Skill changes are here

4 pages Page 1
pork soldier
pork soldier
Krytan Explorer
#2
Quote:
Originally Posted by twicky_kid
AoE got hit with a very small nerf. Minimal 1 energy.

Update page isn't updated yet.
Recharge time is boosted to 8 sec from 5 sec.
I
Insuscient Ranger
Lion's Arch Merchant
#3
pretty cool little thing they got here. And I think ther emay be more to come because the person says storage UPGRADES. So i dont know.. its hand tho lol
C
Chooby
Lion's Arch Merchant
#4
Waiting for the update page to update
Terra Xin
Terra Xin
Furnace Stoker
#5
oooo!!!
BlackRecluse
BlackRecluse
Krytan Explorer
#6
awsome. now i only have 500 of each material to throw around..
twicky_kid
twicky_kid
Furnace Stoker
#7
Quote:
Originally Posted by pork soldier
Recharge time is boosted to 8 sec from 5 sec.
I said that still doesn't change the skill considering you can give it a 12 second duration.
C
Chooby
Lion's Arch Merchant
#8
WOOOO BYE BYE FC AIR!

Elemental Attunement: this skill is now attributed to Energy Storage; increased duration to 30..55 seconds.

WOO BYE BYE SB/RI!

# Recurring Insecurity: reduced the duration to 1..10 seconds.

WOO Smite is messed!

Air of Enchantment: added a minimum 1 Energy cost; increased recharge time to 8 seconds.
Opeth11
Opeth11
Desert Nomad
#9
Uh, lol @ nerf?
milias
milias
Grotto Attendant
#10
Huh? What skill are you guys referring to? AoE = area of effect?

Please excuse my "noobness"
a
anonymous
Wilds Pathfinder
#11
Air of Enchantment
I
Insuscient Ranger
Lion's Arch Merchant
#12
Lol its pretty usefull I guess
Terra Xin
Terra Xin
Furnace Stoker
#13
ohh yeah the +15 virtuosso's armour isnt global anymore!!!
pork soldier
pork soldier
Krytan Explorer
#14
Quote:
Originally Posted by twicky_kid
I said that still doesn't change the skill considering you can give it a 12 second duration.
At the time I replied you hadn't said anything about it, incidentally I completely agree with you.
fenix
fenix
Major-General Awesome
#15
lol so far the nerfing isn't nerfing at all. I hope Order of Apostacy gets nerfed, or just IWAY in general, they should have done it right the first time, now it's just as bad. Also, Rit spirits need unbuffing.
snikerz
snikerz
Krytan Explorer
#16
finally, i can rest knowing the rit skill Displacement reads correctly.

other useful changes is quivering blade, plague touch anyone?, boon prots love to spam guardian alot

everything seems fine accept the rockmolder nerf
azunder
azunder
Frost Gate Guardian
#17
Quote:
Originally Posted by Chooby
WOO BYE BYE SB/RI!

# Recurring Insecurity: reduced the duration to 1..10 seconds.
How does this hurt SB/RI?
m
moo moo
Frost Gate Guardian
#18
Wow Rockmolder that sucks. Wasnt rly used anyways. Hmm no more FC ele. Wars are still the same what a big suprise. War Wars is new box title now
twicky_kid
twicky_kid
Furnace Stoker
#19
Ok here some questionable nerfs:

FoC 15e now. Why? This was not over used, 20 second recharge, and has a conditional dmg, and adjacent range.

Rits didn't get anything to reduce their power.

Oath shot 25 recharge. That's a very small nerf but really where is this used outside of HA for blood spike. Oh well change to a rit lord spamming spirits no big deal there.

Divine spirit now only works on monk spells, not skills. Is that really needed. Why give a horrible skill even more reason to NOT use it?

Bed of coals can only hit non-moving targets. They just gimped this spell into the junk pile.

The Nolani Fire wand IAS was removed.

Rockmoulder was not changed to 10%. No more 20% out there now.

Last but no least the whiners have finally gotton their way. Knight/Ascalon armor is now a local -dmg and no longer global. You bitched and moaned and now you have your way. Sheilds, runes, and armor -dmg mods ONLY apply to physical dmg now. Happy?

Questionable buffes:

Siphon Speed duration was increased to 20 seconds max. This is already the best running skill in the game. Its very cheap, fast casting, and 5 recharge makes it the only running skill that can be used again before its duration runs out. Why did this need a buff?

Broad Headed Arrow now has a 15 second recharge. Here comes the apply poison + BA rangers. Boon prots are the only monks that can survive this type of onslaught. Draw Conditions just reduced to keep wars clean. Quivering blade also got increased to 8 dazed (that was never a drawback).

Mark of Rodgort is now a 30 second duration. Why not lower the casting cost so its acually usable. With the increase to hex removal like expel hexes, empathedic removal, and blessed light this skill still has no use. With its high cost only an ele can use it. Last time I checked ele's didn't have much in the way of cover hexes.

Burning Speed is now a .25 casting. The problem with this skill is not the casting but the duration. There isn't much difference between 33% and 42% faster running. Windbourne can be cast on anyone and armor of mist gives a hefty armor boost. Those options will not KILL you in the process.
VitisVinifera
VitisVinifera
Banned
#20
my pre-nerf rockmolders i was holding on to just got....nerfed =(

why the hell did they wait this long to do that