Worst Elite in the Game
Arkantos
Quote:
Originally Posted by Bobby2
[skill]shroud of silence[/skill] is worse than [skill]wastrel's collapse[/skill] imo...
lolwut?
Shroud of silence may be bad, but it's definitely not worse than wastrel's collapse.
Shroud of silence may be bad, but it's definitely not worse than wastrel's collapse.
zelgadissan
[wastrel's collapse] is AWFUL. Find me an ANYTHING that doesn't use a skill in 5 seconds. Go ahead, try. Oh, what's that? Abaddon? Wait, why would I care if he's knocked down?
And for the record, my main is a Mesmer. I understand why it could work with [diversion] or [blackout]. My question is: why waste two skills to knock a dude down or *potentially* knock out a heal for a minute? Seriously.
And for the record, my main is a Mesmer. I understand why it could work with [diversion] or [blackout]. My question is: why waste two skills to knock a dude down or *potentially* knock out a heal for a minute? Seriously.
Steboy93
[skill]Unyielding Aura[/skill]
Worst Elite imo.
Not to metion the amount of idiots who have been scammed because of it
Worst Elite imo.
Not to metion the amount of idiots who have been scammed because of it

Abedeus
Quote:
Originally Posted by Arkantos
lolwut?
Shroud of silence may be bad, but it's definitely not worse than wastrel's collapse. Right now it's about even. At 12 deadly arts it lasts 3 seconds and target can't cast spells. But Wail of Doom, even if requires a little health sacrifice, renders ANYONE harmless except for people with hex-removals (since you don't need attributes to remove a hex), has 3 times shorter recharge and you don't need to get into touch range. And it casts faster by 1/2 ;o
Shroud of silence may be bad, but it's definitely not worse than wastrel's collapse. Right now it's about even. At 12 deadly arts it lasts 3 seconds and target can't cast spells. But Wail of Doom, even if requires a little health sacrifice, renders ANYONE harmless except for people with hex-removals (since you don't need attributes to remove a hex), has 3 times shorter recharge and you don't need to get into touch range. And it casts faster by 1/2 ;o
zelgadissan
Quote:
Originally Posted by Steboy93
[skill]Unyielding Aura[/skill]
Worst Elite imo. This elite might actually be useful if it had a 1-2 second cast time to get your party back up quickly in a fight (Four Horsemen anybody?). Right now, as said, pointless.
Worst Elite imo. This elite might actually be useful if it had a 1-2 second cast time to get your party back up quickly in a fight (Four Horsemen anybody?). Right now, as said, pointless.
traeskapa
Quote:
Originally Posted by Steboy93
[skill]Unyielding Aura[/skill]
Worst Elite imo.
Not to metion the amount of idiots who have been scammed because of it
Minion factory? :B
Only I could think of.
Worst Elite imo.
Not to metion the amount of idiots who have been scammed because of it

Only I could think of.
Tyla
Zelg, I would say that Diversion is workable with it. Even then you're probably going to follow up with it though.
The reason it's bad is because it's not instanced, mainly, which you get in things like Gale and Shock. I think so anyway, I may be on crack.
It remains the worst elite in the game.
The reason it's bad is because it's not instanced, mainly, which you get in things like Gale and Shock. I think so anyway, I may be on crack.
It remains the worst elite in the game.
Kashrlyyk
Quote:
Originally Posted by zelgadissan
[wastrel's collapse] is AWFUL.....
Personally I would love to know what the idea behind both wastrel hex were! And why this is an elite!
imnotyourmother
Yes Peace and Harmony.
I said to someone in the lat mission of Prof..
Don't attack The Prince he can not hurt you.. they attack him. How useless is that? It should be that NO ONE can attack the target until the time is up then maybe the team would get a clue.
It would be very effective with 8 monks though as there are not that many baddies in the area. You could wipe the group one at a time while taking damage from only one baddie. Wouldn't that be great!!!
NAaa take all the fun out of bringing a useless elite.
I said to someone in the lat mission of Prof..
Don't attack The Prince he can not hurt you.. they attack him. How useless is that? It should be that NO ONE can attack the target until the time is up then maybe the team would get a clue.
It would be very effective with 8 monks though as there are not that many baddies in the area. You could wipe the group one at a time while taking damage from only one baddie. Wouldn't that be great!!!
NAaa take all the fun out of bringing a useless elite.
Sethellington
[scavenger's focus] it doesn't do much more damage than conjure, lasts a shorter duration and doesn't require a condition. this needs a serious buff
Owik Gall
Quote:
Originally Posted by Steboy93
[skill]Unyielding Aura[/skill]
Worst Elite imo.
Not to metion the amount of idiots who have been scammed because of it
If they are going to make an elite rez skill at least it should just cost 5 energy and not have to maintain it. And also be like a better version of the none elite monk rez skills.
Worst Elite imo.
Not to metion the amount of idiots who have been scammed because of it

Owik Gall
[Mark Of Protection]
This skill has really frustrate me. The duration is too low and the recharge is too long. Plus, with the casting time there's a fair chance you'll get interrupted and have to wait a whole minute just to try it again, and possibly it will happen at a most fatal time. It's such a disappointment.
This skill has really frustrate me. The duration is too low and the recharge is too long. Plus, with the casting time there's a fair chance you'll get interrupted and have to wait a whole minute just to try it again, and possibly it will happen at a most fatal time. It's such a disappointment.
Bo Fairfield
[[Lightbringer Signet] is pretty bad.. the recharge is killer.
street peddler
Quote:
Originally Posted by Owik Gall
[Mark Of Protection]
This skill has really frustrate me. The duration is too low and the recharge is too long. Plus, with the casting time there's a fair chance you'll get interrupted and have to wait a whole minute just to try it again, and possibly it will happen at a most fatal time. It's such a disappointment. because its function is way overpowered and anet is afraid of it.
This skill has really frustrate me. The duration is too low and the recharge is too long. Plus, with the casting time there's a fair chance you'll get interrupted and have to wait a whole minute just to try it again, and possibly it will happen at a most fatal time. It's such a disappointment. because its function is way overpowered and anet is afraid of it.
FACEsmack
The worst Elite is either Ray of Judgment (SLOW, HUGE cost), Pious Renewal (Only useful on D, who has it from primary attribute already...), or Charge. I say Pious Renewal, because the only use it can possibly have is to give D more life and energy, which they easily already get.
There is no chance of this skill helping ANYONE besides a Dervish, and Mysticism already does this with no skills at all! I don't see any benefit unless you can somehow manage to lose 50 enchantments in 8 seconds, in which case your entire team is wasting time stacking enchants on you, neglecting their own skills, and dying in the process.
I've never had energy management problems on a derv, because of myst. If health is a problem, try mystic vigor, mystic regeneration, or MYSTICISM ITSELF.
W0r57. 5ki11. 3v3r.
There is no chance of this skill helping ANYONE besides a Dervish, and Mysticism already does this with no skills at all! I don't see any benefit unless you can somehow manage to lose 50 enchantments in 8 seconds, in which case your entire team is wasting time stacking enchants on you, neglecting their own skills, and dying in the process.
I've never had energy management problems on a derv, because of myst. If health is a problem, try mystic vigor, mystic regeneration, or MYSTICISM ITSELF.
W0r57. 5ki11. 3v3r.
Turbobusa
It helps getting the enchantment strip bonus on some skills, as it has a 3s recharge. It's not brilliant but it has its use and can help others via signet of pious light. It's OK.
Paul thy god
[Locust's Fury] HOW ON EARTH IS THIS USEFUL?
FACEsmack
Wastrel's Worry could be useful if you used it right before Blackout, or had someone else use Blackout on foe. But it's still terrible ahah
Darkside
Almost all mesmer elites.
Nocoh
Quote:
Originally Posted by zelgadissan
[wastrel's collapse] is AWFUL. Find me an ANYTHING that doesn't use a skill in 5 seconds. Go ahead, try. Oh, what's that? Abaddon? Wait, why would I care if he's knocked down?
And for the record, my main is a Mesmer. I understand why it could work with [diversion] or [blackout]. My question is: why waste two skills to knock a dude down or *potentially* knock out a heal for a minute? Seriously. QFT!
12chars
And for the record, my main is a Mesmer. I understand why it could work with [diversion] or [blackout]. My question is: why waste two skills to knock a dude down or *potentially* knock out a heal for a minute? Seriously. QFT!
12chars
IronSheik
Well, I have legendary skill hunter, and personally PnH has many uses as a 600, so definately no
My choices are archer's signet<-bad energy management, Shared Burden<-AoE Almost Slowdown that is hard to Upkeep, Shroud of Silence<-3 seconds too small, or Energy Boon<-Too difficult situations to use, Amity<-Really?
As of Ray of Judgement, I use this in my SoO Runs<-Awesome
Wastrel's Collapse<-Have a very nice sin spike featuring blackout with this
Archer's Spirits, Equinox isn't too good, but can be semi useful in AB, Laceration is good in coordination with KD Team
Keystone Signet, Personally very good, you can run 3 sets of signets with this and the recharge signet stance (forget name)
My choices are archer's signet<-bad energy management, Shared Burden<-AoE Almost Slowdown that is hard to Upkeep, Shroud of Silence<-3 seconds too small, or Energy Boon<-Too difficult situations to use, Amity<-Really?
As of Ray of Judgement, I use this in my SoO Runs<-Awesome
Wastrel's Collapse<-Have a very nice sin spike featuring blackout with this
Archer's Spirits, Equinox isn't too good, but can be semi useful in AB, Laceration is good in coordination with KD Team
Keystone Signet, Personally very good, you can run 3 sets of signets with this and the recharge signet stance (forget name)
Cebe
Quote:
Originally Posted by traeskapa
[skill]Unyielding Aura[/skill]
Worst Elite imo. Minion factory? :B
Only I could think of. "If you stop maintaining this Enchantment or if this Enchantment is removed, that party member dies and leaves an exploited corpse."
No minion factories for you.
Worst Elite imo. Minion factory? :B
Only I could think of. "If you stop maintaining this Enchantment or if this Enchantment is removed, that party member dies and leaves an exploited corpse."
No minion factories for you.
Hate Core Giant
@ above. But its an old scamming trick (the times b4 ebon escape)
celebrate good times
"Its just a Fleshwound" is strange.

"Its just a Fleshwound" is strange.
itsvictor
Quote:
Originally Posted by Owik Gall
[Mark Of Protection]
This skill has really frustrate me. The duration is too low and the recharge is too long. Plus, with the casting time there's a fair chance you'll get interrupted and have to wait a whole minute just to try it again, and possibly it will happen at a most fatal time. It's such a disappointment. Dark Aura bomb(6000dps is gud) enough said...otherwise it has an overpowered function, that's why it need to stay dead.
This skill has really frustrate me. The duration is too low and the recharge is too long. Plus, with the casting time there's a fair chance you'll get interrupted and have to wait a whole minute just to try it again, and possibly it will happen at a most fatal time. It's such a disappointment. Dark Aura bomb(6000dps is gud) enough said...otherwise it has an overpowered function, that's why it need to stay dead.
around
Quote:
Originally Posted by Paul thy god
[Locust's Fury] HOW ON EARTH IS THIS USEFUL?
Locust's Fury + Frenzy + Smiter + Strength of Honor + Prot Spirit = Rape.