Well, from the looks of things, this thread has been floating around for nearly 2 years now. I've not seen anything else yet in all of the forums (I started my search here as this had already been a posted topic). I am VERY disappointed that there is a lack of controls/components at the Guild Leader's disposal for customizing and tailoring the authority structure of the guild.
Quite simply; as great as this game is - it's weakest link is the LACK of controls for how the guild members are structured. There is no sense of roles for members (i.e. priviledges that can be granted members). Many have posted their support for this, thorughout the history of the thread.
Many of the great MMORPG on the market have this structured enabled. Why not Guild Wars?
I have been playing the game now for 6 months. I have created an Alliance of multiple guilds (6 at the moment) through individual accounts. I am the Alliance Leader of all of it; the guild leader of each guild. I have designated "guild managers" in each guild to "act" as pseud-guild leaders. They have one Senior Officer to each guild, and then of course there are officers.
How funny it is; that all officers can recruit but no one but the guild leader can demote. How funny it is that all officers have the power to wipe out the guild while I sleep. The irony here is that we need officers to help us recruit and add members (thus they have this power). They can even promote a member to officer status. Yes it is the officer with the power to delete members from the guild roster - yet they cannot delete themselves. DOES THIS SOUND CRAZY and RIDICULOUS TO YOU? It does to me. It's more than ridiculous - but perhaps there are technical limitations as to why a structured system for roles/priviledges cannot be enabled. If there is, I'd like to know why.
I'm 43. I lead and manage my guilds like a business. It is critical that everyone have the right role for their individual strengths. Enabling a structure system for role priviledges IS THE NUMBER 1 THING the developers can do to improve this game significantly in my humble opinion. I have discussed with many players this issue. The guild leader is so challenged in having to work with the system as it is presently designed - that there is so much burden on their shoulders, so much potential opportunity to lose it all because of officers roles all being equally in the ability to delete guild members. The work-arounds that I have implemented are all non-physical processes. Though I have never had it happen to me, I hear MANY who's guilds have been destroyed by an over-zealous officer who is disgruntled; and wipes a guild overnight. To deal with this; I take screen shots, daily, of the guild roster. Why on earth does ANET force me to do such things as to protect not only my own interests, by the interests of other players who are dedicated members to my guild? It just does not make sense to me at all.
PLEASE, PLEASE, PLEASE: Enable Member Roles/Ranks/Priviledges as tool in the game, give it to the Guild Leaders, and take a quantum leap forward in improving the weakest link in the entire game. SOON!
- Araliuns Sun
Leader of LaZy Nation
www.lazyimperium.com