Ensign

Ensign

Just Plain Fluffy

Joined
Dec 2004
Location
Berkeley, CA
Guild
Idiot Savants

Recent Posts

Feb 9, 2005 at 1:25 AM Attribute discussion

The fundamental problem with Tactics, and to a lesser extent Survival, is that they're clearly third stringers. Every Warrior needs his weapon...

Feb 9, 2005 at 12:08 AM Damage Per Second, or How I Learned to Love The Buffs

Quote: Originally Posted by Sausaletus Rex I'm sure Charles sees it as some sort of intelligence test. If you can't understand the table...

Feb 8, 2005 at 11:02 PM Damage Per Second, or How I Learned to Love The Buffs

Quote: Originally Posted by GhostRaptor The above confuses me. I am reading that as being a case of using Warrior's Cunning against two...

Feb 8, 2005 at 10:51 PM Attribute discussion

Quote: Originally Posted by cpukilla But in an even battle, one a couple people go down you need that energy even more! I would have rather had...

Feb 8, 2005 at 10:48 PM The Importance of Items

The following sword exists: 15-22 damage +26% damage per hit +1 energy per hit -7 armor when attacking -10% criticals You can customize it, too,...

Feb 8, 2005 at 8:27 AM Damage Per Second, or How I Learned to Love The Buffs

Quote: Originally Posted by SpineLok Just want to confirm that you are taking each skill damage individually and dividing it by its recycle time...

Feb 8, 2005 at 7:59 AM The Importance of Items

As far as fixing the problem, Pharalon basically summed it up perfectly. Runes are important and expensive, but they're going to be available....

Feb 8, 2005 at 6:54 AM Damage Per Second, or How I Learned to Love The Buffs

Quote: Originally Posted by Pharalon Just a small point Charles, but shouldn't all the normal attacks have a time duty equal to their attack...

Feb 8, 2005 at 6:47 AM The Importance of Items

I think that a lot of people don't pay nearly enough attention to items. Sure, the company line is that you win or lose based upon skill...

Feb 8, 2005 at 4:34 AM Damage Per Second, or How I Learned to Love The Buffs

Yeah, Energy Duty is energy per minute. Time Duty is seconds casting per minute. I'll edit that into the note at the bottom. Yes, most...

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