Randomway Ftw
Krytan Explorer
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Quote: Originally Posted by lyra_song Refresh my memory, before 6v6 was implement, what was the most pressing HA issue? Gimmick builds.
Quote: Originally Posted by lyra_song And how many more classes and skills must continually be nerfed before you realize that that game format...
Quote: Originally Posted by Ec]-[oMaN Reverting HA back to the OLD will do nothing good for it. It probably would be even more stagnant than it is...
We already have imba skills, I don't want incredibly imba skills even if it is just for a week.
Quote: Originally Posted by Nekretaal Its the pressure on builds caused by a special "map" win condition on broken tower that restricts...
Quote: Originally Posted by zara Yes, 3-way kill count sucks. Although 1v1 kill count is kinda fun. As for old objectives, the old altar system...
Quote: Originally Posted by Dweia HA had problems before 6v6 and the objective changes, why do people always forget this? I hope anet is taking...
Quote: Originally Posted by Does-it-Matter I love how people EXPECT changes. <sarcasm> I know that when I bought this game, the developers...
Anet should just admit they screwed up and bring back altar maps, and get rid of retard ball and crap points.
Better solution, bring back altars....
