Skill changes are here

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

AoE got hit with a very small nerf. Minimal 1 energy and 8 recharge.

ADMIN EDIT: Link to page with updates here: http://www.guildwarsguru.com/forum/s...php?t=10002823

pork soldier

pork soldier

Krytan Explorer

Join Date: Jul 2005

Quote:
Originally Posted by twicky_kid
AoE got hit with a very small nerf. Minimal 1 energy.

Update page isn't updated yet.
Recharge time is boosted to 8 sec from 5 sec.

Insuscient Ranger

Lion's Arch Merchant

Join Date: Jul 2006

Pluto-We miss you

Biscuit of Dewm [MEEP]

R/

pretty cool little thing they got here. And I think ther emay be more to come because the person says storage UPGRADES. So i dont know.. its hand tho lol

Chooby

Lion's Arch Merchant

Join Date: Nov 2005

Waiting for the update page to update

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

oooo!!!

BlackRecluse

BlackRecluse

Krytan Explorer

Join Date: Apr 2005

[Dark]

W/

awsome. now i only have 500 of each material to throw around..

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

Quote:
Originally Posted by pork soldier
Recharge time is boosted to 8 sec from 5 sec.
I said that still doesn't change the skill considering you can give it a 12 second duration.

Chooby

Lion's Arch Merchant

Join Date: Nov 2005

WOOOO BYE BYE FC AIR!

Elemental Attunement: this skill is now attributed to Energy Storage; increased duration to 30..55 seconds.

WOO BYE BYE SB/RI!

# Recurring Insecurity: reduced the duration to 1..10 seconds.

WOO Smite is messed!

Air of Enchantment: added a minimum 1 Energy cost; increased recharge time to 8 seconds.

Opeth11

Opeth11

Desert Nomad

Join Date: Oct 2005

Richmond, British Columbia, Kanada

Demon of the Fall [Opet]

Mo/Me

Uh, lol @ nerf?

milias

milias

Grotto Attendant

Join Date: Nov 2005

Defected back to America

Me/E

Huh? What skill are you guys referring to? AoE = area of effect?

Please excuse my "noobness"

anonymous

Wilds Pathfinder

Join Date: Jan 2006

Air of Enchantment

Insuscient Ranger

Lion's Arch Merchant

Join Date: Jul 2006

Pluto-We miss you

Biscuit of Dewm [MEEP]

R/

Lol its pretty usefull I guess

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

ohh yeah the +15 virtuosso's armour isnt global anymore!!!

pork soldier

pork soldier

Krytan Explorer

Join Date: Jul 2005

Quote:
Originally Posted by twicky_kid
I said that still doesn't change the skill considering you can give it a 12 second duration.
At the time I replied you hadn't said anything about it, incidentally I completely agree with you.

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

lol so far the nerfing isn't nerfing at all. I hope Order of Apostacy gets nerfed, or just IWAY in general, they should have done it right the first time, now it's just as bad. Also, Rit spirits need unbuffing.

snikerz

snikerz

Krytan Explorer

Join Date: Dec 2005

Rt/A

finally, i can rest knowing the rit skill Displacement reads correctly.

other useful changes is quivering blade, plague touch anyone?, boon prots love to spam guardian alot

everything seems fine accept the rockmolder nerf

azunder

azunder

Frost Gate Guardian

Join Date: Apr 2005

Quote:
Originally Posted by Chooby
WOO BYE BYE SB/RI!

# Recurring Insecurity: reduced the duration to 1..10 seconds.
How does this hurt SB/RI?

moo moo

Frost Gate Guardian

Join Date: Dec 2005

[WET]

Me/

Wow Rockmolder that sucks. Wasnt rly used anyways. Hmm no more FC ele. Wars are still the same what a big suprise. War Wars is new box title now

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

Ok here some questionable nerfs:

FoC 15e now. Why? This was not over used, 20 second recharge, and has a conditional dmg, and adjacent range.

Rits didn't get anything to reduce their power.

Oath shot 25 recharge. That's a very small nerf but really where is this used outside of HA for blood spike. Oh well change to a rit lord spamming spirits no big deal there.

Divine spirit now only works on monk spells, not skills. Is that really needed. Why give a horrible skill even more reason to NOT use it?

Bed of coals can only hit non-moving targets. They just gimped this spell into the junk pile.

The Nolani Fire wand IAS was removed.

Rockmoulder was not changed to 10%. No more 20% out there now.

Last but no least the whiners have finally gotton their way. Knight/Ascalon armor is now a local -dmg and no longer global. You bitched and moaned and now you have your way. Sheilds, runes, and armor -dmg mods ONLY apply to physical dmg now. Happy?

Questionable buffes:

Siphon Speed duration was increased to 20 seconds max. This is already the best running skill in the game. Its very cheap, fast casting, and 5 recharge makes it the only running skill that can be used again before its duration runs out. Why did this need a buff?

Broad Headed Arrow now has a 15 second recharge. Here comes the apply poison + BA rangers. Boon prots are the only monks that can survive this type of onslaught. Draw Conditions just reduced to keep wars clean. Quivering blade also got increased to 8 dazed (that was never a drawback).

Mark of Rodgort is now a 30 second duration. Why not lower the casting cost so its acually usable. With the increase to hex removal like expel hexes, empathedic removal, and blessed light this skill still has no use. With its high cost only an ele can use it. Last time I checked ele's didn't have much in the way of cover hexes.

Burning Speed is now a .25 casting. The problem with this skill is not the casting but the duration. There isn't much difference between 33% and 42% faster running. Windbourne can be cast on anyone and armor of mist gives a hefty armor boost. Those options will not KILL you in the process.

VitisVinifera

VitisVinifera

Banned

Join Date: Nov 2005

Northern California

HoTR

N/Me

my pre-nerf rockmolders i was holding on to just got....nerfed =(

why the hell did they wait this long to do that

Illidan Coldage

Frost Gate Guardian

Join Date: May 2006

W/

Illusionary Weaponary Cooldown gone from 40 to 35

PS they added new storage space in shing jea monastery

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

Yeah there wasnt much of the un-nerfed rockmoulders after it got nerfed the first time. And now that "all" of them are, I feel sorry for the ones that stillhave thme, they were worth 80k^^.

RI only got hit, because the unconditional 10 seconds no longer applies. But its not a nerf, you should have 12 ranks in your level anyways.

I just wanted to know what happened to Blackout, I checked GWiki, its still the same...?

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

wow.... people with 20% Rockmoulders just got boned to death

Two April Mornings

Two April Mornings

No Luck No Time No Money

Join Date: Nov 2005

Amherst College, MA

Scars Meadows [SMS]

Me/

/funny update

but i liek storage

gj anet

XvArchonvX

XvArchonvX

Forge Runner

Join Date: Nov 2005

R/

I have been ok with most updates up until now. While not enraged, I'm overall disappointed with this update. My biggest grief comes from the Oath Shot nerf. It really seems like a pathetic way to make Trapper's Focus the better choice for trapping. =/

X of Thulcandra

X of Thulcandra

Krytan Explorer

Join Date: Sep 2005

Sector 001

N/A

W/

There goes my FOW Ascalon Helm. T_T

BowLad21

Frost Gate Guardian

Join Date: Apr 2006

GvG and HoH nerfs are one thing, but to mess with my armor?

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

It was hard enough surviving ganking a base with 2 wars with that -7 dmg reduction. Wtf is the point of making GvG into who can survive till VoD and solo ganking the GL?

Wasn't that what most people were complaining about already?

BowLad21

Frost Gate Guardian

Join Date: Apr 2006

i guess no more sup abs runes on only one piece, full sup abs here i come =.=. Seriously anet, you make people who dyed their armor black, bought sup abs when it cost 100k buy an entire new set of armor when warriors weren't overpowered? =(

Kuja

Kuja

Frost Gate Guardian

Join Date: May 2005

MA

Kame

Mo/W

they forgot to fix Vampiric bite!

Rent

Rent

Lion's Arch Merchant

Join Date: Feb 2006

Darkness Within

Mo/Me

Quote:
Originally Posted by BowLad21
i guess no more sup abs runes on only one piece, full sup abs here i come =.=. Seriously anet, you make people who dyed their armor black, bought sup abs when it cost 100k buy an entire new set of armor when warriors weren't overpowered? =(
Uh. Superior Absorption runes still don't stack.

Heelz

Academy Page

Join Date: Aug 2005

TLH

E/N

What's with the updates to skills that no one asked to change?

Bed of Coals? Great, now even fewer people will use it.
Smoldering Embers, buffed, but so was Immolate, for the same amount of damage too.
Archer's Signet, the four elite Nature Rituals, increased the irrelevant daze duration on Quivering Blade? Well, I guess that could count as a buff if you use Plague Touch.

We need updates to skills like Shatterstone before having slight damage and energy increases to some skills.

shadowfell

shadowfell

hamonite anur ruk

Join Date: Jan 2006

Echovald Forest

[PhD] Teh Academy

Me/A

Ooops, got stuck with 1 rockmolder.. least I sold off, 10 in the last 2 weeks.

Very very glad to see ele attune put to energy storage, bye bye fc air..on the down side, it likely lowered the value of my -2 +10 vs lightning shadow sheild =[

Oath shot, eh, can get around that. No biggie there.

I do think that the change to AoE will slow smite down a bit.

Dissapointed about the ascalon/knights change, but really, it had to be done. -2+-3 global in dmg reduction from boots,+rune was too much.

Very glad to see that they changed courtly to local, that was really unfair to other casters that only mesmers had a +armor bonus whilst casting and the rest didnt.

But yea, this is what happens when people whine, too bad only half of it was neccesary.

BowLad21

Frost Gate Guardian

Join Date: Apr 2006

Quote:
Originally Posted by Rent
Uh. Superior Absorption runes still don't stack.
they are no longer global, so you need one on each piece =/

Rent

Rent

Lion's Arch Merchant

Join Date: Feb 2006

Darkness Within

Mo/Me

Quote:
Originally Posted by BowLad21
they are no longer global, so you need one on each piece =/
No, they just changed the bonus on Knight's armor to no longer be global. Runes were untouched.

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

Quote:
Originally Posted by BowLad21
they are no longer global, so you need one on each piece =/
Only Damage reduction from Knights/Acalon armor was affected. Runes are still global.

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

So let me get this straight... all shields are now -2 (while in a stance (vs physical)) or -3 (while hexed (vs physical)) or -5 (20% chance (vs physical))?

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

Quote:
Originally Posted by talon
So let me get this straight... all shields are now -2 (while in a stance (vs physical)) or -3 (while hexed (vs physical)) or -5 (20% chance (vs physical))?
Yup. And Superiour Absorbtion Runes are -3 damage (physical)

So essetially everything in the game that dealt damage other than physical got a +7-10 damage buff vs warriors.

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

Quote:
Originally Posted by Rent
No, they just changed the bonus on Knight's armor to no longer be global. Runes were untouched.
Wrong

The -dmg now ONLY applies to physical dmg. The only dmg it did not apply to before was armor ignoring dmg.

Neither one of these armor nerfs where needed. We have lived with the wars armor for over a year and still no problems killing a war.

The mes armor is laughable since they have FC that works against this armor buff. If you come under fire you would have cancelled that spell and started kiting anyways.

Both of those nerfs were total bs.

croc

Ascalonian Squire

Join Date: May 2006

Quote:
Originally Posted by BowLad21
they are no longer global, so you need one on each piece =/
I cant seem to find this anywhere.