Thirsty River

Cyron Blade

Frost Gate Guardian

Join Date: Nov 2005

Holland

Low Land Lions

W/

Im stucked in this mission. Thirsty river.
I tries it with different teams about 4 times and every time i failed.
First group isnt that difficult, the 2nd and 3th group on the 2nd battleground isnt difficult too.
But then when on 3d battleground, the first and second group isnt that hard to kill, but when on 3d group I failed 4 times.
Last time I was the last man standing and couldnt res my team cause they were too close to the enemy group, so i fought me to dead.
That priest of that enemy group is very hard to kill, so can anyone who did this mission please help me with this one ?

IGN = Cyron Blade.

Tips are welcome too, but I prefer some help.
Mess me ingame.

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

Browse the Tyrian Explorers League for tips. There's an active thread right now.

Argentus

Ascalonian Squire

Join Date: Nov 2005

The last group of the final wave is really the only difficult part of the Thirsty River mission, and for one reason: It has two monks. There is a monk boss (blue aura) in the last group as well as the priest. When fighting this last group, I always ignore the timer and just focus on taking out the monk boss. Once that boss is out of the way, you can retreat, heal up, and try again. If you go after the priest with the monk boss still alive, it can be quite difficult, but with the monk boss gone, this final group is as easy as all the others.

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

Get a good damage dealer to focus on the monk boss and keep him occupied healing himself while the rest of the team takes the priest down. A mesmer or ranger is also helpful by interupting some of the heals.

Ole Man Bourbon

Ole Man Bourbon

Jungle Guide

Join Date: Jun 2005

Atlanta

GONG

W/E

If everyone spikes the Priest, he will usually go down fast. Having somone distract the boss isn't a bad idea though. BTW, always take out the Priest first, not the boss, IMO.

DeanBB

DeanBB

Forge Runner

Join Date: Jul 2005

Arizona

Wizardry Players Guild, http://4guildwars.7.forumer.com

If you kill the boss monk first but don't eliminate the priest then you'll end up fighting the boss again, so always hit the priest first. Everyone focusing on the priest should drop him, I've been able to do so with the henchies and wa/mo and ne/mo.

If you have any sort of enchantment removal, this is a good time to use it. Interrupting the monks is good too.

Fye Duron

Fye Duron

Wilds Pathfinder

Join Date: May 2005

Chico, CA, USA

Dragon Fang

This is the area where you really need to have a well rounded group. Mes and Rangers are key. You need to keep the monk boss all tied up, while the rest of the group creams the preist.

Cyron Blade

Frost Gate Guardian

Join Date: Nov 2005

Holland

Low Land Lions

W/

Ok, Well if I figured it out that I needed a well rounded group, so please leave your IGN here when you wanna help me out.
I really wanna go on, and everytime playing again with another group who dont know what to do is annoying.

Red Sonya

Desert Nomad

Join Date: Jul 2005

Wow, I've beat this one with only henchies. It's not that hard, but, the monk is the key, you have to take him out first and being that henchmen do obey and LISTEN TO ME I have no trouble whatsoever beating this part.

Problem is finding a group that will LISTEN TO ONE PLAYER and cordinate their attacks on ONE creature. Too many idiots in this game, it's why I use henchies most all the time. They are actually brighter than most people I've encountered.

Divinus Stella

Divinus Stella

Desert Nomad

Join Date: Nov 2005

Wales

Steel Phoenix

Get a drain mesmer to join, should see the priest drop like a sack of shit.

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

The Monk boss only spawns like 30% of the time anyway (Its usually this sucky ranger boss).

Its just bad luck if you keep getting monk :\

I love Interuption. Take that statement to heart. What? your standard Warrior/Nuker/Monk cant interupt good? Just give one of the nukers Mealstorm, or...employ any ranger or mesmer "LFGing" and tell them to pack interupts. Though Mealstrom works better in this case.

Caleb

Caleb

Nil nisi malis terrori.

Join Date: Aug 2005

Mo/Me

Quote:
Originally Posted by Former Ruling
The Monk boss only spawns like 30% of the time anyway (Its usually this sucky ranger boss).

Its just bad luck if you keep getting monk :\
You must be thinking of another mission. Josso Esher the monk boss spawns every time in Thirsty River, as do the other 5 bosses and their teams.

Cyron Blade

Frost Gate Guardian

Join Date: Nov 2005

Holland

Low Land Lions

W/

But however.
To the point...
I asked for IGN's from people wanna help me with this mission who are experienced with this one.
Help me please... ( Else I gonna scream :P )

fallot

I'm the king

Join Date: Nov 2005

Aussie Trolling Crew: Grand Phallus and Chairman Pro Tempore

My team had one Mesmer keeping the boss busy while we beat up the priest. If you can take care of that group in one go getting the bonus is almost confirmed. Also, try to get this group done first.

DeanBB

DeanBB

Forge Runner

Join Date: Jul 2005

Arizona

Wizardry Players Guild, http://4guildwars.7.forumer.com

Your guild isn't willing to help?

These missions CAN be hard but shouldn't be, just join a PUG and offer the advice you see here:

- bring interrupts. Warriors have em too.
- kill the priests
- wait for the clock before rushing off to fight the next team (every 2 minutes enemies rez so start attack at 3:50 for example)
- have everyone bring rez signets to raise fallen allies, they reset when a boss is killed.

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

Quote:
Originally Posted by Cyron Blade
But however.
To the point...
I asked for IGN's from people wanna help me with this mission who are experienced with this one.
Help me please... ( Else I gonna scream :P )
As someone else suggested, get your guild to help. Best groups in my experience are guild groups.

We have a fairly large guild and seems someone is always needing to do these later game missions. I'll give you a whisper next time we are forming a group to do Thirsty.

TwinRaven

TwinRaven

Wilds Pathfinder

Join Date: Apr 2005

W/

Got tired of spamming "lfg" as a lvl17 necro so I started a mostly necro group. We had lvl16-18, one mesmer, one noob tanker who'd never done mission before and henchie healer...one last group we tok the monk boss second and the center boss last...we had one unfortunate res catch us off-guard and got down to only 2 left alive, a couple res sigs later we were good to go and took the mission. Strategies vary....generally taking the priest first is best (as an unfortunately timed res will get you dead in a hurry)...As for the monk boss, mark of subversion takes a heavy toll if you have no interrupts as a blood necro, as a death/curses necro mark of pain helps eliminate his supporting mobs...just keep spamming mark of pain and shadow of fear on the boss and his minions will drop off while he takes damage.

DeanBB

DeanBB

Forge Runner

Join Date: Jul 2005

Arizona

Wizardry Players Guild, http://4guildwars.7.forumer.com

Necros can also just strip off their protective enchantments as well. Their damage spells ignore armor for the most part, so that sounds like a powerful team.

Cyron Blade

Frost Gate Guardian

Join Date: Nov 2005

Holland

Low Land Lions

W/

Well, I cant play with "my" guild cause it IS my guild.
I had just started a guild but not having much members, cause I first wanna complete the game before I start with recruiting.
And I dont like to shout in ascalon or pre searing for members, so I just wanna play with some people to know them better and to help them, maybe then they will join, so help of my guild isnt possible for this mission.
If it was, I didnt had post it here..

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

They key to this mission is communication and taking it slowly. Anyone who thinks you need to be Level20 and have 2 monks is kidding themselves.

I completed this mission yesterday with the following setup...

Me - W/Mo - Level 16
Lvl19 W/Mo
Lvl18 N/Me
Lvl17 R/Mo
Lvl16 E/Me
Lvl20 W/Mo

As you can see we had no monks whats so ever, the Ranger packed a few heal skills, while us Warriors took a few self heals.

The first battle was easy, kill all mobs, move in for priest and then boss... and pretty much its the same for the others. So here some tips from me having done this mission many times with different characters:

1. Kill some mobs from, Enchated swords and Forgotten, DON'T head right for the priest or boss!

2. Once you killed about 70% of one the groups mobs, or if there is 30 seconds left before group respawns, KILL the PREIST!

3. Always kill the preist first, THEN the boss, never the other way around.

4. Mobs respawn every 2 mins, so if the timer says 7.50, then attack till it rounds off, that way you have a full 2 mins to fight and take out the preist.

5. Have one person call, normally whoever knows the missions best. This is the hard part, communication, some poeple are just unwilling to follow orders.

Good Luck.

AncientPC

AncientPC

Forge Runner

Join Date: Sep 2005

Ascalon 1

W/R

Syngergy and communication always beats PUG team mixes.

I was a ranger paired up with 2 other rangers and 5 henchies to clear through all fire island missions extremely quick. 2 Barrage Rangers and an Interrupter/Spike Ranger.

OTOH as a prot monk I teamed up in a 3 W/Mo, 2 R/x, 2 Mo/x, 1 Me/E team that took forever to complete the missions due to team conflict and inexperience.

It didn't help that the 3 wammos were your prototypical mending noobs.

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Quote:
Originally Posted by AncientPC
It didn't help that the 3 wammos were your prototypical mending noobs.
Nothing wrong with Mending or the W/Mo class... just the people that use them.

Cyron Blade

Frost Gate Guardian

Join Date: Nov 2005

Holland

Low Land Lions

W/

I Always use mending, cause I get less damage.
And, if a teammate dies, I can take a healing breeze and resurrect him, while I dont get much damage on myself.
For the rest, if a good monk is in team wich you can trust I dont need mending, cause the monk is doing his job.
I have a monk/warrior with another char too.
Its lvl 10 and still in ascalon.
The only place I am is ascalon arena and normally when a party has me on team, they survive more then 10 rounds before we get killed one time.
Im a predicted healer and they know it. Only Bane Signet I use as an attack to smash down some attacking warrior so my team can finish them of ;-)

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

Quote:
Originally Posted by Caleb The Pontiff
You must be thinking of another mission. Josso Esher the monk boss spawns every time in Thirsty River, as do the other 5 bosses and their teams.
When I did Thirsty River I could have swore the last boss alternated between two choices.

EDIT: Now I get it - Placement swithes, that got me confused. the last three bosses can form time to time be placed in a different order

------

My mistake still doesn't change the fact that my advice stands.

AncientPC

AncientPC

Forge Runner

Join Date: Sep 2005

Ascalon 1

W/R

Quote:
Originally Posted by RTSFirebat
Nothing wrong with Mending or the W/Mo class... just the people that use them.
Yup, it's comments like these:

Quote:
Originally Posted by Cyron Blade
I Always use mending, cause I get less damage.
And, if a teammate dies, I can take a healing breeze and resurrect him, while I dont get much damage on myself.
For the rest, if a good monk is in team wich you can trust I dont need mending, cause the monk is doing his job.
I have a monk/warrior with another char too.
Its lvl 10 and still in ascalon.
The only place I am is ascalon arena and normally when a party has me on team, they survive more then 10 rounds before we get killed one time.
Im a predicted healer and they know it. Only Bane Signet I use as an attack to smash down some attacking warrior so my team can finish them of ;-)