Officer Power suggestion

Puliver

Puliver

Academy Page

Join Date: Jan 2007

Legie Zatracenych

Me/Mo

Quote:
Originally Posted by benmanhaha
What i mean is, what can an officer now really do? They can invite memebers, promote members, and kick members. Thats about it. Now when we add a new level, what do we get?

Officer__________________Seargent/General
Invite Members___________Kick memebers/officers
Promote Members_________Promote Officers


Now doesn't that seem silly? To divide an already low amount of responsibility into even less. Thats why I don't think adding a new level will work.

And no one here said anything about not wanting to add more diversity to the game. I personnally don't see how adding a new guild level is more "diverse". You've basically just created a level to do half of what an officer can do already.

Also, it has already been confirmed that we will have some type of guild storage and guild hall customization, so thats why I said that it could be another responsibility.
Maybe better should be not a hierarchy rank but something like guild title that definitely says what are your responsibilities in that guild, you know like looking into guild window and know that this person can recruit my friend ...
Like:
Recruiter - can only recruit;
Personnel clerk (manager) - can invite/kick members;
Commander - can initate GvG;
Warlord - can initiate GvG, invite/kick members;
...

Tide to Go

Wilds Pathfinder

Join Date: Nov 2006

I War Torn I [Torn]

N/Me

wow, very goos idea......keep it up, we do need this!

Just_ A_Nightmare

Ascalonian Squire

Join Date: Feb 2007

D/

Quote:
Originally Posted by benmanhaha
I searched for this and i didn't find anything, so here is my idea.

I want to be able to regulate the power of the officers in a guild. I used to be a guild leader and sometimes i would log on and find that my officers had booted people from the guild or done a guild battle without me knowing and I would return from being away to find our rating had gone down and there were people missing from the guild. My idea is an extra tab on the guild bar for the leader to regulate power. The picture doesnt show too much right now, but with guild storage supposedly coming in the future, i can see there being more options.

I made a picture to show what i mean.

http://i9.photobucket.com/albums/a87...ptionscopy.jpg

edit: for the picture, you might have to click the zoom button to see it clearly.

edit2:Here is a new picture to show how you set options per officer.

http://i9.photobucket.com/albums/a87...tions2copy.jpg
/signysignysigned

Araliuns Sun

Araliuns Sun

Ascalonian Squire

Join Date: Feb 2007

LaZy

W/

Well, from the looks of things, this thread has been floating around for nearly 2 years now. I've not seen anything else yet in all of the forums (I started my search here as this had already been a posted topic). I am VERY disappointed that there is a lack of controls/components at the Guild Leader's disposal for customizing and tailoring the authority structure of the guild.

Quite simply; as great as this game is - it's weakest link is the LACK of controls for how the guild members are structured. There is no sense of roles for members (i.e. priviledges that can be granted members). Many have posted their support for this, thorughout the history of the thread.

Many of the great MMORPG on the market have this structured enabled. Why not Guild Wars?

I have been playing the game now for 6 months. I have created an Alliance of multiple guilds (6 at the moment) through individual accounts. I am the Alliance Leader of all of it; the guild leader of each guild. I have designated "guild managers" in each guild to "act" as pseud-guild leaders. They have one Senior Officer to each guild, and then of course there are officers.

How funny it is; that all officers can recruit but no one but the guild leader can demote. How funny it is that all officers have the power to wipe out the guild while I sleep. The irony here is that we need officers to help us recruit and add members (thus they have this power). They can even promote a member to officer status. Yes it is the officer with the power to delete members from the guild roster - yet they cannot delete themselves. DOES THIS SOUND CRAZY and RIDICULOUS TO YOU? It does to me. It's more than ridiculous - but perhaps there are technical limitations as to why a structured system for roles/priviledges cannot be enabled. If there is, I'd like to know why.

I'm 43. I lead and manage my guilds like a business. It is critical that everyone have the right role for their individual strengths. Enabling a structure system for role priviledges IS THE NUMBER 1 THING the developers can do to improve this game significantly in my humble opinion. I have discussed with many players this issue. The guild leader is so challenged in having to work with the system as it is presently designed - that there is so much burden on their shoulders, so much potential opportunity to lose it all because of officers roles all being equally in the ability to delete guild members. The work-arounds that I have implemented are all non-physical processes. Though I have never had it happen to me, I hear MANY who's guilds have been destroyed by an over-zealous officer who is disgruntled; and wipes a guild overnight. To deal with this; I take screen shots, daily, of the guild roster. Why on earth does ANET force me to do such things as to protect not only my own interests, by the interests of other players who are dedicated members to my guild? It just does not make sense to me at all.

PLEASE, PLEASE, PLEASE: Enable Member Roles/Ranks/Priviledges as tool in the game, give it to the Guild Leaders, and take a quantum leap forward in improving the weakest link in the entire game. SOON!

- Araliuns Sun
Leader of LaZy Nation
www.lazyimperium.com

Feme Assassin

Lion's Arch Merchant

Join Date: Sep 2006

Greece

Reign of Heroes[ROH]

/signed i love this idea maybe the best idea suggested after the tabs /signed again

roblethal

roblethal

Academy Page

Join Date: Mar 2006

USA (EST)

Ultimate Genesis [GEN]

R/

/notsigned

While this is a very nice idea, it can be solved by running your guild more efficiently, and only promoting member to officers that you can trust. If an officer is doing something outside of what he/she should be, demote to member. I'm the leader of a 90+ member guild with 10 officers, and I've never had the need for this kind of administrative control.

Araliuns Sun

Araliuns Sun

Ascalonian Squire

Join Date: Feb 2007

LaZy

W/

No offense; but I run six guilds with over 400 members. I think I am running them efficiently (as evidence that I HAVE 6 guilds that I am leader of each and seem to have a following of players who love being here - and we are growing) - AND - am WELL QUALIFIED to state the tool is needed.

If you don't want to take advantage of it, you don't have to. But just because you think you don't need it - does not mean the rest of us don't. It's needed. Let ANET develop it. And let us have it. If you don't want it - then that's fine.

- Araliuns Sun
Leader of LaZy Nation
www.lazyimperium.com

Hamanaqua

Hamanaqua

Academy Page

Join Date: Feb 2007

East Coast U.S.

E/Mo

/signed with sympathy for the poster

DivineRobert

DivineRobert

Ascalonian Squire

Join Date: Aug 2006

Mo/

/signed

more fun to be a leader with more options to use :P

riojin

riojin

Frost Gate Guardian

Join Date: Jun 2005

East Coast Australia

A/Mo

eh i dont particulary like this idea, dont trust the guy with this sort of thing? dont make officer. officers are good and all for recruiting BUT i feel it would be better if normal members could recruit too, after a certain time period. also i think only guild leader should be able to kick.

DarkGanni

DarkGanni

Forge Runner

Join Date: Mar 2006

Malta

[CuTe]

E/

This is a great Idea In the case where an officer goes nuts and starts kicking all members in the guild for no reason (heard alot of this happening).

definitely /signed.

- Ganni

Ilithis Mithilander

Ilithis Mithilander

Academy Page

Join Date: Jul 2006

Testing Eternity

E/

/signed

this can be easily altered if there are other positions than officer, leader, and member.

Corinth

Corinth

Ascalonian Squire

Join Date: Aug 2007

America

RoMe

Rt/Mo

Araliun said it perfectly. Both posts.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by almightytom
this needs to be done to keep idiots like me from abusing power
Choose your officers carefully
anyway, /signed encase a trusted officer goes AWOL, its happened to me before

Liberations

Liberations

Lion's Arch Merchant

Join Date: Nov 2006

Azeroth (shhh)

Ryders of the Sword [FrNd]

E/

/signed

I've been looking for this since I first made a guild in 2005.

fir

Academy Page

Join Date: Oct 2007

In my chair

Wooting The Woot For The Woot

/signed

only if you can give the officer the same amout of power as the gl and that you can nerf the power from offie's

warcrap

Krytan Explorer

Join Date: Sep 2007

somewhere on earth!

E/Me

/signed
everytime im in a guild some officers think about leaving then they boot every1 mess up the announcment screw up the hall then leave to another guild.

warcrap

Krytan Explorer

Join Date: Sep 2007

somewhere on earth!

E/Me

Quote:
Originally Posted by Shayne Hawke
Guilds need moar features!

/signed
we'll wait for gw2 to see more innovative guilds.

Clarissa F

Krytan Explorer

Join Date: Nov 2007

Fighters of the Shiverpeaks

Me/Mo

Quote:
Originally Posted by warcrap
/signed
everytime im in a guild some officers think about leaving then they boot every1 mess up the announcment screw up the hall then leave to another guild.
That's what happens when you give responsibility to a bunch of teenagers "cranked up on Volt".

/signed

dread pirate fargus

dread pirate fargus

Lion's Arch Merchant

Join Date: Jun 2006

in bed

X Peace And Love X [PaL]

W/

this is a good idea, /signed

however the way i perhaps would have done it is add another tier, for example member, officer, senior officer, leader

leader - same as before

senior officer - can kick / promote / start guild battles as much as they want, and can accept alliance invites or leave alliances etc

officer - can send guild invites and guest invites

member - same as before.

but your idea is good too, i would happily settle for either of those.

higaru

Academy Page

Join Date: Aug 2007

D/

had that problem in my guild and started all over, the funny part is that the traitor officer begged to return after he left kickin over 70 members!

/signed x99999

Fear Me!

Fear Me!

Frost Gate Guardian

Join Date: Nov 2005

E/R

/signed. For all the aforementioned ideas.

Zesbeer

Zesbeer

Banned

Join Date: Oct 2007

LLJK

i dont see why this would be need just Learn to pick good officers.

jiggles

Desert Nomad

Join Date: Sep 2007

N/

Quote:
Originally Posted by Zesbeer
i dont see why this would be need just Learn to pick good officers.
I cant remeber exact build details, but back when [the current guild] didnt own cavalon the other major luxon guild did there was an incident. This involved someone from the [opposite] alliance getting into the other huge alliance and pretending to be someone he wasnt. He pretty much made friends with everyone helped everyone wasnt a pain in the arse and was pretty much exact good officer material. So the leader promoted him to officer said his goodnights the following night, and awoke to find himself in a empty guild except for the officers. This new person had infiltrated and pretty much took down the entire guild and a hell of a lot of faction by just kicking everyone (80+ people) and couldnt be punished.

so while your statement way well be very true, there are also incidents where an option like this is needed.

for me its a /signed

Toxage

Krytan Explorer

Join Date: Nov 2005

Quote:
Originally Posted by Zesbeer
i dont see why this would be need just Learn to pick good officers.
QFT!

Why would you choose to make someone an officer and then limit their powers?

Why would you choose an officer that you don't trust?

This doesn't make any sense.

NOT SIGNED!

NOT SIGNED!

NOT SIGNED!

Quote:
Originally Posted by jiggles
I cant remeber exact build details, but back when [the current guild] didnt own cavalon the other major luxon guild did there was an incident. This involved someone from the [opposite] alliance getting into the other huge alliance and pretending to be someone he wasnt. He pretty much made friends with everyone helped everyone wasnt a pain in the arse and was pretty much exact good officer material. So the leader promoted him to officer said his goodnights the following night, and awoke to find himself in a empty guild except for the officers. This new person had infiltrated and pretty much took down the entire guild and a hell of a lot of faction by just kicking everyone (80+ people) and couldnt be punished.

so while your statement way well be very true, there are also incidents where an option like this is needed.

for me its a /signed
So Arena Net should waste company resources to implement changes that would benefit 1 guild?

I am certainly glad you aren't in charge of ANYTHING.

Arena Net should spend time developing things that benefit the most amount of people AKA the majority.

Once again this suggestion isn't needed LEARN TO CHOOSE GOOD OFFICERS!

NOT SIGNED!

NOT SIGNED!

NOT SIGNED!

jiggles

Desert Nomad

Join Date: Sep 2007

N/

If you read back you can see there are people from 2005 saying that someone kicked every member of their guild etc. i dont recall saying that areanet should stop it JUST for that one guild. I was making a point that you might promote someone who you think you know and trust and all the rest and actually your wrong.

I'm so sorry that not everyone is as perfect as you.

Zesbeer

Zesbeer

Banned

Join Date: Oct 2007

LLJK

Quote:
Originally Posted by jiggles
I cant remeber exact build details, but back when [the current guild] didnt own cavalon the other major luxon guild did there was an incident. This involved someone from the [opposite] alliance getting into the other huge alliance and pretending to be someone he wasnt. He pretty much made friends with everyone helped everyone wasnt a pain in the arse and was pretty much exact good officer material. So the leader promoted him to officer said his goodnights the following night, and awoke to find himself in a empty guild except for the officers. This new person had infiltrated and pretty much took down the entire guild and a hell of a lot of faction by just kicking everyone (80+ people) and couldnt be punished.

so while your statement way well be very true, there are also incidents where an option like this is needed.

for me its a /signed
well sucks to be that guild. if your in a spot like that dont promote people. its very easy i think. and its not that complicated who cares if some one dispans your guild. you could just make everyone officers and then only the guild leader could kick them. this is a worthless idea. other things like makeing old skills useful and or moving of some of the core skills to balance out the skill base.

there is already so much stuff in this game that you can do to say "hey im better then you" we dont need any more ego boosts.

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

maybe if you picked responsible people that you know wouldnt do shit like that for officers you wouldn't have this problem

just my opinion

jiggles

Desert Nomad

Join Date: Sep 2007

N/

Quote:
Originally Posted by Zesbeer
well sucks to be that guild. if your in a spot like that dont promote people. its very easy i think. and its not that complicated who cares if some one dispans your guild. you could just make everyone officers and then only the guild leader could kick them. this is a worthless idea. other things like makeing old skills useful and or moving of some of the core skills to balance out the skill base.

there is already so much stuff in this game that you can do to say "hey im better then you" we dont need any more ego boosts.
read that wrong, will update when im not sleepy D:

Randomdawning

Pre-Searing Cadet

Join Date: Mar 2007

NC, USA

The Fallen Souls (SouL)

Mo/

/signed

some people should recruit.... but not kick.

Sweet Mystery

Sweet Mystery

Lion's Arch Merchant

Join Date: Aug 2007

Shadow Hunters Of Light [SHOL]

R/

/signed

I have had an issue where a druken officer promoted an inactive account to officer instead of kicking whilst I was away.... not funny to then get phone calls about this needing me to log in and demote....

Also I dont want all my officers to be able to kick people, just the ones really trusted and known. A new officers being able to kick? Erm no thanks.

So I really want to be able to choose who can kick and I sure as hell don't want any one other than me as guild leader promoting officers.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

/signed, if I didn't already. The system can certainly have improvements.

Alex Dimitri

Alex Dimitri

Frost Gate Guardian

Join Date: Oct 2007

Passionate Kiss Of Nosferatu [KISS]

N/Mo

/signed

This is one of the best ideas i`ve ever seen !!!
My alliance suffered a couple of guild crashes do to a "mad" officer kickin` everyone from guild !!!

Proff

Proff

Jungle Guide

Join Date: Jun 2007

3 Year old post..... probably a sign of this never happening.

As for the idea just don't promote idiots.

vjrose

Pre-Searing Cadet

Join Date: Aug 2007

Pacific Northwest

Return To Outpost

R/Me

Wow, some folks must only promote their personal friends. I had the kick everyone incident a few weeks after i promoted someone who had been in guild over a year. This was a player that we had trained, helped, and supported until he was a really good player, however, he had a friend in another guild who convinced him to leave us and go to his guild and he told him that it would be a really funny joke to kick all my members before he departed. So even though he was a trusted member, he became an untrustworthy officer. You can try all you can but pretty anyone can become a rogue officer if he has friends to encourage him.

Opeth

Opeth

Krytan Explorer

Join Date: Apr 2006

Portugal

Dangerous Pumpkins [dP]

Rt/A

/notsigned

stop inviting 13 year old kids to your guild
plus being in a guild where you cant gvg if the leader doesnt play is an idiotic idea.

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Quote:
Originally Posted by vjrose View Post
Wow, some folks must only promote their personal friends. I had the kick everyone incident a few weeks after i promoted someone who had been in guild over a year. This was a player that we had trained, helped, and supported until he was a really good player, however, he had a friend in another guild who convinced him to leave us and go to his guild and he told him that it would be a really funny joke to kick all my members before he departed. So even though he was a trusted member, he became an untrustworthy officer. You can try all you can but pretty anyone can become a rogue officer if he has friends to encourage him.
Hear hear. Don't forget we are dealing with humans in an online setting, sometimes not everything is what it seems.

I suppose I've already signed somewhere in this thread, but it sure would be nice of we could have more options in the guild privileges.

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

Nicely done.
/signed
I hope this can be put into effect.

Pistachio

Pistachio

Lion's Arch Merchant

Join Date: Jan 2006

W/R

Quote:
Originally Posted by Toxage View Post
QFT!
QFT!

Why would you choose to make someone an officer and then limit their powers?

Why would you choose an officer that you don't trust?

This doesn't make any sense.

NOT SIGNED!

NOT SIGNED!

NOT SIGNED!

So Arena Net should waste company resources to implement changes that would benefit 1 guild?

I am certainly glad you aren't in charge of ANYTHING.

Arena Net should spend time developing things that benefit the most amount of people AKA the majority.

Once again this suggestion isn't needed LEARN TO CHOOSE GOOD OFFICERS!

NOT SIGNED!

NOT SIGNED!

NOT SIGNED!
It would benefit every guild, and the vast majority of players that are part of a guild. I don't see why there are more guild options in a game called Guild Wars. Even something as simple as an internal ranking system.

If you would like a lesson on paragraphs and how to make them, let me know, Toxage. Also, CAPS LOCK is much like makeup. Used sparingly, it can be quite fetching, but use it to excess and you just look dirty.