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lunksunkunk

Academy Page

Joined
Jun 2006

Recent Posts

Nov 11, 2006 at 7:56 AM New Enemy AI

Quote: Originally Posted by Amity and Truth There is one thing i'd like to know... how does A-Net know whether their community likes a change...

Nov 10, 2006 at 8:37 AM New Enemy AI

lol, just do away with the aggro-circle i guess. The AI is now officially human, if u come up on their radar. Your automatically aggro-ed despite...

Nov 10, 2006 at 7:57 AM New Enemy AI

Quote: Originally Posted by Lord Xavius First, I'm not going to whine about the AI..although it is comical how it will follow you through an...

Nov 10, 2006 at 7:46 AM Favor system needs to be changed!

ill add my 2 cents. Europe = More ppl, more PvPers America = WoW, FPS Games, GW. Korea = Many mmorpgs, GW is not as popular as others. Japan = Not...

Nov 10, 2006 at 7:41 AM New Enemy AI

many ppl with many opinions what can i say? some think its too difficult, some think its too easy, some find it strange, some find it annoying,...

Nov 10, 2006 at 4:51 AM New Enemy AI

Quote: Originally Posted by VGJustice No, actually, I'd say he's got a pretty good grasp on the situation. So what your saying is, if im a...

Nov 9, 2006 at 7:17 PM New Enemy AI

Quote: Originally Posted by Sir Kilgore Realistic? LOL surely you jest. When humans run, they run around the tanks and try to shake the aggro or...

Nov 9, 2006 at 3:51 AM New Enemy AI

I love the ppl that say adapt, snare, and stop whining! Your input was well appreciated and taken into consideration now that my ranger carries...

Nov 7, 2006 at 10:37 PM AI Changes for monster/henchmen 10/31..for the worse?

Farming = Too many ppl solo-ing, small grps, little teamwork. Anet wants teamwork, discourages solo farming = Nerf on AI, skills that allow...

Nov 5, 2006 at 3:56 AM AI Changes for monster/henchmen 10/31..for the worse?

Quote: Originally Posted by Sid Soggybottom Ahh my bad. I apologize. It's getting confusing who was replying to who and who you were talking...

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