Gill Halendt

Gill Halendt

Desert Nomad

Joined
Mar 2008

Recent Posts

Feb 22, 2010 at 2:45 PM Mesmers vs Necromancers in PvE - which one needed buff?

Quote: Originally Posted by The Josip Go do Vizunah square hard mode with a mesmer build that you're pretending is important, and then do...

Feb 21, 2010 at 5:51 PM Mesmers vs Necromancers in PvE - which one needed buff?

Quote: Originally Posted by QueenofDeath What can a puny mesmer do? Run like hell and pray a warrior or sin doesn't get on her. ... and beat...

Feb 21, 2010 at 5:36 PM Mesmers vs Necromancers in PvE - which one needed buff?

I never got into Necromancers much and I do agree Mesmers could use some love (my Mesmer is my "secondary main", if that definition makes...

Feb 21, 2010 at 5:11 PM Preliminary Skill Update Notes: Feb 19

Quote: Originally Posted by cthulhu reborn Well it would certainly complicate matters but I am not sure if it would stop it. Together with a range...

Feb 21, 2010 at 4:51 PM Obsidian Edge - Is it really THAT flat?

Quote: Originally Posted by fenix Welcome to 2005 Guild Wars, where weapons are 1 pixel thick. Well, a lot of 2005 skins are actually much better...

Feb 21, 2010 at 4:08 PM Preliminary Skill Update Notes: Feb 19

Quote: Originally Posted by cthulhu reborn And I suppose that class pve skills like cop should be limited to primary class only. But that's an...

Feb 21, 2010 at 3:57 PM Preliminary Skill Update Notes: Feb 19

Quote: Originally Posted by Karate Jesus However, the skills that aren't being split will still affect PvP. I'm not too worried about it,...

Feb 21, 2010 at 2:20 PM Preliminary Skill Update Notes: Feb 19

Oh, the irony. PvErs were pushed away when the january balance update was introduced, basically because it was PvP-focused. Now, it's the...

Feb 19, 2010 at 6:34 PM Shadow Form meets the end

Quote: Originally Posted by upier Or does anyone SERIOUSLY expect we won't have the same kind of problem again in a few months after SF is...

Feb 19, 2010 at 5:15 PM Shadow Form meets the end

Quote: Originally Posted by upier And this is the issue. Fixing SF isn't the same as fixing the game. It's gesture. It's like giving a...

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