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Originally Posted by Shimus DarkRaven
And to quote "They probably wouldn't have gotten past" is for the most part, true, unless they don't have the time to sit and level, do the missions,
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Originally Posted by Shimus DarkRaven
And to quote "They probably wouldn't have gotten past" is for the most part, true, unless they don't have the time to sit and level, do the missions,
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Originally Posted by iotc247
In my opinion no one deserves to get a run to another area. If this was the purpose of the game then there would be no monsters in the areas. The whole purpose of the game is to get a group and fight your way through the game. If you think you deserve it you mine as well say "Well I didn't cheat on my wife with the last 3 girls that hit on me. So now I deserve to."
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Originally Posted by SlayerD
So while we on runner topic here wat do you think the price for running to Droknar Forge from Yak Bend or Beacon Perch should cost
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Originally Posted by AncientPC
The standard prices for runs Ascalon to Yak's: 1k Yak to Beacon's: 1k Beacon's to Droks: 3k Beacon's to TOA: 2-3k TOA to Sanctum: 1-2k Sanctum mission: 500-1.5k Each desert town: 400-500g. Elona Reach mission: 500-1.5k Thirsty mission: 4-10k Camp Rankor to War Camp: 2k War Camp to Citadel: 2-5k War Camp / Citadel to Copperhammer: 5-10k |
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Originally Posted by -Loki-
The longest missions are at the end, and they take maybe 1 1/2 hours, at most, to complete. Thats not a whole lot of time, especially if they have set aside some time to play. Levelling takes no time at all in this game, so that argument is pretty pointless.
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Originally Posted by jules
I don't have very much against runners. However complaining that others are charging too little is pushing it a bit too far, in my opinion. I've been run to various outposts in the desert on my 2nd char by someone who did it for free or for tips. I gave him some gold at the end coz he was so nice about it and it was nice chatting with him too.
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| In my opinion no one deserves to get a run to another area. If this was the purpose of the game then there would be no monsters in the areas. The whole purpose of the game is to get a group and fight your way through the game. If you think you deserve it you mine as well say "Well I didn't cheat on my wife with the last 3 girls that hit on me. So now I deserve to." |
| If this was the purpose of the game then there would be no monsters in the areas. |
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Originally Posted by iotc247
In my opinion no one deserves to get a run to another area. If this was the purpose of the game then there would be no monsters in the areas. The whole purpose of the game is to get a group and fight your way through the game. If you think you deserve it you mine as well say "Well I didn't cheat on my wife with the last 3 girls that hit on me. So now I deserve to."
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Originally Posted by Shimus DarkRaven
Courtesy. Goes along way. It's very unfortunate most people don't have this quality. =/
--The Shim |
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Originally Posted by -Loki-
So, because you are charging someone, for example, 2.5k to run from Ascalon to Beacons Perch, you expect others to charge the same? That's like saying everyone should charge 50k for a 15>50 Furious Gold Summit Axe of Shelter, and if they charge less, they are being discourtious.
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Originally Posted by Sir Loino Beef
Hello Everyone-
Lately I've been seeing a trend in GW. The purpose of a runner is to take his client(s) from point A to point B for a sum of money. Even though GW has its own economy and a runner tries his best to get the most clients, this poses a problem. I have seen runners go from Ascalon to Beakon's Perch for as little as 1 Platinum and seen some run for tips just to beat a runner like me that's asking 2.5 Plat. OK-so he gets the run from me, but in the end, everyone that wants a run in the future will expect it for that price and pretty soon, all the runners will be working for peanuts. Believe me, if they really want to go, they'll pay your price. I'm not suggesting we rip off the people we run, but I feel as you are working to get them there-why do it for a tip? Trust me-there's enough players that want runs that you don't need to cut other runners throats and eventually your own and everyone else's in the future. Isn't it bad enough that we get scammed sometimes with no recourse like they have if a runner scams them? |
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Originally Posted by sybban
Personally i never pay runners. Why? It's like tipping the guy at McDonald's. Go farm you lazy. I'll get a run and then go back and do it myself just for the pure enjoyment of pissing a runner off. The point of pve is to do it yourself and get all your quests. Running takes no skill at all and therefore deserves no fee whatsoever
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Originally Posted by Shimus DarkRaven
No SKILL? Are you blind? When you run from Lormar's Pass to Droknar's Forge, and you don't call that skill? Avoiding aggro, using healing right, stances, and that's not SKILL? Then pray-tell, what is it? It's a need to stay alive, for sure, but if it ISN'T SKILL, then are you insinuating that it's mindless, zombie-shuffling? =)
--The Shim |
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Originally Posted by lg5000
Hmm.. running is bad if it leads to new people not realising they don't need to be run. it also creates beggars at Droknars YAY.
However, character 5 got run to 2 places, Maguma Stade from Hench (I think?) and TOA from Bergen. Both cases a severe lazyness on my behalf and just not feeling like dealing with undead hords. I guess one way of dealing with things is to ask if that's their first char, and if it is, pointing out that there are better ways to get there than being run. |