spyke136

spyke136

Wilds Pathfinder

Joined
Aug 2006
Profession
W/

Recent Posts

Aug 6, 2007 at 2:20 AM Service: TexMod Armor Topazing

Quote: Originally Posted by Joe Fierce Well, i've kept on experimenting and to be quite honest i've been finding the topazing tool to be...

Aug 1, 2007 at 2:23 AM Preview for my GW comicbook

Quote: Originally Posted by Chronos the Defiler But with no scanner and hardly any artistic talent it has left me at a loss :/ (and why exactly...

Aug 1, 2007 at 2:18 AM Service: TexMod Armor Topazing

wow i've got to hand it to you that dervish armor looks amazing...great job

Jul 31, 2007 at 4:12 AM Service: TexMod Armor Topazing

yeah using BMP conserves natural "shinyness" pngs and jpegs i think screw up how the game interprets the shine and overlays the whole...

Jul 31, 2007 at 4:10 AM Post your Texmod Weapons / Armour / etc! (Don't ask questions!)

messing around with some coloring over desaturated armor

Jul 31, 2007 at 3:57 AM Armor Textures

ah yeah i'm not asking that all armors look like my examples just that something be done about the armor textures. for the people who have...

Jul 30, 2007 at 4:47 AM Service: TexMod Armor Topazing

chronos you should try this on different weapons and see what results you get and what designs you can implement on top of that. this is what i...

Jul 30, 2007 at 3:44 AM One skin per name. One name per skin

/signed having multiple skins to the same named item is extremely confusing especially when certain versions are very rare.

Jul 30, 2007 at 3:38 AM Armor Textures

okay with the recent addition of the ability to mod in game textures a few people have been sharpening their in game armors by using things like...

Jul 30, 2007 at 3:34 AM Post your Texmod Weapons / Armour / etc! (Don't ask questions!)

doing my own topaz stuff =p i'm gonna work on overlaying designs (tribal..etc) later on

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