E

EdgeOfNight

Pre-Searing Cadet

Joined
May 2005

Recent Posts

Jun 26, 2005 at 10:02 PM Expand Weapons for ranger

Did you even read what I posted? Nowhere did I say how bow weapon choices were lacking. Many rangers DO carry around more than one bow. That's...

Jun 26, 2005 at 7:42 PM Expand Weapons for ranger

Part of the problem is the multiple weapon categories for the other physical damage dealing class, namely warriors. Warriors have axes, hammers,...

Jun 26, 2005 at 3:22 AM Expand Weapons for ranger

Ranger's weapons are limiting for two simple reasons- 1) They require marksmanship and ONLY marksmanship. Either add a weapon that uses...

Jun 12, 2005 at 4:50 AM The NEW problem with Capture Signet...

And here's what it is... certain bosses that have skills that you want trigger mission end sequences when you kill them. Now, with the recent...

May 23, 2005 at 8:00 PM Ranger/Warrior Build- The Assassin

Description For 12 seconds, enemies struck by your attacks become poisoned for 3-13 seconds. Energy Cost 15 Casting Time 2 seconds Recharge Time...

May 23, 2005 at 7:08 PM Ranger/Warrior Build- The Assassin

Skills Apply Poison Dust Trap Pinning Shot Dual Shot Whirling Defense Sever Artery Hundred Blades (Skill Choice Here, Preferably Defensive) The...

May 7, 2005 at 3:35 PM So, Ranger/Warrior... any advice?

Yes, but let's say I want to go the route of hammers. Is there an equivalent skill that reduces the health regen in THAT skill tree?

May 6, 2005 at 8:32 PM So, Ranger/Warrior... any advice?

Read the Wind/Frenzy is working pretty well... good stacking... but any other skills or weapons or things of that ilk that I should watch for?