Seef II
Desert Nomad
Threads Started
FS: Wintergreen Shield, q9 Insc Crystalline, Low-end Junk
Purple all-max staves (whatever req, post-change)
WTB Astral Staff, req 9 Inspiration
Req 9s, Greens, Upgrades! No reserves.
Shields, Spear, Upgrades, Stuff! - round two
WTS Wintergreen Shield (unmodded) & more
WTS Req 9 Archaic Maul
Super-cheap Greens & Golds (lots of 1k b/o)
WTB q9 divine Platinum Staff
P/C Req9 SR Onyx Scepter. (gold/insc)
Recent Posts
Images of Remorse, from what I could tell, didn't act like empathy, which may've been an earlier source of confusion. Ensign got it right...
Using line of sight helps. Any decent spider build can take the initial mass without problems.
Real life physics in game FTL. Energy armors + utility gloves/boots are king in chapter 1. Factions seems to give us more options (Sentinel's...
lol. Yeah! Good idea for april fool's.
Damn, looks like I have to put off my Conroe upgrade till then. oh well, prices will drop!
Yeah, dual galrath slashes in Chapter 2 ftw. I hope they don't release carbon copies of chapter 1 skills. They could have made them core...
I'm buying a gold holy grail divine symbol. Req must be 11 DF or less. I want any combination of these mods in this order: Armor +5 (above 50%...
Oink and Gwen FTW!
I win.
