DreamWind

DreamWind

Forge Runner

Joined
Oct 2006
Profession
E/Mo

Recent Posts

May 22, 2008 at 3:18 PM Dishonorable - Worst Idea Ever

Quote: Originally Posted by Red Sand Nothing you have to say from this point on is of any value to me. /waves I clearly showed your point to be...

May 21, 2008 at 12:38 PM Dishonorable - Worst Idea Ever

Quote: Originally Posted by DutchSmurf But enough of that stupid example. Yea that example sucked from the start. You basically said though that...

May 21, 2008 at 11:15 AM Dishonorable - Worst Idea Ever

Quote: Originally Posted by DutchSmurf Only in this case, the majority of the local community didn't think that the 25mph of your example was...

May 21, 2008 at 7:51 AM Izzy Interview - PvP vs PvE: ArenaNet on Guild Wars at BigDownload

Solid interview, even though it seems a bit old. The "we aren't splitting PvE and PvP" part makes it seem old, when clearly that is...

May 21, 2008 at 2:44 AM Dishonorable - Worst Idea Ever

Quote: Originally Posted by Red Sand If they make a change that you do not agree with, but the majority of players accept, then you have a choice:...

May 20, 2008 at 5:27 PM Dishonorable - Worst Idea Ever

Quote: Originally Posted by Fril Estelin Short answer: the opinion of people that the Earth was flat IS wrong. Repeating something does not make...

May 20, 2008 at 3:39 PM Dishonorable - Worst Idea Ever

Quote: Originally Posted by Red Sonya I agree with Red Sand, Dreamwind is only speculating HIS reasons and opinions which are clearly wrong. He...

May 20, 2008 at 2:31 PM Dishonorable - Worst Idea Ever

Quote: Originally Posted by Red Sand I said that adding a reward (gladiator points) was instituted to increase the PvP player base. Human nature...

May 19, 2008 at 5:06 PM Dishonorable - Worst Idea Ever

Quote: Originally Posted by Ctb Why is this stupid thread still open... Because some people are making legitimate points that people like you are...

May 19, 2008 at 3:22 PM Dishonorable - Worst Idea Ever

Quote: Originally Posted by Red Sand By adding a reward for RA, more people played. That in turn made RA more competitive, instead of a hunting...

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