Ebay and Guild Wars
Fallen Rain
This is a nonissue in GW compared to other games. Don't get your panties in a wad.
The IOU
It's virtual crap that people die over:
http://blogs.guardian.co.uk/games/ar...ibutio n.html
Plus other companies, not just Ebay is popular:
http://www.ige.com/
http://blogs.guardian.co.uk/games/ar...ibutio n.html
Plus other companies, not just Ebay is popular:
http://www.ige.com/
Ramus
You know the people that are flaming others for buying things are the ones who are mad because mommy and daddy wont let them use there credit cards.
SOT
Its all about ego, as far as I am concerned. Captain Big Balls has a dragon sword he got before youm and he's less level. Whoopdee Do. I'd rather scream, tear my hair out at that damn charr that turned me into melba toast, come back and earn the damn drop, than click "buy now" sell my soul, and become a toon tycoon. FTBS
Mountain Man
Quote:
Originally Posted by Adaria
Better yet, something I saw earlier as well. "Guild Wars Guide -- Level 1-20 in a day!" or something else, "Guild Wars Power Leveling Company" Where you pay per day or a certain amount to have someone else play and get your character to level 20 for you.
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ChristopherKee
I'm selling my Counter-Strike Source character. He's all twinked out with the best gear and has a 3.73:1 KVD ratio. You're sure to beat everyone with this character. Only $500, PayPal accepted.
SOT
Quote:
Originally Posted by avnos
Buying a guild sigil is around 30k right now...if u have a GUILD gathering the money isnt that hard...
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SOT
Quote:
Originally Posted by Mountain Man
Why on earth would anyone pay somebody else to play a game for them?
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Um..hell no?
That is literally the same thing as paying a homeless man you met over the internet (he was on a library pc) to come to your home, and pay all your credit card bills for you while you are away, for a set fee.
Even entertaining the notion of such a thing is not mere stupidity, it is a crime against reason
Kordesh
As a poor college student, I may find myself one day whoring out my services by selling the occasional grouping of gold oneday. I dispise these people but, hey, guys gotta eat and it's quick money. Will I ever buy any of this stuff myself? Hell no. But if other people want to waste their money, why not?
The IOU
Chinese power lvlers. Pretty common in EQ2 actually hehe
Pevil Lihatuh
Quote:
Originally Posted by Ramus
You know the people that are flaming others for buying things are the ones who are mad because mommy and daddy wont let them use there credit cards.
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Probably the same people that buy their way through life. I dont blame people taking advantage of such idiots.
SOT
Flaming is laming
The IOU
I think it falls more of laziness. Simple and to the point
They don't want to do the work involved in getting that item or that account.
They don't want to do the work involved in getting that item or that account.
SOT
Quote:
Originally Posted by Pevil Lihatuh
try someone who can only jsut afford to live on their wages. i dont care what people want to do with their money, i just wonder why people even bother with the game if they're gonna buy their way through it.
Probably the same people that buy their way through life. I dont blame people taking advantage of such idiots. |
Kordesh
If you took offence, you probably fell into the catagory he described anyway.
Ramus
Quote:
Originally Posted by Pevil Lihatuh
try someone who can only jsut afford to live on their wages. i dont care what people want to do with their money, i just wonder why people even bother with the game if they're gonna buy their way through it.
Probably the same people that buy their way through life. I dont blame people taking advantage of such idiots. |
How can you compare a game with life?
p.s I was talking about buying credits and items, I would never buy power leveling.
Stev0
Quote:
Originally Posted by ChristopherKee
I'm selling my Counter-Strike Source character. He's all twinked out with the best gear and has a 3.73:1 KVD ratio. You're sure to beat everyone with this character. Only $500, PayPal accepted.
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Stur
Ok if you want to say that, I would say your an idiot if money is that tight for you, for spending $50 on a game to begin with, or for wasting your time playing it when you could be spending that time trying to better yourself for the future. Someone can always find ways of flaming anyone; it is just counter productive and solves nothing.
I will apologize now because I honestly don’t think you’re an idiot and I wish you the best. I just want to make my point that calling anyone you have never met an idiot for something you think is wrong does not address that problem. It only inflames the community and causes more flames.
I will apologize now because I honestly don’t think you’re an idiot and I wish you the best. I just want to make my point that calling anyone you have never met an idiot for something you think is wrong does not address that problem. It only inflames the community and causes more flames.
Stev0
Getting back to this ... Is it illegal for people to sell property in a game who's intellectual property rights belong to someone else (without their permission)?
I'm thinking that there is no provision in the EULA that says they can and far too many points that say they cannot.
Also, it may be up to the common player like you and I to decide if we want to buy/sell . It's the holder of the IP rights to state right or wrong.
I'm thinking that there is no provision in the EULA that says they can and far too many points that say they cannot.
Also, it may be up to the common player like you and I to decide if we want to buy/sell . It's the holder of the IP rights to state right or wrong.
Ramus
Quote:
Originally Posted by Stev0
Getting back to this ... Is it illegal for people to sell property in a game who's intellectual property rights belong to someone else (without their permission)?
I'm thinking that there is no provision in the EULA that says they can and far too many points that say they cannot. Also, it may be up to the common player like you and I to decide if we want to buy/sell . It's the holder of the IP rights to state right or wrong. |
Stur
I totally agree with you, but the fact remains it still goes on. The polices laid out by the gaming companies is obviously not solving the problem if anything its growing. So it is out job as a community to address the issue in an intelligent manner and offer up possible alternatives to the problem such as the experiment that SOE is trying or maybe looking at games like second life and project utopia for possible ideas. Name calling and finger pointing are for children, adults come up with solutions.
So by all means what do you think they (the gaming companies) can do different to address the problem? I personally like SOE’s solution and I’ll be following its progress very closely even though I do not play that game, because it will have deep and lasting ramifications on our community as a whole.
So by all means what do you think they (the gaming companies) can do different to address the problem? I personally like SOE’s solution and I’ll be following its progress very closely even though I do not play that game, because it will have deep and lasting ramifications on our community as a whole.
Ramus
Quote:
Originally Posted by Stur
I totally agree with you, but the fact remains it still goes on. The polices laid out by the gaming companies is obviously not solving the problem if anything its growing. So it is out job as a community to address the issue in an intelligent manner and offer up possible alternatives to the problem such as the experiment that SOE is trying or maybe looking at games like second life and project utopia for possible ideas. Name calling and finger pointing are for children, adults come up with solutions.
So by all means what do you think they (the gaming companies) can do different to address the problem? I personally like SOE’s solution and I’ll be following its progress very closely even though I do not play that game, because it will have deep and lasting ramifications on our community as a whole. |
ManadartheHealer
Quote:
Originally Posted by Garric
Blame capitalism.
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Acidalia
Doubt anything can be done about this "issue".
It is in every populair mmorpg except Ragnarok Online.
Companies tell theire customers and everyone else that you are paying for the time that they took to gather the gold together.
So you are paying for the working hours and not for the in-game currency.
It is in every populair mmorpg except Ragnarok Online.
Companies tell theire customers and everyone else that you are paying for the time that they took to gather the gold together.
So you are paying for the working hours and not for the in-game currency.
Axiom
Quote:
Originally Posted by Typhoon
When you unlock an item in RP, you get unlimited use of that item in PvP. I can buy one superior rune of vigor ingame to unlock it, then go create a PvP character with 5 superior runes of vigor on his armor, for free.
The people that bother to buy this amount of stuff on eBay are just pissing their cash away. Let 'em. |
Not sure if this has been stated yet, because I haven't read the whole thing, but BUYING a item doesn't unlock it. An item unlocks when it is ID'd. Not when it's salvaged, not when it's bought, when it's ID'd. So buying a Superior Rune of Vigor will not open it for you to use on the PvP server.
Pevil Lihatuh
just to make a point here, i called no one in particular an idiot. i said i FIND it idiotic and dont understand it myself. Flames certainly were not my intention. If i offended anyone then i apologise, i was simply stating my point of view, which is what i thought this thread was about.
anyway just on the point that someone made about the EULA.. could selling an item in-game be seen as making a profit unlawfully? ... hmmm how to explain this. Like if you used a Beatles song on your website, it would be ok, but if you used a Beatles song on your video that you were selling, you could be subject to either copyright laws or royalties? Not sure if i explained that well, they were bad examples. Bah too hungry to explain things well right now lol
anyway just on the point that someone made about the EULA.. could selling an item in-game be seen as making a profit unlawfully? ... hmmm how to explain this. Like if you used a Beatles song on your website, it would be ok, but if you used a Beatles song on your video that you were selling, you could be subject to either copyright laws or royalties? Not sure if i explained that well, they were bad examples. Bah too hungry to explain things well right now lol
Inde
This is a point of game design more than anything else.
Sure there will always be a whee bit of selling - but buying is done usually because a person wishes to progress somewhere that ordinarily requires grinding to be done.
Sure there will always be a whee bit of selling - but buying is done usually because a person wishes to progress somewhere that ordinarily requires grinding to be done.
Bone_White_Haze
Quote:
Originally Posted by Stur
Name calling and finger pointing are for children, adults come up with solutions.
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GW gold is quickly becoming valueless, the game disperses it very liberally (in excess of your needs for it). Massive stockpiles are already building up, and as the gold supply grows to infinite the demand falls to nothing--so does the ebay price. Upcoming change to shared lockerspace (allowing you to pass gold) means there will be very few new characters that don't have more than enough coin.
Items? Shared lockerspace means every new RP character you create (assuming you have an active 20, a matter of a few weeks) is twinked on creation. Again, give the game a few months, and there will be no market (or only a very small one that only takes advantage of brand new players).
The Lewt economy that exists in other games just doesn't look like it's going to work here. And I'm not sure there's a market for characters/accounts either, when anyone who purchased the game off the shelf can create a L20.
Unless the first update is just packed full of moneysinks, I don't believe we'll ever see the kind of $US$ driven economy that you see in EQ2 et. al.
All in all, I'm more impressed with the GW design every passing day. They've dodged so many issues that are a veritable plague on more traditional MMOs.
Ramus
Quote:
Originally Posted by Bone_White_Haze
All in all, I'm more impressed with the GW design every passing day. They've dodged so many issues that are a veritable plague on more traditional MMOs.
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So basically, we are further degrading the game into play with your friends and solo only. The social aspect is terrible.
Deagol
Quote:
Originally Posted by Ramus
Its not usually a good thing for a game to have no economy, if everyone has everything in a month, whats going to be the point of playing other than PVP.
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When you a tired of that, do something else. ArenaNet has no interest in keeping you on their servers after the content is finished by a never ending quest to "improve" your character. No monthly fee, remember?
Quote:
Originally Posted by Ramus
Theres only so far you can go in PVP with skill until it comes down to your items, just like any other online rpg.
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Stur
Quote:
Originally Posted by Bone_White_Haze
GW gold is quickly becoming valueless, the game disperses it very liberally (in excess of your needs for it). Massive stockpiles are already building up, and as the gold supply grows to infinite the demand falls to nothing--so does the ebay price.
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Stur
Counter-strike very much depends on your equipment or at least it did when I played it. You win matches and are rewarded with $$ that you buy better guns and "equipment" upgrades with. When I was playing everyone wanted to use that god awful sniper gun you could shoot people though walls with, (though I heard they toned that down after I left). GW just makes you play the PvE content to get the "equipment" upgrades for the PvP.
Master Elyas
yea... but, we arent talkin bout CS are we?
besides, in CS, when u leave a game and come back, u dont have your original weapons or money... but in GW u do... nothing alike at all
besides, in CS, when u leave a game and come back, u dont have your original weapons or money... but in GW u do... nothing alike at all
Bone_White_Haze
Quote:
Originally Posted by Stur
So the whole point of this thread then, in your opinion, was just so some people could complain about a problem that does not really exist? Wow that’s something to think about huh.
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But from the way I see things developing, I don't believe it will be a problem for very long. The game's two weeks old, and the vast pile of wealth already exist. Multiplying daily.
So how long exactly do you think people will continue the traditional MMO scramble-for-coin?
Stur
Quote:
Originally Posted by Deagol
When you a tired of that, do something else. ArenaNet has no interest in keeping you on their servers after the content is finished by a never ending quest to "improve" your character. No monthly fee, remember?
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That’s absurd of course they want to keep you on their servers so you will buy their expansion packs and give them more money. You are not avoiding a monthly fee, your just paying it in one big chunk every 6 months for the content upgrade.
Stur
Quote:
Originally Posted by Master Elyas
yea... but, we arent talkin bout CS are we?
besides, in CS, when u leave a game and come back, u dont have your original weapons or money... but in GW u do... nothing alike at all |
Ramus
Quote:
Originally Posted by Stur
So ArenaNet Does not care if they keep you playing their games after you have finished the "content" lol
That’s absurd of course they want to keep you on their servers so you will buy their expansion packs and give them more money. You are not avoiding a monthly fee, your just paying it in one big chunk every 6 months for the content upgrade. |
Master Elyas
lol... tuche stur... tuche...
Deagol
Ramus compared combat in Guild Wars with combat in other RPG's, I compared it in quotation marks with other FPS's, which is equaly misleading. Guild Wars is something new, your experience of how things work from other games can't be applied directly.
They don't want you to be on servers so you buy the expansion pack. They want you to have fun so you buy the expansion pack. Having fun obviously require *some* time on the server, but that is not a goal in itself.
Yes, I know the servers are cheaper to run (or have speculated so a lot in other threads). That is one way to keep the cost down. Another is not to include boring, repetive tasks just to keep people on the servers longer. Such as "leveling" being an a goal in itself. Or hunting for items needed just to make you competive.
It seems to me that a lot of you doesn't yet grasp that Guild Wars is not a (traditional) MMORPG, and all the thing you "know" from playing MMORPG's are not necessarily relevant.
They don't want you to be on servers so you buy the expansion pack. They want you to have fun so you buy the expansion pack. Having fun obviously require *some* time on the server, but that is not a goal in itself.
Yes, I know the servers are cheaper to run (or have speculated so a lot in other threads). That is one way to keep the cost down. Another is not to include boring, repetive tasks just to keep people on the servers longer. Such as "leveling" being an a goal in itself. Or hunting for items needed just to make you competive.
It seems to me that a lot of you doesn't yet grasp that Guild Wars is not a (traditional) MMORPG, and all the thing you "know" from playing MMORPG's are not necessarily relevant.
Ramus
Quote:
Originally Posted by Deagol
Ramus compared combat in Guild Wars with combat in other RPG's, I compared it in quotation marks with other FPS's, which is equaly misleading. Guild Wars is something new, your experience of how things work from other games can't be applied directly.
They don't want you to be on servers so you buy the expansion pack. They want you to have fun so you buy the expansion pack. Having fun obviously require *some* time on the server, but that is not a goal in itself. Yes, I know the servers are cheaper to run (or have speculated so a lot in other threads). That is one way to keep the cost down. Another is not to include boring, repetive tasks just to keep people on the servers longer. Such as "leveling" being an a goal in itself. Or hunting for items needed just to make you competive. It seems to me that a lot of you doesn't yet grasp that Guild Wars is not a (traditional) MMORPG, and all the thing you "know" from playing MMORPG's are not necessarily relevant. |