3 man urgoz...the guide...go figure
GunnerDude
Ok, i tried the 3 man group urgoz Warren Build. It does work. we made it to urgoz. followed the guide it works. but, when we made it to urgoz and put the eoe up we just got hit by the binding chains. and yes u guessed it. we died from the binding chains. so, need to figure out how to do it with that binding chains. we're going to try it again tomorrow. so yea 1 mistake and we failed at urgoz.
my character name is, The Gunner Dude
my character name is, The Gunner Dude
Dark Tykane
Did son of mephisto get his account "unbanned" or is that definately permanent here just like most other forums?
son of mephisto
WOOT WOOT
im back guru!!!!!
for those of u that care i was banned until august 18 by guru for.. and i quote " reopening a closed thread, using incorrect grammar (didnt know that was a rule but w/e), and for being plain stupid!!!!" this was done by the admins of guru. once i was banned, me, my wife, and pasha monkey all 3 sent emails to the admins and the webmaster of guru stating that there was some sort of mistake that the pix were indeed valid and that i was only providing proof of that, also stating that their admins were banning ppl for being "stupid" (not very professional). by the next morning my wife had 13 harrassing emails from the admins of guru. this also was not very professional. but im back and everything is obie kaybie. now as far as the build goes... in the last room u need to have ur tanker with his max set of armor on along with the smiter running around like mad while the ranger keeps eoe up as much as possible... IT WILL WORK...it just takes practice, this is something that we had one hell of a time with as well, as far as all the support we have gotten against the "flamers" THANK YOU and hopefully this has helped ppl get the urgoz longbow that they want but dont want to spen 100k + xx ecto !!

for those of u that care i was banned until august 18 by guru for.. and i quote " reopening a closed thread, using incorrect grammar (didnt know that was a rule but w/e), and for being plain stupid!!!!" this was done by the admins of guru. once i was banned, me, my wife, and pasha monkey all 3 sent emails to the admins and the webmaster of guru stating that there was some sort of mistake that the pix were indeed valid and that i was only providing proof of that, also stating that their admins were banning ppl for being "stupid" (not very professional). by the next morning my wife had 13 harrassing emails from the admins of guru. this also was not very professional. but im back and everything is obie kaybie. now as far as the build goes... in the last room u need to have ur tanker with his max set of armor on along with the smiter running around like mad while the ranger keeps eoe up as much as possible... IT WILL WORK...it just takes practice, this is something that we had one hell of a time with as well, as far as all the support we have gotten against the "flamers" THANK YOU and hopefully this has helped ppl get the urgoz longbow that they want but dont want to spen 100k + xx ecto !!

GunnerDude
thnx for the info mephisto, after we died we realized that all 3 poeple cant go run in... so in about few minutes where gonna try that, with the tank and smiter both running. hopefully everyting will go well.
DirtyWeasel
I went along with Gunner to the end like he said, The build definetly works kudos to you!
, But like he said we had trouble with Urgoz. I have a possible idea for this. The Tank could run in taking some of this hits then the smighter a few steps behind then the ranger can run around get in place where urgoz arrows would be obstructed then the tank the the smighter (if alive) run like mad to the ranger and hold out for as long as possible... It might work We'll try it and letcha know.
P.S. I forgot to put this in real quick, We made one adjustment to the build we took out dwaynas kiss for Signet of Devotion because when holy wrath is on the tank it is impossible to use Dyanas kiss because of the energy situation

P.S. I forgot to put this in real quick, We made one adjustment to the build we took out dwaynas kiss for Signet of Devotion because when holy wrath is on the tank it is impossible to use Dyanas kiss because of the energy situation

stool_cannon
Still no FrogDevourer. He must have choked on his crow.
ubermancer
Quote:
Originally Posted by Mokone
exactly, frenzy wont work at all. even wiki says it, and i tested myself. :P
http://gw.gamewikis.org/wiki/Mo/any_Spirit_Bonder http://gw.gamewikis.org/wiki/Mo/any_...onder#Variants
Right, and I updated it to reflect, ya know, the truth. I just tested this in scrimmage, and I most certainly had SB trigger off of 114 damage with frenzy on (meaning base was 57).

I dont know what the rest of you were doing wrong.
http://gw.gamewikis.org/wiki/Mo/any_Spirit_Bonder http://gw.gamewikis.org/wiki/Mo/any_...onder#Variants
Right, and I updated it to reflect, ya know, the truth. I just tested this in scrimmage, and I most certainly had SB trigger off of 114 damage with frenzy on (meaning base was 57).

I dont know what the rest of you were doing wrong.
DirtyWeasel
Okay so again last night we made it to Urgoz, but were still having trouble with EoE placement. We tried placing it behind the pillar where urgoz cant shoot it (like they do in a trap run) but it was destroyed. We tried putting it up on the hill (in range of urgoz of course) but it too was destroyed. Where would be a good place to put the spirit out of harms way and in range of urgoz?
pasha monkey
KaelMageslayer
rofl. frogdevourer must feel like an idiot right now, as the other people who have flamed their previous threads... GJ =) you guys are my heros!
Avarre
I think frenzy doesn't bypass the prot spirit reduction cap, but armor reduction does. That could be it, ubermancer.
eatmesureshot
Well my guildys and I have been working on this for about a week now. So far we have been able to make it all the way to the flower bridge and across that and start the next room, 3 times we have found stupid ways to bone this up and die. Of course the they did say this is difficult and takes lots of practice. Then again I have never made it that far in a 12 man group as people always error 7 or leave. Just wanted to lay out there that people are trying this and having success. We also brought the SS necro and that helps a lot, however a BIP necro was even more helpefull for small groups on the tank, BIP kept his energy up.
eatmesureshot
Well,
Friday night we made it to URGOZ with a 5 man team. The 5th man was irrelavant as it was my character and we only took him along so we could hopefully speed up killing URGOZ. It was my me/mo character. The 4 man was what got us to URGOZ. The 4th character the BIP necro to help speed things up in between battles with energy.
We were unable to kill URGOZ. I think it was just the fact that it was the first time trying and we need to practice it. The placement of the EOD spirit was HELL to figure out and then we couldn't get enough pops up to kill URGOZ, again I think it will just take some practice.
We are going to try again.
Friday night we made it to URGOZ with a 5 man team. The 5th man was irrelavant as it was my character and we only took him along so we could hopefully speed up killing URGOZ. It was my me/mo character. The 4 man was what got us to URGOZ. The 4th character the BIP necro to help speed things up in between battles with energy.
We were unable to kill URGOZ. I think it was just the fact that it was the first time trying and we need to practice it. The placement of the EOD spirit was HELL to figure out and then we couldn't get enough pops up to kill URGOZ, again I think it will just take some practice.
We are going to try again.
eatmesureshot
Here is the proof for all you skeptics, Council of Paranor has done it, me and my 3 guild buddys took him down in 4 hours flat.
ALL DOUBTERS ARE NOW SILENCED.
Screen shot for proof

SWEET
Rujonesin and Stee Janz both have screens as well, they are my guild buddys.
Oh and anyone that claims they kill URGOZ in under 5 minutes is SMOKING SOME SERIOUS WEED
ALL DOUBTERS ARE NOW SILENCED.
Screen shot for proof
SWEET
Rujonesin and Stee Janz both have screens as well, they are my guild buddys.
Oh and anyone that claims they kill URGOZ in under 5 minutes is SMOKING SOME SERIOUS WEED
Stee Janz
We brought a bipper to make it faster. But we did finish.

And the best thing about this, NO ERROR 7's.

And the best thing about this, NO ERROR 7's.
rujonesin
but he can be killed.
pasha monkey
i don't see the need for a bip, never run out of energy. It would basically just serve as a free rez meaning that it can be done without it but with slightly less margin for error. Does anyone know if eoe nerfs drops? cause eoe bombed mobs don't seem to drop as well. Besides that, i think this thread deserves a bump for the weekend event, don't want people going around looking for it, cause i think the views are increasing by the thousands per day.
Riceboi
Quote:
Originally Posted by stool_cannon
Still no FrogDevourer. He must have choked on his crow.
ROFLCOPTER!
kielus
uhm i'm kinda new here, but we tried this build, it really works (at least that far :P), anyway we got stuck a bit near the twisted bark in room no2, ranger couldn't lure him further than to the gate, and even then bark was running away, and smiter has some problems with self heal. We tried to wham him with all 3 ppl, but a group of blood drinkers whammed us (the group that spawn under the cliff, after the bark). any ideas how to get him?? (we thought to use ranged weapons to interrupt healing. Ty for any help (this build rox, creds to pasha)...
pork soldier
Quote:
Originally Posted by stool_cannon
Still no FrogDevourer. He must have choked on his crow.
Agreed. Bash people more for posting informative guides please, grammar proper r not neccessary.
ps: We made it to the fireflower bridge with no problems, then we got sloppy. I'm sure we could get farther but we might settle for EoE bomb farming the first couple of rooms for gold drops.
ps: We made it to the fireflower bridge with no problems, then we got sloppy. I'm sure we could get farther but we might settle for EoE bomb farming the first couple of rooms for gold drops.
ubermancer
Quote:
Originally Posted by Mokone
http://gw.gamewikis.org/wiki/Mo/any_Spirit_Bonder Wiki is often only a sum of assumptions. I added this passage:
"Taking Frenzy with a Warrior secondary can help trigger Spirit Bond by doubling the damage. In order for this to work properly you must use these skills in this order: Frenzy > Spirit Bond > Protective Spirit"
In order to better reflect the truth.
Frenzy can work on a Spirit Bonder.
eatmesureshot
Getting energy back up quickly in between battles is the reason for the bipper.
As for the bark in Room #2 you have to have the tank pop up and kill all drops on the upper area before you go in for the bark, then the ranger goes in and get the bark to pull just a little. The bipper actually helps here because it throws Life Shipon and faintheartedness on the bark to help kill it quicker. The trick to keeping the rangers health up is the tank throws his vital blessing on the ranger. The ranger also throws down symbiosis. Then the smite monk throws all his enchantements on the ranger and his health is up to like 1200 HP. This gives him the time to kill the bark.
By the way we, Stee Janz, Rujonesin, Aurin Tinese, and I did it again last night in 3 hours 35 minutes.
We have this build down now to where we feel we can make it all the way to URGOZ and kill him 99% of the time we try.
Anyone trying this, keep in mind that it took us 6-8 trys of going down for us to get it down good. The tank alone has to get his patterns down through lots of practice. Don't get discouraged because once you do figure it out, it is surprisingly easy. OH and another tip... the tank needs to make sure he trys to stay in places where if he does die he can be easily re-birthed, because he will die multiple times on the run, it's just a fact.
As for the bark in Room #2 you have to have the tank pop up and kill all drops on the upper area before you go in for the bark, then the ranger goes in and get the bark to pull just a little. The bipper actually helps here because it throws Life Shipon and faintheartedness on the bark to help kill it quicker. The trick to keeping the rangers health up is the tank throws his vital blessing on the ranger. The ranger also throws down symbiosis. Then the smite monk throws all his enchantements on the ranger and his health is up to like 1200 HP. This gives him the time to kill the bark.
By the way we, Stee Janz, Rujonesin, Aurin Tinese, and I did it again last night in 3 hours 35 minutes.
We have this build down now to where we feel we can make it all the way to URGOZ and kill him 99% of the time we try.
Anyone trying this, keep in mind that it took us 6-8 trys of going down for us to get it down good. The tank alone has to get his patterns down through lots of practice. Don't get discouraged because once you do figure it out, it is surprisingly easy. OH and another tip... the tank needs to make sure he trys to stay in places where if he does die he can be easily re-birthed, because he will die multiple times on the run, it's just a fact.
Senator Tom
EDIT BY FROG: replaced direct link by url as per forum rule #7
http://img436.imageshack.us/img436/6...flwrurgar8.jpg
On our second try thats as far as we got. Is there a time limit on the Fireflower bridge's 'safe zone'? Because all of the sudden the Smiter started getting hit while he was still in the 'safe zone'.
http://img436.imageshack.us/img436/6...flwrurgar8.jpg
On our second try thats as far as we got. Is there a time limit on the Fireflower bridge's 'safe zone'? Because all of the sudden the Smiter started getting hit while he was still in the 'safe zone'.
FrogDevourer
Quote:
Originally Posted by The Primeval King
Quote: Originally Posted by KaelMageslayer rofl. frogdevourer must feel like an idiot right now, as the other people who have flamed their previous threads... GJ =) you guys are my heros! Oh, that's sooo mean...

Quote: Originally Posted by FrogDevourer Usually I would just ignore this thread like I do for the others. Yet considering the fact it's at least the fourth thread about this topic, and considering the quality of what has been posted in the other three, I just want to get some solid proof (either way). Honestly, I really don't care about you being able to kill Urgoz with 3, 2 or even one player. Farming this place is one of the least interesting, exciting and rewarding thing I can imagine in this game.
I just want to highlight that when someone claims such a performance to be true, then he'd better give some solid proof, and provide a consistent demonstration. After all, if you're posting here instead of keeping your build secret like all decent farmers would, then at least don't make a fool of yourself like this guy did here.
So far I've seen a handful screenshots (very very few considering the original claims), all of which I could alter to remove one more character, not to mention the fact that one of them has been posted three times, from two different players, and with obvious differences and a very suspicious black box and red halo on the original image. Of course the artefacts disappeared only after I highlighted them on the original images. Quote: Originally Posted by FrogDevourer Come on, if you're killing Urgoz so easily, share your achievement with us and post a flood of uncompressed screenshots in the last chambers, and a video of you three killing Urgoz. Make farmer wannabes drools looking at your superb strategy.
Quote:
Originally Posted by FrogDevourer
Meanwhile I'll be happy to watch your team's communication skill improve. It started with a post unworthy of an AOL chat room, it developped with a very poor screenshot, and it will hopefully end with a complete demonstration.
Now reread my last quote, please... Once again... Good. And now let's quote a couple of recent posts: Quote:
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