Okay im gonna have multiple quotes on this, but im gonna talk about each thing that is quoted seperatly(sp)
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- Monster Morale that can be bolstered or broken depending on the status of the battle at hand. (If you've played AD&D games you know what I'm talking about- if they can tell they are losing they will attempt to flee and get help, or run away all together)
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I think that this will only work with mosnters that have some intelligence(sp) to them, and some are made to fight(Like the charr) and would fight to the death(imo)
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- /respawn or /die or /release or SOMETHING. Please. Whether it autorespawn if the living party is too far away, or if they can just type /respawn and respawn. Waiting a long time is dull, annoying, and aggrevating- especially with the living person being an idiot.
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I seriously don't think that this is a good idea at all, if the whole group but one dies, then you need to work on your strat, and if you are just out-numbered or out-guned and one person lives... tell that person to kill himself so you all can respawn, and if there are no monsters in the map then I don't see the problem with that one person going to the place you need to get to.
If you need an example on why this is bad, how about this. You are soloing with henchmen, you die but your henchmen continue the fight, you /respawn and run by the WHOLE fight cause the monster won't change targets and start killing you agian. Not fun to me.
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- Allow guild creators to setup an array of ranks and titles within their guild, even parameters for each rank/title that can be met to allow low rank members to progress upwards.
- Array of configurable settings for each member (and ranks they make for members!) of a guild (Leader, Can initiate guild battles, Access to treasury, Can promote, Can demote, etc.)
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This idea would just be really hard to get the hang of, I mean every guild window would be cluttered with ranks and what not. Also some people might kiss the Guild Leaders butt to go up ranks, then abuse power(then of course the leader would kick them out). Point is people would act nice, be friends, then when they get what they need, backstab ya.
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- Blips to indicate the direction of a fellow team mate or ally that is very far away (outside of the visible compass)
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Well i wouldn't say blips, but more like when your on a quest and there is an arrow that point to where you have to go(or who you have to kill). It could be like that, you just click on there name and then an arrow pops up on the corner mini-map and when there on the mini-map... well ya got there dot so...
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- Lines drawn on the compass stick around for a tad longer.
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That would just be annoying to me... some people cover the mini-map with lines, if the stayed longer you wound't know if there are monster ahead or not(Like over a hill or something)
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- The leader of party has different colored pings on the compass, and differnt colored lines.
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same reason as above, just so you know if its the leader or not.
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- Party members identified by different colored dots on compass, both inside and outside towns.
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I agree with this, but im quoteing this cause they should do that for guild members as well(For in town only though)
I just think that would be annoying and personally don't like it, but meh
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- Alt + u,i,o or p to quickly switch between chat All, Guild, Team, or Trade while mid-sentence.
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Just click on the tab, don't be too lazy =P
PLEASE! Oh and call it GWST(Guild Wars Standered Time, got that idea from another thread, dun remember the posters name) but make it according to where the servers are located or something... or just set it equal to PST(Pacific Standered Time) =P
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- Identification system to tell easily what player is looking for what kind of gameplay, to make partying with strangers easy and user friendly.
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What?
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- Character Bios for easy to access personality information, and RP information for those that want to.
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Maybe in the later expansions, or if they put a RP District or RP chat type, but right now it would just be a big hassle
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- Minion button/indicator that lets the player know how many minions they have summoned
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This might clutter the players screen >.>
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- Log on/off notices for friends or guild mates (can turn either on or off individually).
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Again... PLEASE!
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- Offline whispers (whispers sent to you while offline will be sent to you when you log in with the dates and times they were sent attached to the message)
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I think they have something like this already, though not completely sure how it works, or if it is even there.
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- Abbreviation chat filter/converter (automatically convert bbs = be back soon) Can be turned on or off by the player, and variables defined by a player ingame.
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That would be... annoying, people put abbreviations to shorten the message they are putting.
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- Ability to turn damage numbers on or off ingame. Ability to see damage dealt by minions and pets, and the ability to also turn theirs on or off.
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Why would you want to turn off the ability to see how much damage your doing? I like seeing myself do the occasinal 106 to monsters =P
As for seeing pets/minions damage, im all up for that.
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- HP numerical digits on the right side of the red bar in the party window. (only needs to be current health number, such as 341, not 341/420)
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This would be nice lol
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- Worldmap (M) can be windowed or fullscreened.
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Did you know... that if you hit the U key on the keyboard it brings up ANOTHER map? It looks EXACTLY like the travel map, except that you can't travel on it, nor does it have the little pins telling you what place is what and where. Though it does have the red dot trail, and where a mission ends(the little green star), and the fog of war(The cloud that covers it and shows you what it generally is until you walk there)
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- Detailed (H) menu. Attack damage potential, armor class/defense, resistances, evasion, bonuses/penalties, etc.
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I would say no... only cause then the hero screen would be more cluttered... unless you made a whole new tab for it or something.
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- Changes to Expertise does not change the energy cost when viewed from tooltip popups or the skill menu.
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I have expertise at about... 4 I think(Which is 16% to whatever it does exactly lol) and I see no change in how much energy the skills cost, still takes 10 to do power shot =/
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- I personally wouldn't mind some charm items! (ala D2)
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Oh GOD please no. Iv already seen enough complaint about hacing no storage space, and there are already runes. Just please... PLEASE no.
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- Customized items cannot be picked up or traded to people they are not customized for.
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Umm... I don't mind if someone gets an item I customized, cause the can't use it anyway =D
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- Special Cross-attribute skills (such as a fire/lightning spell)
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Oh sure, we have PLENTY of attribute points to do THIS with
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- For certain area effect spells, should the player be able to target the ground?
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Hmm... intresting... maybe they should also make it to where is there allys(sp) are in the area they should get hit too... im serious lol
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- Purchasable extra rows of personal and guild storage (250g...500g...1000g...2000g...etc.)
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You should have enough room already, don't be so much of a pack-rat... though they should make the same colored dye be able to stack on each other.
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- More emotes, /slap and /poke would be nice, and what was /roll?
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For /roll you need a number after it, like if you put /roll 100 then in the chat box it would say [Your char name] gets a [random positive number = to or lower then inserted number] out of [inserted number]
AND they should add a /hug command if anything
You do know... that if they do this people would put /me rapes [random char name] and whatnot... it wouldn't be pretty
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- Color changing of hair, and preview window for dye usage and said color changes.
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Oh this would be nice... espically(sp) the preview window
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- More sound effects for movement of monsters/players.
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I don't think this is really needed, maybe some sounds for some of the emotes you do(seeing 'Nicholai Phoienix cheers.' in the chat box but hearing nothing that sounds like cheering is really scareing me now

)
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- Blips for when another player whispers you
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Oh GOD PLEASE!!!!
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- Cape graphic toggle function
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What? You mean the ability to turn off the cape so no one sees them, or so you don't see them?
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- Unlockable content for roleplaying (cosmetic items/races/quests/special dyes/etc.)
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again... what? For roleplaying?
Anything I did not mention I agreed with, or never ran into a problem with(so I don't really care).
Seriously though, people need to stop being such pack-rats... and they need to stop calling whispers PST, im guessing this means private sentail(sp) like from WoW... this isn't WoW. Just call it whisper or PM if you have to since a PM(Private Message) is what it is. Also why did people start calling it an instenced area... there not called that, there called explorable areas and missions/quests again this is not WoW.
Sorry had to go on a rant