Customizeable Prebuilds for Everyone!!!!
Chev of Hardass
OK, I think we can all agree that as a person unlocks everything they use the pre-builds less and less. I never use them.
Let us customize and save our own pre-builds. This would include runes and weapons/weapon upgrades.
I see it working like this:
Pre-build save 1: My Mesmer/Necro with corpse control
Pre-build save 2: My Mesmer/Ele with Windborn
Pre-Build save 3: My fastcasting resser Mesmer
Pre-build save 4: My Warrior/Ele with gale
There are lots of possibilities.
It would be fun, fast, and I think it would not hurt much.
Let us customize and save our own pre-builds. This would include runes and weapons/weapon upgrades.
I see it working like this:
Pre-build save 1: My Mesmer/Necro with corpse control
Pre-build save 2: My Mesmer/Ele with Windborn
Pre-Build save 3: My fastcasting resser Mesmer
Pre-build save 4: My Warrior/Ele with gale
There are lots of possibilities.
It would be fun, fast, and I think it would not hurt much.
Rikimaru
I had thought of something similar to this before, except I thought it should be that with each character individually you could save a certain skill bar setup and attribute setup (build), name it, and select various builds youve made for that character from a list. So you could instantly switch from a trapper build, to a spiker build, to a tanking build while in town.
Chev of Hardass
Yea, I have seen those posts, and voted for them.
However, I find myself remaking PvP characters a lot to change secondaries and I never play with the pre-build, so I thought this idea sounded good and the guildies that I mentioned that too thought it was good as well, so here it is.
However, I find myself remaking PvP characters a lot to change secondaries and I never play with the pre-build, so I thought this idea sounded good and the guildies that I mentioned that too thought it was good as well, so here it is.
Kai Nui
How about adding a secondary profession changer in PVP areas for PVE characters and PVP characters.
Chev of Hardass
They are asking for this at the Guild-Hall, so I will shamelessly bump this.
Did I mention that you should only be able to save prebuilds using things you have already unlocked?
Did I mention that you should only be able to save prebuilds using things you have already unlocked?
Darial
I'm the jack of all trades for my guild. So I usually end up making different pvp builds every day. Life would be so much easier if I can have customizeable pre-builds since I'm usually making the same 5 builds over and over again. Great idea.
Regards,
Darial
Regards,
Darial
Branskins
Great idea
Mr. Ocean
Quote:
Originally Posted by Chev of Hardass
They are asking for this at the Guild-Hall, so I will shamelessly bump this.
Did I mention that you should only be able to save prebuilds using things you have already unlocked? |
But more about Jack of all trades... Doesnt it go Jack of all trades Master of none?
Chev of Hardass
Master of none, maybe, but still this is just a bump to try and stirr some interest. I was switching my Mes from Mes/Mo to Mes/N again last night (happens almost every night) and forgot my weapon choices this time. Had to remake a-f..king-gain.
Ohh how I would love to save my 5-10 favorite builds in the PvP only creation screen.
Let's all admit it, the prebuilds are for people to joke around with, after they have unlocked a nice selection of runes and skills.
The best one is the Fi Boon healer. But, any healer that plays Boon Healer, changes it slightly and adds runes to the build, as well as weapon choices/upgrades.
Let us customize this Please!!!!!!!!!!
Ohh how I would love to save my 5-10 favorite builds in the PvP only creation screen.
Let's all admit it, the prebuilds are for people to joke around with, after they have unlocked a nice selection of runes and skills.
The best one is the Fi Boon healer. But, any healer that plays Boon Healer, changes it slightly and adds runes to the build, as well as weapon choices/upgrades.
Let us customize this Please!!!!!!!!!!
Chev of Hardass
I post a link to this on my guild page and people respond with stuff like this:
Why did he not post that here? Good question, but here is the opinion of one of my monking friends that is for it and a shameless bump.
Quote:
Originally Posted by tbone
this would save soo much time
in my guild i play 2 positions active prot prot bonder i have 3 rpg guys and i spot open for pvp, this means that i have to delete the pvp guy to make a new one ( kinda really sucks) would be easier if they where both pre made guys and all i have to do is click it and play it :lol: i love it p.s. if my guild tells me to hurry my @ss up one more time im gonna lose it :twisted: |
Guardian of the Light
Quote:
Originally Posted by Darial
I'm the jack of all trades for my guild. So I usually end up making different pvp builds every day. Life would be so much easier if I can have customizeable pre-builds since I'm usually making the same 5 builds over and over again. Great idea.
Regards, Darial |
Hey I'm the Jack of all trades too. Just look at my in-game name .
But really I can play a lot of builds I would like this
/signed
Motto
Customizable prebuilds would be awesome. Most of the time in PvP stuff I play a monk, and the amount of things that you can't change with a pvp character means a lot of time rerolling. There are about 2 or 3 different monk builds that I change on an almost daily basis, and being able to save those settings would be a great help. (no more sounds of impatient people on vent or TS)
SnS.Veneli
Quote:
Originally Posted by Rikimaru
I had thought of something similar to this before, except I thought it should be that with each character individually you could save a certain skill bar setup and attribute setup (build), name it, and select various builds youve made for that character from a list. So you could instantly switch from a trapper build, to a spiker build, to a tanking build while in town.
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It'd be so much cooler to just pop up your builds menu while in a town or outpost, select ur presaved build or save the build you have currently equipped and off you go. This whole idea would be a save on character basis because your monk couldnt apply a ranger build to it or your second ranger might not have the same stuff unlocked etc. Same build saver idea could also be applied for making pvp chars (during the process of making them), just save what you just made so when you reroll and want to roll old builds back later ....
Fast & fun and can't be way too hard to implement i'd say...
Chev of Hardass
I appreciate the bump, but I think discussing a way to save builds on your PvE characters belongs in a different thread.
However, I would still love to see A.Net come up with a way for me customize the prebuilds with skills, runes, armor, and weapon choices that I have unlocked.
Even though I hear that there are new pre-builds being submitted, I suspect that I will not really use many of them.
However, I would still love to see A.Net come up with a way for me customize the prebuilds with skills, runes, armor, and weapon choices that I have unlocked.
Even though I hear that there are new pre-builds being submitted, I suspect that I will not really use many of them.
Solange
do the bumpty bump
Xeroxz
It should be like this:
We can only switch between saved builds intown
We get a private screen ingame like heroes, attributes, get arrows, left and right from out skill bar to switch between skill build 1: running, 2: Tank, and so on and so on, individualy for each primary profession hope they do it
We can only switch between saved builds intown
We get a private screen ingame like heroes, attributes, get arrows, left and right from out skill bar to switch between skill build 1: running, 2: Tank, and so on and so on, individualy for each primary profession hope they do it
Kybos
/signed
Mtank325
Yeah I thought about this awhile ago when I was continually changing between healing/protection and my boon healing build for my monk. I'd like to at least have the ability to pre-set skills. I've had to write everything down so I can keep it streamlined instead of trying to memorize it.
Poda
I thought of this before and it's a great idea.
So to sum it up:
1) Add a secondary profession changer in the guild hall/or pvp areas for pvp characters and pve characters.
This only presents one problem. Character flexibility would be great but what about the items/runes?
maybe a pvp only item vault that contains all the items from the character creation screen.
2)the ability to save builds (up to 4 or so) Per Character that would only include skills you've unlocked. And you would only be able to save skills and possibly a skill point allocation, you would have to redistribute items and runes on your own via pvp vault.
That's my take on it at least.
So to sum it up:
1) Add a secondary profession changer in the guild hall/or pvp areas for pvp characters and pve characters.
This only presents one problem. Character flexibility would be great but what about the items/runes?
maybe a pvp only item vault that contains all the items from the character creation screen.
2)the ability to save builds (up to 4 or so) Per Character that would only include skills you've unlocked. And you would only be able to save skills and possibly a skill point allocation, you would have to redistribute items and runes on your own via pvp vault.
That's my take on it at least.
mariano
I think all these ideas are interesting.
But, I think as Chev of Hardass:
There are several different ideas which might be better considered separate, to save builds has been reproduced in this thread:
http://www.guildwarsguru.com/forum/s...d.php?t=139484
But as it is closed, now all these ideas have to be discussed here together, this allows a comparison.
These are the ideas:
1- Customizeable Prebuilds[for skills], has to be with characters creation
2- customize and save our own pre-builds. This would include runes and weapons/weapon upgrades, is a more evolved concept
3- Add My Builds menu, the ability to pre-set skills, the ability to save builds (up to 4 or so) Per Character, has to be with a character's skills management
4- adding a secondary profession changer in PVP areas for PVE characters and PVP characters, is another thing.
5- a pvp only item vault that contains all the [unloked] items from the character creation screen, is another thing.
6- what about the items/runes? [what about an NPC in PvP where a character may change unlocked runes], is another thing.
So, which of these features are the more interesting and you would like to see first? It seems to me that (3) having the ability to save skill bar builds for an, already, created character is the most voted.
My vote goes for (3), (4), (5) and (6). This way (1) and (2) become unnecessary for me.
But, I think as Chev of Hardass:
Quote:
Originally Posted by Chev of Hardass
I appreciate the bump, but I think discussing a way to save builds on your PvE characters belongs in a different thread.
However, I would still love to see A.Net come up with a way for me customize the prebuilds with skills, runes, armor, and weapon choices that I have unlocked. |
http://www.guildwarsguru.com/forum/s...d.php?t=139484
But as it is closed, now all these ideas have to be discussed here together, this allows a comparison.
These are the ideas:
1- Customizeable Prebuilds[for skills], has to be with characters creation
2- customize and save our own pre-builds. This would include runes and weapons/weapon upgrades, is a more evolved concept
3- Add My Builds menu, the ability to pre-set skills, the ability to save builds (up to 4 or so) Per Character, has to be with a character's skills management
4- adding a secondary profession changer in PVP areas for PVE characters and PVP characters, is another thing.
5- a pvp only item vault that contains all the [unloked] items from the character creation screen, is another thing.
6- what about the items/runes? [what about an NPC in PvP where a character may change unlocked runes], is another thing.
So, which of these features are the more interesting and you would like to see first? It seems to me that (3) having the ability to save skill bar builds for an, already, created character is the most voted.
My vote goes for (3), (4), (5) and (6). This way (1) and (2) become unnecessary for me.
Poda
My take:
1 - Customizable prebuilds are useless (please explain if I'm wrong), You could pick a prebuild and change it, you don't have to go with what they suggest. You can change the skills and stat points around.
2 - Don't really care for this one.
3 - A my builds menu would be awesome
4 - I like a lot. I love to test many different builds and now that the battle isles are added, it makes it even more troublesome to constantly travel from the pvp arenas - to lions arch - to seeker's passage - back to the great temple of balthazzar - back to pvp arena of choice.
5 - Everything would be customized. Runes might present a problem, they could either be customized, or can only be used directly from the vault it self via double clicking. Pvp Chars only. Just add an extra option to the Pvp Xunlai agents as to which stash you want to acces. If Anet doesn't want to specifically add a vault, I don't see why it wouldn't be possible to add another menu that of course, will only work with pvp characters.
6 - Kinda goes hand in hand with #5. I like the idea of a vault. Just "replace" the runes.
1 - Customizable prebuilds are useless (please explain if I'm wrong), You could pick a prebuild and change it, you don't have to go with what they suggest. You can change the skills and stat points around.
2 - Don't really care for this one.
3 - A my builds menu would be awesome
4 - I like a lot. I love to test many different builds and now that the battle isles are added, it makes it even more troublesome to constantly travel from the pvp arenas - to lions arch - to seeker's passage - back to the great temple of balthazzar - back to pvp arena of choice.
5 - Everything would be customized. Runes might present a problem, they could either be customized, or can only be used directly from the vault it self via double clicking. Pvp Chars only. Just add an extra option to the Pvp Xunlai agents as to which stash you want to acces. If Anet doesn't want to specifically add a vault, I don't see why it wouldn't be possible to add another menu that of course, will only work with pvp characters.
6 - Kinda goes hand in hand with #5. I like the idea of a vault. Just "replace" the runes.
musefanalert
I just think that we should be able to save our own builds over the prebuilds, would make life so much quicker
Chev of Hardass
Quote:
Originally Posted by Poda
My take:
1 - Customizable prebuilds are useless (please explain if I'm wrong), You could pick a prebuild and change it, you don't have to go with what they suggest. You can change the skills and stat points around. |
Quote:
Originally Posted by Poda
2 - Don't really care for this one.
|
Quote:
Originally Posted by Poda
3 - A my builds menu would be awesome
|
Quote:
Originally Posted by Poda
4 - I like a lot. I love to test many different builds and now that the battle isles are added, it makes it even more troublesome to constantly travel from the pvp arenas - to lions arch - to seeker's passage - back to the great temple of balthazzar - back to pvp arena of choice.
|
Quote:
Originally Posted by Poda
5 - Everything would be customized. Runes might present a problem, they could either be customized, or can only be used directly from the vault it self via double clicking. Pvp Chars only. Just add an extra option to the Pvp Xunlai agents as to which stash you want to acces. If Anet doesn't want to specifically add a vault, I don't see why it wouldn't be possible to add another menu that of course, will only work with pvp characters.
|
Quote:
Originally Posted by Poda
6 - Kinda goes hand in hand with #5. I like the idea of a vault. Just "replace" the runes.
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Please people, if you would like to see customizeable prebuilds, or have an idea that has not been presented here about customizing the prebuilds, post. If you are the nth person to have the "great" idea of saving builds on PvE characters, go find that thread and celebrate how super and idea that is.
Chev of Hardass
Quote:
Originally Posted by musefanalert
I just think that we should be able to save our own builds over the prebuilds, would make life so much quicker
|
So, all those prebuilt characters at the, suddenly super laggy character creation screen, never get used. Seems like a waste to me.
Chev of Hardass
Quote:
Originally Posted by mariano
But as it is closed, now all these ideas have to be discussed here together, this allows a comparison. |
It is incomplete, not well presented, and unorigional. If you want to look into othe ways to save builds, I suggest you use a search button, and if you like an idea, reply to it.
shardfenix
/signed
I only have 1 char slot left (until factions is released) and I get tired of making my monk, then my necro, then my monk, then my necro for pvp.
I only have 1 char slot left (until factions is released) and I get tired of making my monk, then my necro, then my monk, then my necro for pvp.
mariano
Quote:
Originally Posted by Chev of Hardass
Please people, if you would like to see customizeable prebuilds, or have an idea that has not been presented here about customizing the prebuilds, post. If you are the nth person to have the "great" idea of saving builds on PvE characters, go find that thread and celebrate how super and idea that is. |
And, this "my builds" and other points do not have to be just with PvE!, because, if you are able to change everything from secondary profession to runes in your already made PvP character you are not going to need to rebuild it!
I think, that the idea of having customizable prebuilds would still be interesting if you are changing often between more than 4 professions, ... why? because, character's slots number is limited to 4 (will be 6 in Factions) ; but, if you play with 4 professions or less, not having to rebuild characters -just to change a secondary, or a rune, or a weapon, ... is a much better solution!
Poda is commenting on the points I stated in my answer in this thread, I stated those points to clarify the thread's subjects.
So please, be aware of this.
mariano
Quote:
Originally Posted by shardfenix
/signed
I only have 1 char slot left (until factions is released) and I get tired of making my monk, then my necro, then my monk, then my necro for pvp. |
Nevertheless, there is the view that: if there are 4 slots, and one's greater needs are for PvP characters, then 1 slot may be for a PvE character and 3 for PvP characters, it depends in which kind of game is more often played!
If one feels that 4 slots (or 6 in Factions) is not enough, and there is a need for a greater number of character slots, this might be a different subject, the subject of a thread about number of character slots.
Snograt
I started a thread which was deemed too similar to this topic, so it was closed.
My idea was this: Skill Bar Presets tied to Weapon Slots.
The simplest example of this would be a warrior having an axe in slot one; sword in two; hammer in three.
Select weapon slot one and your skillbar changes to your already defined axe-centric skillbar.
I feel the possibilities for this are limitless.
Just a minor flash of inspiration? Or was it bad pizza?
My idea was this: Skill Bar Presets tied to Weapon Slots.
The simplest example of this would be a warrior having an axe in slot one; sword in two; hammer in three.
Select weapon slot one and your skillbar changes to your already defined axe-centric skillbar.
I feel the possibilities for this are limitless.
Just a minor flash of inspiration? Or was it bad pizza?
Chev of Hardass
Quote:
Originally Posted by Snograt
I started a thread which was deemed too similar to this topic, so it was closed.
My idea was this: Skill Bar Presets tied to Weapon Slots. The simplest example of this would be a warrior having an axe in slot one; sword in two; hammer in three. Select weapon slot one and your skillbar changes to your already defined axe-centric skillbar. I feel the possibilities for this are limitless. Just a minor flash of inspiration? Or was it bad pizza? |
What you are suggesting is 8 skills for each weapon slot, so 4 weapon slots means 48 skill slots.
I just don't see how that could ever work.
Snograt
Quote:
Originally Posted by Chev of Hardass
What you are suggesting is 8 skills for each weapon slot, so 4 weapon slots means 48 skill slots.
I just don't see how that could ever work. |
I meant to say that you could only change weapons/skillsets whilst IN A TOWN!
Wow, imagine GvG with 48 skills [shudder]
[edit]
Quote:
Originally Posted by Chev of Hardass What you are suggesting is 8 skills for each weapon slot, so 4 weapon slots means 48 skill slots. |
MasterDinadan
To add to the idea, I think you should be able to create a Pre-Build scroll, that stores the data of what skills you have and what attributes.
Then, you can give the scroll to another player and they can click it and their skills and attributes are all set to that build (but only if they are the right profession have the skills)
This way, a guild leader could create a bunch of a builds for the members to use, and hand out scrolls for them... It would be easier to coordinate your skills if one person could pick out everyone's skills at the start, right?
It would certainly be easier than everyone asking "Should I bring this skill? Or this skill? etc..." and it allows the players to bring skills that work well with skills that OTHER players bring, instead of relying on one's self individually
Then, you can give the scroll to another player and they can click it and their skills and attributes are all set to that build (but only if they are the right profession have the skills)
This way, a guild leader could create a bunch of a builds for the members to use, and hand out scrolls for them... It would be easier to coordinate your skills if one person could pick out everyone's skills at the start, right?
It would certainly be easier than everyone asking "Should I bring this skill? Or this skill? etc..." and it allows the players to bring skills that work well with skills that OTHER players bring, instead of relying on one's self individually
Maxiemonster
/signedsignedsignedsignedsignedsignedsignedsignedsi gnedsignedsignedsignedsignedsignedsignedsigned
Yarrick
/signed for My Builds Menu... I have to change at least 3 builds with my ele so I think My Builds Menu would make that much easyer.
Poda
Quote:
Originally Posted by Chev of Hardass
So, you obviously don't rebuilds the same characters over and over each night.
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Quote:
Originally Posted by Chev of Hardass
Now it makes sense. Boy I sure hope you can tell me about how you had this great idea on how you could save buidls on your PvE characters.
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Quote:
Originally Posted by Chev of Hardass
How does this complaint have anything to do with my suggestion?
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Quote:
Originally Posted by Chev of Hardass
Ohh I see a half cooked suggestion stuck in an incorrect thread where you try and hijack the thread.
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Quote:
Originally Posted by Chev of Hardass
WTF was that point? In fact why did you make points at all, this is just one long paragraph. You don't even seperate your post into real points.
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Quote:
Originally Posted by mariano
Poda is commenting on the points I stated in my answer in this thread, I stated those points to clarify the thread's subjects.
So please, be aware of this. |
Now, everything else aside.
Quote:
Originally Posted by musefanalert
I just think that we should be able to save our own builds over the prebuilds, would make life so much quicker
|
Lepton CFd
/signed
I'm not sure if I'd vote for (6) though from mariano's post...but definitely anything to do with saving builds/secondary profession changer
I'm not sure if I'd vote for (6) though from mariano's post...but definitely anything to do with saving builds/secondary profession changer
Tarun
/signed
Kronos Raven
well since the additional skill bar was closed and this was the redirect, I would like to voice my opinion on the skill bar issue.
As with the ability to switch Weapons via the weapon panel, why not tie the skill bar to the weapon switching?
That way you can maximize the setup, ie packing a Hammer have Warrior Skills that promote the use of that weapon. Or elementist packing staffs for fire then they can have a fire skills available with that setup then when they switch to a Water based weapon the skill switch to water based skill to help maximize that roll of the character.
I think with skill sets that change with weapon sets the character can maximize it roll to it's fullest. and if someone yells about the attribs then set them the same way or the the character must be balance if the player wants to have different setups.
/signed
As with the ability to switch Weapons via the weapon panel, why not tie the skill bar to the weapon switching?
That way you can maximize the setup, ie packing a Hammer have Warrior Skills that promote the use of that weapon. Or elementist packing staffs for fire then they can have a fire skills available with that setup then when they switch to a Water based weapon the skill switch to water based skill to help maximize that roll of the character.
I think with skill sets that change with weapon sets the character can maximize it roll to it's fullest. and if someone yells about the attribs then set them the same way or the the character must be balance if the player wants to have different setups.
/signed
reverse_oreo
i have signed the other 2500 threads like this before.... ANET DO THIS! if there was one thing in this game i would want, it is this. Instead of letting the winning team of the tourney make more crappy prebuilds, give us customs!
/signed x 20000000000000
/signed x 20000000000000
Chev of Hardass
Quote:
Originally Posted by reverse_oreo
Instead of letting the winning team of the tourney make more crappy prebuilds
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I am sure they will add some other stupid thing to the game, but something the people want? Yea right.