New Patch = New Forge Running Build?
Dark Wing
Ok I've Been A Forge Runner For Months Now And Its The Way I Get My Money. But After The Patch I Havent Made 1 Single Run And Im Seriously Getting Pissed. The Worms Last So Long Now And Im Getting Spanked By The Top Of The Cave.
So I Was Just Wondering, Is There Another New Build Or A Build That Works Really Well For Forge Running Now. Cuz My Build Which Used To Never Fail Isnt Working Now!!!
Here Is My Current Setup That Used To Work 100%
Heal Sig / Remove Hex / Defensive Stance / Sprint / Balanced Stance / Charge / Healing Breeze / Endure Pain
Plz I Need To Run Forge Or I Will Be Broke Forever Ahhhhhhhhhhh
~dw
So I Was Just Wondering, Is There Another New Build Or A Build That Works Really Well For Forge Running Now. Cuz My Build Which Used To Never Fail Isnt Working Now!!!
Here Is My Current Setup That Used To Work 100%
Heal Sig / Remove Hex / Defensive Stance / Sprint / Balanced Stance / Charge / Healing Breeze / Endure Pain
Plz I Need To Run Forge Or I Will Be Broke Forever Ahhhhhhhhhhh
~dw
Farin
While I haven't ran yet, im pretty sure it's just as easy as it has always been. Probably easier since they don't chase you now.
mattjones527
Well for one thing healing sig is the most useless skill for a runner.
You cant use healing sig when you are being attacked beacause the -40 armor will kill you, therefore it would only be useable when you are not bring, in which case natural regen would work just as well.
so I would definitly take that out of you build
Have you used the search button yet? There are tons of threads that give detailed instructions
You cant use healing sig when you are being attacked beacause the -40 armor will kill you, therefore it would only be useable when you are not bring, in which case natural regen would work just as well.
so I would definitly take that out of you build
Have you used the search button yet? There are tons of threads that give detailed instructions
xxreaper008
After thge update, you can try using shield of Judgment. Not sure if it works, but it could thoe. The monster will attack, they gets droped to the flor, u run away,, they run away bc its smiting.
Shen Xi
they aren't meant to chase you as mcuh but go tell that to the frost wurms who seem determined to follow you all the way to sodding droknar's forge if they ahd the chance.
lornar's seems to be the exception to the rule to the new enemy AI.
oh and i'd imagine it'd be an inetresting experience anyone trying to run to drok's without charge as their elite. the AI change is for aoe stuff, not jsut smiting, stuff liek shield and direct smites don't ahve any scatter effects.
lornar's seems to be the exception to the rule to the new enemy AI.
oh and i'd imagine it'd be an inetresting experience anyone trying to run to drok's without charge as their elite. the AI change is for aoe stuff, not jsut smiting, stuff liek shield and direct smites don't ahve any scatter effects.
carnivore
shield of judgement isnt considered AoE. fyi.
The_Janitor
Quote:
Originally Posted by Dark Wing
Ok I've Been A Forge Runner For Months Now And Its The Way I Get My Money. But After The Patch I Havent Made 1 Single Run And Im Seriously Getting Pissed. The Worms Last So Long Now And Im Getting Spanked By The Top Of The Cave.
So I Was Just Wondering, Is There Another New Build Or A Build That Works Really Well For Forge Running Now. Cuz My Build Which Used To Never Fail Isnt Working Now!!!
Here Is My Current Setup That Used To Work 100%
Heal Sig / Remove Hex / Defensive Stance / Sprint / Balanced Stance / Charge / Healing Breeze / Endure Pain
Plz I Need To Run Forge Or I Will Be Broke Forever Ahhhhhhhhhhh
~dw You Should Probably Remove Healing Sig And Put Another Healing Spell In, And Stop Typing With Every Word Capatalized As Well
So I Was Just Wondering, Is There Another New Build Or A Build That Works Really Well For Forge Running Now. Cuz My Build Which Used To Never Fail Isnt Working Now!!!
Here Is My Current Setup That Used To Work 100%
Heal Sig / Remove Hex / Defensive Stance / Sprint / Balanced Stance / Charge / Healing Breeze / Endure Pain
Plz I Need To Run Forge Or I Will Be Broke Forever Ahhhhhhhhhhh
~dw You Should Probably Remove Healing Sig And Put Another Healing Spell In, And Stop Typing With Every Word Capatalized As Well
RotteN
holy veil is better than remove hex at hex removing too
jdawg224
Yeah, I noticed that the worms follow you all the way up the ramp and down into the first cave. So when your balance stance runs out, you'll be bombarded by worms, avicara's, first group of ice golems and rock throwers.
Reve2uk
no now the worums follow all the way from b4 the first cave to the next troll cave?
i would say if they are following you that much to just kill them :P wait till you get to a bit with just you and the worms and kill them there not that hard to kill, will just need to tweak the build a bit :O
i would say if they are following you that much to just kill them :P wait till you get to a bit with just you and the worms and kill them there not that hard to kill, will just need to tweak the build a bit :O
twicky_kid
Quote:
Originally Posted by Reve2uk
no now the worums follow all the way from b4 the first cave to the next troll cave?
i would say if they are following you that much to just kill them :P wait till you get to a bit with just you and the worms and kill them there not that hard to kill, will just need to tweak the build a bit :O you need soj to run it now. they come out of ground hit you and fall down. btw you never needed charge. i've been running forge since that path was put there and i have never used it.
i would say if they are following you that much to just kill them :P wait till you get to a bit with just you and the worms and kill them there not that hard to kill, will just need to tweak the build a bit :O you need soj to run it now. they come out of ground hit you and fall down. btw you never needed charge. i've been running forge since that path was put there and i have never used it.
RyanJC
Perhaps try Healing Hands?
Reve2uk
just take smite and put some points in to sword/axe and take down the wurm, or just fight your way there like all the lvl15's say at becons
wheel
Quote:
Originally Posted by mattjones527
Well for one thing healing sig is the most useless skill for a runner.
You cant use healing sig when you are being attacked beacause the -40 armor will kill you, therefore it would only be useable when you are not bring, in which case natural regen would work just as well.
so I would definitly take that out of you build Did you not see Endure Pain? It's an instant cast skill that nets you 200+ HP for 10+ seconds (it's been so long since I've ran I can't remember the exact details). That's more than enough time to get to safety and heal up using Healing Signet. Then, instead of waiting for your energy to go back up after casting monk healing spells, you go on your way.
For my runner build, it looks like this:
12+1+3 Tactics
12+1 Strength
Sprint
Charge {E}
Balanced Stance
Endure Pain
Healing Signet
Smite Hex
Mend Ailment
Holy Veil
You cant use healing sig when you are being attacked beacause the -40 armor will kill you, therefore it would only be useable when you are not bring, in which case natural regen would work just as well.
so I would definitly take that out of you build Did you not see Endure Pain? It's an instant cast skill that nets you 200+ HP for 10+ seconds (it's been so long since I've ran I can't remember the exact details). That's more than enough time to get to safety and heal up using Healing Signet. Then, instead of waiting for your energy to go back up after casting monk healing spells, you go on your way.
For my runner build, it looks like this:
12+1+3 Tactics
12+1 Strength
Sprint
Charge {E}
Balanced Stance
Endure Pain
Healing Signet
Smite Hex
Mend Ailment
Holy Veil
Farin
That's almost like my build. Due to connection problems, I've only been able to get to the first cave before getting Err=7. It does seem like they follow you all the way. I'll give SoJ a try, one question though. After they're knocked down, do they stop following? I tried killing them but they're kind of hard.
D.E.V.i.A.N.C.E
Quote:
Originally Posted by The_Janitor
You Should Probably Remove Healing Sig And Put Another Healing Spell In, And Stop Typing With Every Word Capatalized As Well
the orginal message was all caps; the filter makes only the 1st letter of each word capitalized.
lol use balths arua and they'll run away
lol use balths arua and they'll run away
GWGuru
it's pathetic that you need to come to the forums for a build to complete the droknar run...you'd think that with the countless runs you've completed to date you would have taken notice of what was going on allowing you to modify the current build yourself....then again I guess I expect too much from the common GW player.
you could always use a Ghost-In-The-Box to get the Worm off your back.
you could always use a Ghost-In-The-Box to get the Worm off your back.
D.E.V.i.A.N.C.E
Quote:
Originally Posted by GWGuru
Ghost-In-The-Box
I'll sell them at 20K each.
GWGuru
Quote:
Originally Posted by D.E.V.i.A.N.C.E
I'll sell them at 20K each.
I'll sell them at 10K each.
lyra_song
SoJ + Sprint = bad guys left in the dust
Works especially nice when you are mind frozen and cant do anything, with your enemies falling down, thats more time to get away.
Works especially nice when you are mind frozen and cant do anything, with your enemies falling down, thats more time to get away.
Shribbled
Quote:
Originally Posted by GWGuru
I'll sell them at 10K each.
I'll sell them at 5k each. Roar.
Alone)
Droknar's Running DID get harder. I've been trying to warn people, but they keep telling me to shut up. I did it with 3 people and had a hard time. 30 minutes later was able to do it with 2. Just have to be a bit more luckier now, and a bit more tactical.
AncientPC
I just ran two friends through the first zone yesterday to show off my W/R running build (they had trouble getting past wurms as W/Mo). I didn't really notice any difference with wurms myself though.
I used to use a W/Mo build but after switching to W/R it seems so much easier / faster.
I used to use a W/Mo build but after switching to W/R it seems so much easier / faster.
Age
You could use purge signet and healing signet is still goodlike wheel said.If you don't have it got to Fishermans Haven and buy it from a skills trainer.It removes any hex and where there is a clear area of red dots use yur heal sig then or not in aggro.
Optime
It all depends on the spawn you get. I think, if I remember correctly there is something like 50% or just over chance to get "a death spawn" which can be extremely hard to run.
I think SoJ is quite a good idea, and I'll probably test it myself at some point
Also, about healing sig, as somebody else said, it's a very useful skill for when you get to a safe area, since you don't have to wait for energy regen, making it a popular choice with runners.
Thanks,
Optime
I think SoJ is quite a good idea, and I'll probably test it myself at some point
Also, about healing sig, as somebody else said, it's a very useful skill for when you get to a safe area, since you don't have to wait for energy regen, making it a popular choice with runners.
Thanks,
Optime
XX Deathwish Warrior XX
Ok i have a build that works pretty well here it is:
Charge/sprint/bstance/endurepain/smitehex/purgeconditions/healingbreeze/holy veil
15 tactics(so that bstance lasts 20 secs)
10 str
10healing
Ign->Deathwish warrior
Charge/sprint/bstance/endurepain/smitehex/purgeconditions/healingbreeze/holy veil
15 tactics(so that bstance lasts 20 secs)
10 str
10healing
Ign->Deathwish warrior
spunkysk8er
i did it once solo BUT i had someone come wiht me to where wurms start and stand there till they died so i could make a clean fast get away without using as much enrgy having to heal my build is like,
9heal 10 str 10 tactics
charge, sprint, bstance, healin sig (should change it out), endure pain, purge conditions, mending, and healing breeze
9heal 10 str 10 tactics
charge, sprint, bstance, healin sig (should change it out), endure pain, purge conditions, mending, and healing breeze
Charr Killer
try this: Droks run guide
lasteele
something i have found that works when stop to regen make sure you stand near a tree the wurms never attack me near one
death fuzzy
Quote:
~dw i dont know, but try smite hex instead of remove hex. im not completely sure, but with a 1 second shorter cast/ 8 second longer recharge. it may be useful. depends how you use it
SALESMAN
sprint/charge/balenced/endure/purge/healing breeze/healing sig/holy-veil
Still works, have soloed a few times but cannot rely on it all the time tbh..
with that helm should be a bit easier, wil be trying this tonight. I carry all glads armour with chest in platemail as this reduces airial attacks. I have a sup vig & abs, Maj tactics, and minors..
Carry a second weapon as a staff to boost your energy in tight spots. You dont need any skill points in it to recieve the energy or other bonues's. (Only apply's to 2 handed staffs)
In my opinion, I want to get rid of endure and breeze. Endure bcoz its a pain when it runs out, i think mine gives almost +300hp which is a hell of a lot to replace. But as long as you throw on breeze it'll keep u alive even if you go into minus numbers. This has saved me a load of times..
There are many builds that can make it to dronks, its finding one that works best for you. Oh an lastly peak times are harder this is tried and tested, and at peak times there are no guarentees. I am always refining my build and trying different things, to keep up with the nurfing. Looking for that build that can runn 99% all the time. Aside from the GW stock-market this is the end game to me..~
IGN: B U R - usualy in beacons doing free runs trying builds =]
Still works, have soloed a few times but cannot rely on it all the time tbh..
with that helm should be a bit easier, wil be trying this tonight. I carry all glads armour with chest in platemail as this reduces airial attacks. I have a sup vig & abs, Maj tactics, and minors..
Carry a second weapon as a staff to boost your energy in tight spots. You dont need any skill points in it to recieve the energy or other bonues's. (Only apply's to 2 handed staffs)
In my opinion, I want to get rid of endure and breeze. Endure bcoz its a pain when it runs out, i think mine gives almost +300hp which is a hell of a lot to replace. But as long as you throw on breeze it'll keep u alive even if you go into minus numbers. This has saved me a load of times..
There are many builds that can make it to dronks, its finding one that works best for you. Oh an lastly peak times are harder this is tried and tested, and at peak times there are no guarentees. I am always refining my build and trying different things, to keep up with the nurfing. Looking for that build that can runn 99% all the time. Aside from the GW stock-market this is the end game to me..~
IGN: B U R - usualy in beacons doing free runs trying builds =]
Me NoFat
Quote:
Originally Posted by Dark Wing
Quote:
Quote: Originally Posted by RotteN holy veil is better than remove hex at hex removing too Speak Truth…wisdom to be taken to heart.
Quote: Originally Posted by twicky_kid
you need soj to run it now.
Not true. I have never used it and I make runs every day.
Quote:
Originally Posted by Reve2uk
just take smite and put some points in to sword/axe and take down the wurm, or just fight your way there like all the lvl15's say at becons
ROFL...good stuff Reve Quote:
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