A star just fell in lament for all eles...

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Cynn Evennia
Frost Gate Guardian
#121
LOL @ Frojack

Quote:
Marge: Oh Maggie, when are you going to talk?
Lisa: Well, don’t push her. Remember, it is better to remain silent and be thought a fool than open your mouth and remove all doubt.
Homer’s brain: What does that mean? Better say something or they’ll think you’re stupid.
Homer: Takes one to know one.
Homer’s brain: Swish!

Plz take it as a joke Spike because it was you who started it
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Spike
Jungle Guide
#122
So frojack you just had to what? make a pointless post, be an idiot, not have a clue what you talking about? Well you managed to do all 3. Just because I forgot about the description for one of about 700 skills in GW. So WHAT. This does not mean I don't have an ele, have no idea how to play it or am crap at playing it.

BTW you do realise that exhaustion reduces your total amount of energy cynn and you HAVE to have the energy to cast the spell in the 1st place in order to get the rebate from fire atunement

So your 4 glyphs of renewal 2 MS and 2 Rodgrots with Fire attune, Aura and a glyph of lesser energy cost 145 energy to cast You will get back 32 energy from fire attune and 15 from the 1st casting of glyph of lesser energy. Which means it will cost you overall 98 energy plus double exhaustion

While My 1 MS and 3 Rodgots and 4 Glyphs cost me 40 energy and NO exhaustion. I can then do the same again and still have spent less energy then you did for 1 set. Or I could cast 2 fireballs and 2 Incendiary Bonds with the original set and still used 8 LESS energy then you did after your rebates.

I might look in useing fire attune. because with it I could cast all 12 spells and still only use 47 energy
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Xioden
Frost Gate Guardian
#123
Exhaustion will generally not effect you at all after the first cast or two. If your energy gets back upto full and is sitting there long enough for you to be "losing energy" to Exhaustion, you are probably doing something wrong anyway. Otherwise, unless you really go overboard and start spamming exhaustion skills it won't effect you much at all.

Even if you renewel nuke with Meteor Shower, between casts you work off 7 of the 10 points worth of exhaustion from the last meteor shower. (1pt. every 3 seconds, 15 second recharge+1 second Glyph of Renewel+5 seconds cast time, 21/3=7).
Tozen
Tozen
Lion's Arch Merchant
#124
It actually isn't ALL that bad. I used to play ele pretty heavily, and most of my enchant shatter problems went away when Anet reduced the cooldown of aura of restoration to 5 seconds... if you know what you're doing its easy to cover your more important ones.

Granted, there ARE skills that can remove multiple enchants, but they usually come with a penalty, so things remain balanced.

Still, I don't think that a necro using SS should do more damage than my ele. It just seems wrong!
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Cynn Evennia
Frost Gate Guardian
#125
Quote:
Originally Posted by Spike
So frojack you just had to what? make a pointless post, be an idiot, not have a clue what you talking about? Well you managed to do all 3. Just because I forgot about the description for one of about 700 skills in GW. So WHAT. This does not mean I don't have an ele, have no idea how to play it or am crap at playing it.

BTW you do realise that exhaustion reduces your total amount of energy cynn and you HAVE to have the energy to cast the spell in the 1st place in order to get the rebate from fire atunement

So your 4 glyphs of renewal 2 MS and 2 Rodgrots with Fire attune, Aura and a glyph of lesser energy cost 145 energy to cast You will get back 32 energy from fire attune and 15 from the 1st casting of glyph of lesser energy. Which means it will cost you overall 98 energy plus double exhaustion

While My 1 MS and 3 Rodgots and 4 Glyphs cost me 40 energy and NO exhaustion. I can then do the same again and still have spent less energy then you did for 1 set. Or I could cast 2 fireballs and 2 Incendiary Bonds with the original set and still used 8 LESS energy then you did after your rebates.

I might look in useing fire attune. because with it I could cast all 12 spells and still only use 47 energy
You use a skill ad nauseam (Rodgorts invocation) and you forget how it works? with that lack of attention you are only proving that you really dont have any build other than the one you run and that you cannot hear other people's opinions out of the "bravo spikey" ones. And with 2 pips of energy casting fireball and Incendiary bonds isnt the best call since you got the pips of a warrior.

Nevertheless the energy management casting Shower and Rodgorts with Glyph of energy is interesting.

Yes, Spike, unlike you i do know the spells i use and i am acquainted of how do they work and what does exhaustion do. But as i posted i cast 2 showers (20 energy exhaustion) per mob so for the next mob the exhaustion has gone almost completely, as Xioden pointed out.

Dont whine because after all you began the aggressions here:

Quote:
Originally Posted by Spike
Form what I've seen in these posts, it seems to me people here either have NEVER played an ele, or have NO idea how to play one if have, or are totaly crap at playing them if they have any idea about it.
Im afraid that someone who runs a "this is the only build i know" belt and without knowledge of how other builds work and how skills work is not the most qualified "elementalist" to critizise others.
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Cynn Evennia
Frost Gate Guardian
#126
Quote:
Originally Posted by Tozen
It actually isn't ALL that bad. I used to play ele pretty heavily, and most of my enchant shatter problems went away when Anet reduced the cooldown of aura of restoration to 5 seconds... if you know what you're doing its easy to cover your more important ones.

Granted, there ARE skills that can remove multiple enchants, but they usually come with a penalty, so things remain balanced.
Not so. I agree you can cover your enchants with Aura of restoration but you cannot cover them versus Expunge/Rend enchantments, Lingering surse, Chilblains or a mesmer running renewal Shatter enchantment or Drain+Revealed/Ispired enchantment: those skills remove 2-8 enchantments.

I agree that using the necro spells you sacrifice health but the dmg penalty is non existent using Rend enchantments if you remove non monk enchants, and Chilblains + Plague touch is nasty, remember Scarabs in the desert.

We need lower recharge on attunements, thats sure.

Quote:
Originally Posted by Tozen
Still, I don't think that a necro using SS should do more damage than my ele. It just seems wrong!
I capped at Mineral springs with my ele and my necro and the dark arts girl won the title of "nuker": Let the warrior get near 2 foes and cast SS and Mark of Pain on her target: 37+42=79 damage IGNORING ARMOR to all adjacent foes per attack, lasts 21 seconds and recharges in 20 seconds! Eat that, Cynn!
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Spike
Jungle Guide
#127
Quote:
Originally Posted by Cynn Evennia
You use a skill ad nauseam (Rodgorts invocation) and you forget how it works? with that lack of attention you are only proving that you really dont have any build other than the one you run and that you cannot hear other people's opinions out of the "bravo spikey" ones. And with 2 pips of energy casting fireball and Incendiary bonds isnt the best call since you got the pips of a warrior.
I never said I used the skill (Rodgorts invocation) ad nauseam. You did. I thought it caused exasution and it did'nt my mistake. But how does that prove I don't have or know any other builds? I heard your opinion that fire attunement is a good thing and may use it. So what would you surgest I use then, instead of fireball and Incendiary bonds? I have tested this build out on many runs in the warren and it works fine for me. Like I said in the post with my build in. This is for use IN GROUPS esp warren groups in which we all most all ways have a bip necro and a ss/br necro who can help me and other spell casters regen energy quicker.

Quote:
Originally Posted by Cynn Evennia
Nevertheless the energy management casting Shower and Rodgorts with Glyph of energy is interesting.
Thanks

Quote:
Originally Posted by Cynn Evennia
Yes, Spike, unlike you i do know the spells i use and i am acquainted of how do they work and what does exhaustion do. But as i posted i cast 2 showers (20 energy exhaustion) per mob so for the next mob the exhaustion has gone almost completely, as Xioden pointed out.

Dont whine because after all you began the aggressions here:

Im afraid that someone who runs a "this is the only build i know" belt and without knowledge of how other builds work and how skills work is not the most qualified "elementalist" to critizise others.
So I made a mistake in knowing 1 skill out of 700 BIG DEAL. Get over it. I have run many builds and found this is the one that works best for me. its NOT the only one I know. How many characters do you have? I have 5 and many different builds for each of them. Do you know how each and every skill in GW works and interacts with each other? If not then you have no right to critizise me either.

Btw here is another build I could use IF I used enchantments

Ele Atuune (e)
Fire Attune
Conjure Flame
Mark of Rodgrot
Healing Breeze
ReBirth
Rodgort's Invocation
Metor shower

or

Ele Atuune (e)
Fire Attune
Mark of Rodgrot
Immolate
Fireball
Smoldering Embers
Healing Breeze
ReBirth

or an ameneded version of the one I currently use

Ele Attune (e)
Rebirth
fireball
Incendiary bonds
Healing breeze
Rodgrots invocation
metor shower
Fire Attune

Maybe I should switch to this build as I could cast with ele and fire attune 1 MS 3 Rodgrots, 2 fireballs and 2 Incendiary bonds and the total cost after rebates would only be 40 energy.
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Cynn Evennia
Frost Gate Guardian
#128
Quote:
Originally Posted by Spike
So I made a mistake in knowing 1 skill out of 700 BIG DEAL. Get over it.
Yes, its a big deal to run a build and spit it on others' faces full of pride without knowing what does each skill on this "awesome" build do. It only shows how narrow minded you are.

PS Frojack your post was so cool and subtle that he didnt understand it at all, lol.
T
Trylo
Jungle Guide
#129
*raises hand*

i know almost all of the skills, spare a few assassin skills because they are pretty worthless imho, maybe a mesmer skill or two since i never played a primary mesmer. i could practically tell you the amount the skills start, rise by, and end at from all the times ive seen them, and imho, forgetting a skill thats on you own bar more than half the time is pretty... outrageous? especially in the way your talking about your build...

score one for karma...

@ Cynn,

I disagree in reducing the times for attunements, well at least not elemental attunement as thats only feeding the FC eles. i wouldnt mind the X element ones to be reduced, thats only helping those poor rits with wanderlust, earthbind and meteor. pretty fun build when you get into it.

...its you decision to have 107ish energy, and only 2 pips. i have tried this, and personally i found that it would never compensate the energy gained/cast rates of an elementalist. so dont flame me saying ive never tried it, you suxd at it, w/e. i have my own energymanagement in my pet giving me ~1/2(little less, .4) more energy every second which helps me a lot... maybe ou have found your own jist in it, but plz dont go on saying how much none of us understand it. no one seems to like my pet build because of the attributes spent in BM, which to me makes no difference becaus energy storage is quite worthless imho. were trying to help the elementalist, remember?
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Spike
Jungle Guide
#130
Quote:
Originally Posted by Cynn Evennia
Yes, its a big deal to run a build and spit it on others' faces full of pride without knowing what does each skill on this "awesome" build do. It only shows how narrow minded you are.

PS Frojack your post was so cool and subtle that he didnt understand it at all, lol.
Sigh you do like to invent things that I have supposedly I've said, when I have in fact never actually said them. If that makes you feel better beacuse I pointed out that eles DO NOT need to rely on enchantments or thier not as broken as you seem to think or I spoiled YOUR "awesome" build Thats fine. Your acting so like the in game character of your name.

frojacks post was NOT cool or subtle. You obviously did'nt get my reply as it was sarcastic which SO VERY few people get.

Good for you trylo in knowing all those skills. I have better things to do with my life BTW I said you had to know ALL the skills and how they interract with each other. So you go better lean those sins and mersmer skills before tying to critizise me again

sarchasm (sär'k z' m). 1. (n.) The gulf between the author of sarcastic wit and the recipient who doesn't get it. IE the adlantic ocean.
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Trylo
Jungle Guide
#131
a practically photographic memory helps a bit ykno, you could stop acting so macho anytime you want... just dont jump or noone will be sorry...err that came out wrong.

I'm sorry that i actually pay attention to a skill once in a while and diversify my builds, i take a glance at a spell, use it once, dump it for a new one... remember the icon and what it does, really it is simple. im sorry you cannot do that, but you dont have to be mean to me because i can, thus making yourself bigger than me... its all a game huh. i could make fun of your grammar... spelling but that wouldnt make me bigger, because there is no bigger...ramble ramble ramble...

can we get back on topic please?

i was searching through some other old posts and found some ideas from various people...

add X% chance to KD/poison/cripple when hit by earth spells
add X% chance burn a foe when hit by fire spells
add X% chance to "freeze"/slow attack speed when hit by ice spells
add X% chance to (add) 10% AP/weakness to air spells

just a thought from elder times...
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Cynn Evennia
Frost Gate Guardian
#132
Sigh* im afraid there is a monologue here that no one cares about, sorry guys for playing that game it wont happen again

Ok returning to the point trylo, i have already suggested this:

1. Reduce the attunements recharge to 15 secs
2. Make the % of energy back depend on Energy storage, starting from 30% and up to 90%. In that case we can get rid of twin attunements and use another elite when we concentrate on a single element, and you can use the elite Elemental attunement when using 2 elements.
3. Instead of 3 energy per rank in ES we should have a plus on damage using elemental magic.

I have posted that so many times...
frojack
frojack
Wilds Pathfinder
#133
Quote:
Originally Posted by Cynn Evennia
Sigh* im afraid there is a monologue here that no one cares about, sorry guys for playing that game it wont happen again

Ok returning to the point trylo, i have already suggested this:

1. Reduce the attunements recharge to 15 secs
2. Make the % of energy back depend on Energy storage, starting from 30% and up to 90%. In that case we can get rid of twin attunements and use another elite when we concentrate on a single element, and you can use the elite Elemental attunement when using 2 elements.
3. Instead of 3 energy per rank in ES we should have a plus on damage using elemental magic.

I have posted that so many times...
Bravo Cynn Evennia. Your time is indeed better spent elsewhere. Some of your ideas show insight and are quite interesting. At the very least, they're poignant enough to illustrate a large proportion of the problems that plague the Elementalist.

Again, we shall see what Anet come up with. If anything at all...
Lordhelmos
Lordhelmos
Wilds Pathfinder
#134
Don't derail the subject into a pointless personal arguement please. We are all aware that the elementalist has some serious problems that are beginning to stack with each update. We also know that ele players are very pissed off about this. If you are going to post arguements do so with some supporting evidence. In a topic this heated if you have some sense of falsehood in your claim the community will fry you. Expect it and take it with a grain of salt. If your gonna make a point in an arguement, better make shure that point is sharp and your facts are straight. Don't get made because you make a claim with a loophole in your arguement and get pointed out for it. You would only have yourself to be pissed off at.

Anyway, carry on.... now lets get back to the subject of elementalist issues.
Mordakai
Mordakai
Grotto Attendant
#135
Just curious, why would any Ele player not want their Profession to be buffed?

Aren't you a little pissed about Necros being able to out-damage you, and have less energy problems doing it?
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Spike
Jungle Guide
#136
Just out of intrest do any of you (cynn, frojack, trylo or lord helmos) have any other characters apart from an ele ?

Btw cynn you do realise that with your ES idea I could be gaining energy with each spell cast? I cast glyph of energy and then a 25 E spell. So this costs me 10 but thanks to the rebate I actually GAIN 12 energy. So I never run out. Even just casting a fireball will only cost 1 enegy, and you will of regenerated that much before its even cast.

While I would'nt mind a buff to eles. This idea would make them totaly overpowered and unbalance them. I don't see eles as haveing seriours problems. While this maybe true in pvp. I would'nt know as I don't pvp.

How excalty does a necro out damage an ele ?

trylo looks like I will have to use 72 point flashing tags to show i'm being sarcastic and then you might get it Or maybe not
Mordakai
Mordakai
Grotto Attendant
#137
Quote:
Originally Posted by Spike
Just out of intrest do any of you (cynn, frojack, trylo or lord helmos) have any other characters apart from an ele ?

Btw cynn you do realise that with your ES idea I could be gaining energy with each spell cast? I cast glyph of energy and then a 25 E spell. So this costs me 10 but thanks to the rebate I actually GAIN 12 energy. So I never run out. Even just casting a fireball will only cost 1 enegy, and you will of regenerated that much before its even cast.
I kind of like the Energy back, but if that's done, Ele's should have the same base energy as everyone else. And the Energy back should only to apply to actual energy spent, and it should only apply to Elemental spells (not Mesmer for example!)

Quote:
While I would'nt mind a buff to eles. This idea would make them totaly overpowered and unbalance them. I don't see eles as haveing seriours problems. While this maybe true in pvp. I would'nt know as I don't pvp.

How exactly does a necro out damage an ele ?
From cynn's post:

Quote:
Originally Posted by Cynn Evennia
Gale ok but Obsidian flame?

Obsidian flame is the only ranged spell in the elementalist's repertoire that ignores armor, the other one is the PBAoE Crystal wave (it is repeated as Teinai crystals). Its sad that the only armor ignoting spell we have have exhaustion; i quote:

"When Exhaustion occurs, the caster loses 10 maximum energy... Maximum energy is recovered at a rate of 1 pip = 1 point of energy every 3 seconds."

Let me compare Obsidian flame with another armor ignoring spell, Vampiric gaze:

A maxed Obsidian Flame deals 118 damage, but the exhaustion makes it cost 10 energy. You need 30 seconds to get rid of the exhaustion effect, and then you energy is fully recovered.

A maxed Vampiric Gaze deals 63 damage. In 30 seconds you can cast 4 times to deal 252 damage with a cost of 40 energy. But since your energy recovers at a rate of 4 points per 3 second (4 pips, no exhaustion) after those 30 secs you have your 40 energy points back.

118 vs 252 damage !

I insist, why Obsidian flame should cause exhaustion? Better make it cost 10 and recharge in 10 than adding exhaustion.
Not to mention, Necros get energy back when something dies, and Vampire Gaze is healing for 252 pts of damage as well.

For the record, please don't misunderstand that I "hate" eles. I "hate" that Elementalists were advertised as one thing, but in the game, are something else. I have an Ele. I want her to be an awesome, fear inducing spellcaster of doom. But until the do a massive overhaul, she'll be a seond-tier damage dealer. Warriors do more DPS. Rangers have greater spikes. Necros do more damage, and have better energy management. Mesmers are better interupters.

In short, there's nothing the Ele can do, that another core class can't do better (except maybe Spam spells like Blind). And that's just wrong.
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Silver_Fang
Lion's Arch Merchant
#138
Quote:
Originally Posted by Spike
Just out of intrest do any of you (cynn, frojack, trylo or lord helmos) have any other characters apart from an ele ?

Btw cynn you do realise that with your ES idea I could be gaining energy with each spell cast? I cast glyph of energy and then a 25 E spell. So this costs me 10 but thanks to the rebate I actually GAIN 12 energy. So I never run out. Even just casting a fireball will only cost 1 enegy, and you will of regenerated that much before its even cast.

While I would'nt mind a buff to eles. This idea would make them totaly overpowered and unbalance them. I don't see eles as haveing seriours problems. While this maybe true in pvp. I would'nt know as I don't pvp.

How excalty does a necro out damage an ele ?

trylo looks like I will have to use 72 point flashing tags to show i'm being sarcastic and then you might get it Or maybe not
Necro got faster recharge spell that deal ignore armor damage with very fast casting time which dont have aftercast effect such as exhaustion as well as a reasonable energy cost compare to a elementalist spell.
Lordhelmos
Lordhelmos
Wilds Pathfinder
#139
Quote:
Originally Posted by Mordakai
In short, there's nothing the Ele can do, that another core class can't do better and that's just wrong.
QFL, this sums up the problem.
inscribed
inscribed
Lion's Arch Merchant
#140
I like how, out off the countless elementalist threads that pop up in every fansite, that ArenaNet refuses to comment on any of them. Whats the deal ArenaNet? Alex Weekes or Gaile Gray going to read this and ignore it? I'd like to hear an official stance on the matter for once.