the reason theres more failure rate in the elite missions weekend.
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Originally Posted by Numa Pompilius
...and the REAL reason there's a higher failure rate right now than there normally is:
Not everyone playing right now are farmers who'vefarmed this mission fifty times before. |
We Have a WINNER!
For the first time ever, people are now able to go into the elite areas WITHOUT hoping for a ferry or not farming faction to get there.
THAT is why there is such a high failure rate.
However, if you do it with your guild then PuGs are a non issue.
Normally there is 1 district with about 10 people in american districts, and about 4 in international.
The problem is that a whole bunch of new people see the "Double gold Drops" thing they jump at the opportunity..screwing everybody else over.
so if you want an intelligent group your best bet is international districts
The problem is that a whole bunch of new people see the "Double gold Drops" thing they jump at the opportunity..screwing everybody else over.
so if you want an intelligent group your best bet is international districts
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Originally Posted by GloryFox
Really... I find PvP the same as you find PvE. To each his own I guess. However I have personaly seen more PvP people die in urgoz then veteran PvE'r's. The style of play is different, that is why PvEr's usualy die in PvP matches more.
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Originally Posted by GloryFox
All of this Flame really needs to stop. I have beaten the Deep with an Assassin (Chain Knockdown build) and a Mesmer. I have beaten the warrens as an Assassin (Palm Strike, Twisted fangs, Shadow Mastery build). Some builds are a bit better than others IMO some don't. Really most of you people here are very destructive in your rants and raves here. You should listen to yourselves at times. Instead of saying blanket statements like Assassins have no place Mesmer have no place. How about "If I did take an assassin I would build in this way or my Mesmer this way." Try changing the attitudes of people through real discussion instead of 3rd grade rants that make you all look ignorant.
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Same goes with an assassin. I'm sure you looooooove attacking 1 person at a time. Well I looooooove watching flaming rocks land on enemies heads dealing more damage at once because its spread around.
I'm not ignorant, I'm practical. I don't want the run to take 30 more minutes because someone thinks their sin or mesmer is leet shit. It may very well be leet shit but it sucks in PvE. Get over it already.
I can understand the failier rate being higher because there are more noobs going in..
But putting it down to the mesmer and assasin classes is just plain wrong... I have both, and have been and done the elite missions many times with them. Remember Assasins and mesmer CAN have a secondary class, and they BOTH inherintly have AoE skills..
Again, its not the class's, its the newbs.. plain and simple.
But putting it down to the mesmer and assasin classes is just plain wrong... I have both, and have been and done the elite missions many times with them. Remember Assasins and mesmer CAN have a secondary class, and they BOTH inherintly have AoE skills..
Again, its not the class's, its the newbs.. plain and simple.
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Originally Posted by CHUIU
I think I would much rather bring an Ele that can deal 100+ damage per second to large groups of enemies than a mesmer who can ... deep wound everyone? Use a lot of degen? Knockdown? Don't need deep wound because 1 rodgorts already deals more damage. Don't need degen because a fireball does faster damage at critical points. Don't need knockdowns because we have 3 warriors and several meteor showers causing them. I would much rather have an ele.
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Hey, you know those blood drinkers that spam hexes? You know Shatter hex glyphed/echoed does more damage than an ele can?
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Originally Posted by Avarre
I like how you picked Phantom Pain, Conjure Phantasm and Psychic Instability as your representation of the entire mesmer class.
Hey, you know those blood drinkers that spam hexes? You know Shatter hex glyphed/echoed does more damage than an ele can? |
You're trying to set up unreliable situational instances to prove that mesmers are actually useful?
Sometimes I think if I took evidence I crammed it down your throats you guys would pretend that it was your mother handfeeding you instead of an irritated forum poster intent on throttling you.
EDIT: Nevermind that THE ONLY GOOD a mesmer (a stupid mesmer) with echo'd shatter hex would be useful in was with Blood Drinkers only, and WORTHLESS AT EVERY OTHER INSTANCE.
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Originally Posted by YunSooJin
You're joking, right?
You're trying to set up unreliable situational instances to prove that mesmers are actually useful? Sometimes I think if I took evidence I crammed it down your throats you guys would pretend that it was your mother handfeeding you instead of an irritated forum poster intent on throttling you. EDIT: Nevermind that THE ONLY GOOD a mesmer (a stupid mesmer) with echo'd shatter hex would be useful in was with Blood Drinkers only, and WORTHLESS AT EVERY OTHER INSTANCE. |
It's obvious you haven't played a mesmer there, or at least not played one effectively. In any case, taking the assumption that a mesmer only does bring two skills on their bar, you'd still be effective against Dredge, Drinkers, Thorn Wolves, and Wardens. Never mind those other 6 skills.
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Originally Posted by Avarre
I like how you picked Phantom Pain, Conjure Phantasm and Psychic Instability as your representation of the entire mesmer class.
Hey, you know those blood drinkers that spam hexes? You know Shatter hex glyphed/echoed does more damage than an ele can? |

