications you can make to keep the basic theme of the weapon - after all you are changing a weapon, not re-forging it. So if it is a fellblade it will retain fellblade properties and you can't change it to a fiery dragon sword. Short bows remain short bows, not changable to an ascalon bow. Battle picks not changable to double-bladed axes. Get the idea?
This way the original weapon is still desireable to obtain and then customize it as desired. There should be a ton of customization options available within each type of weapon though so you can still have a unique look.
Shields and other off-hand artifacts should be included in this as well with the same type of restrictions: your plain ol' buckler does not all of a sudden become an aegis.
Naming the weapon concerns me a bit. Right now people get banned for poor name choices for their characters, now we're going to throw item names into the mix? And who wants to be slain in PvP by "Ogre The Leet's Wet Noodle" uber sword? Perhaps there are a lot of prefixes and suffixes to choose from, I don't know? And not just the names of the mods, like fiery and fortitude: smiting, striking, hacking, harpooning, of death, of bashing, of noob-slaying...
I also like the idea of increasingly cool customizations available as you progress through the game in each major town. I would not put these crafters in only out of the way places like FoW or deep in Sorrows - the point is to make personal expression available to people. You get a new axe type, you want to go make it unique, not have to venture into some dungeon or 3 zones deep into the wilderness before doing so.
And when an item is customized it is still set to be solely used by the one doing the customizing, just like now. That keeps the market values on the "raw goods" not the customized products.
Good ideas!
striderkaaru
/signed
i would love to rename my hammer to "elsie" instead of always seeing "furious giant slayer's hammer of enchanting."
i would love to rename my hammer to "elsie" instead of always seeing "furious giant slayer's hammer of enchanting."
darkdragon99
taking DeanBB idea of keep the same basic weapon and adding on to it you can't make a weapon biger but you can make it smaller like you can turn a long sword into a short sword