Zealous - what's the point?

Barinthus

Barinthus

Krytan Explorer

Join Date: Sep 2005

California

(TRUE)

R/Me

I fail to understand why would someone want to have a Zealous weapon.

If I understood this right - basically a Zealous weapon means while I'm wielding it my energy regen rate goes down by 1 and with every hit I land I only gain 1 energy.

Correct?

So I'd imagine for most playes this is not a good deal. The only way I can see how would someone want a Zealous weapon would be a player with a warrior profession since there's ways to increase one's attacking speed such as frenzy. But warriors don't really use energy that much, right? I wouldn't know - I deleted my warrior at level 8 and made a monk instead.

Anyway I'm curious why would people want a Zealous weapon.

MMSDome

MMSDome

Raged Out

Join Date: Sep 2005

well in my line of buisness, farming, you need it. I will have up to 30 forest minatours on me at once. I spend 5 energy using cyclone axe to get 30 energy in return getting 1 energy from a hit. Zealous is the bestest

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

Zealous is mostly for Rangers.

Beleive it or not, a ranger can get more energy from Zealous than that pip of energy..and the energy is given on a per hit basis, not per second, so its much more controlable.

It really is hard to understand the benefits until you put it in your bow and try it..

Lets take an example w/o Zealous:

32 Energy to start.
uses Dual Shot at full expertise decrease -4 energy.
28 energy.
Your energy regen gives you +2 energy back dudring this process.

30 energy is your final count.

With Zealous:
32 to start.
Dual shot is -4 and +2 at once, so a net of -2.
30 energy,
and you gain ~1 (1.something actually) energy back from regen.

31, almost 32, energy is your final count.


If you count that over several shots - your saving major energy.

Barinthus

Barinthus

Krytan Explorer

Join Date: Sep 2005

California

(TRUE)

R/Me

Ahh! I didn't think of attacks that do group attacks such as those you named - cyclone axe and dual shot.

Thanks for clarifying this up

Suppose I was using dual shot with kindle arrow (forgot whether if its that or ignite, the one that does damage to nearby foes), would I get energy from kindle's damage or only dual shot's damage?

Elena

Elena

Desert Nomad

Join Date: May 2005

Belgium

only dual shot

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

barrage + zealous shortbow = Fun

Olfin Bedwere

Olfin Bedwere

Krytan Explorer

Join Date: Apr 2005

Stillwater, Oklahoma

W/Mo

Because of Adrenaline, Warriors start with less energy, so you have to use your energy skills to get your adrenaline skills going. That`s why warriors uses Gladiator armor for the extra energy. I only use Zealous xxx of Fortitudes.

Sol_Vie

Sol_Vie

Desert Nomad

Join Date: Aug 2005

Boston, MA

Blood Of Orr [BoO]

Heh, Hundred Blades is another way to gain energy... It strikes each enemy twice as compared to the one time Cyclone hits. (I'm also looking for a zealous sword hilt if anyone has one. Whisper me please. Sorry for the semi-hijack)

Doctor Rhino

Doctor Rhino

Banned

Join Date: Sep 2005

MFC

W/Mo

I like my zealous axe for farming because of cyclone and everything, but there are alot of -1 energy regen skills I want to stack with mending, and I have to take different things instead :P

master koa

master koa

Ascalonian Squire

Join Date: Dec 2005

A box.

W/R

Is zealous at all good with a sword (no hundred blades). Im a w/mo that uses healing breeze for health regen.

Farin

Farin

Wilds Pathfinder

Join Date: Aug 2005

Delta Formation [DF]

W/

I think it's a great mod. Unlike vampiric, you're actually gaining energy. If you look at it like this: Each pip of regeneration means 1 energy every 3 seconds. (.33 per second) Average, swords and axes swing every 1.5 seconds. Add a speed buff and you're practically gaining three times more energy.

gou

Lion's Arch Merchant

Join Date: Mar 2005

globally warmed england

the discarnate

zealous gives energy in the mere act of attacking, you don't have to land a hit (eg through blind)
also good for the spirit shackles mind wrack combo, as long as you don't use an energy skill you never hit 0 energy so the wrack doesn't hurt.

Supremacy Of Malice

Academy Page

Join Date: Oct 2005

W/Mo

its exelent for some griffon farming builds

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

Quote:
Originally Posted by gou
zealous gives energy in the mere act of attacking, you don't have to land a hit (eg through blind)
also good for the spirit shackles mind wrack combo, as long as you don't use an energy skill you never hit 0 energy so the wrack doesn't hurt.
I only gain 1 energy per actual HIT (like the mod says ingame) - So I wanna know where you are getting these super-zealous mods o_O

Epinephrine

Epinephrine

Master of Beasts

Join Date: Mar 2005

Ottawa, Canada

Servants of Fortuna [SoF]

Quote:
Originally Posted by RaZoO
I think it's a great mod. Unlike vampiric, you're actually gaining energy. If you look at it like this: Each pip of regeneration means 1 energy every 3 seconds. (.33 per second) Average, swords and axes swing every 1.5 seconds. Add a speed buff and you're practically gaining three times more energy.
Axes and swords swing at 1/1.33seconds., so you sacrifice .33 energy per second to get .75 energy per second, a gain of .42 energy per second, or 1.26 pips. If you use a speed buff to hit every .888 seconds it is even better, but you need to pay off the speed buff too.

Shimus DarkRaven

Shimus DarkRaven

Desert Nomad

Join Date: Oct 2005

Titusville, PA <nowhere>

KOD <Knights of the Dragonrose><Guild Officer>

W/Mo

All math aside, all extra hits aside..why would someone want it? More simply, while two pips IS steady, people are greedy and want more mana, faster, when it matters. It's not that hard to understand! ^_^

--The Shim

VGJustice

VGJustice

Desert Nomad

Join Date: Jul 2005

Tyria, cappin' ur bosses

Boston Guild [BG]

R/W

A Zealous mod mixed with any attack increasing abbility (Tiger's Fury, Flurry, Frenzy, Lightning Reflexes, etc.) will dramaticly boost your energy recovery. You don't need a melee area attack for the energy boost, just boost your attack speed. 2 birds with 1 stone!

Dahnel

Dahnel

Wilds Pathfinder

Join Date: Oct 2005

Rt/Me

Quote:
Originally Posted by VGJustice
A Zealous mod mixed with any attack increasing abbility (Tiger's Fury, Flurry, Frenzy, Lightning Reflexes, etc.) will dramaticly boost your energy recovery. You don't need a melee area attack for the energy boost, just boost your attack speed. 2 birds with 1 stone!
dont forget the overflowing adrenaline to ... 3 birds !

VGJustice

VGJustice

Desert Nomad

Join Date: Jul 2005

Tyria, cappin' ur bosses

Boston Guild [BG]

R/W

how could I forget! :O

Barinthus

Barinthus

Krytan Explorer

Join Date: Sep 2005

California

(TRUE)

R/Me

Sweet. I definitely will have to experiment with Zealous stuff when I get the opportunity. However what about caster types? Examples has been given for warriors and rangers. What about a healing monk? An elementalist? Mesmer?

Sol_Vie - check your PM

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

You also have to remember that the energy degeneration is one energy per 3 seconds. Even if you don't use an attack-speed enhancing attack, swords and axes attack at one hit per 1.33 seconds. So, over 12 seconds, you will lose 4 energy buy gain 9 energy from hitting enemies.

Also, think of AoE attacks (i.e. Hundred Blades and Cyclone Axe). If you're swamped with enemies, you can run those attacks almost constantly with the mod.

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

There are no Zealous mods for caster weapons...only warrior and ranger weapons.

Barinthus

Barinthus

Krytan Explorer

Join Date: Sep 2005

California

(TRUE)

R/Me

Why, you are correct. Duh me!

Gun Graave

Gun Graave

Pre-Searing Cadet

Join Date: Dec 2005

Baltimore

Quote:
Originally Posted by gou
zealous gives energy in the mere act of attacking, you don't have to land a hit (eg through blind)
also good for the spirit shackles mind wrack combo, as long as you don't use an energy skill you never hit 0 energy so the wrack doesn't hurt.
I didnt realize you didnt have to hit the person to get engery with zealous stuff?

onilink

onilink

Wilds Pathfinder

Join Date: Aug 2005

Consortium of Evil Monkeys

E/

I absolutely love a zealous mod on a short bow or half moon, since, I almost never run out of energy that way.

Sk8tborderx

Sk8tborderx

Jungle Guide

Join Date: Nov 2005

PA

Us Are Not [leet]

W/

I always use a zealous mod on my axes. When I go as a w/r I use tigers fury so I never have to worry about energy and when I solo with a w/mo I have 1 degen with mending and balthazars spirit on me. With a zealous mod I never have to worry wbout having enough energy for healing breeze or SoJ.

CKaz

Jungle Guide

Join Date: Feb 2005

yep, my w/? regularly goes zealous, even when farming with a maintain w/mo (or in some rare cases 2!) it's symbiotic with flurry/frenzy/fury each powering the other

If this sounds good get the collectors stance axe, that with zealous and another mod your choice, fun stuff - one of my best axes, similiarly consider for swords

Now Hammer runs into more question marks, and you'd virtually HAVE to go speedup to make it useful, with the slower swing. There are better mods/routes to go as a Hammer warrior.

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Zealous is by far my hands down favorite mod. hundred blades + zealous weapon + group of monsters = full energy bar. same with cyclone axe

kvndoom

kvndoom

Forge Runner

Join Date: Jul 2005

Communistwealth of Virginia

Uninstalled

W/Mo

Unless you are blinded or hexed to miss most of the time, Zealous melee weapons (swords and axes anyway, a Zealous hammer would be just silly) regen energy WAY faster than 2 pips of energy. The only thing to give a warrior energy faster is Balthazaar's Spirit, but that's a used skill slot and requires a specific secondary. It's best to keep a zealous and regular version of your primary weapon, and switch according to need.

Mistermagoo

Mistermagoo

Frost Gate Guardian

Join Date: Dec 2005

In my computer room.

The Noob Elite [TnE]

N/Me

Wow, just think, Zealous haft + Cyclone, or Zealous sword hilt + 100blades..... basically a lotta energy 0.0

eom

Krytan Explorer

Join Date: Nov 2005

W/N

Quote:
Originally Posted by kvndoom
Unless you are blinded or hexed to miss most of the time, Zealous melee weapons (swords and axes anyway, a Zealous hammer would be just silly) regen energy WAY faster than 2 pips of energy. .

w/o using skills, my understanding is that you'd get 3en/4s - 1 pip (1en/3s) = 5 en/12s, plus the natural 2 pips.
2 pips = 2 en/3s = 8 en/12s

so, every 3 seconds you'd be getting about 3 energy instead of 2, for a 50% improvement.
you'd be gaining a pip of regen.
this would be before skills that increase the efficiency.


edit: this is assuming you're attacking all the time, which probably never happens, so I guess you'd really need to use a skill to make this mod pay off.

The Muffen Man

The Muffen Man

Krytan Explorer

Join Date: Sep 2005

Druery Lane

W/

Just thought I would post this for all you nay sayers for using zealous upgrades on hammer. THEY WORK GREAT ON HAMMERS.
I use it all the time, I SWAP OUT TO A FURIOUS when giving chase or when blinded or hexed to miss.
Just thought I'd let you all know from a guy that actualy uses a zealous hammer and not theorycarfters
Oops forgot to mention I be TF hammer, dont know if its any good for those not using an IAS

Barinthus

Barinthus

Krytan Explorer

Join Date: Sep 2005

California

(TRUE)

R/Me

I read somewhere else that Zealous String is better used on a Horn Bow (or her cousins Ivory/Shadow) due to the bow refiring rate and barrage recharging rate being the same.

I wonder what you guys think of this?

Rajamic

Wilds Pathfinder

Join Date: May 2005

IA

Chronicles of Heroes [CoH]

R/Me

Quote:
Originally Posted by Barinthus
I read somewhere else that Zealous String is better used on a Horn Bow (or her cousins Ivory/Shadow) due to the bow refiring rate and barrage recharging rate being the same.

I wonder what you guys think of this?
You kind of get into a grey area here that is completely aside from Zealous and having to do completely with bows.

There is nothing to prevent someone from firing with a shortbow and making every shot a barrage. It's just that each time, your Ranger with prepare a normal shot first, then recoil and knock the Barrage shot. Many people look at this as wasted time. This is not entirely wrong in this comparison, but not entirely right either. It essentially negates the refire rate advantage that Shortbows have over hornbows.

But that does not do anything to fix the differences in flight times. One could also correct this by bringing Favorable Winds (Read the Wind isn't an option with Barrage), making the Hornbow the clear winner, but that is spending an extra skill slot to do so. Depending on your opinions on flight times, this might not be an issue, or on the flip side you might feel it's not worth spending the skill slot on Favorable Winds and just go with the Shortbow and ignore the 10% AP.

As is a lot of things in this game, there's a trade-off here that largely comes down to personal preference.

Red Sonya

Desert Nomad

Join Date: Jul 2005

Quote:
Originally Posted by Sol_Vie
Heh, Hundred Blades is another way to gain energy... It strikes each enemy twice as compared to the one time Cyclone hits. (I'm also looking for a zealous sword hilt if anyone has one. Whisper me please. Sorry for the semi-hijack)
Ummm if you take a look at the recharge time bub you will notice HB's is an 8 second recharge and cyclone axe is only 4. I'd rather be swinging every 4 seconds than every 8 seconds. Plus Cyclone Axe deals another +10 damage (giving you have good axe attributes) and HB's gives nothing extra. So if I am fighting 10 mobs I'm not only getting the same as HB's every 8 seconds but I am also doing 200 more damage.

Barinthus

Barinthus

Krytan Explorer

Join Date: Sep 2005

California

(TRUE)

R/Me

I wonder if I'm using a Hornbow type and dual shot or barrage, will every arrow have 10% armor pentration damage?

kvndoom

kvndoom

Forge Runner

Join Date: Jul 2005

Communistwealth of Virginia

Uninstalled

W/Mo

Quote:
Originally Posted by The Muffen Man
Just thought I would post this for all you nay sayers for using zealous upgrades on hammer. THEY WORK GREAT ON HAMMERS.
I use it all the time, I SWAP OUT TO A FURIOUS when giving chase or when blinded or hexed to miss.
Just thought I'd let you all know from a guy that actualy uses a zealous hammer and not theorycarfters
Oops forgot to mention I be TF hammer, dont know if its any good for those not using an IAS
Naysayers? Theory crafters? Um, okay, you basically just said zealous works great on hammers if you're attacking 33% faster. Well, no shit. Hell, I suppose zealous would work even GREATER on swords and axes if you're attacking 33% faster with them too, eh? Moving on...

Rajamic

Wilds Pathfinder

Join Date: May 2005

IA

Chronicles of Heroes [CoH]

R/Me

Quote:
Originally Posted by Barinthus
I wonder if I'm using a Hornbow type and dual shot or barrage, will every arrow have 10% armor pentration damage?
Yep. But don't use Penetrating Attack with a Hornbow. The APs don't stack for those.

Battle Torn

Battle Torn

Krytan Explorer

Join Date: Aug 2005

Scotland

W/Mo

For a sword Warrior zealous upograde is the best one if you ask me.

A combination of 1 enchantment of choice and a zealous weapon =0 regen but you gain energy much faster than 2 pips without any enchantment. Best upgrade if you ask me. I switch between zealous and furious weapons for maximum effect and also recharde between fights. Also using a zealous weapon with Berserker stance for example gives you not only increased energy as your attack rate is increased, but also increaed adrenalin this isnt for everyone though because most people cant seem to manage the cooldown with stances and skills and preffer frenzy etc.

The Muffen Man

The Muffen Man

Krytan Explorer

Join Date: Sep 2005

Druery Lane

W/

Quote:
Originally Posted by kvndoom
Naysayers? Theory crafters? Um, okay, you basically just said zealous works great on hammers if you're attacking 33% faster. Well, no shit. Hell, I suppose zealous would work even GREATER on swords and axes if you're attacking 33% faster with them too, eh? Moving on...
You sir are an idiot ! Moving on.