BahamutKaiser

BahamutKaiser

Desert Nomad

Joined
May 2005
Location
Heightened state of mind.
Profession
P/W

Recent Posts

May 16, 2006 at 8:19 PM Tale of the Dark Stalker.

This is actually more of a Tragic Romance, my own personal backstory for a chapter, though I doubt Anet would use my work. The feel and culture...

May 16, 2006 at 8:12 PM No Monthly Charge...ya BS, Read

Guild Wars chapters are more like sequels rather than expansions. They allow you to use your old characters, but you are playing a totaly new...

May 16, 2006 at 8:06 PM No Monthly Charge...ya BS, Read

Guild Wars chapters are more like sequels rather than expansions. They allow you to use your old characters, but you are playing a totaly new...

May 16, 2006 at 5:03 AM New Class Concept:Martial Artist

I would have to say, yes there are plenty of martial art types which don't involve the oriental background, but Chi, is uber oriental.... Chi...

May 16, 2006 at 4:39 AM The Deadly Arts line...

I agree that these skills don't work well for Assassin, they pretty much need several points in dagger mastery and critical strikes to use...

May 16, 2006 at 2:45 AM Tale of the Dark Stalker.

I am typically brooding over the Suggestion Forums, so this is new for me, but I had a dream about GW in my sleep, and thought I would make a...

May 15, 2006 at 11:08 PM Last Thoughts Of A Samurai {peom}

It is a very nice poem, it seems to capture the thoughts of a young samurai. As for picking arts to study, unless they are purely for enjoyment,...

May 15, 2006 at 1:12 AM New Class Concept: Visionary

Protection magic, Binding Ritual effects, wards, Shouts, Wells, half the classes in the game have AoE buffing, the trick is coming up with an...

May 15, 2006 at 12:40 AM Elementalist Factions Skills

Improved accuracy isn't worth 10 energy and 3 times longer recharge, the worst part about elementist is not being able to use powerful skills...

May 15, 2006 at 12:31 AM New Class Concept: Visionary

I woln't say it is horrible, but it isn't impresive or interesting at all. Reducing enemies attribute points is a extremely determental,...

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