Zealous - what's the point?
Barinthus
I fail to understand why would someone want to have a Zealous weapon.
If I understood this right - basically a Zealous weapon means while I'm wielding it my energy regen rate goes down by 1 and with every hit I land I only gain 1 energy.
Correct?
So I'd imagine for most playes this is not a good deal. The only way I can see how would someone want a Zealous weapon would be a player with a warrior profession since there's ways to increase one's attacking speed such as frenzy. But warriors don't really use energy that much, right? I wouldn't know - I deleted my warrior at level 8 and made a monk instead.
Anyway I'm curious why would people want a Zealous weapon.
If I understood this right - basically a Zealous weapon means while I'm wielding it my energy regen rate goes down by 1 and with every hit I land I only gain 1 energy.
Correct?
So I'd imagine for most playes this is not a good deal. The only way I can see how would someone want a Zealous weapon would be a player with a warrior profession since there's ways to increase one's attacking speed such as frenzy. But warriors don't really use energy that much, right? I wouldn't know - I deleted my warrior at level 8 and made a monk instead.
Anyway I'm curious why would people want a Zealous weapon.
MMSDome
well in my line of buisness, farming, you need it. I will have up to 30 forest minatours on me at once. I spend 5 energy using cyclone axe to get 30 energy in return getting 1 energy from a hit. Zealous is the bestest
Former Ruling
Zealous is mostly for Rangers.
Beleive it or not, a ranger can get more energy from Zealous than that pip of energy..and the energy is given on a per hit basis, not per second, so its much more controlable.
It really is hard to understand the benefits until you put it in your bow and try it..
Lets take an example w/o Zealous:
32 Energy to start.
uses Dual Shot at full expertise decrease -4 energy.
28 energy.
Your energy regen gives you +2 energy back dudring this process.
30 energy is your final count.
With Zealous:
32 to start.
Dual shot is -4 and +2 at once, so a net of -2.
30 energy,
and you gain ~1 (1.something actually) energy back from regen.
31, almost 32, energy is your final count.
If you count that over several shots - your saving major energy.
Beleive it or not, a ranger can get more energy from Zealous than that pip of energy..and the energy is given on a per hit basis, not per second, so its much more controlable.
It really is hard to understand the benefits until you put it in your bow and try it..
Lets take an example w/o Zealous:
32 Energy to start.
uses Dual Shot at full expertise decrease -4 energy.
28 energy.
Your energy regen gives you +2 energy back dudring this process.
30 energy is your final count.
With Zealous:
32 to start.
Dual shot is -4 and +2 at once, so a net of -2.
30 energy,
and you gain ~1 (1.something actually) energy back from regen.
31, almost 32, energy is your final count.
If you count that over several shots - your saving major energy.
Barinthus
Ahh! I didn't think of attacks that do group attacks such as those you named - cyclone axe and dual shot.
Thanks for clarifying this up![Big Grin](../Img/biggrin.gif)
Suppose I was using dual shot with kindle arrow (forgot whether if its that or ignite, the one that does damage to nearby foes), would I get energy from kindle's damage or only dual shot's damage?
Thanks for clarifying this up
![Big Grin](../Img/biggrin.gif)
Suppose I was using dual shot with kindle arrow (forgot whether if its that or ignite, the one that does damage to nearby foes), would I get energy from kindle's damage or only dual shot's damage?
Elena
only dual shot
lyra_song
barrage + zealous shortbow = Fun
Olfin Bedwere
Because of Adrenaline, Warriors start with less energy, so you have to use your energy skills to get your adrenaline skills going. That`s why warriors uses Gladiator armor for the extra energy. I only use Zealous xxx of Fortitudes.
Sol_Vie
Heh, Hundred Blades is another way to gain energy... It strikes each enemy twice as compared to the one time Cyclone hits. (I'm also looking for a zealous sword hilt if anyone has one. Whisper me please. Sorry for the semi-hijack)
Doctor Rhino
I like my zealous axe for farming because of cyclone and everything, but there are alot of -1 energy regen skills I want to stack with mending, and I have to take different things instead :P
master koa
Is zealous at all good with a sword (no hundred blades). Im a w/mo that uses healing breeze for health regen.
Farin
I think it's a great mod. Unlike vampiric, you're actually gaining energy. If you look at it like this: Each pip of regeneration means 1 energy every 3 seconds. (.33 per second) Average, swords and axes swing every 1.5 seconds. Add a speed buff and you're practically gaining three times more energy.
gou
zealous gives energy in the mere act of attacking, you don't have to land a hit (eg through blind)
also good for the spirit shackles mind wrack combo, as long as you don't use an energy skill you never hit 0 energy so the wrack doesn't hurt.
also good for the spirit shackles mind wrack combo, as long as you don't use an energy skill you never hit 0 energy so the wrack doesn't hurt.
Supremacy Of Malice
its exelent for some griffon farming builds
Former Ruling
Quote:
Originally Posted by gou
zealous gives energy in the mere act of attacking, you don't have to land a hit (eg through blind)
also good for the spirit shackles mind wrack combo, as long as you don't use an energy skill you never hit 0 energy so the wrack doesn't hurt. |
Epinephrine
Quote:
Originally Posted by RaZoO
I think it's a great mod. Unlike vampiric, you're actually gaining energy. If you look at it like this: Each pip of regeneration means 1 energy every 3 seconds. (.33 per second) Average, swords and axes swing every 1.5 seconds. Add a speed buff and you're practically gaining three times more energy.
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Shimus DarkRaven
All math aside, all extra hits aside..why would someone want it? More simply, while two pips IS steady, people are greedy and want more mana, faster, when it matters. It's not that hard to understand! ^_^
--The Shim
--The Shim
VGJustice
A Zealous mod mixed with any attack increasing abbility (Tiger's Fury, Flurry, Frenzy, Lightning Reflexes, etc.) will dramaticly boost your energy recovery. You don't need a melee area attack for the energy boost, just boost your attack speed. 2 birds with 1 stone!
Dahnel
Quote:
Originally Posted by VGJustice
A Zealous mod mixed with any attack increasing abbility (Tiger's Fury, Flurry, Frenzy, Lightning Reflexes, etc.) will dramaticly boost your energy recovery. You don't need a melee area attack for the energy boost, just boost your attack speed. 2 birds with 1 stone!
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VGJustice
how could I forget! :O
Barinthus
Sweet. I definitely will have to experiment with Zealous stuff when I get the opportunity. However what about caster types? Examples has been given for warriors and rangers. What about a healing monk? An elementalist? Mesmer?
Sol_Vie - check your PM
Sol_Vie - check your PM
![Wink](../Img/wink.gif)
Jetdoc
You also have to remember that the energy degeneration is one energy per 3 seconds. Even if you don't use an attack-speed enhancing attack, swords and axes attack at one hit per 1.33 seconds. So, over 12 seconds, you will lose 4 energy buy gain 9 energy from hitting enemies.
Also, think of AoE attacks (i.e. Hundred Blades and Cyclone Axe). If you're swamped with enemies, you can run those attacks almost constantly with the mod.
Also, think of AoE attacks (i.e. Hundred Blades and Cyclone Axe). If you're swamped with enemies, you can run those attacks almost constantly with the mod.
Jetdoc
There are no Zealous mods for caster weapons...only warrior and ranger weapons.
Barinthus
Why, you are correct. Duh me!
Gun Graave
Quote:
Originally Posted by gou
zealous gives energy in the mere act of attacking, you don't have to land a hit (eg through blind)
also good for the spirit shackles mind wrack combo, as long as you don't use an energy skill you never hit 0 energy so the wrack doesn't hurt. |
onilink
I absolutely love a zealous mod on a short bow or half moon, since, I almost never run out of energy that way.
Sk8tborderx
I always use a zealous mod on my axes. When I go as a w/r I use tigers fury so I never have to worry about energy and when I solo with a w/mo I have 1 degen with mending and balthazars spirit on me. With a zealous mod I never have to worry wbout having enough energy for healing breeze or SoJ.
CKaz
yep, my w/? regularly goes zealous, even when farming with a maintain w/mo (or in some rare cases 2!) it's symbiotic with flurry/frenzy/fury each powering the other
If this sounds good get the collectors stance axe, that with zealous and another mod your choice, fun stuff - one of my best axes, similiarly consider for swords
Now Hammer runs into more question marks, and you'd virtually HAVE to go speedup to make it useful, with the slower swing. There are better mods/routes to go as a Hammer warrior.
If this sounds good get the collectors stance axe, that with zealous and another mod your choice, fun stuff - one of my best axes, similiarly consider for swords
Now Hammer runs into more question marks, and you'd virtually HAVE to go speedup to make it useful, with the slower swing. There are better mods/routes to go as a Hammer warrior.
Yichi
Zealous is by far my hands down favorite mod. hundred blades + zealous weapon + group of monsters = full energy bar. same with cyclone axe
kvndoom
Unless you are blinded or hexed to miss most of the time, Zealous melee weapons (swords and axes anyway, a Zealous hammer would be just silly) regen energy WAY faster than 2 pips of energy. The only thing to give a warrior energy faster is Balthazaar's Spirit, but that's a used skill slot and requires a specific secondary. It's best to keep a zealous and regular version of your primary weapon, and switch according to need.
Mistermagoo
Wow, just think, Zealous haft + Cyclone, or Zealous sword hilt + 100blades..... basically a lotta energy 0.0
eom
Quote:
Originally Posted by kvndoom
Unless you are blinded or hexed to miss most of the time, Zealous melee weapons (swords and axes anyway, a Zealous hammer would be just silly) regen energy WAY faster than 2 pips of energy. .
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w/o using skills, my understanding is that you'd get 3en/4s - 1 pip (1en/3s) = 5 en/12s, plus the natural 2 pips.
2 pips = 2 en/3s = 8 en/12s
so, every 3 seconds you'd be getting about 3 energy instead of 2, for a 50% improvement.
you'd be gaining a pip of regen.
this would be before skills that increase the efficiency.
edit: this is assuming you're attacking all the time, which probably never happens, so I guess you'd really need to use a skill to make this mod pay off.
The Muffen Man
Just thought I would post this for all you nay sayers for using zealous upgrades on hammer. THEY WORK GREAT ON HAMMERS.
I use it all the time, I SWAP OUT TO A FURIOUS when giving chase or when blinded or hexed to miss.
Just thought I'd let you all know from a guy that actualy uses a zealous hammer and not theorycarfters
Oops forgot to mention I be TF hammer, dont know if its any good for those not using an IAS
I use it all the time, I SWAP OUT TO A FURIOUS when giving chase or when blinded or hexed to miss.
Just thought I'd let you all know from a guy that actualy uses a zealous hammer and not theorycarfters
Oops forgot to mention I be TF hammer, dont know if its any good for those not using an IAS
Barinthus
I read somewhere else that Zealous String is better used on a Horn Bow (or her cousins Ivory/Shadow) due to the bow refiring rate and barrage recharging rate being the same.
I wonder what you guys think of this?
I wonder what you guys think of this?
Rajamic
Quote:
Originally Posted by Barinthus
I read somewhere else that Zealous String is better used on a Horn Bow (or her cousins Ivory/Shadow) due to the bow refiring rate and barrage recharging rate being the same.
I wonder what you guys think of this? |
There is nothing to prevent someone from firing with a shortbow and making every shot a barrage. It's just that each time, your Ranger with prepare a normal shot first, then recoil and knock the Barrage shot. Many people look at this as wasted time. This is not entirely wrong in this comparison, but not entirely right either. It essentially negates the refire rate advantage that Shortbows have over hornbows.
But that does not do anything to fix the differences in flight times. One could also correct this by bringing Favorable Winds (Read the Wind isn't an option with Barrage), making the Hornbow the clear winner, but that is spending an extra skill slot to do so. Depending on your opinions on flight times, this might not be an issue, or on the flip side you might feel it's not worth spending the skill slot on Favorable Winds and just go with the Shortbow and ignore the 10% AP.
As is a lot of things in this game, there's a trade-off here that largely comes down to personal preference.
Red Sonya
Quote:
Originally Posted by Sol_Vie
Heh, Hundred Blades is another way to gain energy... It strikes each enemy twice as compared to the one time Cyclone hits. (I'm also looking for a zealous sword hilt if anyone has one. Whisper me please. Sorry for the semi-hijack)
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![Wink](../Img/wink.gif)
Barinthus
I wonder if I'm using a Hornbow type and dual shot or barrage, will every arrow have 10% armor pentration damage?
kvndoom
Quote:
Originally Posted by The Muffen Man
Just thought I would post this for all you nay sayers for using zealous upgrades on hammer. THEY WORK GREAT ON HAMMERS.
I use it all the time, I SWAP OUT TO A FURIOUS when giving chase or when blinded or hexed to miss. Just thought I'd let you all know from a guy that actualy uses a zealous hammer and not theorycarfters Oops forgot to mention I be TF hammer, dont know if its any good for those not using an IAS |
Rajamic
Quote:
Originally Posted by Barinthus
I wonder if I'm using a Hornbow type and dual shot or barrage, will every arrow have 10% armor pentration damage?
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Battle Torn
For a sword Warrior zealous upograde is the best one if you ask me.
A combination of 1 enchantment of choice and a zealous weapon =0 regen but you gain energy much faster than 2 pips without any enchantment. Best upgrade if you ask me. I switch between zealous and furious weapons for maximum effect and also recharde between fights. Also using a zealous weapon with Berserker stance for example gives you not only increased energy as your attack rate is increased, but also increaed adrenalin
this isnt for everyone though because most people cant seem to manage the cooldown with stances and skills and preffer frenzy etc.
A combination of 1 enchantment of choice and a zealous weapon =0 regen but you gain energy much faster than 2 pips without any enchantment. Best upgrade if you ask me. I switch between zealous and furious weapons for maximum effect and also recharde between fights. Also using a zealous weapon with Berserker stance for example gives you not only increased energy as your attack rate is increased, but also increaed adrenalin
![Smile](../Img/smile.gif)
The Muffen Man
Quote:
Originally Posted by kvndoom
Naysayers? Theory crafters? Um, okay, you basically just said zealous works great on hammers if you're attacking 33% faster. Well, no shit. Hell, I suppose zealous would work even GREATER on swords and axes if you're attacking 33% faster with them too, eh? Moving on...
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