DIfferent ways of attacking and Add Blood!!!!
eur0b0y69
Ok, today was my Ranger day , so i took my ranger to questing/missioning/farming/helping....etc. ANd i noticed something while i was doing some usual stuff.
-My female ranger ALWAYS holds the bow at a 180 degree angle, Shots the same way all the time, why not have randomly bow holding poitions, like 160 degrees or 90 degrees(lol...just make it random) . Make this game more.......adventurous. Adds some spice to the game, like its different , unique.
-Also my Warrior, geez, after 2-3 minutes of farming with him i can already predict the way he is going to swing the axe/sword or hammer, different is always better.
-Also , Mesmer, my female mesmer always spins around to a short time casting spell, or like moves her hand the same way and casts a spell....different would make it look cooler
-I have a monk, and he attacks the same way, ......geez, lol. Kinda getting used to the way he is attacking and healing.
**ALL i want to do is make this game unique like the people who play this game, some people are left handed some are right handed , i mean , make it so it can fit us.
-Please critique my ideas, sign or add to it. Do everything that will make this game better
**Also, add blood to this game, its needed. MORE BLOOD MORE ACTION!!!
-My female ranger ALWAYS holds the bow at a 180 degree angle, Shots the same way all the time, why not have randomly bow holding poitions, like 160 degrees or 90 degrees(lol...just make it random) . Make this game more.......adventurous. Adds some spice to the game, like its different , unique.
-Also my Warrior, geez, after 2-3 minutes of farming with him i can already predict the way he is going to swing the axe/sword or hammer, different is always better.
-Also , Mesmer, my female mesmer always spins around to a short time casting spell, or like moves her hand the same way and casts a spell....different would make it look cooler
-I have a monk, and he attacks the same way, ......geez, lol. Kinda getting used to the way he is attacking and healing.
**ALL i want to do is make this game unique like the people who play this game, some people are left handed some are right handed , i mean , make it so it can fit us.
-Please critique my ideas, sign or add to it. Do everything that will make this game better
**Also, add blood to this game, its needed. MORE BLOOD MORE ACTION!!!
Racthoh
An *option* for blood as some younger folks to play this game and I'm sure Anet doesn't want to receive angry letters from parents.
Concerning the bow thing, I'm fairly certain there are only a few ways you can realistically shoot a bow. When you use Pin Down, you'll hold the bow differently. Although in fairness, you do swing melee weapons differently but that can be expected.
Handyness would be interesting, think it has been suggested before.
Concerning the bow thing, I'm fairly certain there are only a few ways you can realistically shoot a bow. When you use Pin Down, you'll hold the bow differently. Although in fairness, you do swing melee weapons differently but that can be expected.
Handyness would be interesting, think it has been suggested before.
Young Hero
Just about every game I've ever played has the option of __blood[gore] on,off__
Started with Mortal Kombat.This sounds like a great idea, would add a bonus of excitement
Started with Mortal Kombat.This sounds like a great idea, would add a bonus of excitement
eur0b0y69
Yes thank you!, young.
Racthoh, ummmmm, i was watching Lord of the Rings and Legolas shoots the bow in many different ways, in Robin hood, in all the great archers movies they never hold it the same way all the time , everytime. Its just a matter of opinion, but if u like the same thing, not my problem.
**NEW IDEA. for Bow skillz , u should move ur arm to get ur arrows depending on the skill. For exmaple u use Penetrating attack you should move your hand differently to get ur arrow.
-im just trying to be unique in ideas. ^^
Racthoh, ummmmm, i was watching Lord of the Rings and Legolas shoots the bow in many different ways, in Robin hood, in all the great archers movies they never hold it the same way all the time , everytime. Its just a matter of opinion, but if u like the same thing, not my problem.
**NEW IDEA. for Bow skillz , u should move ur arm to get ur arrows depending on the skill. For exmaple u use Penetrating attack you should move your hand differently to get ur arrow.
-im just trying to be unique in ideas. ^^
swordfisher
I admit, I'd ultimately like to see it possible to read people's skills entirely by looking at them- making every spell and attack visually unique. This would be a lot more pressing if they'd hadn't added the skill monitor- things were a lot different back then. In general, more animations = good. But they're also fluff, so I wouldn't really expect to see anything of the sort til the next chapter.
llenlawg
I don't have the name with me (i'm at work ^^) but as far as I remember my last time with my ranger with some skills she holds her bow in a different way than usually... I know it is not very often but it happens......
Adraeus
Quote:
Originally Posted by eur0b0y69
**Also, add blood to this game, its needed. MORE BLOOD MORE ACTION!!!
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Ideas are a dime per million. Well-laid plans are another ballgame.
Lexar
People get killed in the game, there's violence and everything, a lot of skill icons look quite painfull and bloody, not to mention there's a condition called 'bleeding', adding blood would make the game feel more complete, regardless of angry parents or ratings that cost money. I like to think that not everyone makes up a balance of costs/gains for adding elements in games like EA would do.
dargon
Adding more blood to the game would be the wrong direction for ANet to travel, simply put, the game isn't about how many gory effects you can spread around the screen, but how well you can eliminate your opponent, you don't need a funky effect to do that. If they added it, I'd turn it off as it would be a distraction.
eur0b0y69
The bow holding you will see when u play Ranger, and play it a lot. Im farming sand drakes with my ranger and i was looking closely, the movements are very limited around the bow zone.
There should be an option that u could change that , /bloodon , bloodoff. I wouldnt like to see a pool of blood or anything like that all i want is some red spray coming out of arm or something.
YOu would get used to i think, it will become realisticly.
Seems like every unique idea is , denied by the community. What ideas are not denied?....like Auction house /doh. WE neeed to be creative and if not chapter 2, then ideas for chapter 3. Im sure they will not add most of the ideas in this forum for chapter 2.
There should be an option that u could change that , /bloodon , bloodoff. I wouldnt like to see a pool of blood or anything like that all i want is some red spray coming out of arm or something.
YOu would get used to i think, it will become realisticly.
Seems like every unique idea is , denied by the community. What ideas are not denied?....like Auction house /doh. WE neeed to be creative and if not chapter 2, then ideas for chapter 3. Im sure they will not add most of the ideas in this forum for chapter 2.
Yichi
Quote:
Originally Posted by eur0b0y69
There should be an option that u could change that , /bloodon , bloodoff. I wouldnt like to see a pool of blood or anything like that all i want is some red spray coming out of arm or something.
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Quote:
Originally Posted by eur0b0y69
Seems like every unique idea is , denied by the community. What ideas are not denied?....like Auction house /doh. WE neeed to be creative and if not chapter 2, then ideas for chapter 3. Im sure they will not add most of the ideas in this forum for chapter 2.
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Quote:
Originally Posted by Adraeus
Ideas are a dime per million. Well-laid plans are another ballgame.
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Young Hero
Quote:
Originally Posted by Lexar
People get killed in the game, there's violence and everything, a lot of skill icons look quite painfull and bloody, not to mention there's a condition called 'bleeding', adding blood would make the game feel more complete, regardless of angry parents or ratings that cost money. I like to think that not everyone makes up a balance of costs/gains for adding elements in games like EA would do.
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Bane of Mortality
About the bow thing, I'm not sure but I believe how you hold it also depends on what type of bow it is. I think flat bow is held horizontally. Longbow is help vertically. I'm not sure about the others.
Titan Chrae
Quote:
Originally Posted by eur0b0y69
**Also, add blood to this game, its needed. MORE BLOOD MORE ACTION!!!
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Our family consists of two adults and 4 children and everyone has their own account except the 2 year old and I suspect he will by the time he can work a mouse. The game is perfectly balanced to keep mature audiences entertained while still being suitable for younger audiences. The ladies in my family love this game more than any Barbie Game and I'm addicted as well. Let's keep it rated PG so everyone can play.
Fred Kiwi
The option for blood sounds rate good. I mean, think about it, all those annoying kids gone (mostly).
Alathys Tylderaan
So basically.. you're bored of the game right? you've played it so long the animations bore you, you want more :/
You want blood, kinda creepy, and an unnecessary effect, it's a relevant comment, but i dont think it would be worth the costs as someone mentioned before. also, I'd just turn it off anyway.
Ideas for chapter 2 are not just novelty things that people turn off, this should be changes that actually improve our enjoyment of the game (some people get off on pools and pools of blood yes, but not everyone) The auction House idea is a classic example of a change that will improve the game no end.
Other things that have probably been mentioned, but I think are worth consiering are: In game browser, guild forums (in game), remapping of tombs maps (i.e. burial mounds 4 bases extinct now, scarred earth 2 bases redundant) and the implementation of town clothes, props, maybe a trade system, character voices.. the list goes on.
You want blood, kinda creepy, and an unnecessary effect, it's a relevant comment, but i dont think it would be worth the costs as someone mentioned before. also, I'd just turn it off anyway.
Ideas for chapter 2 are not just novelty things that people turn off, this should be changes that actually improve our enjoyment of the game (some people get off on pools and pools of blood yes, but not everyone) The auction House idea is a classic example of a change that will improve the game no end.
Other things that have probably been mentioned, but I think are worth consiering are: In game browser, guild forums (in game), remapping of tombs maps (i.e. burial mounds 4 bases extinct now, scarred earth 2 bases redundant) and the implementation of town clothes, props, maybe a trade system, character voices.. the list goes on.
Elsydian
The OPTION for blood is an excellent idea, regardless of how I feel about seeing blood in a game. People should have the right to choose, one person not liking the idea of blood is no reason to leave it out completely. (but am getting into another topic altogether here)
/OT - Most people who know how to fire a bow laugh at Legolas's bow firing in LotR. I'm sure it wasn't easy to fake it (the arrows are all computer generated graphics), but it was still a poor attempt IMO.
Quote:
Originally Posted by eur0b0y69
i was watching Lord of the Rings and Legolas shoots the bow in many different ways, in Robin hood, in all the great archers movies they never hold it the same way all the time , everytime.
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eur0b0y69
Im not bored of the game, i play it whenever i can , the most i can. I just want to see it a little different.
Loviatar
Quote:
Originally Posted by Elsydian
People should have the right to choose, one person not liking the idea of blood is no reason to leave it out completely.
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TGgold
Yes, and getting hit 200 times by a sword until you die is reaslistic as well.
This game is fantasy, and I love the lack of blood. It keeps the game, IMHO cleaner looking and more friendly to look at.
And I don't like the option for blood either. Too many legal issues there. And, you don't NEED blood, because apparently you can imagine it just fine.
/not signed
This game is fantasy, and I love the lack of blood. It keeps the game, IMHO cleaner looking and more friendly to look at.
And I don't like the option for blood either. Too many legal issues there. And, you don't NEED blood, because apparently you can imagine it just fine.
/not signed
Elsydian
Quote:
Originally Posted by TGgold
Yes, and getting hit 200 times by a sword until you die is reaslistic as well.
This game is fantasy, and I love the lack of blood. It keeps the game, IMHO cleaner looking and more friendly to look at. And I don't like the option for blood either. Too many legal issues there. And, you don't NEED blood, because apparently you can imagine it just fine. /not signed |
Hells Vengeance
Just ask for more lag...
TGgold
I say, it's not a necissary graphical element, and seeing as how we aren't paying monthy fees, a hit to their servers. Furthermore, it is not in the interest of the game to be "realistically graphic" and in fact, this is supposed to *gasp* not real.
Also, did you think about legal aspects of the change? If you want something that's not in the nature of this game, go find a nice bloody FPS.
In the end, it's ANET's opinion that matters, not ours. And personally, I'm happy that they chose the no-blood route.
Also, did you think about legal aspects of the change? If you want something that's not in the nature of this game, go find a nice bloody FPS.
In the end, it's ANET's opinion that matters, not ours. And personally, I'm happy that they chose the no-blood route.
Elsydian
Quote:
Originally Posted by TGgold
If you want something that's not in the nature of this game, go find a nice bloody FPS.
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Quote:
Originally Posted by Elsydian
The OPTION for blood is an excellent idea, regardless of how I feel about seeing blood in a game.
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eur0b0y69
Its intresting you see when someone is dazed, blinded, crippled, poisioned .....BUT U DO NOT SEE SOMEONE BLEEDING while he/she is in a bleeding condition. Hmmmm am i missing something here or what?
Ok....first of all Diablo 3 is fantasy and it has blood, more blood than i need.
I dont see why this fantasy game wouldnt.
The special effect of skillz, like Protective Spirit( when u get hit theres like a circle protecting you), and a spray of blood will cause lag.......right.
There is a filter for bad words , there could be one for blood.
Im will not stop playing GW , i dont care if they add blood or not but i always like to see realism. The reason i play GW is because of its neat graphics , and the skillz and all that.
Ok....first of all Diablo 3 is fantasy and it has blood, more blood than i need.
I dont see why this fantasy game wouldnt.
The special effect of skillz, like Protective Spirit( when u get hit theres like a circle protecting you), and a spray of blood will cause lag.......right.
There is a filter for bad words , there could be one for blood.
Im will not stop playing GW , i dont care if they add blood or not but i always like to see realism. The reason i play GW is because of its neat graphics , and the skillz and all that.
Sharpe_116
well... blood is a problem cuz so many little kids play this game . but if they put the *option* of no blood/gore. the parents have no right to send angry mail. since if they dont want their son to see blood, they should watch him sometimes to make sure the blood is off... or be like aol and put parental security shit and piss everyone off
eur0b0y69
please read my previous post
agent of ascalon
About blood... yeah well if your farming say 20 griffs? Then it would be like a screen of blood, and that would just be like.... not real? And younger players.... dont think we want our kids seeing that just yet but even if they do put blood, people cus anyways so no dif except it would b distracting.
Kai Nui
Quote:
Originally Posted by Lexar
People get killed in the game, there's violence and everything, a lot of skill icons look quite painfull and bloody, not to mention there's a condition called 'bleeding', adding blood would make the game feel more complete, regardless of angry parents or ratings that cost money. I like to think that not everyone makes up a balance of costs/gains for adding elements in games like EA would do.
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knives
Poison, Disease: Green health bar, overrides bleeding (see hexes if you are unsure)
Dazed: White circle around the head
On Fire: Your on fire
Crippled, Weakness: Brown down arrow
Hexes: Purple down arrow or purple health bar, overrides conditions (ie if your poisoned, and then get a conjure phantasm on you, your bar will be purple)
Bleeding: Pale red health bar, noticeably different from bright red health bar
Nah, this is pointless stuff. I would rather them spend times on things that people actually care about.
If bleeding showed blood, then disease would show throw up all over, weakness would make you crawl, dazed would make you walk around all over, etc. Why only include bleeding? Why not have a different effect upon hit for every skill in the game!
Dazed: White circle around the head
On Fire: Your on fire
Crippled, Weakness: Brown down arrow
Hexes: Purple down arrow or purple health bar, overrides conditions (ie if your poisoned, and then get a conjure phantasm on you, your bar will be purple)
Bleeding: Pale red health bar, noticeably different from bright red health bar
Nah, this is pointless stuff. I would rather them spend times on things that people actually care about.
If bleeding showed blood, then disease would show throw up all over, weakness would make you crawl, dazed would make you walk around all over, etc. Why only include bleeding? Why not have a different effect upon hit for every skill in the game!
Alathys Tylderaan
Quote:
Originally Posted by eur0b0y69
Its intresting you see when someone is dazed, blinded, crippled, poisioned .....BUT U DO NOT SEE SOMEONE BLEEDING while he/she is in a bleeding condition. Hmmmm am i missing something here or what?
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I'll get screenshot evidence if need be.
Hells Vengeance
There is your screenie.
Sagius Truthbarron
***N33d! BRuCE WILIS NEED SILVESTER StaLONE GAME NOt LIk3 ACTiON MOVie muST B3 @ction MOVIE CuZ ThEY ArE KooLz***
Yeah, ok, this is one for the record books. This isn't a unique idea at all, it's just a stupid one.
Most of the 'annoying kids' probably came from M rated games like Counter Strike, or atleast they play them. This might stop an eight year old from playing the game, but it wouln't stop the 14-20 year olds who are worse.
Yeah, ok, this is one for the record books. This isn't a unique idea at all, it's just a stupid one.
Quote:
The option for blood sounds rate good. I mean, think about it, all those annoying kids gone (mostly). |
eur0b0y69
How old are all of you, i mean, you are all taking this subject like you are scared of blood. And you are all young . wow.
Did you hear of PARENTAL CONTROL?...hahaha . Man you attitudes make me dont wanna play this good game anymore.
Did you hear of PARENTAL CONTROL?...hahaha . Man you attitudes make me dont wanna play this good game anymore.
Lexar
Quote:
That's an outrageous claim and is completely unjustifyable. In most games you have the dying as a part of the game. But that doesn't mean we're going to show the blood and gore. It's the same as if I was to take off all my armour. My nakedness is still censored by underwear. |
knives
Quote:
Originally Posted by eur0b0y69
How old are all of you, i mean, you are all taking this subject like you are scared of blood. And you are all young . wow.
Did you hear of PARENTAL CONTROL?...hahaha . Man you attitudes make me dont wanna play this good game anymore. |
actionjack
Anyone remember the WPE? When they still have the film blur effect and blood. Yes.. when you kill something, a pool of blood (or red stuff) soak the earth. And I think when you got bleed, you also drip blood too.
Yes, give us the option (placed high, out of reach of little kids) of having the blood back on. It is more satisfying. Minor blood squirt when attack, and major one splash with the death animation. Drip when got bleed (can follow the blood trail), squirting when got deep wound. It would be pretty.
Yes, give us the option (placed high, out of reach of little kids) of having the blood back on. It is more satisfying. Minor blood squirt when attack, and major one splash with the death animation. Drip when got bleed (can follow the blood trail), squirting when got deep wound. It would be pretty.
eur0b0y69
Thanks Actionjack for ur support.
They spent time adding blinding effect, dazed, ,crippled....etc...and so on, y cant they add a spray of blood, some red stuff thats it, when u bleed or get hit hard, atleast something, comeon.
PS: I will not spent my time trying to convince you , but there is an counter answer to all of these responses.
They spent time adding blinding effect, dazed, ,crippled....etc...and so on, y cant they add a spray of blood, some red stuff thats it, when u bleed or get hit hard, atleast something, comeon.
PS: I will not spent my time trying to convince you , but there is an counter answer to all of these responses.
Lord Of Losers
i can think of only one answer.
they are lazy.
or they could be busy with other stuff. dont know.
they are lazy.
or they could be busy with other stuff. dont know.
Adraeus
Read my reply. I briefly explained why blood will never be introduced into the game. If you prefer falsities, you will not find such comments from me. Implementation of blood effects is not cost-justifiable and such effects add little to the player experience. Remember that each Guild Wars customer is not subjected to recurring monthly fees and that ArenaNet incurs substantial operating costs in order to provide players with a subscription-free product and customer service. ArenaNet cannot recoup its expenses by implementing every little idea players devise; moreover, unlike other subscription MMOG providers, ArenaNet is not obligated to implement every little idea either.
I'm reasonably certain that ArenaNet solicits feedback from the community using various methods, but keep in mind that such feedback is extensively filtered. For example, feature suggestions that necessitate cost-ineffective solutions, contractual amendments, and ESRB recertification are largely ignored by management. Remember: you may play games to have fun, but interactive entertainment development studios and publishing houses create and manage products to do business. I would have ignored this thread, as I'm not fond of the whining that often occurs on MMOG forums, but I believe that gamers need to understand that games are products too. Once gamers understand this simple truth, gamers can more appropriately provide effective feedback that will enhance their experience.
Basically, whining about ideas that will never be considered is a waste of effort.
I'm reasonably certain that ArenaNet solicits feedback from the community using various methods, but keep in mind that such feedback is extensively filtered. For example, feature suggestions that necessitate cost-ineffective solutions, contractual amendments, and ESRB recertification are largely ignored by management. Remember: you may play games to have fun, but interactive entertainment development studios and publishing houses create and manage products to do business. I would have ignored this thread, as I'm not fond of the whining that often occurs on MMOG forums, but I believe that gamers need to understand that games are products too. Once gamers understand this simple truth, gamers can more appropriately provide effective feedback that will enhance their experience.
Basically, whining about ideas that will never be considered is a waste of effort.