Quote:
Originally Posted by azunder
What the OP is saying is that extra slots are officially EXTRA but the advantage they give could be MANDATORY to success. Since everyone wants to succeed, it becomes unofficially mandatory.
A good example of this is PvE vs PvP chars. PvE chars are optional in PvP because PvP chars get the same gear. But, if you're really serious about PvPing, you'd want a PvE char because you get more items and armor in your backpack. The advantage it gives makes in mandatory for success (But player skill is a much bigger factor, of course).
But extra player slots? I don't think it gives you an unfair advantage.
|
That’s exactly my point, thank you. I am semi-serious about PvP, to the point that my monk has exactly what you describe; several weaponsets for certain builds and armorswaps that I can switch out at need. These modifiers range from AL to HP and mana, reduced dazed duration to any number of statuses that can be repaired more easily with a weapon set swap.
And she over half full on that already. All my PvE characters are clothes horses due to this game design, but my monk is by far the best example. Four separate sets of clothes+ 2 weaponsets for heal/prot with energy hiding weapons, enchant mods, AL mods, condition reducers…well, PvPing can become a rather heavy subject no matter which side of the argument you take.
This doesn’t include my necro, primarily a team farmer, mission runner. She’s full up on dyes and weapon mods. My mesmer (and PvP slot)? Greens from my farms that I haven’t unloaded. My warrior is in the same state that my monk is in; I can only thank Anet for the recent FREE update to storage so I can actually start holding more than just rare craft materials again. Rit is holding the rune bags for me, leaving my Ranger to carry unsold golds and collector/crafted weaponsets that I may need with future builds (and my minipets; I have 2). Of the 270 slots available to me at present, 217 (after a quick sale to the merchant of a few disposable blues and purples) are currently taken with items my PvE characters “need” for combat or with valuable items like runes, greens and dye that can prove a pain to trade for profit or to buy back in bulk when I need them. I know, I don’t NEED dye, but no1 likes to run around with Brown armor.
Quote:
Originally Posted by TheMosesPHD
it's not much different than buying an extra pair of pants in the real world
|
We’re not so much talking about RL impact right now as the in-game effect this update will have. Speaking from that perspective, an extra pair of pants is more valuable than you seem to realize. But since you make the point so contemptuously; I’m not rich. There have been times in my life where I was not able to afford an extra pair of pants; a few dark patches where I couldn’t afford the clothes I wore. I have been hungry. I've been hungry because I had no food to eat and no way to get it beyond stealing it. Offtopic but so you know, when you get hungry enough, stealing doesn't seem that bad.
I am frugal with my money as a result and consider DSL a luxury item, Guild Wars a blessing because I love MMORPGs even though I really can’t afford 200$ a year for one game. 100$ a year? Budgetable for my income or kick--- pwn sauce.
I’m poor but I’m honest and that gives me pride. You got a problem with that, take it up with God when you see him. I don’t. Tis the hand I was dealt and I like my life. EDIT: it is, also, none of your RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing business.
Quote:
Originally Posted by tear
this is a simple case of him not wanting to pay for something he wants and, if i can't have it, no one else can!
|
Actually, as stated previously, I DON’T WANT IT IF I HAVE TO PAY EXTRA FOR IT. If I did, I’d go back to P2P and Pay to Upgrade games and pay--for--these--upgrades. They’re frankly of better quality than GW and, at least they’re honest about screwing me over.
@ Batou of Nine. Since you don’t seem to understand what I did in the second post, I will explain. I know they were disagreeing with me. That’s the way I argue; I wait for you to make an observation and then stand it on its head to show how your own statement supports my thesis. Those who know me call it cutthroat; I use your own stance to support mine, and next thing you know you’re either agreeing with me, backpeddling against the weight of your own words or just looking silly to those watching. It also allows the argument to evolve more freely. Instead of a one shot kill, I hit you from several sides and you don't know where i'm striking next. In forum, this allows me a measure of control within the thread.
Those who don’t know me call me a jerk, so, you’re not insulting me; don’t worry about that. I’m used to people getting pissed off and confused when they hammer at me. That’s how I win arguments
And now that you know what to expect…
Quote:
Originally Posted by Batou of Nine
In terms of PvP, absolutely no advantage, as any regular PvP'er has a dedicated PvP slot to roll whatver needed.
|
I think I’ve just shown you an advantage. You give me access to all 8 proffesions in Pve, I WILL do some damage. I ain’t the greatest player, but I ain’t bad neither. I can feel the lack when I use a PvP toon, the main reason why I run ranger, Warrior and Monk primarily is because 1: they’re my PvE stock and trade and 2: they’ve got the most diverse weaponsets for the builds I choose to run.
Quote:
Originally Posted by Batou of Nine
Storage space? More slots (which is only advantagious to PvE)? So whats wrong again?
|
As explained previously, these slots represent an advantage to PvE characters who choose to pay for them. THAT is the problem. Through no skill of your own your account has increased in its ability to outfarm me; your flexibility with builds for missions, farms, PvP, et al increases due to the addition of these slots.
Quote:
Originally Posted by Batou of Nine
There is so many more points i could add
|
Add them. Please.
Quote:
Originally Posted by hoyalawya
Seems like a lot of people feel like the $50 initial cost they paid entitle them to get anything and everything ANet adds to Guild Wars. To those people, "this is not a charity." Agree with the TheMosesPHD, above, completely.
|
Read please. I include the 50$ every six months as revenue for Guild Wars, at which time players purchase more content upon upgrading their existing account. FYI: i do own Factions, it is set into my Prophecies accoutn and i had no qualms about doing it. This was how I understood Anet would intend to make money off me for a good long time. They get me hooked on the game and when I want more, I buy more
of that game.
Added Character slots are not an Expansion/standalone. They broke their rules doing this; which means they can do it again and again and again. I won't be able to afford it if they turn this game into pay to Upgrade. My toons will suffer, my account will suffer and I will rage-quit is disgust. Its not fair. its' not honest. And I take offense.