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Originally Posted by Spike
Just out of intrest do any of you (cynn, frojack, trylo or lord helmos) have any other characters apart from an ele ?
Btw cynn you do realise that with your ES idea I could be gaining energy with each spell cast? I cast glyph of energy and then a 25 E spell. So this costs me 10 but thanks to the rebate I actually GAIN 12 energy. So I never run out. Even just casting a fireball will only cost 1 enegy, and you will of regenerated that much before its even cast.
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I kind of like the Energy back, but if that's done, Ele's should have the same base energy as everyone else. And the Energy back should only to apply to actual energy spent, and it should only apply to Elemental spells (not Mesmer for example!)
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While I would'nt mind a buff to eles. This idea would make them totaly overpowered and unbalance them. I don't see eles as haveing seriours problems. While this maybe true in pvp. I would'nt know as I don't pvp.
How exactly does a necro out damage an ele ?
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From cynn's post:
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Originally Posted by Cynn Evennia
Gale ok but Obsidian flame?
Obsidian flame is the only ranged spell in the elementalist's repertoire that ignores armor, the other one is the PBAoE Crystal wave (it is repeated as Teinai crystals). Its sad that the only armor ignoting spell we have have exhaustion; i quote:
"When Exhaustion occurs, the caster loses 10 maximum energy... Maximum energy is recovered at a rate of 1 pip = 1 point of energy every 3 seconds."
Let me compare Obsidian flame with another armor ignoring spell, Vampiric gaze:
A maxed Obsidian Flame deals 118 damage, but the exhaustion makes it cost 10 energy. You need 30 seconds to get rid of the exhaustion effect, and then you energy is fully recovered.
A maxed Vampiric Gaze deals 63 damage. In 30 seconds you can cast 4 times to deal 252 damage with a cost of 40 energy. But since your energy recovers at a rate of 4 points per 3 second (4 pips, no exhaustion) after those 30 secs you have your 40 energy points back.
118 vs 252 damage !
I insist, why Obsidian flame should cause exhaustion? Better make it cost 10 and recharge in 10 than adding exhaustion.
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Not to mention, Necros get energy
back when something dies, and Vampire Gaze is healing for 252 pts of damage as well.
For the record, please don't misunderstand that I "hate" eles. I "hate" that Elementalists were advertised as one thing, but in the game, are something else. I have an Ele. I want her to be an awesome, fear inducing spellcaster of doom. But until the do a massive overhaul, she'll be a seond-tier damage dealer. Warriors do more DPS. Rangers have greater spikes. Necros do more damage, and have better energy management. Mesmers are better interupters.
In short, there's nothing the Ele can do, that another core class can't do better (except maybe Spam spells like Blind). And that's just wrong.