Features you would like to see implemented for Nightfall's release
brigid.heket
Thought I'd start a thread for content suggestions and ideas for Nightfall.
The one thing I would really like to see would be an in-game video recording device that would supersede the need for third-party software such as gamecam. The quality of gamecam is terrible, unless you purchase it. I think this would be a fairly simple, and great addition to Guild Wars.
What do others think? Post your ideas.
The one thing I would really like to see would be an in-game video recording device that would supersede the need for third-party software such as gamecam. The quality of gamecam is terrible, unless you purchase it. I think this would be a fairly simple, and great addition to Guild Wars.
What do others think? Post your ideas.
WasAGuest
Features (not content*) before Nightfalls release:
Stylist allowing for hair changes
Auction House
Weapons and Armor Storage
Dye Storage
Feature (not content*) for Nightfall release:
Improved GUI allowing for player made icons to be put in place.
Improved Stylist allowing for face changes and skin tone changes
*As in the global features that should not be purchasable by the ingame store or limited by chapters purchased. However, the stylist should only be able to alter ones looks per chapter owned. That way a Chapter 1 owner can not be made to look like one from Chapter 2/3 without having purchased those.
Stylist allowing for hair changes
Auction House
Weapons and Armor Storage
Dye Storage
Feature (not content*) for Nightfall release:
Improved GUI allowing for player made icons to be put in place.
Improved Stylist allowing for face changes and skin tone changes
*As in the global features that should not be purchasable by the ingame store or limited by chapters purchased. However, the stylist should only be able to alter ones looks per chapter owned. That way a Chapter 1 owner can not be made to look like one from Chapter 2/3 without having purchased those.
leech
^ agree with WasAGuest.
TadaceAce
I don't know if they are going to make you buy the equipment for your henchmen, but if you do, an auction house is a 100% neccessity.
Hell its a neccessity now, the economy is so unbalanced...
Hell its a neccessity now, the economy is so unbalanced...
zigzag
AUCTION HOUSE big time ( it not pay to play so im not sure if there going to make that, but it would help GW'S messed up market a lot)
wasAguest is right about hair
and im also hoping for a change in PVE , if it was more lasting... i gusse if that’s right... hmm.. its not but meh.. anywho anet says they are making it more independent and better... but also i dont no if i can belive them because on the Factions GW box... its says repayable missions, yes they are repayable but it is as repetitive as Runescape, sorry to say but make it more like WoW and change the pve to more independent with some missions that are exactly the same as it is now.... but a lot less of them..
wasAguest is right about hair
and im also hoping for a change in PVE , if it was more lasting... i gusse if that’s right... hmm.. its not but meh.. anywho anet says they are making it more independent and better... but also i dont no if i can belive them because on the Factions GW box... its says repayable missions, yes they are repayable but it is as repetitive as Runescape, sorry to say but make it more like WoW and change the pve to more independent with some missions that are exactly the same as it is now.... but a lot less of them..
Mr.Deflok
Mounts! Even if they're implemented in a useless manner, ie have big open areas designed especially for you and your mount to roam in.
More epic sized bosses, I absolutely loved Sorrow's Furnace because of this, really makes you and your team get more amped through the experience.
Larger groups for special missions/raids. I would LOVE to be a part of a 20-40 man GW group, especially considering the amount of strategy involved.
But I doubt any of these will come to pass
More epic sized bosses, I absolutely loved Sorrow's Furnace because of this, really makes you and your team get more amped through the experience.
Larger groups for special missions/raids. I would LOVE to be a part of a 20-40 man GW group, especially considering the amount of strategy involved.
But I doubt any of these will come to pass
Feminist Terrorist
I would like a scroll bar for the PVP character creation box, that way they can make it a tad smaller so I can make a custom PVP character, darn it!
BahamutKaiser
New gameplay mechanics, I really want to see some additions to the gameplay, some deeper interaction with the environment locations, and perhaps more.
The new features are all good too, but an auction house doesn't change the economy, it only institutes it with unrelenting inflation, better traders are what we need, perhaps a better bartering function, but not auctions.
The new features are all good too, but an auction house doesn't change the economy, it only institutes it with unrelenting inflation, better traders are what we need, perhaps a better bartering function, but not auctions.
dargon
player to player trade improvements is the only thing I'd like to see before nightfall is released and I'm happy so long as I know they are working on it, which they are.
mega_jamie
Quote:
Originally Posted by Mr.Deflok
Mounts! Even if they're implemented in a useless manner, ie have big open areas designed especially for you and your mount to roam in.
More epic sized bosses, I absolutely loved Sorrow's Furnace because of this, really makes you and your team get more amped through the experience. Larger groups for special missions/raids. I would LOVE to be a part of a 20-40 man GW group, especially considering the amount of strategy involved. But I doubt any of these will come to pass |
I can see a 40 man FoW group now...ooh look a shard droped
cue 39 very unhappy people...
I would cry if mounts were introduced, but I cry for alot of things.
Id like the Auction Houses, obviously
UI options, so you can use the old skool stuff if u want
hot key / macros for pet / hench / NPC ally commands
dreamhunk
epic battles in rpg.
I love the theme and story line of night fall already
night and day
weather in game calander
I love the theme and story line of night fall already
night and day
weather in game calander
madhare
Auction House is the biggest thing I want to see added.
fiery
Funny thing is people say Auction House and they will put up all these useless junk, unless you have green items, perfect weapons, high priced mini pets, no one will buy ya stuff so go merchant it.
Arri
I'd like the ability to play a female paragon and a male dervish aswell as male paragon/female dervish :P
Saix The Spartan
Quote:
Originally Posted by Mr.Deflok
Mounts! Even if they're implemented in a useless manner, ie have big open areas designed especially for you and your mount to roam in.
More epic sized bosses, I absolutely loved Sorrow's Furnace because of this, really makes you and your team get more amped through the experience. Larger groups for special missions/raids. I would LOVE to be a part of a 20-40 man GW group, especially considering the amount of strategy involved. But I doubt any of these will come to pass |
sixdartbart
Still wondering what ever happened to the guild storage?
A secondary changer as a guild hall upgrade would be a nice feature.
Skill trainer in the guild hall needs to sell you all of the skills available to your character instead of just core skills.
There should be somewhere for players who only have PvP characters to go tour the GvG maps,I have had to have people make a PvE then run them to LA so they could learn all of the maps.
Dye Storage
A secondary changer as a guild hall upgrade would be a nice feature.
Skill trainer in the guild hall needs to sell you all of the skills available to your character instead of just core skills.
There should be somewhere for players who only have PvP characters to go tour the GvG maps,I have had to have people make a PvE then run them to LA so they could learn all of the maps.
Dye Storage
Former Ruling
Quote:
Originally Posted by sixdartbart
Still wondering what ever happened to the guild storage?
A secondary changer as a guild hall upgrade would be a nice feature. Skill trainer in the guild hall needs to sell you all of the skills available to your character instead of just core skills. There should be somewhere for players who only have PvP characters to go tour the GvG maps,I have had to have people make a PvE then run them to LA so they could learn all of the maps. Dye Storage |
Blackhawk
Servers that can actually handle the amount of players playing.....
Solar_Takfar
Auction house is needed urgently.
Traveller
Hairstyle NPC and more storage, that's enough for me.
Mr. G
I saw an idea somewhere for an "Avatar of Lyssandra (spelling?)" from which you could buy emotes - I love the emotes and dances that add a real community aspect to the game, some emotes i'd liek to see:
/Slap
/hug
/Shifty (generaly look suspious)
/fall (perhaps some sort of slapstick fall?)
/cower (a nice response to /boo lol, and it'll make the npcs look so good)
/loot w00t (thats just a personal favourite of mine when i find a gold item, it involves rolling around in your loot - painfull if you found swords)
im sure you can think of others
/Slap
/hug
/Shifty (generaly look suspious)
/fall (perhaps some sort of slapstick fall?)
/cower (a nice response to /boo lol, and it'll make the npcs look so good)
/loot w00t (thats just a personal favourite of mine when i find a gold item, it involves rolling around in your loot - painfull if you found swords)
im sure you can think of others
Siphen
possibility to use my other Characters for henchies
Nexium
Auction house And Hair stylist
Azure Wolf
-Auction House
-Stylist NPC
-More Guild Hall Upgrades such as:
+Trainers (not skill trainers, but trainers that will allow either just you or a party of guildies to participate in "training" like that is offered at Shing Jea to get your insignia, possibly more options and use hench as practice partners/targets)
+Possible Fireworks Master (for parties at guild halls)
+Mini-Games (examples being Whack-A-Worm, Exploding Tag, Dodge-Orb, Guild Lottery, etc...)
(If added to in game content)
+Auctioneer NPC (for implemented Auction House, if it ever comes)
+Stylist NPC (for implemented Stylist to change appearances)
-More Job Specific quests that give skills (save money for cap sigs/extra skills)
-New "original" pets, not just a couple new ones and some reskins of older ones
-More new hench that "specialize" in certain ares (perhaps a hydro hench?)
-On above note, improved AI for hench, or maybe just some really simple commands like "Run"/"Defend"/"Attack"/"Stay"
-Stylist NPC
-More Guild Hall Upgrades such as:
+Trainers (not skill trainers, but trainers that will allow either just you or a party of guildies to participate in "training" like that is offered at Shing Jea to get your insignia, possibly more options and use hench as practice partners/targets)
+Possible Fireworks Master (for parties at guild halls)
+Mini-Games (examples being Whack-A-Worm, Exploding Tag, Dodge-Orb, Guild Lottery, etc...)
(If added to in game content)
+Auctioneer NPC (for implemented Auction House, if it ever comes)
+Stylist NPC (for implemented Stylist to change appearances)
-More Job Specific quests that give skills (save money for cap sigs/extra skills)
-New "original" pets, not just a couple new ones and some reskins of older ones
-More new hench that "specialize" in certain ares (perhaps a hydro hench?)
-On above note, improved AI for hench, or maybe just some really simple commands like "Run"/"Defend"/"Attack"/"Stay"
Ellador Nae
I'd just like it to have the same minimum system requirements as Prophecies, so my crappy yet affordable computer can take it...
Oh, but you didn't have that in mind.
1. storage (too much stuff)
2. better trade options (so I can get rid of my stuff)
3. missions I can hench through (since getting a PUG is becoming a pain)
4. more Anet/NCSoft support staff (so I can complain about people harassing me to someone other than a bot)
5. caster-friendly npcs (like mobs that don't drop everything on my poor mesmer and spike-kill her just coz she was the first to cast at them (calling a mob doesn't make the hench move), or hench that don't lock on to the foe you're casting at, making hex/condition-spreaders inefficient, but on the one you call)
There's other stuff too, but I don't think anyone would read it.
Oh, but you didn't have that in mind.
1. storage (too much stuff)
2. better trade options (so I can get rid of my stuff)
3. missions I can hench through (since getting a PUG is becoming a pain)
4. more Anet/NCSoft support staff (so I can complain about people harassing me to someone other than a bot)
5. caster-friendly npcs (like mobs that don't drop everything on my poor mesmer and spike-kill her just coz she was the first to cast at them (calling a mob doesn't make the hench move), or hench that don't lock on to the foe you're casting at, making hex/condition-spreaders inefficient, but on the one you call)
There's other stuff too, but I don't think anyone would read it.
Ggraphix
I'd like to see my money be counted when I deposit it into my storage, instead of just dissapearing. A-Net you glitched out 75k.
Auction house, better environment interaction, dye storage.
For an ingame fee, a personal outpost where you could just throw all your crap on the ground and call that storage.
I want to see new weapon mods mostly.
NO FRIKKIN CROSS CLASS WEAPON DROPS
Auction house, better environment interaction, dye storage.
For an ingame fee, a personal outpost where you could just throw all your crap on the ground and call that storage.
I want to see new weapon mods mostly.
NO FRIKKIN CROSS CLASS WEAPON DROPS
Gert Butterfing
Been playing through Prophecies from the start and some things I'd like to see in NF are:
1) quests in missions (this happens in Prophecies - albeit a simple one) - this would be outside of the mission
2) more diverse collector items - in and around Old Ascalon there are some good diverse items but they seem to dry up and become bog standard later on...
3) quests that react to how you did - for example, have a quest with 2 or 3 endings (either bribe the person, threaten them or report them) then have another quest that opens up dependant on that. There are a few in GW but make it more obvious that what you doing now is because of what you did...
1) quests in missions (this happens in Prophecies - albeit a simple one) - this would be outside of the mission
2) more diverse collector items - in and around Old Ascalon there are some good diverse items but they seem to dry up and become bog standard later on...
3) quests that react to how you did - for example, have a quest with 2 or 3 endings (either bribe the person, threaten them or report them) then have another quest that opens up dependant on that. There are a few in GW but make it more obvious that what you doing now is because of what you did...
RTSFirebat
Allow us to view the remaining energy of our team mates and allies... this is so long overdue!
See my thread here for more details:
http://www.guildwarsguru.com/forum/s...php?t=10010660
See my thread here for more details:
http://www.guildwarsguru.com/forum/s...php?t=10010660
jackie
Quests that don't include infinite running from a-b-c-d-back to a-d-c-b...
BlueNovember
Re-working the party menu.
Adding the ability to save and load builds
Both of which are discussed in detail (with great illustrations) in this Guild-Hall forums thread:
http://www.guild-hall.net/forum/showthread.php?t=37339
It's very nicely done; I strongly recommend that you take a look.
Adding the ability to save and load builds
Both of which are discussed in detail (with great illustrations) in this Guild-Hall forums thread:
http://www.guild-hall.net/forum/showthread.php?t=37339
It's very nicely done; I strongly recommend that you take a look.
Ellador Nae
Quote:
Originally Posted by BlueNovember
|
Clord
Save and Load skill builds to characters. If somebody like to use multiple skill builds he can simple make one and save it and load it when need.
Dobermann
I would absolutely LOVE IT if theyd make a trader, were u can buy ANY mod for ANY wepon, so i could buy a 15^50% for a sword or axe
BlueNovember
Quote:
Originally Posted by Dobermann
I would absolutely LOVE IT if theyd make a trader, were u can buy ANY mod for ANY wepon, so i could buy a 15^50% for a sword or axe
|
The weapon damage mods need to remain native to the weapon otherwise only skins would have value. All non desireable skins with 15 50 mods would just be salvaged. It would generally screw up the weapon market imho.
Morrandir Gurthring
2 words:
Roleplaying Districts.
There's a ton of support for them, all that needs to be done is just have a separate set of districts for us who like that sort of thing.
Other than that... eh, the auction house would be alright, and I wouldn't mind a "Where is...?" NPC, just talk to him/her/it and get a list of NPCs in that area, like the Xunlai agents, and various traders, merchants, etc.
Roleplaying Districts.
There's a ton of support for them, all that needs to be done is just have a separate set of districts for us who like that sort of thing.
Other than that... eh, the auction house would be alright, and I wouldn't mind a "Where is...?" NPC, just talk to him/her/it and get a list of NPCs in that area, like the Xunlai agents, and various traders, merchants, etc.
Horseman Of War
Id like to be able to see where my guild members are... so i know if im just bugging them or if they are just standing around in a town somewhere...
15- minute 'idle' might be nice too so we can see if someone is afk
just think- they could do "/sleep" and when you walked into town it there would be huge dirtnap parties
15- minute 'idle' might be nice too so we can see if someone is afk
Quote:
Originally Posted by Mr. G
I saw an idea somewhere for an "Avatar of Lyssandra (spelling?)" from which you could buy emotes - I love the emotes and dances that add a real community aspect to the game, some emotes i'd liek to see:
/Slap /hug /Shifty (generaly look suspious) /fall (perhaps some sort of slapstick fall?) /cower (a nice response to /boo lol, and it'll make the npcs look so good) /loot w00t (thats just a personal favourite of mine when i find a gold item, it involves rolling around in your loot - painfull if you found swords) im sure you can think of others |
Hella Good
Change Existing Character Name.
sigried
auction house
Kedryn Alan
I would like the Experience aspect to go back to what it was in Prophecies. When you start in Tyria, your first bunch of missions are all for like 300 exp, or 100 exp. You start Factions already at lvl 2 and all the missions are for 3000 exp and up. You're at lvl 20 in no time. And to me, that sucks. It makes exp useless for the rest of the game.
Additionally, I would like it to go back to giving out skills as a reward for completing missions as well.
Additionally, I would like it to go back to giving out skills as a reward for completing missions as well.
MooseyFate
Some of this has been mentioned, I'm just adding my vote.
--------------------High Priority Requests--------------------
PvE for PvP.
I like playing different things. For example, I may want to try a minion master in PvE without having a primary N or Rt, and don't want to level/equip one just to do so. So let PvP characters access high end PvE. Not story line Cooperative Missions that advance a character through the game, but other high end areas that you have to press "enter mission". These would be Challenge Missions, Competitive Missions (which really are PvP, but only PvE characters can do), Elite Missions, Hall of Heros (the PvE one), and Temple of Ages mission. But require an objective in each of those missions that has to be accomplished by a PvE character before you can unlock it on the map for PvP characters. This could be like finding an NPC and possibly even paying that npc for the unlock (like the The Eternal Forgemaster in Fissure of Woe), or completing a quest (like a more complicated one in FoW or UW), or killing a specific monster.
Training area.
Like Isle of the Nameless, but as challenging as you want. You choose play style and opponents. No experience/drops/rewards, just fun.
Opponents: choose from NPC's in the game. Eventually (since this would be a lot of work) allow you to customize your own opponents builds and save them as tradeable templates.
Play Style: fight the opponents as a group in an arena, or as waves where the chosen opponents come at you every so many minutes, or get stronger in numbers or level with each wave.
Build Templates.
Let you design your own PvP templates to add to the stock list. Eventually add a trainer type npc who you can craft a tradeable build "tome" for your inventory. The build scroll is based on attributes (unmodified by gear) and skills your current character (PvP or PvE) is set up with, as well as a title and description you may type in describing the build. Double clicking a tome will add it to your templates library. Templates library may be accessed in the first PvP creation screen. Template library may also be accessed from a new tab in the (H)ero window. Only same primary attribute templates will be accessible here. Choosing a the template will change your skills and attribute points (unmodified by gear). If you don't have the skill unlocked (for that character or account depending on if it's PvE or PvP), the slot will be blank. If you don't have the secondary unlocked for a PvE character, your secondary will not change.
Less Lag Jumping
Happens when near edges. Also smarter pathing for NPC's and PC's.
--------------------Medium Priority Requests--------------------
Minor henchie control
stay/defensive/aggressive
Storage
More storage expansion opportunities (the materials one was nice, though seems scammy that only Factions characters have access too).
More Epic Scale.
I don't want to have to organize a group of over 8 players for PvE, but large over-powered bosses are fun. Side note: I love how the last level of Factions was so quick to get to the boss, even though this boss wasn't necessarily a "more epic scale" boss. But I also mean more epic scale of architecture/landscape.
Mounts.
Not for Nightfall, but eventually a class with "Mount Mastery" (much like Beast Mastery) would be interesting.
Character Slots.
Don't rip us off of even more character slots.
When you combine a new game to an existing account, you are basically robbed of two slots that you would had if this wasn't an "expansion". There's certainly no monetary refund that goes with this character reduction. Nightfall should have two additional slots regardless of the preorder (actually should have four, but it obviously won't).
Rebate.
Offer a small rebate for tieing accounts together. Becuase tieing an new game to an existing account effectively makes it an expansion instead of a full game (and because of the reason in the previous point).
Change Favor.
That you can only pray to the gods some time, and that there is a reason you have favor is interesting. But the way it manifests only promisses to promote racism (even though it's region, which encompasses multiple races). Plus it makes no sense why the gods care about Earth.
--------------------Nightfall Specific Requests--------------------
Bring Back Bonuses.
Bonus missions in Prophesies made me want to complete them more than the fast time in Factions. I liked it for a change, but I hope all expansions aren't like this.
More Powerful Elite Forms. Not much more. I like the long cooldown, so that it keeps their power in check, and that they are under the primary attribute so you have to be a primary Dervish to use them effectively. But add a taste of the PvE shrines to them. For example, +1 to Warrior and Fire Magic attributes for Avatar of Balthazar. This would create for some interesting secondary class combinations, and add a level of meaning to your secondary prof choice. Even with the boost you couldn't beat the rune options of the secondary class.
Less Powerful Elite Form Skills. Just can't make up my mind can I? But having a god posses your body is bound to wreak havok on the body. Taking damage when you come out of the form, or mixing a negative effect (like health degeneration) while in a potentially even more powerful form could be interesting. Maybe just for some forms. Like a Balthazar form making you burn, and burn enemies. Yeah, kind of along the lines of burning speed. But I don't know if you make this burning a condition or an effect that you can't just plague touch away.
More Elite Form Skills.
Have a couple forms for each god like "Lyssa's Song" and "Lyssa's Dance". Each with their own mesmer-esque unique effects (and the +1 to Me and A attributes). If the story line allows for it, it would be very interesting to have elite forms related to lesser known gods that may or may not have fallen out of favor. Using these gods could have negative effects on your character while in the form.
Better Lyssa Avatar.
All of them look pretty sweat except for this one. It conceptually makes sense, but isn't very exciting. Maybe incorporate some energy/intangibility from the face that show when you kneel to her statue, or something like the two intertwining women.
A lot of that is about elite forms. Not that I used them much on the preview weekend, but it's just that I think they have so much potential. I imagine that since the Dervish only had like 7 elites, that they do have more expansive elite forms planned for the final release.
More Straight Paragon.
Ok, it's hard to make a roman soldier look straight. I like the idea of the angelic armor, but don't think it helps much. No advice for how to change this. I like the idea of playing a male battle commander, but think I may have to stick with a female for this role. But hey, maybe you'll tap into that City of Heroes market a little
--------------------High Priority Requests--------------------
PvE for PvP.
I like playing different things. For example, I may want to try a minion master in PvE without having a primary N or Rt, and don't want to level/equip one just to do so. So let PvP characters access high end PvE. Not story line Cooperative Missions that advance a character through the game, but other high end areas that you have to press "enter mission". These would be Challenge Missions, Competitive Missions (which really are PvP, but only PvE characters can do), Elite Missions, Hall of Heros (the PvE one), and Temple of Ages mission. But require an objective in each of those missions that has to be accomplished by a PvE character before you can unlock it on the map for PvP characters. This could be like finding an NPC and possibly even paying that npc for the unlock (like the The Eternal Forgemaster in Fissure of Woe), or completing a quest (like a more complicated one in FoW or UW), or killing a specific monster.
Training area.
Like Isle of the Nameless, but as challenging as you want. You choose play style and opponents. No experience/drops/rewards, just fun.
Opponents: choose from NPC's in the game. Eventually (since this would be a lot of work) allow you to customize your own opponents builds and save them as tradeable templates.
Play Style: fight the opponents as a group in an arena, or as waves where the chosen opponents come at you every so many minutes, or get stronger in numbers or level with each wave.
Build Templates.
Let you design your own PvP templates to add to the stock list. Eventually add a trainer type npc who you can craft a tradeable build "tome" for your inventory. The build scroll is based on attributes (unmodified by gear) and skills your current character (PvP or PvE) is set up with, as well as a title and description you may type in describing the build. Double clicking a tome will add it to your templates library. Templates library may be accessed in the first PvP creation screen. Template library may also be accessed from a new tab in the (H)ero window. Only same primary attribute templates will be accessible here. Choosing a the template will change your skills and attribute points (unmodified by gear). If you don't have the skill unlocked (for that character or account depending on if it's PvE or PvP), the slot will be blank. If you don't have the secondary unlocked for a PvE character, your secondary will not change.
Less Lag Jumping
Happens when near edges. Also smarter pathing for NPC's and PC's.
--------------------Medium Priority Requests--------------------
Minor henchie control
stay/defensive/aggressive
Storage
More storage expansion opportunities (the materials one was nice, though seems scammy that only Factions characters have access too).
More Epic Scale.
I don't want to have to organize a group of over 8 players for PvE, but large over-powered bosses are fun. Side note: I love how the last level of Factions was so quick to get to the boss, even though this boss wasn't necessarily a "more epic scale" boss. But I also mean more epic scale of architecture/landscape.
Mounts.
Not for Nightfall, but eventually a class with "Mount Mastery" (much like Beast Mastery) would be interesting.
Character Slots.
Don't rip us off of even more character slots.
Quote:
Guild Wars Nightfall Bonus Key, providing one additional character slot for a Guild Wars Nightfall account... (this quote from Arena Nets official list of what comes with the preorder) |
Rebate.
Offer a small rebate for tieing accounts together. Becuase tieing an new game to an existing account effectively makes it an expansion instead of a full game (and because of the reason in the previous point).
Change Favor.
That you can only pray to the gods some time, and that there is a reason you have favor is interesting. But the way it manifests only promisses to promote racism (even though it's region, which encompasses multiple races). Plus it makes no sense why the gods care about Earth.
--------------------Nightfall Specific Requests--------------------
Bring Back Bonuses.
Bonus missions in Prophesies made me want to complete them more than the fast time in Factions. I liked it for a change, but I hope all expansions aren't like this.
More Powerful Elite Forms. Not much more. I like the long cooldown, so that it keeps their power in check, and that they are under the primary attribute so you have to be a primary Dervish to use them effectively. But add a taste of the PvE shrines to them. For example, +1 to Warrior and Fire Magic attributes for Avatar of Balthazar. This would create for some interesting secondary class combinations, and add a level of meaning to your secondary prof choice. Even with the boost you couldn't beat the rune options of the secondary class.
Less Powerful Elite Form Skills. Just can't make up my mind can I? But having a god posses your body is bound to wreak havok on the body. Taking damage when you come out of the form, or mixing a negative effect (like health degeneration) while in a potentially even more powerful form could be interesting. Maybe just for some forms. Like a Balthazar form making you burn, and burn enemies. Yeah, kind of along the lines of burning speed. But I don't know if you make this burning a condition or an effect that you can't just plague touch away.
More Elite Form Skills.
Have a couple forms for each god like "Lyssa's Song" and "Lyssa's Dance". Each with their own mesmer-esque unique effects (and the +1 to Me and A attributes). If the story line allows for it, it would be very interesting to have elite forms related to lesser known gods that may or may not have fallen out of favor. Using these gods could have negative effects on your character while in the form.
Better Lyssa Avatar.
All of them look pretty sweat except for this one. It conceptually makes sense, but isn't very exciting. Maybe incorporate some energy/intangibility from the face that show when you kneel to her statue, or something like the two intertwining women.
A lot of that is about elite forms. Not that I used them much on the preview weekend, but it's just that I think they have so much potential. I imagine that since the Dervish only had like 7 elites, that they do have more expansive elite forms planned for the final release.
More Straight Paragon.
Ok, it's hard to make a roman soldier look straight. I like the idea of the angelic armor, but don't think it helps much. No advice for how to change this. I like the idea of playing a male battle commander, but think I may have to stick with a female for this role. But hey, maybe you'll tap into that City of Heroes market a little