Zuranthium
Jungle Guide
Threads Started
WTB q8 16 Armor Shields - Tactics and Command
WTB q7/q8 Command Shields + Presearing Longswords + other mods
WTB q7/15 and q8/16 Tactics Shields
WTB req 7 15 AL Tactics Shield (will pay any amount)
The DEFINITIVE Listing of Needed ASSASSIN Skill Changes
Assassin skill changes AS THEY SHOULD BE
A skill-by-skill listing of Assassin skills that still need fixing
A skill-by-skill listing of Elementalist skills that need fixing
Two Access Keys?
I'm sure someone has mentioned this, BUT....
Recent Posts
The one blanket statement I want to preface this with is that PBAOE spells (Aftershock, Inferno, etc.) should NOT have twice the after-cast time...
I don't really like that idea, at all.
Quote: Originally Posted by The truth itself /signed - and signed for all the other weak skills also. Especially worthless elites. I will do...
Quote: Originally Posted by legion_rat its not to out kill a war, its to be able to survive. What do you not understand...if an Assassin could...
I'm sorry but all of this "buff Shadow Refuge!" talk sounds like Random Arena rage from people who are mad that they can't do more...
That would make it completely overpowered. Shadow Refuge is just fine.
Quote: Originally Posted by MilesG Just think of the energy issues you will be giving that mesmer.. Absolutely none if they are running Spirit of...
Quote: Originally Posted by Ridiculed Or, you know, you could stick to discussing the OP's post... Assassins are kind of fine as they are. If...
Quote: Originally Posted by NeHoMaR I am not assassin pro, but, is not this a very big buff? Update - Thursday September 14 SKILL UPDATES *bang...
A build that would be excellent for HA (perhaps GvG too) and broaden the Assassin's role in the group: Deadly Haste Disrupting Dagger Siphon...
